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Ostia's Pulse
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Ostia's Pulse (Japanese: オスティアの鼓動 Ostia's Movement Beat) is a passive type C skill which debuted in Fire Emblem Heroes; unlike most passive skills in Heroes, Ostia's Pulse comes in only one tier. Ostia's Pulse allows all of the user's allies to accelerate their special skill cooldowns provided there are two or fewer of their movement type on the user's team.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes | Accelerates Special trigger (cooldown count-1) to all of user's allies on turn 1, provided there are 2 or fewer of that ally's movement type on user's team. | -- | -- | Cost: 300 SP | |
Heroes (II) |
If there are two or fewer of the user's or any ally's movement type on user's team, at start of user's phase, boosts user's Defense and Resistance by +6 each for the turn and accelerates Special trigger (cooldown count-1) to all of user's allies on with maximum special skill cooldown counts. | -- | -- | Cost: 300 SP |
Availability
Heroes
Units | Hector: Marquess of Ostia |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Ostia's Pulse |
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Spanish |
Pulso de Ositia |
Ositia's pulse |
French |
Pouls d'Ositia |
Ositia's pulse |
German |
Ositias Puls |
Ositia's Pulse |
Italian |
Battito d'Ositia |
Ositia's beat |
Portuguese (Brazil) |
Pulso de Ositia |
Ositia's pulse |
Traditional Chinese |
奧斯提亞之躍動 |
Ostia's pulse |