Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Peshkatz: Difference between revisions
m (→Heroes: Harmonization) |
Thecornerman (talk | contribs) |
||
Line 31: | Line 31: | ||
|game1={{title|Heroes}}<br>(Unrefined) | |game1={{title|Heroes}}<br>(Unrefined) | ||
|sprite1=[[File:Is feh skill weapon.png|20px]] | |sprite1=[[File:Is feh skill weapon.png|20px]] | ||
|rank1={{ | |rank1={{DaggerFEH}} 5{{star}} | ||
|mt1=14 | |mt1=14 | ||
|rng1=2 | |rng1=2 | ||
Line 39: | Line 39: | ||
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | |game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect) | ||
|sprite2=[[File:Is feh wpn peshkatz refined.png|20px]] | |sprite2=[[File:Is feh wpn peshkatz refined.png|20px]] | ||
|rank2={{ | |rank2={{DaggerFEH}} 5{{star}} | ||
|mt2=14 | |mt2=14 | ||
|rng2=2 | |rng2=2 | ||
Line 45: | Line 45: | ||
|notes2=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>If user has 25% or more HP at start of combat, boosts Attack and Speed by +4 each during combat, and slows special skill cooldown of target and foes within two spaces by +1 and boosts special skill cooldown of user and allies within 2 spaces by -1 after combat. | |notes2=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>If user has 25% or more HP at start of combat, boosts Attack and Speed by +4 each during combat, and slows special skill cooldown of target and foes within two spaces by +1 and boosts special skill cooldown of user and allies within 2 spaces by -1 after combat. | ||
|- | |- | ||
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]]) | ||
|sprite3=[[File:Is feh wpn atk refined.png|20px]] | |sprite3=[[File:Is feh wpn atk refined.png|20px]] | ||
|rank3={{ | |rank3={{DaggerFEH}} 5{{star}} | ||
|mt3=15 | |mt3=15 | ||
|rng3=2 | |rng3=2 | ||
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes3=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[ | |notes3=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[HP]]. | ||
|- | |- | ||
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]]) | ||
|sprite4=[[File:Is feh wpn spd refined.png|20px]] | |sprite4=[[File:Is feh wpn spd refined.png|20px]] | ||
|rank4={{ | |rank4={{DaggerFEH}} 5{{star}} | ||
|mt4=14 | |mt4=14 | ||
|rng4=2 | |rng4=2 | ||
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes4=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[ | |notes4=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[HP]] and +2 Speed. | ||
|- | |- | ||
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]]) | ||
|sprite5=[[File:Is feh wpn def refined.png|20px]] | |sprite5=[[File:Is feh wpn def refined.png|20px]] | ||
|rank5={{ | |rank5={{DaggerFEH}} 5{{star}} | ||
|mt5=14 | |mt5=14 | ||
|rng5=2 | |rng5=2 | ||
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes5=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[ | |notes5=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[HP]] and +3 Defense. | ||
|- | |- | ||
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[ | |game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]]) | ||
|sprite6=[[File:Is feh wpn res refined.png|20px]] | |sprite6=[[File:Is feh wpn res refined.png|20px]] | ||
|rank6={{ | |rank6={{DaggerFEH}} 5{{star}} | ||
|mt6=14 | |mt6=14 | ||
|rng6=2 | |rng6=2 | ||
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | |worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|notes6=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[ | |notes6=After combat, boosts [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions.<br>Grants +2 [[HP]] and +3 Resistance. | ||
}} | }} | ||
Revision as of 15:37, 18 July 2021
| ||||
|
The Peshkatz (Japanese: ペシュカド Peshkabz) is a knife appearing exclusively in Fire Emblem: Radiant Dawn. It is the strongest throwing knife in Radiant Dawn, with durability on par with the Bronze Knife, and also has the highest accuracy and weight of all throwing knives; however, it has the second-highest weapon level requirement of all knives, and the highest of all throwing knives.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn | S | 13 | 9 | 90 | 0 | 1-2 | 30 | 12,600 | 5 | -- |
In other Fire Emblem series titles
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes (Unrefined) |
5★ | 14 | -- | -- | -- | 2 | -- | 400 SP | -- | After combat, boosts Attack, Speed, Defense, and Resistance by +4 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -4 each on target and all enemies within 2 spaces of target through their next actions. | |
Heroes (Refined: +Effect) |
5★ | 14 | -- | -- | -- | 2 | -- | 400 SP 500 200 |
-- | After combat, boosts Attack, Speed, Defense, and Resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. If user has 25% or more HP at start of combat, boosts Attack and Speed by +4 each during combat, and slows special skill cooldown of target and foes within two spaces by +1 and boosts special skill cooldown of user and allies within 2 spaces by -1 after combat. | |
Heroes (Refined: +Atk) |
5★ | 15 | -- | -- | -- | 2 | -- | 400 SP 500 200 |
-- | After combat, boosts Attack, Speed, Defense, and Resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP. | |
Heroes (Refined: +Spd) |
5★ | 14 | -- | -- | -- | 2 | -- | 400 SP 500 200 |
-- | After combat, boosts Attack, Speed, Defense, and Resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP and +2 Speed. | |
Heroes (Refined: +Def) |
5★ | 14 | -- | -- | -- | 2 | -- | 400 SP 500 200 |
-- | After combat, boosts Attack, Speed, Defense, and Resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP and +3 Defense. | |
Heroes (Refined: +Res) |
5★ | 14 | -- | -- | -- | 2 | -- | 400 SP 500 200 |
-- | After combat, boosts Attack, Speed, Defense, and Resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP and +3 Resistance. |
Locations
Radiant Dawn
Inventory | Volke |
Bargains | Part 4: Endgame-1 |
Heroes
Units | Sothe: Zephyr |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Peshkatz |
From the pesh-kabz, a curved dagger designed to pierce armor which originated in 17th-century Persia. |
Spanish |
Peshkatz |
-- |
French |
Faucheur |
Harvester |
German |
Peshkatz |
-- |
Italian |
Peshkatz |
-- |
Portuguese (Brazil) |
Peshkatz |
-- |
Traditional Chinese |
佩修卡特 |
Peshakbz |
Gallery
Volke wielding the Peshkatz in Radiant Dawn.
References
Knives and daggers | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
Dagger skills in Heroes | ||||||
---|---|---|---|---|---|---|
|