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{{DISPLAYTITLE:Beyond the Legend}} | {{DISPLAYTITLE:Beyond the Legend}} | ||
{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm trs1 5.png|200px]] | |image=[[File:Cm trs1 5.png|200px]] | ||
|location={{ | |location={{Saga|Wellt|Temple of Mars}} | ||
|boss={{ | |new units={{Saga|Zeek}}, {{Saga|Maruju}} | ||
|boss={{Saga|Dagon}} | |||
|previous={{Saga|Tragic Soldiers}} | |||
|next={{Saga|Across the River}} | |||
}} | }} | ||
'''Beyond the Legend''' is the fifth chapter in {{TRS1}}. | '''Beyond the Legend''' (Japanese: {{hl|伝説の彼方に|Densetsu no kanatani}} ''Beyond the Legend'') is the fifth chapter in {{TRS1}}. | ||
==Plot== | ==Plot== | ||
{{main| | {{main|Saga:Beyond the Legend/Script}} | ||
{{ | {{Saga|Runan}} and his forces arrive too late to stop {{Saga|Guenchaos}} from mortally wounding {{Saga|Ezenbah}}. Guenchaos departs and leaves the cleanup in the hands of his subordinate {{Saga|Dagon}}. During the ensuing battle, Runan recruits {{Saga|Zeek}}, a former knight of {{Saga|Barge}} and slave of the Gerxel Empire, and {{Saga|Maruju}}, Ezenbah's heir and grandson. Ultimately, Runan emerges victorious, Dagon escapes, and Ezenbah dies in {{Saga|Enteh}}'s arms. Maruju's mother {{Saga|Sylphis}} bequeaths Ezenbah's personal tome {{Saga|Wundergust}} to Maruju. Maruju accuses Enteh of being an unapologetic freeloader and decides to accompany Runan to get revenge on Guenchaos. Meanwhile, {{Saga|Codha}} learns of {{Saga|Roger}}'s failure and imprisons {{Saga|Mel}} to ensure that he remains loyal. | ||
==Chapter data== | ==Chapter data== | ||
{{ | {{ChapData | ||
|victory=Defeat Boss | |victory=Defeat Boss | ||
|defeat=Runan or Enteh dies | |defeat=Runan or Enteh dies | ||
Line 22: | Line 24: | ||
|map=[[File:Cm trs1 5.png]] | |map=[[File:Cm trs1 5.png]] | ||
}} | }} | ||
* <small>Note: The Map takes place on a world map location consisting of '''{{ | * <small>Note: The Map takes place on a world map location consisting of '''{{Saga|Castle Fighter|Castle}}''' terrain.</small> | ||
===Character data=== | ===Character data=== | ||
{{ | {{ChapChars | ||
|game#= | |game#=trs01 | ||
|newunit1={{NewUnitTRS1 | |||
|newunit1={{ | |||
|name=Zeek | |name=Zeek | ||
|portrait=[[File:Portrait zeek 02 trs01.png| | |portrait=[[File:Portrait zeek 02 trs01.png|x100px]] | ||
|class=Dark Knight | |class=Dark Knight | ||
|HP=31 | |HP=31 | ||
|lv=8 | |lv=8 | ||
|recruitment method=Enemy, talk with Runan}} | |inventory={{Item|ps1|Devil Spear}}<br>{{Item|ps1|Poleax}} | ||
|newunit2={{ | |recruitment method=Enemy, talk with Runan | ||
}} | |||
|newunit2={{NewUnitTRS1 | |||
|name=Maruju | |name=Maruju | ||
|portrait=[[File:Portrait maruju trs01.png| | |portrait=[[File:Portrait maruju trs01.png|x100px]] | ||
|class=Mage | |class=Mage | ||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|recruitment method=NPC, talk with Enteh}} | |inventory={{Item|ps1|Wind|link=Wind (spell)}}<br>{{Item|ps1|Amulet}} | ||
|recruitment method=NPC, talk with Enteh | |||
}} | |||
|return1=runan | |return1=runan | ||
|return2=kreiss | |return2=kreiss | ||
Line 67: | Line 72: | ||
|platform=ps1 | |platform=ps1 | ||
|itemlast=Wundergust | |itemlast=Wundergust | ||
|itemlastarticle= | |itemlastarticle=Saga:Wundergust | ||
|obtainlast=Automatically at the end of the chapter if Maruju survives.}} | |obtainlast=Automatically at the end of the chapter if Maruju survives. | ||
}} | |||
===Enemy data=== | ===Enemy data=== | ||
