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Stall Ploy
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Stall Ploy (Japanese: 空転の奇策 Idling Strategy) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Stall Ploy 1, Stall Ploy 2, and Stall Ploy 3 in order from lowest to highest. Stall Ploy turns any active extra-movement effects on foes in cardinal directions from the user into effects restricting them to a single square of movement through their following actions provided their HP is below a certain threshold of the user's; it is currently unknown how the skill's tier affects the effect.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Stall Ploy 1) |
At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is 5 or more lower than the user's into effects reducing their movement to one space through their following actions | -- | -- | Cost: 60 SP | |
Heroes (Stall Ploy 2) |
At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is 3 or more lower than the user's into effects reducing their movement to one space through their following actions | -- | -- | Cost: 120 SP | |
Heroes (Stall Ploy 3) |
At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is lower than the user's into effects reducing their movement to one space through their following actions | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Naesala: Sea's Shadow |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Stall Ploy |
-- |
Spanish |
Ardid demora |
Delay plot |
French |
Ruse Entrave |
Hinderance ruse |
German |
Minderungstrick |
Impairment Trick |
Italian |
Schema stallo |
Stall scheme |
Portuguese (Brazil) |
Manobra fútil |
Futile maneuver |
Traditional Chinese |
空轉奇策 |
Idling strategy |