Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Return of the Prince: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Enemy data: Corrected Ridersbane General notes)
(One intermediate revision by the same user not shown)
Line 23: Line 23:
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=Marth dies
|ally=15{{hover|+2|Upon Est and Abel being recruited}}
|ally=15{{h|+2|Upon Est and Abel being recruited}}
|enemy=31{{hover|+30|Reinforcements}}{{hover|-1|Upon Abel being recruited}}
|enemy=31{{h|+30|Reinforcements}}{{h|-1|Upon Abel being recruited}}
|map=[[File:Cm fe03 b2 15.png]]
|map=[[File:Cm fe03 b2 15.png]]
}}
}}
Line 30: Line 30:
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=Marth dies
|ally=14{{hover|+1|Upon Abel being recruited}}
|ally=14{{h|+1|Upon Abel being recruited}}
|enemy=33{{hover|+14|Reinforcements}}{{hover|-1|Upon Abel being recruited}}
|enemy=33{{h|+14|Reinforcements}}{{h|-1|Upon Abel being recruited}}
|map=[[File:Cm fe12 15.png|512px]]
|map=[[File:Cm fe12 15.png|512px]]
}}
}}
Line 43: Line 43:
|tab2=''New Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1={{ChapChars
|content1={{ChapChars
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Est
|name=Est
Line 103: Line 102:
|content2={{ChapChars
|content2={{ChapChars
|game#=12
|game#=12
|newunits=3
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Est
|name=Est
Line 118: Line 116:
|HP=38
|HP=38
|lv=5
|lv=5
|recruitment method=Automatically from turn 1}}
|recruitment method=Automatically from turn 1
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
|name=Abel
|name=Abel
Line 187: Line 186:


===Item data===
===Item data===
{{ChapItems
{{sectstub}}<!--Missing FE12-->
<!--{{Tab
|width=100%
|default=2
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapItems
|platform=snes01
|platform=snes01
|item1=Dracoshield
|item1=Dracoshield
Line 198: Line 203:
|obtain3=Dropped by a [[Thief]]
|obtain3=Dropped by a [[Thief]]
|item4=Silver Sword
|item4=Silver Sword
|obtain4=(x2) Dropped by [[Thief|Thieves]]
|obtain4=(×2) Dropped by [[Thief|Thieves]]
|item5=Rapier
|item5=Rapier
|obtain5=Dropped by a [[Thief]]
|obtain5=Dropped by a [[Thief]]
Line 206: Line 211:
|obtain7=Dropped by a [[Mage]]
|obtain7=Dropped by a [[Mage]]
|item8=Elfire
|item8=Elfire
|obtain8=(x2) Dropped by [[Mage]]s
|obtain8=(×2) Dropped by [[Mage]]s
|item9=Physic
|item9=Physic
|obtain9=Dropped by a [[Physic]]
|obtain9=Dropped by a [[Physic]]
Line 214: Line 219:
|obtain11=Dropped by a [[Paladin]]
|obtain11=Dropped by a [[Paladin]]
|item12=Silver Bow
|item12=Silver Bow
|obtain12=(x2) Dropped by [[Horseman|Horsemen]]
|obtain12=(×2) Dropped by [[Horseman|Horsemen]]
|itemlast=200 G
|itemlast=200 G
|itemlastimage=none
|itemlastimage=none
|itemlastarticle=Gold
|itemlastarticle=Gold
|obtainlast=(Up to 10) Dropped by [[Thief|Thieves]] (reinforcements)
|obtainlast=(Up to 10) Dropped by [[Thief|Thieves]] (reinforcements)
}}<!--
|content2={{ChapItems
|platform=ds
|item1=
|obtain1=
etc
|itemlast=
|obtainlast=
}}
}}
}}-->


===Shop data===
===Shop data===
{{ChapShop SNES01
{{sectstub}}<!--Missing FE12-->
<!--{{tab
|width=100%
|default=2
|tab1=''Mystery of the Emblem''
|tab2=''New Mystery of the Emblem''
|content1=-->{{ChapShop SNES01
<!-- Upper Armory -->
<!-- Upper Armory -->
|sword1=Iron Sword
|sword1=Iron Sword
Line 275: Line 295:
|item5=Bridge Key
|item5=Bridge Key
|itcost5=1000
|itcost5=1000
}}<!--
|content2={{ChapShop DS
}}
}}
}}-->


