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Stall Ploy: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh stall ploy 1.png]] | |image=[[File:Is feh stall ploy 1.png]] | ||
|caption=Icon of the Stall Ploy 1 skill in {{title|Heroes}}. | |caption=Icon of the Stall Ploy 1 skill in {{title|Heroes}}. | ||
|help_text= | |help_text= | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Stall Ploy''' <!--(Japanese: | '''Stall Ploy''' <!--(Japanese: {{hl|?|?}} ''?'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Stall Ploy 1''', '''Stall Ploy 2''', and '''Stall Ploy 3''' in order from lowest to highest. Stall Ploy turns any active extra-movement effects on foes in cardinal directions from the user into effects restricting them to a single square of movement through their following actions provided their [[HP]] is below a certain threshold of the user's; it is currently unknown how the skill's tier affects the effect<!--the HP threshold needed for activation decreases with the skill's tier-->. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Stall Ploy 1) | |game1={{title|Heroes}}<br>(Stall Ploy 1) | ||
|sprite1=[[File:Is feh stall ploy 1.png|20px]] | |sprite1=[[File:Is feh stall ploy 1.png|20px]] | ||
|effect1=Currently unknown<!--At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[ | |effect1=Currently unknown<!--At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is 5 or more lower than the user's into effects reducing their movement to one space through their following actions--> | ||
|notes1=Cost: ??<!--50--> SP | |||
|notes1=Cost: | |||
|- | |- | ||
|game2={{title|Heroes}}<br>(Stall Ploy 2) | |game2={{title|Heroes}}<br>(Stall Ploy 2) | ||
|sprite2=[[File:Is feh stall ploy 2.png|20px]] | |sprite2=[[File:Is feh stall ploy 2.png|20px]] | ||
|effect2=Currently unknown<!--At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[ | |effect2=Currently unknown<!--At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is 3 or more lower than the user's into effects reducing their movement to one space through their following actions--> | ||
|notes2=Cost: ??<!--100--> SP | |||
|notes2=Cost: | |||
|- | |- | ||
| | |game3={{title|Heroes}}<br>(Stall Ploy 3) | ||
| | |sprite3=[[File:Is feh stall ploy 3.png|20px]] | ||
| | |effect3=At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose [[HP]] is lower than the user's into effects reducing their movement to one space through their following actions | ||
| | |notes3=Cost: ???<!--200--> SP | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Naesala|Naesala: | |data=[[Naesala|Naesala: Sea's Shadow]] | ||
}} | |||
<!-- | |||
==Flavor text== | |||
{{Flavor Text | |||
|game1={{title|Heroes}}<br><small>(Stall Ploy 1)</small> | |||
|english1= | |||
|japanese1= | |||
|- | |||
|game2={{title|Heroes}}<br><small>(Stall Ploy 2)</small> | |||
|english2= | |||
|japanese2= | |||
|- | |||
|game3={{title|Heroes}}<br><small>(Stall Ploy 3)</small> | |||
|english3= | |||
|japanese3= | |||
}} | }} | ||
==Trivia== | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Stall Ploy | |eng-name=Stall Ploy | ||
|jap-name=<!--{{h|?|?}}--> | |||
|jap-name= | |||
|jap-mean= | |jap-mean= | ||
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.--> | |span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.--> | ||
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|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.--> | |span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.--> | ||
|span-la-mean= | |span-la-mean= | ||
|fren-name= | |fren-name= | ||
|fren-mean= | |fren-mean= | ||
|ger-name= | |ger-name= | ||
|ger-mean= | |ger-mean= | ||
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|por-br-name= | |por-br-name= | ||
|por-br-mean= | |por-br-mean= | ||
|ch-trad-name=<!--{{h|?|?}}--> | |||
|ch-trad-mean= | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
--> | |||
{{NavPassiveH}} | {{NavPassiveH}} |
Revision as of 15:24, 3 August 2021
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Stall Ploy is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Stall Ploy 1, Stall Ploy 2, and Stall Ploy 3 in order from lowest to highest. Stall Ploy turns any active extra-movement effects on foes in cardinal directions from the user into effects restricting them to a single square of movement through their following actions provided their HP is below a certain threshold of the user's; it is currently unknown how the skill's tier affects the effect.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Stall Ploy 1) |
Currently unknown | -- | -- | Cost: ?? SP | |
Heroes (Stall Ploy 2) |
Currently unknown | -- | -- | Cost: ?? SP | |
Heroes (Stall Ploy 3) |
At start of user's phase, turns any additional-movement effects on enemies in cardinal directions of user whose HP is lower than the user's into effects reducing their movement to one space through their following actions | -- | -- | Cost: ??? SP |
Availability
Heroes
Units | Naesala: Sea's Shadow |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Stall Ploy |
-- |