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Template:NavMech: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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| [[Barrier (monster)|Barrier]] • [[Birthday]] • [[Glitch]]es • [[Rankings]] • [[Sound Room]] • [[Tactician (The Blazing Blade)|Tactician]] • [[Multiple endings]]
| [[Barrier (monster)|Barrier]] • [[Birthday]] • [[Glitch]]es • [[Rankings]] • [[Sound Room]] • [[Tactician (The Blazing Blade)|Tactician]] • [[Multiple endings]]
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|}<includeonly>[[Category:Game mechanics]]</includeonly><noinclude>[[Category:Navigation templates|Mech]]</noinclude>
|}<includeonly>{{#ifeq:{{NAMESPACE}}||[[Category:Game mechanics]]|}}</includeonly><noinclude>[[Category:Navigation templates|Mech]]</noinclude>

Revision as of 16:06, 23 September 2021

Game mechanics
Out-of-battle management Base (Base conversationMy Castle) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPreparationsRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSidequest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmCharmClassClass relative powerConstitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttackAuto-BattleBattalion (Gambit) • CantoClass change (Reclass) • Combat artCrestsDance/Play (GaldrarSing) • Death (Decoy) • DismountDragon VeinFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • Skills (Offensive skill) • Staggering BlowStatus conditionsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Bonus damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayGlitchesRankingsSound RoomTacticianMultiple endings