===Enemy data===
===Enemy data===
{{sectstub}}
{{sectstub}}<!--Missing FE12; sort FE3 enemies to match FE12-->
<!-- Will sort later -->
<!--{{tab
{{ChapEnemies
|width=100%
|platform=snes01
|header=Enemy data
|name1=Thief
|default=2
|class1=Thief
|tab1=''Mystery of the Emblem''
|lv1=7
|tab2=''New Mystery of the Emblem''
|#1=1
|content1=-->{{ChapUnitHdr|type=Enemy|platform=snes01}}
|inventory1={{Item|3|Iron Sword}}
{{ChapUnitCellFE3
|notes1=Drops {{drop|1,500 G|article=Gold}} upon defeat.
|name=Thief
|-
|class=Thief
|name2=Thief
|lv=7
|class2=Thief
|#=1
|lv2=7
|hp=20
|#2=2
|str=4
|inventory2={{Item|3|Silver Sword|type=drop}}
|skill=3
|-
|spd=10
|name3=Thief
|def=3
|class3=Thief
|res=0
|lv3=7
|mov=7
|#3=1
|inventory={{Item|3|Iron Sword}}
|inventory3={{Item|3|Iron Sword}} {{item|snes01|Rapier|type=drop}}
|notes=• Drops {{drop|1,500 G|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid [[village]]s.
|-
}}
|name4=Archanea
{{ChapUnitCellFE3
|class4=Knight
|name=Thief
|lv4=5
|class=Thief
|#4=5
|lv=7
|inventory4={{Item|3|Javelin}}
|#=2
|-
|hp=20
|name5=Archanea
|str=4
|class5=General
|skill=3
|lv5=1
|spd=10
|#5=1
|def=3
|inventory5={{Item|3|Silver Lance|type=drop}}
|res=0
|notes5=Will not attack [[Est]] until [[Abel]] is recruited.
|mov=7
|-
|inventory={{Item|3|Silver Sword|type=drop}}
|name6=Archanea
|notes=Ignores combat; moves to raid [[village]]s.
|class6=General
}}
|lv6=1
{{ChapUnitCellFE3
|#6=1
|name=Thief
|inventory6={{Item|3|Ridersbane}}
|class=Thief
|notes6=Does not move.
|lv=7
|-
|#=1
|name7=Archanea
|hp=20
|class7=Mage
|str=4
|lv7=5
|skill=3
|#7=1
|spd=10
|inventory7={{Item|3|Blizzard|type=drop}}
|def=3
|-
|res=0
|name8=Archanea
|mov=7
|class8=Mage
|inventory={{Item|3|Iron Sword}} • {{item|snes01|Rapier|type=drop}}
|lv8=5
|notes=Ignores combat; moves to raid [[village]]s.
|#8=2
}}
|inventory8={{Item|3|Elfire|type=drop}}
{{ChapUnitCellFE3
|-
|name=Archanea
|name9=Archanea
|class=Knight
|class9=Bishop
|lv=5
|lv9=5
|#=5
|#9=1
|hp=22
|inventory9={{Item|3|Swarm}}
|str=7
|notes9=Does not move.
|skill=3
|-
|spd=1
|name10=Archanea
|def=12
|class10=Bishop
|res=0
|lv10=5
|mov=5
|#10=1
|inventory={{Item|3|Javelin}}
|inventory10={{Item|3|Fortify}}
|notes=Moves to attack units in range.
|-
}}
|name11=Archanea
{{ChapUnitCellFE3
|class11=Bishop
|name=Archanea
|lv11=5
|class=General
|#11=1
|lv=1
|inventory11={{Item|3|Physic|type=drop}}
|#=1
|-
|hp=37
|name12=Archanea
|str=11
|class12=Ballistician
|skill=6
|lv12=1
|spd=5
|#12=2
|def=17
|inventory12={{Item|3|Thunderbolt}}
|res=3
|notes12=Immobile.
|mov=5
|-
|inventory={{Item|3|Silver Lance|type=drop}}
|name13=Gra
|notes=Begins moving unprovoked when [[Abel]] is recruited by [[Marth]]; does not act otherwise.
|class13=Paladin
}}
|lv13=1
{{ChapUnitCellFE3
|#13=1
|name=Archanea
|inventory13={{Item|3|Steel Lance|type=drop}}
|class=General
|-
|lv=1
|name14=Gra
|#=1
|class14=Paladin
|hp=37
|lv14=1
|str=11
|#14=1
|skill=6
|inventory14={{Item|3|Silver Lance|type=drop}}
|spd=5
|-
|def=17
|name15=Gra
|res=3
|class15=Paladin
|mov=5
|lv15=1
|inventory={{Item|3|Ridersbane}}
|#15=1
|notes=Moves to attack units in range.
|inventory15={{Item|3|Javelin}}
}}
|-
{{ChapUnitCellFE3
|name16=Gra
|name=Archanea
|class16=Paladin
|class=Mage
|lv16=1
|lv=5
|#16=1
|#=1
|inventory16={{Item|3|Ridersbane|type=drop}}
|hp=18
|-
|str=2
|name17=Gra
|skill=2
|class17=Horseman
|spd=3
|lv17=1
|def=3
|#17=1
|res=5
|inventory17={{Item|3|Silver Bow}}
|mov=6
|-
|inventory={{Item|3|Blizzard|type=drop}}
|name18=Gra
|notes=Moves to attack units in range.
|class18=Horseman
}}
|lv18=1
{{ChapUnitCellFE3
|#18=2
|name=Archanea
|inventory18={{Item|3|Silver Bow|type=drop}}
|class=Mage
|-
|lv=5
|name19=Gra
|#=2
|class19=Sniper
|hp=18
|lv19=1
|str=2
|#19=3
|skill=2
|inventory19={{Item|3|Steel Bow}}
|spd=3
|-
|def=3
|name20=[[Abel]]
|res=5
|class20=Paladin
|mov=6
|lv20=1
|inventory={{Item|3|Elfire|type=drop}}
|#20=1
|notes=Moves to attack units in range.
|inventory20={{Item|3|Ridersbane}}
}}
|-
{{ChapUnitCellFE3
|nameb=[[Eibel]]
|name=Archanea