{{ChapEnemies | {{ChapEnemies | ||
|platform=ps1 | |platform=ps1 | ||
|name1={{ | |name1={{Saga|Guenchaos}} | ||
|class1=Diabolist | |class1=Diabolist | ||
|class1article= | |class1article=Saga:Diabolist | ||
|lv1=30 | |lv1=30 | ||
|#1=1 | |#1=1 | ||
Line 83: | Line 89: | ||
|name2=Dark Army | |name2=Dark Army | ||
|class2=Dark Soldier | |class2=Dark Soldier | ||
|class2article= | |class2article=Saga:Dark Soldier | ||
|lv2=2 | |lv2=2 | ||
|#2=1 | |#2=1 | ||
Line 90: | Line 96: | ||
|name3=Dark Army | |name3=Dark Army | ||
|class3=Dark Soldier | |class3=Dark Soldier | ||
|class3article= | |class3article=Saga:Dark Soldier | ||
|lv3=3 | |lv3=3 | ||
|#3=2 | |#3=2 | ||
|inventory3={{Item|ps1|Devil Spear}} | |inventory3={{Item|ps1|Devil Spear}} | ||
|- | |- | ||
|name4={{ | |name4={{Saga|Zeek|Dark Army}} | ||
|class4=Dark Soldier | |class4=Dark Soldier | ||
|class4article= | |class4article=Saga:Dark Soldier | ||
|version4=zeek | |version4=zeek | ||
|lv4= | |lv4=8 | ||
|#4=1 | |#4=1 | ||
|inventory4={{Item|ps1|Devil Spear}} • {{Item|ps1|Poleax}}<Br>{{Item|ps1|See All|image=see all skill}} • {{Item|ps1|Life and Death|image=life and death skill}} • {{Item|ps1|Continuation|image=continuation skill}} • {{Item|ps1|Elite}} • {{Item|ps1|Frontier Fighter}} | |inventory4={{Item|ps1|Devil Spear}} • {{Item|ps1|Poleax}}<Br>{{Item|ps1|See All|image=see all skill}} • {{Item|ps1|Life and Death|image=life and death skill}} • {{Item|ps1|Continuation|image=continuation skill}} • {{Item|ps1|Elite}} • {{Item|ps1|Frontier Fighter}} | ||
|notes4=Will | |notes4=Will move to {{Saga|Runan}} and initiate his recruitment instead of attacking. | ||
|- | |- | ||
|name5=Dark Army | |name5=Dark Army | ||
|class5=Dark Soldier | |class5=Dark Soldier | ||
|class5article= | |class5article=Saga:Dark Soldier | ||
|lv5=4 | |lv5=4 | ||
|#5=2 | |#5=2 | ||
Line 113: | Line 119: | ||
|name6=Dark Priest | |name6=Dark Priest | ||
|class6=Dark Mage | |class6=Dark Mage | ||
|class6article= | |class6article=Saga:Dark Mage | ||
|lv6=4 | |lv6=4 | ||
|#6=1 | |#6=1 | ||
Line 120: | Line 126: | ||
|name7=Dark Priest | |name7=Dark Priest | ||
|class7=Dark Mage | |class7=Dark Mage | ||
|class7article= | |class7article=Saga:Dark Mage | ||
|lv7=3 | |lv7=3 | ||
|#7=1 | |#7=1 | ||
|inventory7={{Item|ps1|Janura}} | |inventory7={{Item|ps1|Janura}} | ||
|- | |- | ||
|nameb={{ | |nameb={{Saga|Dagon}} | ||
|classb=Dark Bishop | |classb=Dark Bishop | ||
|classbarticle= | |classbarticle=Saga:Dark Bishop | ||
|versionb=dagon | |versionb=dagon | ||
|lvb=12 | |lvb=12 | ||
Line 138: | Line 144: | ||
{{ChapOthers | {{ChapOthers | ||
|platform=ps1 | |platform=ps1 | ||
|name1={{ | |name1={{Saga|Ezenbah}} | ||
|class1=Bishop | |class1=Bishop | ||
|class1article= | |class1article=Saga:Bishop | ||
|version1=ezenbah | |version1=ezenbah | ||
|lv1=24 | |lv1=24 | ||
Line 147: | Line 153: | ||
|notes1=Killed in scripted combat with Guenchaos before turn 1. | |notes1=Killed in scripted combat with Guenchaos before turn 1. | ||
|- | |- | ||
|name2={{ | |name2={{Saga|Sylphis}} | ||
|class2=Saint | |class2=Saint | ||
|class2article= | |class2article=Saga:Saint | ||
|version2=sylphis | |version2=sylphis | ||
|lv2=17 | |lv2=17 | ||
Line 155: | Line 161: | ||
|inventory2={{Item|ps1|Distant Healing Staff}} | |inventory2={{Item|ps1|Distant Healing Staff}} | ||
|- | |- | ||
|name3={{ | |name3={{Saga|Maruju}} | ||
|class3=Mage | |class3=Mage | ||
|class3article= | |class3article=Saga:Mage | ||
|version3=maruju | |version3=maruju | ||
