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Difference between revisions of "Marth"

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m (Groom variation)
(Etymology and other languages: added Chinese from ssbu)
 
(19 intermediate revisions by 6 users not shown)
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*Lodestar
 
*Lodestar
 
*Hero-King
 
*Hero-King
*King of the [[Archanea (continent)|United Kingdom of Archanea]]
+
*King of the [[Archanea (continent)|Archanean Alliance]]
 
|age=
 
|age=
 
*14 <small>(in the prologue of {{title|Shadow Dragon}})</small>
 
*14 <small>(in the prologue of {{title|Shadow Dragon}})</small>
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|nationality=[[Altea]]n
 
|nationality=[[Altea]]n
 
|voice=
 
|voice=
*[[wikipedia:Hikaru Midorikawa|Hikaru Midorikawa]]<br><small>(Japanese, [[Fire Emblem: Mystery of the Emblem (anime)|OVA]]; {{title|Fates}}; all versions of the ''[[smashwiki:Super Smash Bros. (series)|Super Smash Bros.]]'' series; {{Steam}}, {{title|Warriors}})</small>
+
*[[wikipedia:Hikaru Midorikawa|Hikaru Midorikawa]]<br><small>(Japanese, [[Fire Emblem: Mystery of the Emblem (anime)|OVA]]; {{title|Fates}}; ''[[smashwiki:Super Smash Bros. (series)|Super Smash Bros.]]'' series; {{Steam}}, {{title|Warriors}})</small>
 
*[[wikipedia:Ai Orikasa|Ai Orikasa]]<br><small>(Japanese, [[Fire Emblem: Mystery of the Emblem (anime)|OVA]] as a child)</small>
 
*[[wikipedia:Ai Orikasa|Ai Orikasa]]<br><small>(Japanese, [[Fire Emblem: Mystery of the Emblem (anime)|OVA]] as a child)</small>
 
*[[wikipedia:Spike Spencer|Spike Spencer]]<br><small>(English, [[Fire Emblem: Mystery of the Emblem (anime)|OVA]])</small>
 
*[[wikipedia:Spike Spencer|Spike Spencer]]<br><small>(English, [[Fire Emblem: Mystery of the Emblem (anime)|OVA]])</small>
Line 92: Line 92:
 
'''Marth''' (pronounced {{IPA|mɑɹθ}}<ref>''Super Smash Bros.'' announcer</ref>; Japanese: {{hover|マルス|Marusu}} ''Marth'') is the prince of [[Altea]], son of King [[Cornelius]] and his wife [[Liza (Shadow Dragon)|Liza]], indirect descendant of the hero [[Anri]], and inheritor of both the divine blade [[Falchion]] and the task of using it to strike down [[Medeus]], the [[Shadow Dragon (class)|Shadow Dragon]]. Driven from his kingdom by the [[Dolhr]] Empire in the beginning of the [[War of Shadows]], he took refuge in [[Talys]] for two years before departing to amass an army to resist and strike down the empire's grip on [[Archanea (continent)|Archanea]]. Years later, he led Altea in the [[War of Heroes]] against his corrupted former friend and ally, Emperor [[Hardin]] of [[Archanea (nation)|Archanea]], and was tasked by [[Gotoh]] with ensuring the future of both humans and [[dragon]]s by restoring the lost [[Fire Emblem (Archanean item)|Binding Shield]] to prevent the return of the [[Earth Dragon|earth dragons]] of the [[Dragon's Table]].
 
'''Marth''' (pronounced {{IPA|mɑɹθ}}<ref>''Super Smash Bros.'' announcer</ref>; Japanese: {{hover|マルス|Marusu}} ''Marth'') is the prince of [[Altea]], son of King [[Cornelius]] and his wife [[Liza (Shadow Dragon)|Liza]], indirect descendant of the hero [[Anri]], and inheritor of both the divine blade [[Falchion]] and the task of using it to strike down [[Medeus]], the [[Shadow Dragon (class)|Shadow Dragon]]. Driven from his kingdom by the [[Dolhr]] Empire in the beginning of the [[War of Shadows]], he took refuge in [[Talys]] for two years before departing to amass an army to resist and strike down the empire's grip on [[Archanea (continent)|Archanea]]. Years later, he led Altea in the [[War of Heroes]] against his corrupted former friend and ally, Emperor [[Hardin]] of [[Archanea (nation)|Archanea]], and was tasked by [[Gotoh]] with ensuring the future of both humans and [[dragon]]s by restoring the lost [[Fire Emblem (Archanean item)|Binding Shield]] to prevent the return of the [[Earth Dragon|earth dragons]] of the [[Dragon's Table]].
  
Through his deeds across the two wars, Marth developed a reputation as a legendary hero. He was believed by many to be destined to lead all of Archanea to salvation, as represented by his use of the legendary [[Fire Emblem (Archanean item)|Fire Emblem]]. In time the continent of Archanea came to be united under his rule, and he became renowned throughout history as the legendary "Hero-King" of the United Kingdom of Archanea.
+
Through his deeds across the two wars, Marth developed a reputation as a legendary hero. He was believed by many to be destined to lead all of Archanea to salvation, as represented by his use of the legendary [[Fire Emblem (Archanean item)|Fire Emblem]]. In time the continent of Archanea came to be united under his rule, and he became renowned throughout history as the legendary "Hero-King" of the Archanean Alliance.
  
 
Marth is the first main character, or "[[lord]]", of the {{FES}}, acting as the protagonist of four ''Fire Emblem'' titles: {{FE1}} and {{title|Mystery of the Emblem}}, and their [[Nintendo DS]] remakes {{title|Shadow Dragon}} and {{title|New Mystery of the Emblem}}. In the years since his own games, he has appeared as an optional [[Bonus unit|bonus playable character]] in {{title|Awakening}} and {{title|Fates}}. Outside the ''Fire Emblem'' series, Marth is a regular participant in [[Nintendo]]'s crossover fighting game series, ''[[smashwiki:Super Smash Bros. (series)|Super Smash Bros.]]'', making his debut there along with [[Roy]] in {{SSBM}}.
 
Marth is the first main character, or "[[lord]]", of the {{FES}}, acting as the protagonist of four ''Fire Emblem'' titles: {{FE1}} and {{title|Mystery of the Emblem}}, and their [[Nintendo DS]] remakes {{title|Shadow Dragon}} and {{title|New Mystery of the Emblem}}. In the years since his own games, he has appeared as an optional [[Bonus unit|bonus playable character]] in {{title|Awakening}} and {{title|Fates}}. Outside the ''Fire Emblem'' series, Marth is a regular participant in [[Nintendo]]'s crossover fighting game series, ''[[smashwiki:Super Smash Bros. (series)|Super Smash Bros.]]'', making his debut there along with [[Roy]] in {{SSBM}}.
Line 133: Line 133:
  
 
[[File:Cg fe12 evt 09.png|thumb|Marth and Caeda, together after the war.]]
 
[[File:Cg fe12 evt 09.png|thumb|Marth and Caeda, together after the war.]]
With the War of Heroes finally over, most of Archanea's noble houses were left in ruins. Almost all of its surviving rulers ceded sovereignty over their territories to Marth himself, and so Marth united the continent as the United Kingdom of Archanea, serving as its first king with Caeda as his queen. Under Marth's reign, the continent experienced a golden era of peace and its wounds began to heal.
+
With the War of Heroes finally over, most of Archanea's noble houses were left in ruins. Almost all of its surviving rulers ceded sovereignty over their territories to Marth himself, and so Marth united the continent as the Archanean Alliance, serving as its first king with Caeda as his queen. Under Marth's reign, the continent experienced a golden era of peace and its wounds began to heal.
  
 
===Legacy===
 
===Legacy===
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=={{FEH}}==
 
=={{FEH}}==
 
===Role===
 
===Role===
There are two different variations of Marth available to ''Heroes'', both of which are tied to his storyline appearance in ''Mystery of the Emblem''.  The normal variation of Marth is one of the characters available to be summoned by players from the game's initial launch.  A groom variation of Marth was added to the game alongside the assets for the [[Bridal Bloom]] update and made available to players in the second edition of the [[Tempest Trials#Tempest Trials+|Tempest Trials+]], "Loki's Flames", which initially ran from May 25, 2018 through June 4, 2018.
+
There are three different variations of Marth available to ''Heroes'', all of which are tied to his storyline appearance in ''Mystery of the Emblem''.  The normal variation of Marth is one of the characters available to be summoned by players from the game's initial launch.  A groom variation of Marth was added to the game alongside the assets for the [[Bridal Bloom]] update and made available to players in the second edition of the [[Tempest Trials#Tempest Trials+|Tempest Trials+]], "Loki's Flames", which initially ran from May 25, 2018 through June 4, 2018.  A variation of Marth termed "Hero-King" was first made available to players on August 28, 2018 as the game's tenth Legendary Hero.
  
===Normal variation===
+
===Marth: Altean Prince===
 
====Starting stats====
 
====Starting stats====
 
{{Tab
 
{{Tab
Line 1,271: Line 1,271:
 
|}
 
|}
  
===Bridal Bloom variation===
+
===Marth: Altean Groom===
 
====Starting stats====
 
====Starting stats====
 
{{Tab
 
{{Tab
Line 1,277: Line 1,277:
 
|tab2={{star|5}}
 
|tab2={{star|5}}
 
|content1={{CharStats FEH
 
|content1={{CharStats FEH
|portrait=[[File:Portrait marth bridal bloom 18 feh.png|100px]]
+
|portrait=[[File:Portrait marth altean groom feh.png|100px]]
 
|rarity=4
 
|rarity=4
 
|wpntype=axe
 
|wpntype=axe
Line 1,297: Line 1,297:
 