|classb=General
|class=Bishop
|lvb=10
|lv=5
|inventoryb={{Item|3|Silver Lance|type=drop}}
|#=1
|notesb=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|hp=28
|-
|str=6
|namer1=Archanea
|skill=6
|classr1=Cavalier
|spd=5
|lvr1=5
|def=5
|#r1=5
|res=12
|inventoryr1={{Item|3|Steel Lance}}
|mov=6
|-
|inventory={{Item|3|Swarm}}
|namer2=Archanea
|notes=Does not move.
|classr2=Cavalier
}}
|lvr2=5
{{ChapUnitCellFE3
|#r2=5
|name=Archanea
|inventoryr2={{Item|3|Javelin}}
|class=Bishop
|-
|lv=5
|namer3=Archanea
|#=1
|classr3=Horseman
|hp=28
|lvr3=1
|str=6
|#r3=5
|skill=6
|inventoryr3={{Item|3|Steel Bow}}
|spd=5
|-
|def=5
|namer4=Archanea
|res=12
|classr4=Mage
|mov=6
|lvr4=5
|inventory={{Item|3|Fortify}}
|#r4=5
}}
|inventoryr4={{Item|3|Elfire}}
{{ChapUnitCellFE3
|-
|name=Archanea
|namerl=Thief
|class=Bishop
|classrl=Thief
|lv=5
|lvrl=7
|#=1
|#rl=10
|hp=28
|inventoryrl={{Item|3|Iron Sword}}
|str=6
|notesrl=Drops {{drop|200 G|article=Gold}} upon defeat.
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Physic|type=drop}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Ballistician
|lv=1
|#=2
|hp=18
|str=0
|skill=0
|spd=0
|def=0
|res=0
|mov=0
|inventory={{Item|3|Thunderbolt}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Paladin
|lv=1
|#=1
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Steel Lance|type=drop}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Paladin
|lv=1
|#=1
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Silver Lance|type=drop}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Paladin
|lv=1
|#=1
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Paladin
|lv=1
|#=1
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Ridersbane|type=drop}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Horseman
|lv=1
|#=1
|hp=26
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Silver Bow}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Horseman
|lv=1
|#=2
|hp=26
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Silver Bow|type=drop}}
}}
{{ChapUnitCellFE3
|name=Gra
|class=Sniper
|lv=1
|#=3
|hp=32
|str=9
|skill=11
|spd=12
|def=9
|res=3
|mov=7
|inventory={{Item|3|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=[[Abel]]
|class=Paladin
|lv=1
|#=1
|hp=28
|str=13
|skill=14
|spd=15
|lck=5
|def=14
|res=6
|mov=10
|inventory={{Item|3|Ridersbane}}
|notes=Does not act on turn 1; begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE3
|name=[[Eibel]]
|class=General
|lv=10
|#=1
|hp=45
|str=14
|skill=9
|spd=7
|def=19
|res=3
|mov=5
|inventory={{Item|3|Silver Lance|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Archanea
|class=Cavalier
|lv=5
|#=5
|hp=21
|str=6
|skill=3
|spd=5
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Horseman
|lv=1
|#=5
|hp=26
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Mage
|lv=5
|#=5
|hp=18
|str=2
|skill=2
|spd=3
|def=3
|res=5
|mov=6
|inventory={{Item|3|Elfire}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Cavalier
|lv=5
|#=5
|hp=21
|str=6
|skill=3
|spd=5
|def=7
|res=0
|mov=9
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=7
|#=10
|hp=20
|str=4
|skill=3
|spd=10
|def=3
|res=0
|mov=7
|inventory={{Item|3|Iron Sword}}
|notes=• Drops {{drop|200 G|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid [[village]]s.
|last=y
}}
{{ChapUnitFtr}}<!--
|content2={{tab
|tab1=Normal
|tab2=Hard
|tab3=Maniac
|tab4=Lunatic
|content1={{ChapUnitHdr|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=
|class=
|lv=
|#=
|hp=
|str=
|mag=
|skill=
|lck=
|spd=
|def=
|res=
|mov=
|inventory=
|notes=
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=
|class=
|lv=
|#=
|hp=
|str=
|mag=
|skill=
|lck=
|spd=
|def=
|res=
|mov=
|inventory=
|notes=
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=
|class=
|lv=
|#=
|hp=
|str=
|mag=
|skill=
|lck=
|spd=
|def=
|res=
|mov=
|inventory=
|notes=
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=
|class=
|lv=
|#=
|hp=
|str=
|mag=
|skill=
|lck=
|spd=
|def=
|res=
|mov=
|inventory=
|notes=
}}
{{ChapUnitFtr}}
}}
}}
}}-->