|lv3=1 | |lv3=1 | ||
|#3=1 | |#3=1 | ||
|inventory3={{Item|ps1|Wind|link=Wind (spell)}} • {{Item|ps1|Amulet}} | |inventory3={{Item|ps1|Wind|link=Wind (spell)}} • {{Item|ps1|Amulet}} | ||
|notes3=Will not initiate combat. Moves towards and will talk to Enteh. | |notes3=Will not initiate combat.<br>Moves towards and will talk to Enteh. | ||
|- | |- | ||
|name4=Mars Priest | |name4=Mars Priest | ||
|class4=Mage | |class4=Mage | ||
|class4article= | |class4article=Saga:Mage | ||
|version4=male | |version4=male | ||
|lv4=6 | |lv4=6 | ||
Line 174: | Line 180: | ||
|name5=Mars Priest | |name5=Mars Priest | ||
|class5=Mage | |class5=Mage | ||
|class5article= | |class5article=Saga:Mage | ||
|version5=male | |version5=male | ||
|lv5=5 | |lv5=5 | ||
Line 180: | Line 186: | ||
|inventory5={{Item|ps1|Wind|link=Wind (spell)}} | |inventory5={{Item|ps1|Wind|link=Wind (spell)}} | ||
|- | |- | ||
| | |namel=Mars Priest | ||
| | |classl=Mage | ||
| | |classlarticle=Saga:Mage | ||
| | |versionl=female | ||
| | |lvl=4 | ||
|# | |#l=1 | ||
| | |inventoryl={{Item|ps1|Fire|link=Fire (spell)}} | ||
}} | }} | ||
===Boss data=== | ===Boss data=== | ||
{{main| | {{main|Saga:Dagon{{!}}Dagon}} | ||
{{BossStats TRS1 | {{BossStats TRS1 | ||
|portrait=[[File:Portrait dagon trs01.png]] | |portrait=[[File:Portrait dagon trs01.png]] | ||
|class | |class=Dark Bishop | ||
|lv=12 | |lv=12 | ||
|move=4 | |move=4 | ||
Line 206: | Line 211: | ||
|def=7 | |def=7 | ||
|wlv=14 | |wlv=14 | ||
|st= | |st=y | ||
|fi= | |fi=y | ||
|th= | |th=y | ||
|wi= | |wi=y | ||
|da= | |da=y | ||
|inventory={{Item|ps1|Black Hole}}<br>{{Item|ps1|Elixir}} | |inventory={{Item|ps1|Black Hole}}<br>{{Item|ps1|Elixir}} | ||
|skills={{Item|ps1|Warp}} | |skills={{Item|ps1|Warp}} | ||
Line 219: | Line 224: | ||
This map takes place entirely indoors, so all of your mounted units are forcefully dismounted for this chapter. | This map takes place entirely indoors, so all of your mounted units are forcefully dismounted for this chapter. | ||
Whether Maruju lives long enough to get to your forces so you can recruit him is very luck-based. If the enemy decides to gang up on him, he's going down the River Styx and there's nothing you can do about it other than reset the map. His movements can be manipulated somewhat due to the fact that he always makes a beeline for Enteh, so be sure to use this to your advantage. | Whether {{Saga|Maruju}} lives long enough to get to your forces so you can recruit him is very luck-based. If the enemy decides to gang up on him, he's going down the River Styx and there's nothing you can do about it other than reset the map. His movements can be manipulated somewhat due to the fact that he always makes a beeline for {{Saga|Enteh}}, so be sure to use this to your advantage. The {{Saga|Distant Healing Staff}} from the last map, which both Enteh and {{Saga|Lee}} can use at base level, will also be useful in keeping him alive. | ||
Letting Enteh sit in the right hallway she walks into after battle preparations while sending your other units down the left hallway seems to be consistently successful in allowing Maruju to get away safely if you avoid baiting the bulk of the enemies towards your units too early. Maruju will attempt to make his way around player units, so surrounding Enteh may change his movement pattern from what is expected, inadvertently directing him to the left hallway to make his way around and putting him in the path of more enemies. Zeek's beeline