}}
 
}}
 
|content2={{CharStats FEH
 
|content2={{CharStats FEH
|portrait=[[File:Portrait marth bridal bloom 18 feh.png|100px]]
+
|portrait=[[File:Portrait marth altean groom feh.png|100px]]
 
|rarity=5
 
|rarity=5
 
|wpntype=axe
 
|wpntype=axe
Line 1,385: Line 1,385:
 
|}
 
|}
  
== {{FEWA}} ==
+
===Marth: Hero-King===
{{sectstub}}
+
====Starting stats====
Marth is a character in {{FEWA}}. His appearance is primarily based on his design from {{FE11}}. The coat of arms of [[Altea]] is on the back of his cape, similarly to ''Smash Bros.'' having the Archanean coat of arms on his cape. He is also given armor on his boots and gloves.
+
:''Marth:  Hero-King is only available at 5{{star}} rarity.''
===Starting stats===
+
{{CharStats FEH
{{CharStats FEWA
+
|portrait=[[File:Portrait marth hero-king feh.png|100px]]
|character=Marth
+
|rarity=5
|class=Lord
+
|wpntype=Sword
|classadv=Lodestar
+
|unittype=Infantry
|lv=20
+
|legendaryattr=Fire Resistance
|HP=175
+
|HP=18
|str=19
+
|atk=8
|magic=2
+
|spd=10
|skill=22
+
|def=8
|spd=22
+
|res=4
|luck=24
+
|HP_gp=6
|def=17
+
|atk_gp=8
|res=17
+
|spd_gp=8
|move=5
+
|def_gp=7
|weapon=[[Exalted Falchion]]
+
|res_gp=4
|sw=E
+
|offense=[[Exalted Falchion]]
|HP1=100
+
|support=--
|str1=22
+
|special=[[Dragon Gaze]]
|magic1=2
+
}}
|skill1=26
+
 
|spd1=25
+
====Skill set====
|luck1=27
+
{|width="50%" align=center cellpadding=3 cellspacing="4" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
|def1=20
+
!style="border:none" colspan="3" |
|res1=19
+
|-
|HP99=726
+
!style="{{roundtl}}; border:none; background-color:{{Color3}}; width: 60%;" colspan="2" | Skill
|str99=92
+
!style="border:none; background-color:{{Color3}}; width: 20%;" | Rarity
|magic99=9
+
!style="{{roundtr}}; border:none; background-color:{{Color3}}; width: 20%;" | [[Skill point|SP]] cost
|skill99=108
+
|-
|spd99=104
+
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|luck99=113
+
|style="border:none; background-color:{{Color3}};" | [[Iron Sword]]
|def99=84
+
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|res99=80
+
|-
|HP110=789
+
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|str110=99
+
|style="border:none; background-color:{{Color3}};" | [[Steel Sword]]
|magic110=10
+
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
|skill110=116
+
|-
|spd110=112
+
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
|luck110=122
+
|style="border:none; background-color:{{Color3}};" | [[Silver Sword]]
|def110=90
+
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill offense.png|24px]]
 +
|style="border:none; background-color:{{Color3}};" | [[Exalted Falchion]]
 +
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill special.png|24px]]
 +
|style="border:none; background-color:{{Color3}};" | [[Dragon Gaze]]
 +
|style="border:none; background-color:{{Color3}};" colspan="2" | Innate
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill special.png|24px]]
 +
|style="border:none; background-color:{{Color3}};" | [[Draconic Aura]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 200 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh skill special.png|24px]]
 +
|style="border:none; background-color:{{Color3}};" | [[Fire Emblem (skill)|Fire Emblem]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 500 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh atk spd bond 1.png|24px]]<sub>{{color|red|A}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Attack/Speed Bond|Atk/Spd Bond 1]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 60 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh atk spd bond 2.png|24px]]<sub>{{color|red|A}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Attack/Speed Bond|Atk/Spd Bond 2]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 120 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh atk spd bond 3.png|24px]]<sub>{{color|red|A}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Attack/Speed Bond|Atk/Spd Bond 3]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 240 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh binding shield.png|24px]]<sub>{{color|blue|B}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Binding Shield (skill)|Binding Shield]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 300 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh infantry flash 1.png|24px]]<sub>{{color|green|C}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Infantry Flash|Infantry Flash 1]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 60 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh infantry flash 2.png|24px]]<sub>{{color|green|C}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Infantry Flash|Infantry Flash 2]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 120 SP
 +
|-
 +
|style="border:none; background-color:{{Color3}};" | [[File:Is feh infantry flash 3.png|24px]]<sub>{{color|green|C}}</sub>
 +
|style="border:none; background-color:{{Color3}};" | [[Infantry Flash|Infantry Flash 3]]
 +
|style="border:none; background-color:{{Color3}};" | {{star|5}}
 +
|style="border:none; background-color:{{Color3}};" | 240 SP
 +
|-
 +
!colspan="4" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|
 +
|}
 +
 
 +
== {{FEWA}} ==
 +
===Role===
 +
Marth is a playable character in {{FEWA}}. His appearance is primarily based on his design from {{FE11}}. The coat of arms of [[Altea]] is on the back of his cape, similarly to ''Smash Bros.'' having the Archanean coat of arms on his cape. He is also given armor on his boots and gloves. The Marth appearing in Warriors appears to be from some late-midpoint of ''Shadow Dragon''{{'}}s story; he has met Gharnef and obtained Falchion, but the [[War of Shadows]] still appears to be ongoing from his point of view.<Ref>{{cite|'''[[Celica]]:''' It's probably coincidence, but there's a land by the same name in my world. It should be at peace right now, but... you country is at war, right?<br>Marth: Yes... The situation is beyond grave. Not only did I lose my own kingdom, but the entire continent is now fighting. So if I want to save my kingdom, I must save all the others as well.|Marth and [[Celica]]|Warriors}}</ref>
 +
 
 +
During the main story Marth, with [[Caeda]], [[Tiki]] and [[Navarre]], abruptly appears during the ending of [[Sieging the Citadel|Chapter 14]] to assist [[Rowan]] and [[Lianna]] in retreating from the area. Marth's group receives the shortest amount of spotlight before joining, having virtually none, compared to the other recruited characters from {{title|Awakening}} and {{title|Fates}}. It is unclear how he and his group were informed that the twins needed rescue and neither the main story or his supports with any characters appear to ever elaborate on it.
 +
 
 +
After joining [[Aytolis]]'s troops Marth accompanies the twins to the [[Aytolis#World_Tree|World Tree]] to recover [[Enliron]] and [[Facinna]] from its peak. At the tree they encounter [[Gharnef]], who is allied with [[Gristonne]] for unspecified reasons. Gharnef is excited to put Marth in his place but Marth is not intimidated by the sorcerer and defeats him. After obtaining the swords and retaking the [[Gristonne#Fortified_Citadel|Fortified Citadel]], Marth's [[Gleamstone]] appears and secures itself into the [[Shield of Flames]], completing it, though it is subsequently stolen by [[Darios]].
 +
 
 +
Marth accompanies Aytolis's forces for the rest of the story and aids in the defeat of [[Velezark]]. Upon Velezark's defeat the portals to other worlds begin closing and Marth, along with all the other heroes, are forcibly returned to their home worlds.
 +
 
 +
===Starting stats===
 +
{{CharStats FEWA
 +
|character=Marth
 +
|class=Lord
 +
|classadv=Lodestar
 +
|lv=20
 +
|HP=175
 +
|str=19
 +
|magic=2
 +
|skill=22
 +
|spd=22
 +
|luck=24
 +
|def=17
 +
|res=17
 +
|move=5
 +
|weapon=[[Exalted Falchion]]
 +
|sw=E
 +
|HP1=100
 +
|str1=22
 +
|magic1=2
 +
|skill1=26
 +
|spd1=25
 +
|luck1=27
 +
|def1=20
 +
|res1=19
 +
|HP99=726
 +
|str99=92
 +
|magic99=9
 +
|skill99=108
 +
|spd99=104
 +
|luck99=113
 +
|def99=84
 +
|res99=80
 +
|HP110=789
 +
|str110=99
 +
|magic110=10
 +
|skill110=116
 +
|spd110=112
 +
|luck110=122
 +
|def110=90
 
|res110=86
 
|res110=86
 
|HP130=903
 
|HP130=903
Line 1,552: Line 1,659:
 
''(True ending)''<br>
 
''(True ending)''<br>
 
'''Marth, Altean Prince'''<br>
 
'''Marth, Altean Prince'''<br>
Marth was crowned the fifth king of Altea. As the leader of the United Kingdom of Archanea, he worked tirelessly to help rebuild the ruined kingdom.
+
Marth was crowned the fifth king of Altea. As the leader of the Archanean Alliance, he worked tirelessly to help rebuild the ruined kingdom.
  
 
''(Bad ending)''<br>
 
''(Bad ending)''<br>
Line 1,768: Line 1,875:
  
 
===''Fire Emblem Cipher''===
 
===''Fire Emblem Cipher''===
Marth is currently featured on eight cards in {{TCGCipher}}.
+
Marth is currently featured on twelve cards in {{TCGCipher}}.
  
 +
:''{{hover|One of the below quotes|P01-012PR}} is still in raw, untranslated Japanese; this needs translation.''
 
{{TCGCipherData
 
{{TCGCipherData
 
|name=Marth
 
|name=Marth
Line 1,788: Line 1,896:
 
|tier1=Advanced
 
|tier1=Advanced
 
|cccost1=4
 
|cccost1=4
|skill1='''Victory Nears:''' {{CipherActivate}} [ [[File:Is TCGCipher Flip 3.png|x20px|Flip three bond cards]], Discard one "Marth" from your hand] Until the end of your opponent's turn, all ally units gain 30 attack.<br>'''Falchion:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Dragon.png|20px]] unit, this unit gains +20 attack.
+
|skill1='''Victory Nears:''' {{CipherActivate}} [ [[File:Is TCGCipher Flip 3.png|x20px|Flip three bond cards]], Discard one "Marth" from your hand] Until the end of your opponent's turn, all ally units gain 30 attack.<br>'''Falchion:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Dragon.png|20px|Dragon]] unit, this unit gains +20 attack.
 
|no1=B01-001SR(+)
 
|no1=B01-001SR(+)
 
|artist1=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Maki Hakoda|Maki Hakoda]]
 
|artist1=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Maki Hakoda|Maki Hakoda]]
 +
|-
 
|image2=[[File:TCGCipher B01-002N.png|150px]]
 
|image2=[[File:TCGCipher B01-002N.png|150px]]
 
|altimage2=[[File:TCGCipher P01-012PR.png|150px]]
 
|altimage2=[[File:TCGCipher P01-012PR.png|150px]]
Line 1,799: Line 1,908:
 
|gender2=Male
 
|gender2=Male
 
|weapon2=Sword
 
|weapon2=Sword
|quote2=I must carry out my father’s dying wish and return peace to Archanea.
+
|quote2={{hover|I must carry out my father’s dying wish and return peace to Archanea.|B01-002N}}"<br>"{{hover|勝ってくるぞと勇ましく!|P01-012PR}}
 
|attack2=50
 
|attack2=50
 
|support2=20
 
|support2=20
Line 1,806: Line 1,915:
 
|class2=Lord
 
|class2=Lord
 
|tier2=Base
 
|tier2=Base
|skill2='''Hero’s Morale:''' {{CipherAlways}} While there are 2 of more ally [[File:ic TCGCipher Archanea.png|20px]] units on the battlefield, this unit gains 10 attack.
+
|skill2='''Hero’s Morale:''' {{CipherAlways}} While there are 2 of more ally [[File:ic TCGCipher Archanea.png|20px|Archanea]] units on the battlefield, this unit gains 10 attack.
 