====Reinforcements====
====Reinforcements====
{{sectstub}}<!--Missing FE12
=====''Mystery of the Emblem''=====-->
*Upon approaching the center-west island, continuing until 5 of each have appeared
*Upon approaching the center-west island, continuing until 5 of each have appeared
**2 [[Thief|Thieves]] from the forts south of the gate
**2 [[Thief|Thieves]] from the forts south of the gate
**2 [[Cavalier]]s, 1 [[Horseman]], and 1 [[Mage]] from the northwest forts
**1 [[Cavalier]] with a [[Steel Lance]] from the far-left northwest fort
**1 [[Horseman]] from the mid-left northwest fort
**1 [[Mage]] from the mid-right northwest fort
**1 [[Cavalier]] with a [[Javelin]] from the far-right northwest fort
<!--
=====''New Mystery of the Emblem''=====
*when
**what
-->


===Boss data===
===Boss data===
Line 545: Line 885:
|def=19
|def=19
|res=3
|res=3
|inventory={{Item|ds|Spear|type=forged}}{{hover|*|14 Mt, 110 Hit}}<br>{{Item|ds|Silver Lance|type=drop}}
|inventory={{Item|ds|Spear|type=forged}}{{h|*|14 Mt, 110 Hit}}<br>{{Item|ds|Silver Lance|type=drop}}
|la=A
|la=A
|bo=A
|bo=A

Revision as of 18:09, 28 July 2021


This page has been marked as a stub. Please help improve the page by adding information.

