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Martyr: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh | |image=[[File:Is feh martyr.png]] | ||
|caption= | |caption=Martyr as it appears in {{title|Heroes}}. | ||
|type=Assist | |type=Assist | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Martyr''' (Japanese: {{ | '''Martyr''' (Japanese: {{hl|セインツ|Seintsu}} ''Saints'') is an assist [[Skills|skill]] which debuted in {{FEH}}. Martyr restores [[HP]] to an ally and the user based on the user's missing HP; Martyr+ restores more HP to the ally based on the user's [[attack (stat)|attack]]. | ||
==Stats== | ==Stats== | ||
{{ | {{AssistDataHdr FEH|y}} | ||
{{AssistDataCell FEH | |||
| | |skill=Martyr | ||
| | |effect=Restores ([user's current [[HP]] − user's maximum HP] + 7) HP to target ally.<br>Restores ([user's current [[HP]] − user's maximum HP] × 50%) HP to user. | ||
|rng=1 | |||
|sp=200 | |||
|pre=[[Reconcile]] | |||
|use={{StaffFEH}} | |||
|notes=Inflicts +1 special cooldown count on user. | |||
| | |||
| | |||
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}} | }} | ||
{{AssistDataCell FEH | |||
|skill=Martyr+ | |||
{ | |effect=Restores ([user's current [[HP]] − user's maximum HP] + [user's [[attack (stat)|attack]] × 50%]; minimum: 7) HP to target ally.<br>Restores ([user's current [[HP]] − user's maximum HP] × 50%) HP to user. | ||
|rng=1 | |||
|sp=300 | |||
|pre=[[Martyr]] | |||
| | |use={{StaffFEH}} | ||
}} | |||
| | {{AssistDataFtr FEH}} | ||
| | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Martyr)</small> | |||
|english=Slows Special trigger (cooldown count+1).<br>Restores X HP to target (X = damage dealt to<br>unit + 7). Restores Y HP to unit (Y = half damage<br>dealt to unit). | |||
|japanese=自分が負っているダメージ+7、対象を回復<br>自分も負っているダメージの半分回復 奥義が出にくい | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Martyr+)</small> | |||
|english=Restores HP = damage dealt to unit +50%<br>of Atk. (Minimum of 7 HP.) Restores HP to<br>unit = half damage dealt to unit. | |||
|japanese=自分が負っているダメージ+攻撃の50%(最低7)、<br>対象を回復<br>自分も負っているダメージの半分回復 | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Martyr | |eng-name=Martyr | ||
| | |jpn-name={{h|セインツ|Seintsu}} | ||
|jpn-mean=Saints | |||
| | |span-name=Ofrendar | ||
|span-name= | |span-mean=Sacrifice | ||
|span-mean= | |fren-name=Cicatrisation | ||
| | |fren-mean=Scarring | ||
| | |ger-name=Aufopferung | ||
| | |ger-mean=Sacrifice | ||
| | |ital-name=Martirio | ||
| | |ital-mean=Martyrdom | ||
| | |por-name=Martírio | ||
| | |por-mean=Martyrdom | ||
| | |ch-trad-name={{h|殉教|xùnjiào}} | ||
| | |ch-trad-mean=Martyr | ||
| | |||
| | |||
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}} | }} | ||
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==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
--> | |||
{{NavAssistH}} | {{NavAssistH}} |
Latest revision as of 17:22, 19 December 2023
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Martyr (Japanese: セインツ Saints) is an assist skill which debuted in Fire Emblem Heroes. Martyr restores HP to an ally and the user based on the user's missing HP; Martyr+ restores more HP to the ally based on the user's attack.
Stats
Game | Icon | Effect | Range | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Martyr) |
Restores ([user's current HP − user's maximum HP] + 7) HP to target ally. Restores ([user's current HP − user's maximum HP] × 50%) HP to user. |
1 | 200 | Reconcile | ✓ | Inflicts +1 special cooldown count on user. | ||
Heroes (Martyr+) |
Restores ([user's current HP − user's maximum HP] + [user's attack × 50%]; minimum: 7) HP to target ally. Restores ([user's current HP − user's maximum HP] × 50%) HP to user. |
1 | 300 | Martyr | ✓ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
Martyr | Martyr+ | |
Unit (★★★) | Mercedes: Kindly Devotee • Natasha: Sacred Healer | — |
Unit (★★★★) | Azama: Carefree Monk • Clarine: Refined Noble • Dwyer: Sleepy Butler • Lissa: Sweet Celebrant • Lucius: Calming Light • Lucius: The Light • Silque: Selfless Cleric | — |
Unit (★★★★★) | Bruno: Masked Hare • Maribelle: Dire Damsel • Mikoto: Caring Mother | Azama: Carefree Monk • Bruno: Masked Hare • Clarine: Refined Noble • Dwyer: Sleepy Butler • Lissa: Sweet Celebrant • Lucius: Calming Light • Lucius: The Light • Maribelle: Dire Damsel • Mercedes: Kindly Devotee • Mikoto: Caring Mother • Natasha: Sacred Healer • Silque: Selfless Cleric |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Martyr) |
Slows Special trigger (cooldown count+1).
Restores X HP to target (X = damage dealt to unit + 7). Restores Y HP to unit (Y = half damage dealt to unit). |
自分が負っているダメージ+7、対象を回復
自分も負っているダメージの半分回復 奥義が出にくい |
Heroes (Martyr+) |
Restores HP = damage dealt to unit +50%
of Atk. (Minimum of 7 HP.) Restores HP to unit = half damage dealt to unit. |
自分が負っているダメージ+攻撃の50%(最低7)、
対象を回復 自分も負っているダメージの半分回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Martyr |
-- |
Japanese |
セインツ |
Saints |
Spanish |
Ofrendar |
Sacrifice |
French |
Cicatrisation |
Scarring |
German |
Aufopferung |
Sacrifice |
Italian |
Martirio |
Martyrdom |
Portuguese |
Martírio |
Martyrdom |
Traditional Chinese |
殉教 |
Martyr |
Assist skills in Heroes | ||||||||||
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