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Stall Ploy: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m ({{h}} to {{hl}} in lead; misc.)
(Filled out etymology; added help text section; misc.)
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|game1={{title|Heroes}}<br>(Stall Ploy 1)
|game1={{title|Heroes}}<br>(Stall Ploy 1)
|sprite1=[[File:Is feh stall ploy 1.png|20px]]
|sprite1=[[File:Is feh stall ploy 1.png|20px]]
|effect1=Currently unknown<!--At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is 5 or more lower than the user's into effects reducing their movement to one space through their following actions-->
|effect1=At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is 5 or more lower than the user's into effects reducing their movement to one space through their following actions
|notes1=Cost: ??<!--50--> SP
|notes1=Cost: 60 SP
|-
|-
|game2={{title|Heroes}}<br>(Stall Ploy 2)
|game2={{title|Heroes}}<br>(Stall Ploy 2)
|sprite2=[[File:Is feh stall ploy 2.png|20px]]
|sprite2=[[File:Is feh stall ploy 2.png|20px]]
|effect2=Currently unknown<!--At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is 3 or more lower than the user's into effects reducing their movement to one space through their following actions-->
|effect2=At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is 3 or more lower than the user's into effects reducing their movement to one space through their following actions
|notes2=Cost: ??<!--100--> SP
|notes2=Cost: 120 SP
|-
|-
|game3={{title|Heroes}}<br>(Stall Ploy 3)
|game3={{title|Heroes}}<br>(Stall Ploy 3)
|sprite3=[[File:Is feh stall ploy 3.png|20px]]
|sprite3=[[File:Is feh stall ploy 3.png|20px]]
|effect3=At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is lower than the user's into effects reducing their movement to one space through their following actions
|effect3=At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is lower than the user's into effects reducing their movement to one space through their following actions
|notes3=Cost: ???<!--200--> SP
|notes3=Cost: 240 SP
}}
}}


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|datalast=[[Naesala|Naesala: Sea's Shadow]]
|datalast=[[Naesala|Naesala: Sea's Shadow]]
}}
}}
<!--
 
==Flavor text==
==Flavor text==
{{Flavor Text
{{Flavor Text
|game1={{title|Heroes}}<br><small>(Stall Ploy 1)</small>
|game1={{title|Heroes}}<br><small>(Stall Ploy 1)</small>
|english1=
|english1=At start of turn, inflicts【Stall】on foes in<br>cardinal directions with HP ≤ unit's HP-5.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.
|japanese1=
|japanese1=ターン開始時、十字方向にいる、自身よりHPが5以上低い<br>敵に【空転】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)
|-
|-
|game2={{title|Heroes}}<br><small>(Stall Ploy 2)</small>
|game2={{title|Heroes}}<br><small>(Stall Ploy 2)</small>
|english2=
|english2=At start of turn, inflicts【Stall】on foes in<br>cardinal directions with HP ≤ unit's HP-3.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.
|japanese2=
|japanese2=ターン開始時、十字方向にいる、自身よりHPが3以上低い<br>敵に【空転】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)
|-
|-
|game3={{title|Heroes}}<br><small>(Stall Ploy 3)</small>
|game3={{title|Heroes}}<br><small>(Stall Ploy 3)</small>
|english3=
|english3=At start of turn, inflicts【Stall】on foes in<br>cardinal directions with HP < unit's HP.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.
|japanese3=ターン開始時、十字方向にいる、自身よりHPが1以上低い<br>敵に【空転】を付与<br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)
|japanese3=ターン開始時、十字方向にいる、自身よりHPが1以上低い<br>敵に【空転】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)
}}
}}
 
<!--
==Trivia==
==Trivia==
-->
-->
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|jap-name={{h|空転の奇策|Kūten no kisaku}}
|jap-name={{h|空転の奇策|Kūten no kisaku}}
|jap-mean=Idling Strategy
|jap-mean=Idling Strategy
|span-name=
|span-name=Ardid demora
|span-mean=
|span-mean=Delay plot
|span-sp-name=
|fren-name=Ruse Entrave
|span-sp-mean=
|fren-mean=Hinderance ruse
|span-la-name=
|ger-name=Minderungstrick
|span-la-mean=
|ger-mean=Impairment Trick
|fren-name=
|ital-name=Schema stallo
|fren-mean=
|ital-mean=Stall scheme
|ger-name=
|por-br-name=Manobra fútil
|ger-mean=
|por-br-mean=Futile maneuver
|ital-name=
|ch-trad-name={{h|空轉奇策|kōngzhuǎn qícè}}
|ital-mean=
|ch-trad-mean=Idling strategy
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{h|?|?}}-->
|ch-trad-mean=
}}
}}
<!--
<!--

Revision as of 19:29, 4 August 2021

Stall Ploy

Is feh stall ploy 1.png
Icon of the Stall Ploy 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Heroes

Stall Ploy (Japanese: 空転の奇策 Idling Strategy) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Stall Ploy 1, Stall Ploy 2, and Stall Ploy 3 in order from lowest to highest. Stall Ploy turns any active extra-movement effects on foes in cardinal directions from the user into effects restricting them to a single square of movement through their following actions provided their HP is below a certain threshold of the user's; it is currently unknown how the skill's tier affects the effect.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Stall Ploy 1)
Is feh stall ploy 1.png At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is 5 or more lower than the user's into effects reducing their movement to one space through their following actions -- -- Cost: 60 SP
Heroes
(Stall Ploy 2)
Is feh stall ploy 2.png At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is 3 or more lower than the user's into effects reducing their movement to one space through their following actions -- -- Cost: 120 SP
Heroes
(Stall Ploy 3)
Is feh stall ploy 3.png At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is lower than the user's into effects reducing their movement to one space through their following actions -- -- Cost: 240 SP

Availability

Heroes

Units Naesala: Sea's Shadow

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Stall Ploy

--

Spanish

Ardid demora

Delay plot

French

Ruse Entrave

Hinderance ruse

German

Minderungstrick

Impairment Trick

Italian

Schema stallo

Stall scheme

Portuguese
(Brazil)

Manobra fútil

Futile maneuver

Traditional Chinese

空轉奇策

Idling strategy

Template:NavPassiveH