for Runan may also cause this issue with Maruju if he blocks off the hallway. Basically, the best way to ensure Maruju's survival is to wait in the south hallway (move Runan to the left some first or Zeek will block | Letting Enteh sit in the right hallway she walks into after battle preparations while sending your other units down the left hallway seems to be consistently successful in allowing Maruju to get away safely if you avoid baiting the bulk of the enemies towards your units too early. Maruju will attempt to make his way around player units, so surrounding Enteh may change his movement pattern from what is expected, inadvertently directing him to the left hallway to make his way around and putting him in the path of more enemies. {{Saga|Zeek}}'s beeline for {{Saga|Runan}} may also cause this issue with Maruju if he blocks off the hallway. Basically, the best way to ensure Maruju's survival is to wait in the south hallway (move Runan to the left some first or Zeek will block Maruju's path to Enteh) and he and Zeek will make their own way towards you, though this means your units won't see much action this map. | ||
There's no need to worry about the other mages present as there's no particular reward or punishment for their ultimate fates. They're pretty much guaranteed to be wiped out anyway. | There's no need to worry about the other mages present as there's no particular reward or punishment for their ultimate fates. They're pretty much guaranteed to be wiped out anyway. | ||
For the most part the NPC mages should be able to kill most of the Dark | For the most part the NPC mages should be able to kill most of the {{Saga|Dark Soldier}}s and {{Saga|Dark Mage}}s, leaving {{Saga|Dagon}} for you to finish off. As mentioned, this is somewhat random, however. Due to {{Saga|Black Hole|his weapon}}, Dagon is helpless when attacked and he can only use his Black Hole spell every other turn. Do not be alarmed when Dagon auto-revives due to his {{Saga|Elixir}}, he'll subsequently retreat from the map and end the battle. | ||
<!--I tried to see what would happen if Sylphis died but Dagon wasted all his weapon's durability missing her...--> | <!--I tried to see what would happen if Sylphis died but Dagon wasted all his weapon's durability missing her...--> | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
I think this chapter is the only one to have a generic female mage, outside of the arena, but I'm not sure enough to put this in trivia | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Beyond the Legend<Br>The Fallen Master | |eng-fan-name=Beyond the Legend<Br>The Fallen Master | ||
|eng-fan-mean=Used in various {{TRS1}} fan translations. | |eng-fan-mean=Used in various {{TRS1}} fan translations. | ||
| | |jpn-name={{h|伝説の彼方に|Densetsu no kanatani}} | ||
| | |jpn-mean=Beyond the Legend | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
--> | |||
{{ref}} | {{ref}} | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter= | |prechapter=Saga:Tragic Soldiers{{!}}Tragic Soldiers | ||
|nextchapter=Saga:Across the River{{!}}Across the River | |||
|nextchapter= | |||
}} | }} | ||
{{NavTRS1}} | {{NavTRS1}} | ||
[[Category:Chapters of | [[Category:Chapters of TearRing Saga: Yutona Heroes War Chronicles]] |
Latest revision as of 17:42, 13 February 2024
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Beyond the Legend (Japanese: 伝説の彼方に Beyond the Legend) is the fifth chapter in TearRing Saga: Yutona Heroes War Chronicles.
Plot
- Main article:
Saga:Beyond the Legend/Script
Runan and his forces arrive too late to stop Guenchaos from mortally wounding Ezenbah. Guenchaos departs and leaves the cleanup in the hands of his subordinate Dagon. During the ensuing battle, Runan recruits Zeek, a former knight of Barge and slave of the Gerxel Empire, and Maruju, Ezenbah's heir and grandson. Ultimately, Runan emerges victorious, Dagon escapes, and Ezenbah dies in Enteh's arms. Maruju's mother Sylphis bequeaths Ezenbah's personal tome Wundergust to Maruju. Maruju accuses Enteh of being an unapologetic freeloader and decides to accompany Runan to get revenge on Guenchaos. Meanwhile, Codha learns of Roger's failure and imprisons Mel to ensure that he remains loyal.
Chapter data
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Victory: Defeat Boss | Player | Other | Enemy | |||
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Defeat: Runan or Enteh dies | 8 | 7 | 10 | |||
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- Note: The Map takes place on a world map location consisting of Castle terrain.
Character data
Characters | ||||||||||||||||||||||
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New units
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Available characters
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Item data
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Enemy data
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NPC data
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Boss data
- Main article:
Dagon
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This map takes place entirely indoors, so all of your mounted units are forcefully dismounted for this chapter.
Whether Maruju lives long enough to get to your forces so you can recruit him is very luck-based. If the enemy decides to gang up on him, he's going down the River Styx and there's nothing you can do about it other than reset the map. His movements can be manipulated somewhat due to the fact that he always makes a beeline for Enteh, so be sure to use this to your advantage. The Distant Healing Staff from the last map, which both Enteh and Lee can use at base level, will also be useful in keeping him alive.
Letting Enteh sit in the right hallway she walks into after battle preparations while sending your other units down the left hallway seems to be consistently successful in allowing Maruju to get away safely if you avoid baiting the bulk of the enemies towards your units too early. Maruju will attempt to make his way around player units, so surrounding Enteh may change his movement pattern from what is expected, inadvertently directing him to the left hallway to make his way around and putting him in the path of more enemies. Zeek's beeline for Runan may also cause this issue with Maruju if he blocks off the hallway. Basically, the best way to ensure Maruju's survival is to wait in the south hallway (move Runan to the left some first or Zeek will block Maruju's path to Enteh) and he and Zeek will make their own way towards you, though this means your units won't see much action this map.
There's no need to worry about the other mages present as there's no particular reward or punishment for their ultimate fates. They're pretty much guaranteed to be wiped out anyway.
For the most part the NPC mages should be able to kill most of the Dark Soldiers and Dark Mages, leaving Dagon for you to finish off. As mentioned, this is somewhat random, however. Due to his weapon, Dagon is helpless when attacked and he can only use his Black Hole spell every other turn. Do not be alarmed when Dagon auto-revives due to his Elixir, he'll subsequently retreat from the map and end the battle.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English (unofficial) |
Beyond the Legend |
Used in various TearRing Saga: Yutona Heroes War Chronicles fan translations. |
Japanese |
伝説の彼方に |
Beyond the Legend |
References
← Tragic Soldiers • | Beyond the Legend | • Across the River → |
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