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Revenant: Difference between revisions

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FESoV Revenant.png|Artwork of a revenant from {{title|Echoes: Shadows of Valentia}}.
FESoV Revenant.png|Artwork of a revenant from {{title|Echoes: Shadows of Valentia}}.
Generic portrait revenant fe15.png|The generic revenant portrait from {{title|Echoes: Shadows of Valentis}}.
Generic portrait revenant fe15.png|The generic revenant portrait from {{title|Echoes: Shadows of Valentia}}.
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Revision as of 16:24, 27 April 2017

Revenant

FESoV Revenant.png
Artwork of a revenant from Echoes: Shadows of Valentia.


Reanimated cadavers of the recently dead. They are slow, but their claws are cruel.

Unit type(s)

Unknown

Weapon(s)
  • None*
  • Monster weapons*
Skill(s)

None

The Revenant (Japanese: ゾンビ, Zombie) is one of the more common monster classes appearing in the Fire Emblem series. They are animate human corpses. In Gaiden Revenants do not have any designated weapons; in The Sacred Stones, Awakening, and Echoes: Shadows of Valentia, they use monster weapons, such as Rotten Claw and the more powerful Fetid Claw. In rare cases, they carry the Lethal Talon, which causes poison.

Revenants are one of the weaker enemy only classes. Their only useful asset is their high HP, but their low defense means they will be quickly defeated regardless. Otherwise, all of their other stats are extremely low. This means they will rarely hit, usually only attack once, and do little damage. Even their movement is below average at four spaces, though this is increased to five in Awakening, the average movement stat for a base class.

Since they are enemy-only units, their class change details are unknown. The entombed and dracul classes can be considered stronger versions of them.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Gaiden 36 5 -- 1 1 0 1 0 4 -- --
The Sacred Stones 25 2 -- 0 0 0 0 0 4 6 --
Awakening 18 3 0 0 0 0 0 0 5 -- Template:Claw3DS--
In Gaiden, Revenants also have a base experience yield of 15; in Echoes, Revenants also have a base experience yield of 20. In both games, Revenants also have a base class strength of 5.

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Gaiden 52 40 -- 40 40 40 40 40 40 -- --
The Sacred Stones 60 20 -- 20 20 30 20 20 15 20 --

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Gaiden 150% 50% -- 50% 50% 0% 50% 0% -- -- -- --
The Sacred Stones 95% 50% -- 30% 20% 10% 10% 13% -- -- -- --
Awakening 100% 50% 0% 35% 35% 0% 25% 10% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class Change

Gaiden

Base class Promotion method Advanced class
Bs fe02 revenant.png
Revenant
Hypothetical only Bs fe02 revenant.png
Entombed

The Sacred Stones

Base class Promotion method Advanced class
Bs fe08 revenant monster.png
Revenant
Hypothetical only Bs fe08 entombed monster.png
Entombed

Awakening

Base class Promotion method Advanced class
File:Ma 3ds revenant enemy.gif
Revenant
Hypothetical only File:Ma 3ds entombed enemy.gif
Entombed

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Revenant

--

Spanish

Lich

--

French

Revenant

--

German

Zombie

--

Italian

Zombie

--

Gallery

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.

Template:NavClass