|no2=B01-002N (P01-012PR)
 
|no2=B01-002N (P01-012PR)
|artist2=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Arika Fujikawa|Arika Fujikawa]] ([[Artists of the Fire Emblem series/Fire Emblem Cipher#Mayo|Mayo]])
+
|artist2=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Arika Fujikawa|Arika Fujikawa]] <small>(B01-002N)</small>, [[Artists of the Fire Emblem series/Fire Emblem Cipher#Mayo|Mayo]] <small>(P01-012PR)</small>
 +
|-
 
|image3=[[File:TCGCipher B01-003HN.jpg|150px]]
 
|image3=[[File:TCGCipher B01-003HN.jpg|150px]]
 
|altimage3=[[File:TCGCipher P01-003PR.png|150px]]
 
|altimage3=[[File:TCGCipher P01-003PR.png|150px]]
Line 1,817: Line 1,927:
 
|gender3=Male
 
|gender3=Male
 
|weapon3=Sword
 
|weapon3=Sword
|quote3=This is my fate… to prove my worth as Prince of Altea, I must reclaim the divine blade Falchion and defeat Dolhr.
+
|quote3={{hover|This is my fate... to prove my worth as Prince of Altea, I must reclaim the divine blade Falchion and defeat Dolhr.|B01-003HN, B01-003ST(+)}}"<br>"{{hover|I can never stop until I restore freedom and peace to Altea!|P01-003PR}}
 
|attack3=40
 
|attack3=40
 
|support3=20
 
|support3=20
Line 1,824: Line 1,934:
 
|class3=Lord
 
|class3=Lord
 
|tier3=Base
 
|tier3=Base
|skill3='''Young Hero:''' {{CipherActivate}} [ [[File:Is TCGCipher Tap.png|20px]], Tap 1 other ally unit] Select 1 enemy unit and move it. This skill cannot be used unless this unit is in the Frontline.
+
|skill3='''Young Hero:''' {{CipherActivate}} [ [[File:Is TCGCipher Tap.png|20px]], Tap 1 other ally unit] Select 1 enemy unit and move it. This skill cannot be used unless this unit is in the Frontline.<br>[[File:Is TCGCipher Attack.png|20px]] '''Hero Emblem:''' {{CipherSupport}} If the attacking unit is [[File:Ic TCGCipher Archanea.png|20px|Archanea]], until the end of this battle, the number of orbs this unit’s attack would destroy becomes 2.
|no3=B01-003HN, B01-003ST, B01-003ST+ (P01-003PR)
+
|no3=B01-003HN, B01-003ST(+), P01-003PR
|artist3=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Yusuke Kozaki|Yusuke Kozaki]] ([[Artists of the Fire Emblem series/Fire Emblem Cipher#Daisuke Izuka|Daisuke Izuka]])
+
|artist3=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Yusuke Kozaki|Yusuke Kozaki]] <small>(B01-003HN, B01-003ST(+))</small>, [[Artists of the Fire Emblem series/Fire Emblem Cipher#Daisuke Izuka|Daisuke Izuka]] <small>(P01-003PR)</small>
 +
|-
 
|image4=[[File:TCGCipher S01-001ST.png|150px]]
 
|image4=[[File:TCGCipher S01-001ST.png|150px]]
 
|altimage4=[[File:TCGCipher S01-001ST+.png|150px]]
 
|altimage4=[[File:TCGCipher S01-001ST+.png|150px]]
Line 1,843: Line 1,954:
 
|tier4=Advanced
 
|tier4=Advanced
 
|cccost4=3
 
|cccost4=3
|skill4='''Prince of Light:''' {{CipherTrigger}} {{CipherOncePerTurn}} When a cost 2 or lower ally unit is deployed, select 1 enemy unit in the Backline, you may move that unit.<br>'''Falchion:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Dragon.png|20px]] unit, this unit gains 20 attack.
+
|skill4='''Prince of Light:''' {{CipherTrigger}} {{CipherOncePerTurn}} When a cost 2 or lower ally unit is deployed, select 1 enemy unit in the Backline, you may move that unit.<br>'''Falchion:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Dragon.png|20px|Dragon]] unit, this unit gains 20 attack.
 
|no4=S01-001ST(+)
 
|no4=S01-001ST(+)
 
|artist4=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Yusuke Kozaki|Yusuke Kozaki]]
 
|artist4=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Yusuke Kozaki|Yusuke Kozaki]]
|image5=[[File:TCGCipher B04-018SR.png|150px]]
+
|-
|altimage5=[[File:TCGCipher B04-018SR+.png|150px]]
+
|image5=[[File:TCGCipher P01-013PR.png|150px]]
|altlabel5=+ variant
+
|altimage5=[[File:TCGCipher P01-013PRr.png|150px]]
|title5=Hero-King of Light
+
|altlabel5=Reprint
 +
|title5=Stoic Prince
 
|name5=Marth
 
|name5=Marth
 
|affil5=Archanea
 
|affil5=Archanea
 
|gender5=Male
 
|gender5=Male
 
|weapon5=Sword
 
|weapon5=Sword
|quote5=So be it! Falchion shall be the instrument of your destruction.
+
|quote5=Steady, Caeda. You did well to come find us. Altea's bravest knights are inside this fort.<!--aren't about to hand Talys to that flock of seafowl; this part is omitted in the Japanese as they are separate sentences there, but one in English, so I just used the "are in this fort" of the Japanese-->
|attack5=70
+
|attack5=60
 
|support5=20
 
|support5=20
|atkcost5=4
+
|atkcost5=3
 
|range5=1
 
|range5=1
 
|class5=Lodestar
 
|class5=Lodestar
 
|tier5=Advanced
 
|tier5=Advanced
|cccost5=3
+
|cccost5=2
|skill5='''Leader of the Ragtag:''' {{CipherAlways}} During your turn, if a card successfully supporting this unit is 2 cost or less, then you may place that card in your hand instead of sending it to your Retreat Zone.<br>'''Falchion:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Dragon.png|20px]] unit, this unit gains 20 attack.
+
|skill5='''Emboldened Prince:''' {{CipherActivate}} {{CipherFlipTwo}} Select 1 enemy unit, and move it.<br>'''Rapier:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Mounted.png|20px|Mounted]] or [[File:It TCGCipher Armor.png|20px|Armor]] unit, this unit gains 10 attack.
|no5=B04-018(+)
+
|no5=P01-013PR(r)
|artist5=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Maki Hakoda|Maki Hakoda]]
+
|artist5=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Sachiko Wada|Sachiko Wada]]
|image6=[[File:TCGCipher B04-019HN.png|150px]]
+
|-
|title6=Descendant of Heroes
+
|image6=[[File:TCGCipher B04-018SR.png|150px]]
 +
|altimage6=[[File:TCGCipher B04-018SR+.png|150px]]
 +
|altlabel6=+ variant
 +
|title6=Hero-King of Light
 
|name6=Marth
 
|name6=Marth
 
|affil6=Archanea
 
|affil6=Archanea
 
|gender6=Male
 
|gender6=Male
 
|weapon6=Sword
 
|weapon6=Sword
|quote6=It matters not who stands against us… Altea shall be reclaimed.
+
|quote6=So be it! Falchion shall be the instrument of your destruction.
|attack6=40
+
|attack6=70
 
|support6=20
 
|support6=20
|atkcost6=1
+
|atkcost6=4
 
|range6=1
 
|range6=1
|class6=Lord
+
|class6=Lodestar
|tier6=Base
+
|tier6=Advanced
|skill6='''Mystical Jewel:''' {{CipherActivate}} [ [[File:Is TCGCipher Tap.png|20px]] ] Look at 1 of your orbs.
+
|cccost6=3
|no6=B04-019N
+
|skill6='''Leader of the Ragtag:''' {{CipherAlways}} During your turn, if a card successfully supporting this unit is 2 cost or less, then you may place that card in your hand instead of sending it to your Retreat Zone.<br>'''Falchion:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Dragon.png|20px|Dragon]] unit, this unit gains 20 attack.
|artist6=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Sachiko Wada|Sachiko Wada]]
+
|no6=B04-018(+)
|image7=[[File:TCGCipher P01-013PR.png|150px]]
+
|artist6=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Maki Hakoda|Maki Hakoda]]
|altimage7=[[File:TCGCipher P01-013PRr.png|150px]]
+
|-
|altlabel7=Reprint
+
|image7=[[File:TCGCipher B04-019HN.png|150px]]
|title7=Stoic Prince
+
|title7=Descendant of Heroes
 
|name7=Marth
 
|name7=Marth
 
|affil7=Archanea
 
|affil7=Archanea
 
|gender7=Male
 
|gender7=Male
 
|weapon7=Sword
 
|weapon7=Sword
|quote7=Steady, Caeda. You did well to come find us. Altea's bravest knights are inside this fort.<!--aren't about to hand Talys to that flock of seafowl; this part is omitted in the Japanese as they are separate sentences there, but one in English, so I just used the "are in this fort" of the Japanese-->
+
|quote7=It matters not who stands against us... Altea shall be reclaimed.
|attack7=60
+
|attack7=40
 
|support7=20
 
|support7=20
|atkcost7=3
+
|atkcost7=1
 
|range7=1
 
|range7=1
|class7=Lodestar
+
|class7=Lord
|tier7=Advanced
+
|tier7=Base
|cccost7=2
+
|skill7='''Mystical Jewel:''' {{CipherActivate}} {{CipherTap}} Look at 1 of your orbs.<br>[[File:Is TCGCipher Attack.png|20px]] '''Fate Emblem:''' {{CipherSupport}} If the attacking unit is [[File:Ic TCGCipher Archanea.png|20px|Archanea]], draw 1 card, then choose 1 card from your hand and place it on top of your deck.
|skill7='''Emboldened Prince:''' {{CipherActivate}} {{CipherFlipTwo}} Select 1 enemy unit, and move it.<br>'''Rapier:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Mounted.png|20px]] or [[File:It TCGCipher Armor.png|20px]] unit, this unit gains 10 attack.
+
|no7=B04-019N
|no7=P01-013PR(r)
 
 
|artist7=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Sachiko Wada|Sachiko Wada]]
 
|artist7=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Sachiko Wada|Sachiko Wada]]
 +
|-
 
|image8=[[File:TCGCipher P04-009PR.png|150px]]
 
|image8=[[File:TCGCipher P04-009PR.png|150px]]
 
|title8=Prince of the Archanean League
 
|title8=Prince of the Archanean League
Line 1,906: Line 2,021:
 
|gender8=Male
 
|gender8=Male
 
|weapon8=Sword
 
|weapon8=Sword
|quote8=Injury shall not befall our ranks… none shall fall on my watch.
+
|quote8=Injury shall not befall our ranks... none shall fall on my watch.
 
|attack8=50
 
|attack8=50
 
|support8=20
 
|support8=20
Line 1,913: Line 2,028:
 
|class8=Lord
 
|class8=Lord
 
|tier8=Base
 
|tier8=Base
|skill8='''Prince Exploring the Battlefield:''' {{CipherTrigger}} When this unit is deployed, you can choose an enemy cost 2 or lower unit and move it.<br>'''Rapier:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Mounted.png|20px]] or [[File:It TCGCipher Armor.png|20px]] unit, this unit gains 10 attack.
+
|skill8='''Prince Exploring the Battlefield:''' {{CipherTrigger}} When this unit is deployed, you can choose an enemy cost 2 or lower unit and move it.<br>'''Rapier:''' {{CipherAlways}} While this unit attacks a [[File:It TCGCipher Mounted.png|20px|Mounted]] or [[File:It TCGCipher Armor.png|20px|Armor]] unit, this unit gains 10 attack.
 
|no8=P04-009PR
 
|no8=P04-009PR
 
|artist8=Kazuhiro Taneda
 
|artist8=Kazuhiro Taneda
 +
|-
 +
|image9=[[File:TCGCipher B11-090R.png|150px]]
 +
|title9=Hero-King of Hope
 +
|name9=Marth
 +
|affil9=None
 +
|gender9=Male
 +
|weapon9=Sword
 +
|quote9=I know that no matter what lies in our path, we can overcome it so long as we stand together.
 +
|attack9=70
 +
|support9=20
 +
|atkcost9=4
 +
|range9=1
 +
|class9=Lodestar
 +
|tier9=Advanced
 +
|cccost9=3
 +
|skill9='''Worthy to be the Hero-King:''' {{CipherActivate}} {{CipherOncePerTurn}} If your bonds do not have insignias, choose an enemy in the Back Line besides the Main Character, and move them.<br>'''Strength to Fret Over Friends:''' {{CipherAlways}} During your turn, your Main Character gains +10 attack.
 +
|no9=B11-090R
 +
|artist9=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Kita Senri|Kita Senri]]
 +
|-
 +
|image10=[[File:TCGCipher B11-091N.png|150px]]
 +
|title10=Hero of Altea
 +
|name10=Marth
 +
|affil10=None
 +
|gender10=Male
 +
|weapon10=Sword
 +
|quote10=I am Prince Marth of Altea, and I will restore this land to its proper state!
 +
|attack10=40
 +
|support10=20
 +
|atkcost10=1
 +
|range10=1
 +
|class10=Lord
 +
|tier10=Base
 +
|skill10='''Holder of the Gold Gleamstone:''' {{CipherTrigger}} When this unit is deployed, you may select an ally and move it.<br>[[File:Is TCGCipher Attack.png|20px]] '''Tandem Emblem:''' {{CipherSupport}} If your attacking unit does not have an insignia, then until the end of combat, your attacking unit gains +10 attack.
 +
|no10=B11-091N
 +
|artist10=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Kita Senri|Kita Senri]]
 +
|-
 +
|image11=[[File:TCGCipher B13-051SR.png|150px]]
 +
|altimage11=[[File:TCGCipher B13-051SR+.png|150px]]
 +
|altlabel11=SR+
 +
|title11=Hero Chosen by the Divine Blade
 +
|name11=Marth
 +
|affil11=Archanea
 +
|gender11=Male
 +
|weapon11=Sword
 +
|quote11={{hover|Come, my friends! We have a dragon to tame! Help me confine Medeus to the shadows for all eternity!|SR}}"<br>"{{hover|Caeda... When I said I would go to Altea, I hoped you would be at my side.|SR+}}
 +
|attack11=70
 +
|support11=20
 +
|atkcost11=4
 +
|range11=1
 +
|class11=Lodestar
 +
|tier11=Advanced
 +
|cccost11=3
 +
|skill11='''On the Path to Victory:''' {{CipherTrigger}} If this unit is in the Front Line when your turn ends and the number of allies exceeds the number of enemies, you may draw 1 card.<br>'''Conquest: In the Name of the Hero-King:''' {{CipherActivate}} [ [[File:Is TCGCipher Tap.png|20px]], Tap 5 other allies ] If your opponent has 0 orbs, you win the game.<br>'''Falchion:''' {{CipherAlways}} While this unit is attacking a [[File:It TCGCipher Dragon.png|20px|Dragon]] unit, this unit gains +20 attack.
 +
|no11=B13-051SR(+)
 +
|artist11=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Daisuke Izuka|Daisuke Izuka]] <small>(B13-051SR)</small>, [[Artists of the Fire Emblem series/Fire Emblem Cipher#Mayo|Mayo]] <small>(B13-051SR+)</small>
 +
|-
 +
|image12=[[File:TCGCipher B13-052HN.png|150px]]
 +
|altimage12=[[File:TCGCipher P13-005PR.png|150px]]
 +
|altlabel12=Promo Pack 13
 +
|title12=Beginning of a Long Journey
 +
|name12=Marth
 +
|affil12=Archanea
 +
|gender12=Male
 +
|weapon12=Sword
 +
|quote12={{hover|I will return, Altea! Your prince will return to you one day!|B13-052HN}}"<br>"{{hover|Altea's bravest knights aren’t about to hand Talys to that flock of seafowl!|P13-005PR; note that this quote is specifically formatted as in Shadow Dragon and the Blade of Light, having spaces and using only hiragana}}
 +
|attack12=40
 +
|support12=20
 +
|atkcost12=1
 +
|range12=1
 +
|class12=Lord
 +
|tier12=Base
 +
|skill12='''The Time to Act:''' {{CipherTrigger}} {{CipherOncePerTurn}} {{CipherFlipOne}} When you deploy another ally, you may pay the cost and if you do: Until the end of the turn, that ally gains +10 attack.<br>[[File:Is TCGCipher Attack.png|20px]] '''Hero Emblem:''' {{CipherSupport}} If the attacking unit is [[File:Ic TCGCipher Archanea.png|20px|Archanea]], until the end of this battle, the number of orbs this unit’s attack would destroy becomes 2.
 +
|no12=B13-052HN, P13-005PR
 +
|artist12=[[Artists of the Fire Emblem series/Fire Emblem Cipher#Daisuke Izuka|Daisuke Izuka]] <small>(B13-052HN)</small>, [[Artists of the Fire Emblem series/Fire Emblem Cipher#Tobi|Tobi]] <small>(P13-005PR)</small>
 
}}
 
}}
  
Line 1,949: Line 2,138:
 
{{Names
 
{{Names
 
|eng-name=• Marth<br>• Mars
 
|eng-name=• Marth<br>• Mars
|eng-mean=• His current English name, used in all material since {{SSBM}}. Derived from [[wikipedia:Mars (mythology)|Mars]], the Roman god of war and the equivalent of the Greek [[Ares]]; also the name of the fourth planet of Earth's solar system, and the French word for the month March. There is a German municipality named [[wikipedia:Marth, Thuringia|Marth]], but it is unlikely to have had any influence on the character's name. The "Marth" translation was popularized primarily by {{SSBM}}.<br>• From the Roman god Mars, as above; this name is used only in the OVA's English dub. Rather than the traditional pronunciation of Mars, here it is pronounced closer to "Marce", a very straight interpretation of the katakana.
+
|eng-mean=• His current English name, used in all material since {{SSBM}}. Derived from [[wikipedia:Mars (mythology)|Mars]], the Roman god of war and the equivalent of the Greek [[Ares]]; also the name of the fourth planet of Earth's solar system, and the French word for the month March. There is a German municipality named [[wikipedia:Marth, Thuringia|Marth]], but it is unlikely to have had any influence on the character's name. The "Marth" translation was popularized primarily by {{SSBM}}.<br>• From the Roman god Mars, as above; this name is used only in the OVA's English dub. Rather than the traditional pronunciation of Mars, here it is pronounced closer to "Marce" (IPA: {{IPA|mɑɹs}}), a very straight interpretation of the katakana.
 
|jap-name={{hover|マルス|Marusu}}
 
|jap-name={{hover|マルス|Marusu}}
 
|jap-mean=Officially romanized as '''Marth'''. It is uncertain whether this was the originally intended rendering of the name or if the intention of Intelligent Systems was that his name is actually Mars; the internal debug menu and file names in {{SSBM}}, {{SSBB}}, {{title|Shadow Dragon}} and {{title|New Mystery of the Emblem}} refer to him as "Mars", but all parts of these games intended for public consumption spell it as "Marth" when necessary. "Mars" is also used in the official {{title|Fates}} character book.
 
|jap-mean=Officially romanized as '''Marth'''. It is uncertain whether this was the originally intended rendering of the name or if the intention of Intelligent Systems was that his name is actually Mars; the internal debug menu and file names in {{SSBM}}, {{SSBB}}, {{title|Shadow Dragon}} and {{title|New Mystery of the Emblem}} refer to him as "Mars", but all parts of these games intended for public consumption spell it as "Marth" when necessary. "Mars" is also used in the official {{title|Fates}} character book.
Line 1,968: Line 2,157:
 
|rus-name={{hover|Марс|Mars}}
 
|rus-name={{hover|Марс|Mars}}
 
|rus-mean=Mars; used in {{SSB4}} and {{SSBU}}, as no ''Fire Emblem'' game has ever been released in Russian.
 
|rus-mean=Mars; used in {{SSB4}} and {{SSBU}}, as no ''Fire Emblem'' game has ever been released in Russian.
 +
|ch-trad-name=馬爾斯
 +
|ch-trad-mean=
 +
|ch-simp-name=马尔斯
 +
|ch-simp-mean=
 
}}
 
}}
  
Line 2,058: Line 2,251:
 
FEH Marth 02a.png|Artwork of Marth: Altean Prince from {{title|Heroes}}.
 
FEH Marth 02a.png|Artwork of Marth: Altean Prince from {{title|Heroes}}.
 
FEH Marth 03.png|Artwork of Marth: Altean Prince from {{title|Heroes}}.
 
FEH Marth 03.png|Artwork of Marth: Altean Prince from {{title|Heroes}}.
FEH Marth Bridal Bloom 18 01.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
+
FEH Marth Altean Groom 01.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
FEH Marth Bridal Bloom 18 02.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
+
FEH Marth Altean Groom 02.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
FEH Marth Bridal Bloom 18 02a.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
+
FEH Marth Altean Groom 02a.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
FEH Marth Bridal Bloom 18 03.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
+
FEH Marth Altean Groom 03.png|Artwork of Marth: Altean Groom from {{title|Heroes}}.
 +
FEH Marth Hero-King 01.png|Artwork of Marth: Hero-King from {{title|Heroes}}.
 +
FEH Marth Hero-King 02.png|Artwork of Marth: Hero-King from {{title|Heroes}}.
 +
FEH Marth Hero-King 02a.png|Artwork of Marth: Hero-King from {{title|Heroes}}.
 +
FEH Marth Hero-King 03.png|Artwork of Marth: Hero-King from {{title|Heroes}}.
 
FEH Marth 04.png|Artwork of Marth from {{title|Heroes}}{{'}}s title screen.
 
FEH Marth 04.png|Artwork of Marth from {{title|Heroes}}{{'}}s title screen.
FEH calendar 2017-08 Marth.jpg|Image of a {{title|Heroes}} calendar's August 2017 page, featuring Marth.
+
FEH calendar 2017-08 Marth.jpg|Image of a [[Fire Emblem Heroes calendars|Heroes calendar]]'s August 2017 page, featuring Marth.
 
FEH Wallpaper Marth.png|Wallpaper of Marth from ''Heroes''{{'}} A Hero Rises event.
 
FEH Wallpaper Marth.png|Wallpaper of Marth from ''Heroes''{{'}} A Hero Rises event.
 
</gallery>
 
</gallery>

Latest revision as of 07:08, 18 October 2018

Marth

SDatBoL MotE SD NMotE FEA FEF FEH FEW


FESMN Marth 02.png
Artwork of Marth from New Mystery of the Emblem.

Prince of Altea. Holds his friends in high regard. He led the Archanean League in the War of Shadows and defeated the Shadow Dragon, Medeus.

Gender

Male

Race

Human
Mirage*

Age
Family
Nationality

Altean

Title(s)
Starting class
  • Lord (Shadow Dragon and the Blade of Light, Mystery of the Emblem, Shadow Dragon, and New Mystery of the Emblem)
  • Lodestar (Awakening, Fates)
Voiced by
Appearance(s)
I am a prince before I am a son or a brother.
— Marth

Marth (pronounced /mɑɹθ/[key][2]; Japanese: マルス Marth) is the prince of Altea, son of King Cornelius and his wife Liza, indirect descendant of the hero Anri, and inheritor of both the divine blade Falchion and the task of using it to strike down Medeus, the Shadow Dragon. Driven from his kingdom by the Dolhr Empire in the beginning of the War of Shadows, he took refuge in Talys for two years before departing to amass an army to resist and strike down the empire's grip on Archanea. Years later, he led Altea in the War of Heroes against his corrupted former friend and ally, Emperor Hardin of Archanea, and was tasked by Gotoh with ensuring the future of both humans and dragons by restoring the lost Binding Shield to prevent the return of the earth dragons of the Dragon's Table.

Through his deeds across the two wars, Marth developed a reputation as a legendary hero. He was believed by many to be destined to lead all of Archanea to salvation, as represented by his use of the legendary Fire Emblem. In time the continent of Archanea came to be united under his rule, and he became renowned throughout history as the legendary "Hero-King" of the Archanean Alliance.

Marth is the first main character, or "lord", of the Fire Emblem series, acting as the protagonist of four Fire Emblem titles: Fire Emblem: Shadow Dragon and the Blade of Light and Mystery of the Emblem, and their Nintendo DS remakes Shadow Dragon and New Mystery of the Emblem. In the years since his own games, he has appeared as an optional bonus playable character in Awakening and Fates. Outside the Fire Emblem series, Marth is a regular participant in Nintendo's crossover fighting game series, Super Smash Bros., making his debut there along with Roy in Super Smash Bros. Melee.

Contents

Biography

Earlier life

Marth enters his exile.

In the early days of the War of Shadows, some time after King Cornelius had departed with Falchion to challenge the forces of Dolhr, Marth remained behind in Altea with his mother and Elice, committing himself to his studies; with much of the Altean army out to war under Cornelius, the defence of Altea was maintained by a Gra garrison. After Gra turned on Altea in the midst of battle, the garrison at Altea did the same, seizing the castle for Dolhr. While Elice stayed behind to buy Marth time, unknown to Marth himself, he fled the castle guided by Malledus, and gathered a small number of Altean knights to accompany him: Abel, Jagen and Frey.

On their way out, Cain returned from the battlefields of Gra to report the death of Cornelius and join Marth's group, and Marth rescued an Altean knight captured and gagged by the Gra forces, Gordin. Gra's King Jiol arrived with a wave of reinforcements, closing in on Marth's group; to ensure the escape of Marth and the others, Frey offered himself as a decoy, dressing as the prince and fleeing to the south, luring Jiol and the reinforcements away. Draug then arrived, having prepared a ship to facilitate the group's escape from Altea, and from there Marth reluctantly fled for Talys, swearing he would one day return to free his homeland and seek vengeance upon Gra and Grust.

War of Shadows

Marth receives the Fire Emblem from Nyna.

Following Altea's fall, Marth and his retinue lived in exile in Talys for the next two years, hosted in the island nation's eastern fortress by King Mostyn. When the pirates of Galder descended upon Talys to raid it, called into action by the arrival of Caeda, Marth's forces departed the fort to combat the invasion; upon its fall, on the advice of Mostyn, Marth's retinue left Talys to commence its goal to rebel against the domination of Dolhr.

The group's first destination was Aurelis, where during their liberation of the country from Macedon occupation, Marth swiftly befriended Hardin, the country's prince, and was entrusted with the Fire Emblem by Princess Nyna of Archanea, symbolising his fate as the world's chosen champion against Dolhr. From there, Marth led the army to reclaim Archanea, then proceeded on to Gra in an effort to find Falchion, said by Cain to have been taken by the country from his father's corpse. Gra fell, yet Falchion was nowhere to be found, leading Marth to reluctantly decide to detour to Khadein, on Malledus's theory that it had come into Gharnef's possession, instead of pressing on to liberate Altea.

Marth is greeted by the Altean people.

The trip to Khadein proved fruitless, with Falchion and Gharnef still nowhere in sight, and Marth turned his sights on liberating Altea. Upon Altea's fall, Marth learned of his mother's death at the hands of Morzas and that Elice had passed into Gharnef's hands. Despite his grief at this news, and despite Nyna and Malledus suggesting he take a break, he nonetheless greeted the people of Altea, joyful at their freedom.

From there, Marth led his army in the conquest of Grust and Macedon, before being sent by Gotoh to Thabes in order to confront Gharnef. With Gharnef's death at the hands of a member of Marth's army wielding Starlight, Marth recovered Falchion and, at the top of the tower, reunited with Elice, who had been imprisoned by Gharnef for the purpose of using the Aum staff. In the closing days of the war, Marth turned his focus toward Dolhr Keep, where Medeus himself lay in wait. Engaging him in battle, wielding Falchion, Marth struck down Medeus as Anri had a century before.

At the end of the war, spurred by Nyna's urging, Marth finally confessed to Caeda his longtime affections for her, and the two became engaged.

War of Heroes

Marth witnesses Lorenz's death.

In the year following the end of the War of Shadows, Marth devoted himself to the reconstruction of Altea and had planned a date for his wedding to Caeda, only to be interrupted by a missive from Hardin, now the Emperor of Archanea. Hardin bade Marth to lead the Altean army to Grust to suppress an insurrection there, a command Marth could not disobey owing to Archanea's power over Altea. Leaving Cain in charge of Altea's defense, Marth took Jagen, Arran, Draug, Gordin, and a number of newer knights with him to address the Grustian crisis. In Grust, he met with Lang, the general of the Archanean occupying force in the region, whose malicious attitude disgusted Marth; Lang revealed the alleged rebellion was being led by Lorenz, a former ally of Marth's, which raised Marth's suspicions about the situation. Marth soon learned that Lorenz was trying to protect the Grustian heirs, Yumina and Yubello, from the Empire and that the uprising was in response to the harsh Archanean domination of the region. Lorenz died from wounds sustained in an earlier battle, and with his last words warned Marth of Hardin's change into a tyrannical figure.

Despite Marth's protests, Lang arrived and took the two heirs into his custody, then commanded Marth to travel to Macedon and address another rebellion there, in which a military coup had taken Marth's former ally, Princess Minerva, prisoner. Marth's army successfully subdued the coup with the aid of Catria and Palla, but failed to find Minerva as she had already been taken away by her brother, Michalis. During this battle, Marth met Julian and learned of the mysterious disappearance of Minerva's sister Maria, and of the cleric Lena. He also encountered Linde, who entrusted Marth with the Fire Emblem again on Nyna's orders, although she remained unaware of why Nyna did so. Lang's next order to Marth was to recapture Yumina and Yubello, who had been freed from captivity in his castle by Ogma and were on the run; Marth, however, refused point-blank to follow Lang's orders any further, and his defiance was taken as an act of war by Lang, who fled upon being challenged by Jagen. Marth's army moved to rescue Ogma and the children, adopting them into his army along with a mysterious masked knight known only to him as Sirius. At the battle's end, Caeda arrived and broke the news to Marth that Altea had fallen to an assault by the Archanean army, and that only she had escaped while Elice remained behind to hold them off.

Emperor Hardin menaces Marth.

In a bid to end the Archanean abuse of the Grustian people, Marth led an attack on Olbern Keep, Lang's domain and the Archanean headquarters in Grust. Following Lang's defeat, Marth found Wendell imprisoned in the fortress, who told him of his quest to collect the lost pieces of the Starsphere to prevent the world from falling into ruin. On Wendell's advice, Marth travelled to the Fane of Raman in a bid to find some of the shards, only to find it stripped of all its contents by a band of local marauders. Their next destination was Chiasmir, seeking to cross the bridge to avoid pursuit, only to find the entire area already under the thumb of Hardin himself, who approached Marth and announced his intent to crack down on all possible dissent against him. Marth had no choice but to escape Chiasmir by sea, taking a ship north to Khadein. Marth resolved to find a way to pierce the dark protection his army had observed surrounding Hardin, but was interrupted by an attack by Khadein's mage corps. During the battle he and Wendell found his friend Merric fighting his former classmate Ellerean, who in a jealous fit toward Merric had seized control of Khadein and directed its army to attack Marth and Merric; he was also approached by Minerva, who had been tasked by Michalis with joining up with Marth to fight Hardin.

Once the crisis had been settled, he was contacted through magic by Gotoh, who told him of Hardin's fall to the Darksphere and requested he travel to the Ice Dragon Temple in the north in order to collect the Lightsphere, the only means of piercing the Darksphere's protection and saving Hardin. Guided by Xane, Marth travelled to the Ice Dragon Temple on foot along Anri's Way, a path once traversed by Anri himself a century prior. As he travelled the route through the Marmotord desert, the Flame Barrel graveyard and the frozen wastelands of the north, fighting degenerated wild dragons, collecting the Starsphere's shards and learning from Xane the true history of Archanea, the Manaketes and the creation of Falchion and Fire Emblem. Upon reaching the Ice Dragon Temple, Gotoh used the twelve shards to reconstitute the Starsphere, giving both it and the Lightsphere to Marth to use against Hardin. He also allowed Marth to wake Tiki and take her with him on his journey, on the condition that Marth collected all five of the Emblem's spheres to restore its true power and allow Tiki to survive.

Marth leads his army in the final battle against Hardin.

Gotoh sent Marth's army back to Altea with his warp magic, and Marth once again fought to free Altea from Archanean conquest. At the battle's end, Gotoh contacted him again to warn him of Gharnef's return, and that Gharnef was responsible for abducting Elice, Maria and Lena for reasons unknown, and that he likely sought to abduct Nyna next. Marth resolved to lead a march on the Archanean capital itself, to stop Hardin and get to Nyna before Gharnef abducted her; unbeknownst to him, Nyna had already been given away to Gharnef by Hardin himself. After a long campaign, Hardin fell to Marth's army, and as he died his mind returned to him and he begged Marth to save Nyna and stop Gharnef. Having collected the final sphere from Hardin, the Fire Emblem was restored to its true form, the Binding Shield; Marth was approached by the four missing clerics, but the Shield's power revealed it to be an illusion cast by Gharnef. Gotoh then arrived and told Marth of how Gharnef was preparing to revive Medeus himself using the four clerics.

In order to stop Gharnef, Marth travelled to the Dragon's Table in the Macedon/Dolhr border region. En route he visited a village and encountered a severely wounded Michalis, who gave Starlight to Marth for use against Gharnef once more. In the Dragon's Table, Marth's army fought Gharnef once more and used Starlight to kill him, allowing Marth to finally reclaim Falchion from him. The revived Medeus awaited in the next chamber, now evolved into the powerful form of a Shadow Dragon, surrounded by the four clerics hypnotized into his service. Determined to rescue the clerics, Marth had some of his allies work to awaken them, clearing the way for him to kill Medeus for the second and final time.

Marth and Caeda, together after the war.

With the War of Heroes finally over, most of Archanea's noble houses were left in ruins. Almost all of its surviving rulers ceded sovereignty over their territories to Marth himself, and so Marth united the continent as the Archanean Alliance, serving as its first king with Caeda as his queen. Under Marth's reign, the continent experienced a golden era of peace and its wounds began to heal.

Legacy

At least two thousand years later in the era of Fire Emblem Awakening, Marth's tale has passed into legend and he is revered as a mythical figure of the utmost importance, revered as the "Hero-King" and a legendary ruler beyond compare. The royal house of the Halidom of Ylisse, one of several post-unified Archanean nations, are his descendants and continue to wield both Falchion and the Binding Shield, which they now call the Fire Emblem. In their portrayal of him, Ylissean culture appears to have reinterpreted Marth as fiercer and harsher than he actually was, overlooking the legacy of victory through kindness he built.[3] When she travelled back in time to try and prevent the resurrection of the fell dragon Grima, Marth's descendant Lucina cloaked her true identity as Chrom's daughter by adopting the name of Marth as her own.

Fire Emblem: Shadow Dragon and the Blade of Light

Role

Marth is the game's lord character, and in every chapter save Chapter 25 he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

Portrait marth fe01.png
Lord
Level 1
Movement 7
Experience 0
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Rapier
Weapons
Sword
Yes check.png
Lance
X mark.png
Axe
X mark.png
Bow
X mark.png
Tome
X mark.png
Staff
X mark.png


Fire Emblem: Mystery of the Emblem

Role

Marth is the lord character in both Books, and in every chapter save the Endgame of Book 1, he is required to seize the throne to clear the chapter. His death is an automatic Game Over in both Books.

Book 1

Starting stats and growth rates

Portrait marth 01 fe03.png
Lord
Level 1
Movement 7
Experience 0
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Is snes01 rapier.png Rapier
Is snes01 vulnerary.png Vulnerary
Weapons
Sword
Yes check.png
Lance
X mark.png
Axe
X mark.png
Bow
X mark.png
Tome
X mark.png
Staff
X mark.png

Book 2

Starting stats and growth rates

Portrait marth 02 fe03.png
Lord
Level 3
Movement 7
Experience 0
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Is snes01 rapier.png Rapier
Is snes01 vulnerary.png Vulnerary
Weapons
Sword
Yes check.png
Lance
X mark.png
Axe
X mark.png
Bow
X mark.png
Tome
X mark.png
Staff
X mark.png


Fire Emblem: Shadow Dragon

Role

Marth is the game's lord character in both the main story and the Normal Mode prologue, and in every chapter save the Endgame he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

Portrait marth fe11.png
Lord
Level 1
Movement 7
Recruitment: Prologue I* / Chapter 1*, automatically from the start.

Stats Growth Rates

Inventory
Is ds rapier.png Rapier
Is ds iron sword.png Iron Sword
Weapon Levels
DSRankSword.png D DSRankLance.png -- DSRankAxe.png --
DSRankBow.png -- DSRankTome.png -- DSRankStaff.png --

Fire Emblem: New Mystery of the Emblem

Role

Marth is one of the game's two lord characters, along with Kris. In every chapter aside from the Endgame, he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

Portrait marth fe12.png
Lord
Level 6
Movement 7
Recruitment: Prologue-8, automatically from the start.

Stats Growth Rates

Inventory
Is ds steel sword.png Steel Sword
Is ds rapier.png Rapier
Is ds vulnerary.png Vulnerary
Weapon Levels
FE12RankSword.png D FE12RankLance.png -- FE12RankAxe.png --
FE12RankBow.png -- FE12RankTome.png -- FE12RankStaff.png --

Fire Emblem Awakening

Main story

Lucina in her "Marth" guise.
Main article: Lucina

Although he is long dead and never personally appears, Marth's legacy has a prominent presence in Fire Emblem Awakening. Set thousands of years after Mystery of the Emblem, Marth has become a legendary figure in history, dubbed the "Hero-King"; Chrom and the rest of the Ylissean royal family are descended from him. While Chrom, Lissa, Frederick and Robin are returning to Ylisstol from Southtown, Lissa is attacked by a group of Risen, but is saved by a mysterious swordsman bearing the name "Marth". This "Marth" present in the modern day wears a blue mask which obscures the top half of his face, and wields a sword which is nigh identical to the sealed Falchion treasured by Ylisse and currently wielded by Chrom. During an assassination attempt on Emmeryn, "Marth" is revealed to actually be a woman, though it is not until two years later that she reveals herself to be Lucina, Chrom's future daughter, who has returned to the past to prevent the resurrection of the Fell Dragon Grima.

Downloadable content

Three versions of the actual Marth himself are available as bonus units in Awakening: two SpotPass releases and a third as downloadable content. The first SpotPass version is released in the Shadow Dragon character set, dubbed Pr. Marth and based on his appearance in Fire Emblem: Shadow Dragon; the second is part of the Mystery of the Emblem set, named King Marth and based on his elder appearance in Fire Emblem: New Mystery of the Emblem. The third version, also called Pr. Marth, is available as part of the DLC episode Champions of Yore 1, and features a new art design by Path of Radiance and Radiant Dawn illustrator Senri Kita.

Unlike all other bonus units, Marth has an individualized appearance not based on specifically customized Avatars, instead being adapted from Lucina's in-game models. He is the only unit of any kind able to be of the Lodestar class, a Lord-like class based on Lucina's Lord outfit which can wield Rapiers and Noble Rapiers like normal Lords. He is also allowed to wield all three Falchion variants, which are otherwise exclusive to Chrom or Lucina.

Marth is also present as an enemy in the second and third installments of the Champions of Yore DLC series in his Prince Marth version, the second and third installments of Lost Bloodlines in both his Prince Marth and King Marth versions, and the second and third installments of Rogues & Redeemers in his Prince Marth version. Additionally, he appears as an ally unit in both Champions of Yore 1 and Rogues & Redeemers 1 in his Prince Marth version, as well as in Lost Bloodlines 1 in his King Marth version.

Starting stats and growth rates

SpotPass (Pr. Marth) SpotPass (King Marth) DLC (Pr. Marth)

Small portrait spotpass pr marth fe13.png
Lodestar
Level 25
Movement 6
Recruitment: SpotPass, recruit him for 18,900 G, or defeat him in a skirmish.

Stats Growth Rates Stat Modifiers

Inventory Skills
Is 3ds01 noble rapier.png Noble Rapier* Is 3ds01 charm.png Charm
Is 3ds01 luck +4.png Luck +4
Is 3ds01 dual strike+.png Dual Strike+
Is 3ds01 dual guard+.png Dual Guard+
Is 3ds01 dual support+.png Dual Support+
Weapon Levels
Swords A Lances -- Axes --
Bows -- Tomes -- Staves --

For DLC Prince Marth's Aptitude skill, add +20% to all growth rates.

Reclassing options

Small portrait dlc pr marth fe13.png
Marth
Base classes:*
Lodestar --
--
Reclass options:
This unit can reclass to any male class available through reclassing.
Click here for more details on the reclassing system.


Growth rates when reclassed

SpotPass

Growth rates for all SpotPass bonus units are unknown at this time.

DLC

The DLC Prince Marth is the only bonus unit to have ever had growth rates reported. Said growth rates were reported to have a roughly 5% margin of error. These growth rates are no longer believed to be accurate to any reported degree, and should be taken with a grain of salt; these growth rates remain listed here as proof the reported rates ever existed, and will remain listed as such until accurate growth rates for DLC Prince Marth are found and compiled.

Tactician/Grandmaster Cavalier Paladin Great Kn. Knight General Myrmidon Swordmaster Mercenary/Hero Fighter/Warrior Barbarian/Berserker Archer Sniper

Class HP Str Mag Skill Spd Lck Def Res
Tactician/Grandmaster 85% 60% 30% 60% 60% 85% 40% 40%

Bow Kn. Thief Assassin Trickster Wyvern Rider/Wyvern Lord Griffon Rider Mage/Sage Dark Mage Sorcerer Dark Knight Priest War Monk

Class HP Str Mag Skill Spd Lck Def Res
Bow Knight 95% 65% 15% 70% 65% 85% 35% 35%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 Swords E

Skill set

Like all male bonus units in Awakening, all three versions of Marth have access to all base class and advanced class skills available to standard male units.

In addition, certain variants also receive the following as personal skills:

Skill Variant
Is 3ds01 charm.png Charm SpotPass Pr. Marth
DLC Pr. Marth
Is 3ds01 luck +4.png Luck +4 SpotPass Pr. Marth
Is 3ds01 dual strike+.png Dual Strike+ SpotPass Pr. Marth
Is 3ds01 dual support+.png Dual Support+ SpotPass Pr. Marth
Is 3ds01 rightful king.png Rightful King SpotPass King Marth
Is 3ds01 aptitude.png Aptitude DLC Pr. Marth

Fire Emblem Fates

Role

If the player scans the Marth amiibo from the Super Smash Bros. series into the game when prompted, Marth will appear in the player's My Castle. The player can then talk to Marth, and challenge his army to battle; defeating Marth will allow the player to recruit him. Another version is available as DLC via a Fire Emblem Cipher promotion.

Starting stats and growth rates

amiibo DLC (Cipher)

Small portrait marth fe14.png
Lodestar
Level 15
Movement 6
Recruitment: Hero Battle, automatically after defeating his army in battle.

Stats Growth Rates Stat Modifiers

Inventory Skills
Is 3ds02 sword.png Falchion Is 3ds02 dancing blade.png Dancing Blade
Is 3ds01 charm.png Charm
Weapon Levels
FE14RankSword.png C FE14RankLance.png -- FE14RankAxe.png -- FE14RankBow.png --
FE14RankTome.png -- FE14RankStaff.png -- FE14RankDagger.png -- Dragonstone -- Beaststone --

Reclassing options

As an amiibo/DLC unit, Marth cannot change class.

Skill set

Skill Learned at
Is 3ds02 dancing blade.png Dancing Blade Innate
Is 3ds01 charm.png Charm Innate
Is 3ds02 dual guardsman.png Dual Guardsman Lodestar, level 25
Is 3ds02 speedtaker.png Speedtaker Lodestar, level 35
The above skill list does not include skills obtained via DLC.

Fire Emblem Heroes

Role

There are three different variations of Marth available to Heroes, all of which are tied to his storyline appearance in Mystery of the Emblem. The normal variation of Marth is one of the characters available to be summoned by players from the game's initial launch. A groom variation of Marth was added to the game alongside the assets for the Bridal Bloom update and made available to players in the second edition of the Tempest Trials+, "Loki's Flames", which initially ran from May 25, 2018 through June 4, 2018. A variation of Marth termed "Hero-King" was first made available to players on August 28, 2018 as the game's tenth Legendary Hero.

Marth: Altean Prince

Starting stats

★★★ ★★★★ ★★★★★

Portrait marth feh.png
Rarity ★★★
Weapon type Is feh sword.png
Movement type Infantry

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 5/6/7 Speed 6/7/8
Defense 5/6/7 Resistance 4/5/6
Skills
Is feh skill offense.png Steel Sword*
Is feh skill support.png --
Is feh skill special.png --

Skill set

Skill Rarity SP cost
Is feh skill offense.png Iron Sword Innate
Is feh skill offense.png Steel Sword Innate
Is feh skill offense.png Silver Sword ★★★ 200 SP
Is feh skill offense.png Falchion ★★★★★ 400 SP
Is feh skill support.png Pivot ★★★ 150 SP
Is feh escape route 1.pngB Escape Route 1 ★★★ 60 SP
Is feh escape route 2.pngB Escape Route 2 ★★★★ 120 SP
Is feh escape route 3.pngB Escape Route 3 ★★★★★ 240 SP
Is feh spur spd 1.pngC Spur Spd 1 ★★★ 50 SP
Is feh spur spd 2.pngC Spur Spd 2 ★★★ 100 SP
Is feh spur spd 3.pngC Spur Spd 3 ★★★★ 200 SP

Marth: Altean Groom

Starting stats

★★★★ ★★★★★

Portrait marth altean groom feh.png
Rarity ★★★★
Weapon type Is feh axe.png
Movement type cavalry

Initial Stats Level 40 Stats

Skills
Is feh skill offense.png Ardent Service
Is feh skill support.png Rally Defense
Is feh skill special.png --

Skill set

Skill Rarity SP cost
Is feh skill offense.png Iron Axe Innate
Is feh skill offense.png Steel Axe Innate
Is feh skill offense.png Ardent Service Innate
Is feh skill offense.png Ardent Service+ ★★★★★ 300 SP
Is feh skill support.png Rally Defense Innate
Is feh skill support.png Rally Spd/Def ★★★★★ 300 SP
Is feh wings of mercy 1.pngB Wings of Mercy 1 ★★★★ 60 SP
Is feh wings of mercy 2.pngB Wings of Mercy 2 ★★★★ 120 SP
Is feh wings of mercy 3.pngB Wings of Mercy 3 ★★★★★ 240 SP
Is feh spur atk 1.pngC Spur Atk 1 ★★★★ 50 SP
Is feh drive atk 1.pngC Drive Atk 1 ★★★★ 120 SP
Is feh drive atk 2.pngC Drive Atk 2 ★★★★ 240 SP

Marth: Hero-King

Starting stats

Marth: Hero-King is only available at 5★ rarity.
Portrait marth hero-king feh.png
Rarity ★★★★★
Weapon type Is feh sword.png
Movement type Infantry
Legendary Hero
Fire Resistance

Initial Stats Level 40 Stats

Maximum HP 17/18/19
Attack 7/8/9 Speed 9/10/11
Defense 7/8/9 Resistance 3/4/5
Skills
Is feh skill offense.png Exalted Falchion
Is feh skill support.png --
Is feh skill special.png Dragon Gaze

Skill set

Skill Rarity SP cost
Is feh skill offense.png Iron Sword Innate
Is feh skill offense.png Steel Sword Innate
Is feh skill offense.png Silver Sword Innate
Is feh skill offense.png Exalted Falchion Innate
Is feh skill special.png Dragon Gaze Innate
Is feh skill special.png Draconic Aura ★★★★★ 200 SP
Is feh skill special.png Fire Emblem ★★★★★ 500 SP
Is feh atk spd bond 1.pngA Atk/Spd Bond 1 ★★★★★ 60 SP
Is feh atk spd bond 2.pngA Atk/Spd Bond 2 ★★★★★ 120 SP
Is feh atk spd bond 3.pngA Atk/Spd Bond 3 ★★★★★ 240 SP
Is feh binding shield.pngB Binding Shield ★★★★★ 300 SP
Is feh infantry flash 1.pngC Infantry Flash 1 ★★★★★ 60 SP
Is feh infantry flash 2.pngC Infantry Flash 2 ★★★★★ 120 SP
Is feh infantry flash 3.pngC Infantry Flash 3 ★★★★★ 240 SP

Fire Emblem Warriors

Role

Marth is a playable character in Fire Emblem Warriors. His appearance is primarily based on his design from Fire Emblem: Shadow Dragon. The coat of arms of Altea is on the back of his cape, similarly to Smash Bros. having the Archanean coat of arms on his cape. He is also given armor on his boots and gloves. The Marth appearing in Warriors appears to be from some late-midpoint of Shadow Dragon's story; he has met Gharnef and obtained Falchion, but the War of Shadows still appears to be ongoing from his point of view.[4]

During the main story Marth, with Caeda, Tiki and Navarre, abruptly appears during the ending of Chapter 14 to assist Rowan and Lianna in retreating from the area. Marth's group receives the shortest amount of spotlight before joining, having virtually none, compared to the other recruited characters from Awakening and Fates. It is unclear how he and his group were informed that the twins needed rescue and neither the main story or his supports with any characters appear to ever elaborate on it.

After joining Aytolis's troops Marth accompanies the twins to the World Tree to recover Enliron and Facinna from its peak. At the tree they encounter Gharnef, who is allied with Gristonne for unspecified reasons. Gharnef is excited to put Marth in his place but Marth is not intimidated by the sorcerer and defeats him. After obtaining the swords and retaking the Fortified Citadel, Marth's Gleamstone appears and secures itself into the Shield of Flames, completing it, though it is subsequently stolen by Darios.

Marth accompanies Aytolis's forces for the rest of the story and aids in the defeat of Velezark. Upon Velezark's defeat the portals to other worlds begin closing and Marth, along with all the other heroes, are forcibly returned to their home worlds.

Starting stats

Marth
Lord
Level 20
Movement 5
Recruitment: Chapter 14, automatically at chapter's end

Initial Stats Maximum Stats

Weapon Item
Exalted Falchion --
Weapon Levels
FE14RankSword.png E FE14RankLance.png -- FE14RankAxe.png --
FE14RankBow.png -- FE14RankTome.png -- Dragonstone -- FE14RankStaff.png X mark.png

Promotion stat gains

Class HP Str Mag Skl Sp Lck Def Res
Lodestar 100 22 2 26 25 27 20 19

Personality and character

Marth is a confident man who believes he has a responsibility to devote himself to his country, his people and his responsibility as a prince above his own personal life. Even as he struggles to cope with the tragedies befalling his personal life, he knows others count on him as a symbol of hope and reassurance and always puts their reliance upon him first instead of focusing on his own pain.[5] Similarly, despite his and Caeda's mutual love of each other, he initially believed the demands of healing their battered nations meant that any attempt to act on these feelings would conflict with this, and that their desires had no place interfering.[6] He has a deep desire to help and save as many people as he could and will give his all to ensure this, but is nonetheless a pragmatist in his approach and accepts the hard decisions this necessitates, as with when he realized his chances of convincing Camus to stand down were minimal despite Nyna's wish to recruit him.[7] On occasion, Marth likes to joke about the situation he finds himself in as a way of expressing confidence in his ability to handle it.[8]

Marth's experiences and losses during Altea's fall scarred him greatly: he deeply regretted his inability to save Altea from conquest by Gra or to save Elice, believing himself to have failed everyone through cowardice. He came to be consumed by hatred and a desire for vengeance against Gra, Grust and Medeus's other allies, never giving any thought to the feelings of the people and soldiers until he encountered them personally and heard their words while waging war in Gra.[9] Learning from the realities of war and its impact on everyone, not just his own nation, during the War of Shadows ultimately guided Marth to look past his hatred and see his enemies not just as enemies, but as people with minds and wishes of their own. Prior to the reclamation of Altea in the War of Shadows, Marth also hoped despite the odds that Liza and Elice were still alive and well in Altea and that some part of his former life would still exist for him to return to, and was distraught to learn of his mother's death and Elice's captivity under Gharnef.[10] Even so, he again refused to allow his own grief to interfere with inspiring hope in his subjects.

Supports

Mystery of the Emblem

Portrait marth 01 fe03.png
Marth
Lord
Supports:
Portrait caeda 01 fe03.png
Caeda
Pegasus Knight
Bonus:
10
Portrait catria fe03.png
Catria
Pegasus Knight
Bonus:
10

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
Portrait caeda 02 fe03.png
Caeda
Pegasus Knight
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
Click here for more details on supports.

Shadow Dragon

Portrait marth fe11.png
Marth
Lord
Mutual supports:
Small portrait caeda fe11.png
Caeda
Pegasus Knight
C: 1
B: 4
A: 9
Small portrait elice fe11.png
Elice
Cleric
C: 0
B: 1
A: --

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

New Mystery of the Emblem: Heroes of Light and Shadow

Portrait marth fe12.png
Marth
Lord
Mutual supports:
Small portrait default male player's unit fe12.png
Kris
Mercenary
C: 5
B: 11
A: 18
Small portrait caeda fe12.png
Caeda
Pegasus Knight
C: 0
B: 6
A: 13
Small portrait merric fe12.png
Merric
Mage
C: 0
B: 5
A: 10
Small portrait elice fe12.png
Elice
Bishop
C: 0
B: --
A: --

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

Warriors

Base conversations

Main article: Marth/Conversations

Endings

Shadow Dragon and the Blade of Light

He's busy restoring his country.

Mystery of the Emblem

Book 1

Marth, Altea's prince
He returned to the war-devastated Altea and worked to restore his homeland. Recently he has been making preparations to succeed the throne.

Book 2

Marth, Altea’s prince
He became the 5th King of Altea and, as the leader of the unified Kingdom of Archanea, worked tirelessly to restore the devastated nations.

Shadow Dragon

Marth, Altean Prince
Marth returned to war-torn Altea and devoted all his energy to restoring the kingdom to its former glory. He was later crowned king.

New Mystery of the Emblem: Heroes of Light and Shadow

(True ending)
Marth, Altean Prince
Marth was crowned the fifth king of Altea. As the leader of the Archanean Alliance, he worked tirelessly to help rebuild the ruined kingdom.

(Bad ending)
Marth, Altean Prince
Marth ascended as the fifth king of Altea. He worked tirelessly to reconstruct the ruined land, but soon had to fight another war against the revived shadow dragon...

Quotes

Battle quotes

All right, that was great training. I can't let Kris protect me all the time. I must become stronger myself, too.
— Marth, when receiving extra experience in New Mystery of the Emblem.
General Lang, I have–with my own eyes–witnessed a number of your crimes. I cannot forgive you. But if you have something to say, I will listen. [...] Is that your answer? Then prepare yourself!
— Marth, when fighting Lang in New Mystery of the Emblem.
Hardin, that's enough!
— Marth, when fighting Hardin in New Mystery of the Emblem.
I do not intend to fall here. Out of my way, Gharnef!
— Marth, when fighting Gharnef in New Mystery of the Emblem.
No matter how many times you return, mankind will never surrender! This long battle... I will end it here, once and for all!
— Marth, when fighting Medeus in New Mystery of the Emblem.
Don't hold back! I have come all this way to learn what makes a hero!
— Marth, as the boss of Hero-King Marth in Fates.

Death quote

Forgive me, my friends...
— Marth, in Shadow Dragon and New Mystery of the Emblem.
Forgive me, friends...
— Prince Marth, as a NPC in Champions of Yore 1 in Awakening.
If only I could...do more...
— Prince Marth, as an enemy in Champions of Yore 2 in Awakening.
A man has much growing to do if he cannot even protect his own friends...
— Prince Marth, as an enemy in Champions of Yore 3 in Awakening.
I overestimated my skills... and now I must retreat... May our comrades from afar find a way to bring this land peace...
— King Marth, as a NPC in Lost Bloodlines 1 in Awakening.
I may fall, but others will finish this... I am certain...
— King Marth, as an enemy in Lost Bloodlines 2 in Awakening.
Forgive me, my friends... I can...battle no longer...
— Marth, as an enemy in Lost Bloodlines 2 in Awakening.
How could I fail... My cause...is just...
— King Marth, as an enemy in Lost Bloodlines 3 in Awakening.
You have prevailed... Something about you... I sense justice in your actions...
— Prince Marth, as an enemy in Lost Bloodlines 3 in Awakening.
I thought...I had more in me...
— Prince Marth, as a NPC in Rogues & Redeemers 1 in Awakening.
How did...nngh... My friends...will finish this...
— Prince Marth, as an enemy in Rogues & Redeemers 2 in Awakening.
Such strength... If only you fought for our side...
— Prince Marth, as an enemy in Rogues & Redeemers 3 in Awakening.
Farewell...
— Marth's defeat voice clip in Fates.
Well done... The victory is yours...
— Marth, as the boss of Hero-King Marth in Fates.

Everyone's Conditions quotes

I feel rather well today. I'm sure I can summon more of my strength than usual.
— When receiving a temporary stat boost in New Mystery of the Emblem.
All right, that was good training. I can't let Kris protect me all the time, I must become stronger myself, too.
— When receiving experience in New Mystery of the Emblem.
Oh? What is this? Did somebody leave this behind...?
— When finding an item in New Mystery of the Emblem.
Some free time, for a change. I ought to rest for a bit.
— When failing to receive a bonus in New Mystery of the Emblem.
I'm worried about Kris... Where did you go?
— When receiving support with Kris in New Mystery of the Emblem.

Critical quotes

Forgive me!
— Marth in Fates
My prayers are with you!
— Marth in Fates
I must end you!
— Marth in Fates
Fate has brought us here!
— Marth in Fates

Heroes quotes

Main article: Marth/Quotes (Heroes)

Other appearances

Fire Emblem: Mystery of the Emblem OVA

Marth in the anime.

This section has been marked as a stub. Please help improve the page by adding information.


Marth is the protagonist of Fire Emblem: Mystery of the Emblem, an anime adaptation of the beginning of Mystery of the Emblem. Being that the adaptation's English-dubbed release predated Super Smash Bros. Melee or any other semblance of official English naming for the cast of Fire Emblem, his name is translated here as Mars. His role is much the same here as it was in the game it adapts, with the addition of an exploration of the emotional consequences the fall of Aritia and the loss of his family had on him.

Super Smash Bros. series

SSBU Marth.png

Marth is a recurring playable character in Nintendo's Super Smash Bros. fighting game series. He first joined the series in Super Smash Bros. Melee for Nintendo GameCube and, along with Roy, was one of the Fire Emblem series' first representatives in the games. He is present in all of the following games, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate. While he is not present in the original Nintendo 64 Super Smash Bros., series director Masahiro Sakurai has since claimed that he intended for Marth to be in that game as well.[11]

Marth's fighting style in the Super Smash Bros. series revolves around the impressive reach he has with his sword, Falchion, and with its ability to deal increased damage with the tip of the blade. With his relatively quick movement speed and the quick, precise sword swings of his ordinary attacks, a well-played Marth is able to pressure his opponents and rack up damage while keeping himself spaced away from his opponent's reach. He is also equipped with several potent potential finishing moves, some of which also share the advantage of coming out and striking quickly. However, he has relatively poor performance when it comes to defenses, and the laggy endings of many of his moves make him easily punished.

Like several other characters, Marth has clone characters who are derived from his moveset: Roy in Melee, for Nintendo 3DS and Wii U, and Ultimate, and Lucina in for Nintendo 3DS and Wii U and Ultimate. Marth is one of only two characters to have been cloned twice, the other being Mario.

Fire Emblem Trading Card Game

Marth was featured on four TCG cards, starting from the fifth card series.

Fire Emblem Trading Card Game data for Marth
TCG 5-001.jpg
Class: Lord Level 10 Infantry Direct Attack
Energy: 7 Atk.: 3 / Counter: 1 WLv.: SNESRankSword.png A
Equip: Steel Sword Skills: Seize
Emblem Skills: [Luck] (Battlefield Death 3)
Card #5-001Rarity: ★★ • Artist: Katsuyoshi Koya
TCG 6-001.jpg
Class: Lord Level 20 Infantry Direct Attack
Energy: 7 Atk.: 4 / Counter: 2 WLv.: SNESRankSword.png A
Equip: Rapier Skills: Seize
Emblem Skills: [Luck] (Battlefield Death 2)[Speed] (Hand of Cards 2)
Card #6-001Rarity: S✪✪✪ • Artist: Katsuyoshi Koya
TCG P037.jpg
Class: Lord Level 10 Infantry Direct Attack
Energy: 6 Atk.: 3 / Counter: 1 WLv.: SNESRankSword.png A
Equip: Steel Sword Skills: --
Card #P037Rarity: ☆★★ • Artist: Katsuyoshi Koya
TCG P060.jpg
Class: Lord Level 10 Infantry Direct Attack
Energy: 7 Atk.: 3 / Counter: 1 WLv.: SNESRankSword.png A
Equip: Falchion Skills: --
Emblem Skills: [Luck] (Battlefield Death 2)
Card #P060Rarity: ☆★★ • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Code Name: S.T.E.A.M.

Marth is featured as a bonus playable character in Code Name: S.T.E.A.M..[12] His appearance is triggered by using Marth's amiibo in the chapter preparations menu. As is standard for the Fire Emblem series, but atypical of characters in Code Name: S.T.E.A.M., Marth cannot be brought back into a battle after being defeated; instead, the player must use his amiibo again in order to regain access to him. For the first time since the OVA, Marth is voiced by an English-speaking voice actor, Yuri Lowenthal, in this game's English version.

In Code Name: S.T.E.A.M., Marth has access to two weapons. His primary weapon is Falchion, which inflicts high damage in a single blow, and his secondary weapon is the Rapier, which is a quick weapon which effectively targets weak points; he also comes with a unique Boiler, the sources of the game's characters' steam energy, which takes the form of his cape and is simply known as Marth's Cape. He also has exclusive access to a Special Ability called Lodestar which heals his allies.[13]

Stats

Portrait marth STEAM.png
Marth
Max ♥ 130
Main weapon: Falchion Boiler: Marth's Cape
Pow 60 Rate 1 Range E Max ☁️ 12 ☁️ Rech. 6 Off. +0% Def. +0%
An heirloom whose power awakens in the right hands. Uses 2 ☁️. A cape of finest silk, suitable for a heroic warrior-king.
Sub-weapon: Rapier Ability: Destiny Overwatch attacks cannot harm this character.
Pow 10 Rate 5 Range E
A fine weapon for poking enemies in their weak points. Uses 2 ☁️. Special: Lodestar Heal all nearby units of substantial damage!
Library Marth: This extraordinary young man claims to be a king and renowned swordsman from another world. The former claim is impossible to verify-the latter I will devoutly attest to.
Milton on Marth: Marth seems to have stepped directly from the pages of one of the Grimm brothers' household tales. While out of place in our modern world, his regalia is undeniably stylish. If only there were a place where similarly clothed people could convene and play in such costumes...

Fire Emblem Cipher

Marth is currently featured on twelve cards in Fire Emblem Cipher.

One of the below quotes is still in raw, untranslated Japanese; this needs translation.
Fire Emblem Cipher data for Marth

Normal + variant

TCGCipher B01-001SR.png
Prince of His Country's Salvation, Marth
Ic TCGCipher Archanea.png

It TCGCipher Male.png

Iw TCGCipher Sword.png


"Falchion, lend me your strength! Give me the strength to banish Medeus to eternal darkness!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 5
Class: Lodestar Tier: Advanced Class Change Cost: 4
Victory Nears: [Activate] [ Flip three bond cards, Discard one "Marth" from your hand] Until the end of your opponent's turn, all ally units gain 30 attack.
Falchion: [Always] While this unit attacks a Dragon unit, this unit gains +20 attack.
Card #B01-001SR(+)Artist: Maki Hakoda

Normal Concert ver.

TCGCipher B01-002N.png
Prince of a Fallen Land, Marth
Ic TCGCipher Archanea.png

It TCGCipher Male.png

Iw TCGCipher Sword.png

"I must carry out my father’s dying wish and return peace to Archanea."
"勝ってくるぞと勇ましく!"
Attack: 50 Support: 20 Range: 1 Deploy Cost: 2
Class: Lord Tier: Base Class Change Cost: --
Hero’s Morale: [Always] While there are 2 of more ally Archanea units on the battlefield, this unit gains 10 attack.
Card #B01-002N (P01-012PR)Artist: Arika Fujikawa (B01-002N), Mayo (P01-012PR)

Normal Fates promo

TCGCipher B01-003HN.jpg
Prince of Altea, Marth
Ic TCGCipher Archanea.png

It TCGCipher Male.png

Iw TCGCipher Sword.png

"This is my fate... to prove my worth as Prince of Altea, I must reclaim the divine blade Falchion and defeat Dolhr."
"I can never stop until I restore freedom and peace to Altea!"
Attack: 40 Support: 20 Range: 1 Deploy Cost: 1
Class: Lord Tier: Base Class Change Cost: --
Young Hero: [Activate] [ Is TCGCipher Tap.png, Tap 1 other ally unit] Select 1 enemy unit and move it. This skill cannot be used unless this unit is in the Frontline.
Is TCGCipher Attack.png Hero Emblem: [Support] If the attacking unit is Archanea, until the end of this battle, the number of orbs this unit’s attack would destroy becomes 2.
Card #B01-003HN, B01-003ST(+), P01-003PRArtist: Yusuke Kozaki (B01-003HN, B01-003ST(+)), Daisuke Izuka (P01-003PR)

Normal + variant

TCGCipher S01-001ST.png
Star and Savior, Marth
Ic TCGCipher Archanea.png

It TCGCipher Male.png

Iw TCGCipher Sword.png

"I will crush Dolhr. I swear it on this emblem of fire!"
Attack: 70 Support: 20 Range: 1 Deploy Cost: 4
Class: Lodestar Tier: Advanced Class Change Cost: 3
Prince of Light: [Trigger] [Once per turn] When a cost 2 or lower ally unit is deployed, select 1 enemy unit in the Backline, you may move that unit.
Falchion: [Always] While this unit attacks a Dragon unit, this unit gains 20 attack.