Return of the Prince

Cm fe12 15.png

Location

Altea

New units

Est, Dolph*, and Abel

Boss(es)

Eibel

Return of the Prince (Japanese: 王子の帰還 The Prince's Return) is the fifteenth chapter of Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem.

Plot

Main article: Return of the Prince/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter data

Mystery of the Emblem New Mystery of the Emblem

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 14+1 {{{partner}}} {{{other}}} 33+14-1
Cm fe12 15.png

Character data

Mystery of the Emblem New Mystery of the Emblem

Characters
New units
Est
Portrait est fe12.png
Pegasus Knight
HP
20
Inventory
--
Level
5
Automatically from turn 1
Dolph
Portrait dolph fe12.png
General
HP
38
Inventory
--
Level
5
Automatically from turn 1
Abel
Portrait abel fe12.png
Paladin
HP
32
Inventory
--
Level
1
Enemy, talk with Marth or Est
Available characters
Default female player's unit ​Ryan ​Luke ​Roderick ​Cecil ​Marth ​Gordin ​Draug ​Arran ​Marisha ​Catria ​Warren ​Cord ​Linde ​Palla ​Bord ​Julian ​Matthis ​Wrys ​Ogma ​Yuliya ​Jubelo ​Sirius ​Castor ​Caeda ​Barst ​Rickard ​Frey ​Norne ​Samuel ​Wendell ​Caesar ​Radd ​Navarre ​Phina ​Cain ​Bantu ​Roger ​Jeorge ​Minerva ​Etzel ​Merric ​Arlen ​Dice ​Malice ​Horace ​Jake ​Darros ​Roberto ​Belf ​Reiden ​Beck ​Athena ​Xane ​Tiki ​

Item data


This section has been marked as a stub. Please help improve the page by adding information.


Items
Name Obtainment Method
Is snes01 dracoshield.png Dracoshield Visit the western village
(Mutually exclusive with the Energy Ring)
Is snes01 power ring.png Power Ring Visit the east village
(Mutually exclusive with the Dracoshield)
Is snes01 none.png 1,500 G Dropped by a Thief
Is snes01 silver sword.png Silver Sword (×2) Dropped by Thieves
Is snes01 rapier.png Rapier Dropped by a Thief
Is snes01 silver lance.png Silver Lance • Dropped by a General
• Dropped by a Paladin
• Dropped by Eibel
Is snes01 blizzard.png Blizzard Dropped by a Mage
Is snes01 elfire.png Elfire (×2) Dropped by Mages
Is snes01 physic.png Physic Dropped by a Physic
Is snes01 steel lance.png Steel Lance Dropped by a Paladin
Is snes01 ridersbane.png Ridersbane Dropped by a Paladin
Is snes01 silver bow.png Silver Bow (×2) Dropped by Horsemen
Is snes01 none.png 200 G (Up to 10) Dropped by Thieves (reinforcements)

Shop data


This section has been marked as a stub. Please help improve the page by adding information.


Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is snes01 iron sword.png Iron Sword 420
Is snes01 steel sword.png Steel Sword 760
Is snes01 killing edge.png Killing Edge 1100
Is snes01 silver sword.png Silver Sword 2000

Enemy data


This section has been marked as a stub. Please help improve the page by adding information.


Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes01 thief enemy.gif Thief Thief 7 1 20 4 3 10 -- 3 0 7 Iron Sword
• Drops 1,500 GThis item is dropped upon this unit's defeat. upon defeat.
• Ignores combat; moves to raid villages.
Ma snes01 thief enemy.gif Thief Thief 7 2 20 4 3 10 -- 3 0 7 Silver SwordThis item is dropped upon this unit's defeat.
Ignores combat; moves to raid villages.
Ma snes01 thief enemy.gif Thief Thief 7 1 20 4 3 10 -- 3 0 7 Iron Sword RapierThis item is dropped upon this unit's defeat.
Ignores combat; moves to raid villages.
File:Ma snes01 knight enemy.gif Archanea Knight 5 5 22 7 3 1 -- 12 0 5 Javelin
Moves to attack units in range.
Ma snes01 general enemy.gif Archanea General 1 1 37 11 6 5 -- 17 3 5 Silver LanceThis item is dropped upon this unit's defeat.
Begins moving unprovoked when Abel is recruited by Marth; does not act otherwise.
Ma snes01 general enemy.gif Archanea General 1 1 37 11 6 5 -- 17 3 5 Ridersbane
Moves to attack units in range.
Ma snes01 mage enemy.gif Archanea Mage 5 1 18 2 2 3 -- 3 5 6 BlizzardThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma snes01 mage enemy.gif Archanea Mage 5 2 18 2 2 3 -- 3 5 6 ElfireThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma snes01 bishop enemy.gif Archanea Bishop 5 1 28 6 6 5 -- 5 12 6 Swarm
Does not move.
Ma snes01 bishop enemy.gif Archanea Bishop 5 1 28 6 6 5 -- 5 12 6 Fortify
--
Ma snes01 bishop enemy.gif Archanea Bishop 5 1 28 6 6 5 -- 5 12 6 PhysicThis item is dropped upon this unit's defeat.
--
Ma snes01 ballistician enemy.gif Archanea Ballistician 1 2 18 0 0 0 -- 0 0 0 Thunderbolt
--
Ma snes01 paladin enemy.gif Gra Paladin 1 1 30 10 7 9 -- 11 6 10 Steel LanceThis item is dropped upon this unit's defeat.
--
Ma snes01 paladin enemy.gif Gra Paladin 1 1 30 10 7 9 -- 11 6 10 Silver LanceThis item is dropped upon this unit's defeat.
--
Ma snes01 paladin enemy.gif Gra Paladin 1 1 30 10 7 9 -- 11 6 10 Javelin
--
Ma snes01 paladin enemy.gif Gra Paladin 1 1 30 10 7 9 -- 11 6 10 RidersbaneThis item is dropped upon this unit's defeat.
--
Ma snes01 horseman enemy.gif Gra Horseman 1 1 26 7 7 7 -- 7 0 9 Silver Bow
--
Ma snes01 horseman enemy.gif Gra Horseman 1 2 26 7 7 7 -- 7 0 9 Silver BowThis item is dropped upon this unit's defeat.
--
Ma snes01 sniper enemy.gif Gra Sniper 1 3 32 9 11 12 -- 9 3 7 Steel Bow
Moves to attack units in range.
Ma snes01 paladin enemy.gif Abel Paladin 1 1 28 13 14 15 5 14 6 10 Ridersbane
Does not act on turn 1; begins moving unprovoked on turn 2.
Ma snes01 general enemy.gif Eibel General 10 1 45 14 9 7 -- 19 3 5 Silver LanceThis item is dropped upon this unit's defeat.
Does not move; stands on a gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes01 cavalier enemy.gif Archanea Cavalier 5 5 21 6 3 5 -- 7 0 9 Steel Lance
--
Ma snes01 horseman enemy.gif Archanea Horseman 1 5 26 7 7 7 -- 7 0 9 Steel Bow
--
Ma snes01 mage enemy.gif Archanea Mage 5 5 18 2 2 3 -- 3 5 6 Elfire
--
Ma snes01 cavalier enemy.gif Archanea Cavalier 5 5 21 6 3 5 -- 7 0 9 Javelin
--
Ma snes01 thief enemy.gif Thief Thief 7 10 20 4 3 10 -- 3 0 7 Iron Sword
• Drops 200 GThis item is dropped upon this unit's defeat. upon defeat.
• Ignores combat; moves to raid villages.

Reinforcements


This section has been marked as a stub. Please help improve the page by adding information.


  • Upon approaching the center-west island, continuing until 5 of each have appeared

Boss data

Main article: Eibel
Boss data

Mystery of the Emblem New Mystery of the Emblem

Normal Hard Maniac Lunatic

Portrait eibel fe12.png
Ma ds02 general enemy.gif General
Level 10
Movement --
Stats
Max HP 38 Speed 11
Strength 15 Luck 0
Magic 1 Defense 19
Skill 11 Resistance 3
Inventory
Silver LanceThis item is dropped upon this unit's defeat.
Silver Bow
Weapon Levels
Swords -- Lances B Axes --
Bows B Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

• Prince's Return
• Return of the Prince

• Used in the Mystery of the Emblem fan translation
• Used in the New Mystery of the Emblem fan translation

Gallery

References

← A Mystery Revealed • Return of the Prince • Regaining the Capital →
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline