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List of skills in Fire Emblem Heroes: Difference between revisions

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(The Wo Dao basically acts like the Aggressor skill for Dread Fighters, Karel is pseudo-Alm!)
 
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{{DISPLAYTITLE:List of skills in ''Fire Emblem Heroes''}}
The following is a list of all known skills in {{FEH}}. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.
The following is a list of all known skills in {{FEH}}. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.


==[[File:Is feh skill offense.png|15px]] Weapon skills==
:''Note:  The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding [[List of summoning events in Fire Emblem Heroes|summoning event]]. Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update.  As version-number eras encompass multiple updates (ex. the version 1.0 era includes the game's initial launch as well as the [[Family Bonds]] and [[Sibling Bonds]] updates) and individual updates must be distinguished on these pages, version-number eras are not reflected on these pages.''
===Red===
====[[File:Is feh sword.png|20px|link=Sword]] Swords====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Sword]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Sword+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Sword]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Sword+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Killing Edge]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Killing Edge+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Armorslayer]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against armored units
|-
|style="border:none; background-color:{{Color3}}"|[[Armorslayer+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against armored units
|-
|style="border:none; background-color:{{Color3}}"|[[Ruby Sword]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|-
|style="border:none; background-color:{{Color3}}"|[[Ruby Sword+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Dao]]
|style="border:none; background-color:{{Color3}}"|Grants +10 [[Attack (stat)|Attack]] when Special triggers.<br>''Added to game in the Blazing Shadows update''
|-
|style="border:none; background-color:{{Color3}}"|[[Wo Dao+]]
|style="border:none; background-color:{{Color3}}"|Grants +10 Attack when Special triggers.<br>''Added to game in the Blazing Shadows update''
|-
|style="border:none; background-color:{{Color3}}"|[[Fólkvangr]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]] if [[Hit point|health]] above half
|-
|style="border:none; background-color:{{Color3}}"|[[Falchion]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against dragon units; heals user every third turn
|-
|style="border:none; background-color:{{Color3}}"|[[Binding Blade (weapon)|Binding Blade]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] during defensive phase
|-
|style="border:none; background-color:{{Color3}}"|[[Durandal]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]] when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[Sol Katti]]
|style="border:none; background-color:{{Color3}}"|Reorders follow-up attack when initiating strike with [[Hit point|health]] below half
|-
|style="border:none; background-color:{{Color3}}"|[[Yato]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[Raijinto]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|-
|style="border:none; background-color:{{Color3}}"|[[Eckesachs]]
|style="border:none; background-color:{{Color3}}"|At start of turn, drops [[Defense]] of foes within two spaces through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[Sieglinde]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Strength|Attack]] of adjacent allies at start of turn<br>''Added to game in the Family Bonds update''
|-
|style="border:none; background-color:{{Color3}}"|[[Tyrfing]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] when [[Hit point|health]] is below half<br>''Added to game in the Family Bonds update''
|-
|style="border:none; background-color:{{Color3}}"|[[Mystletainn]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills<br>''Added to game in the Sibling Bonds update''
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Regal Blade]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|???<small>[Identify effect]</small><br>''Added to game in the ???<small>[Identify]</small> update''
|}


====[[File:Is feh red tome.png|20px|link=Red tome]] Red tomes====
==[[File:Is feh skill weapon.png|15px]] Weapon skills==
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Weapon skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire (tome)|Fire]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Elfire]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Bolganone]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Bolganone+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Flux]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Ruin]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fenrir]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fenrir+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrwolf]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against cavalry units
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against cavalry units
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Rauðrblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Brynhildr]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, reduces target's [[movement]] to 1 for following turn
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Cymbeline]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Attack (stat)|Attack]] by 4 to all adjacent allies through their next actions<br>''Added to game in the Sibling Bonds update''
|}


====[[File:Is feh red breath.png|20px|link=Red breath]] Red breath====
==[[File:Is feh skill assist.png|15px]] Assist skills==
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Assist skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Flametongue]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Flametongue+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Lightning Breath+]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|}
 
===Green===
====[[File:Is feh axe.png|20px|link=Axe]] Axes====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Axe]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Axe+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Axe]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Axe+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Axe]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Axe+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Hammer]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against armored units
|-
|style="border:none; background-color:{{Color3}}"|[[Hammer+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against armored units
|-
|style="border:none; background-color:{{Color3}}"|[[Emerald Axe]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|-
|style="border:none; background-color:{{Color3}}"|[[Emerald Axe+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|-
|style="border:none; background-color:{{Color3}}"|[[Nóatún]]
|style="border:none; background-color:{{Color3}}"|Allows user to warp to an ally's side if their [[Hit point|health]] is 40% or lower
|-
|style="border:none; background-color:{{Color3}}"|[[Hauteclere]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown for special skills
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Armads]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Guarantees follow-up attack if their [[Hit point|health]] is 80% or higher
|}
 
====[[File:Is feh green tome.png|20px|link=Green tome]] Green tomes====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Wind (tome)|Wind]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Elwind]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Rexcalibur]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnwolf]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against cavalry units
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against cavalry units
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Gronnblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Excalibur]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against flight units
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Naga (tome)|Naga]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Boosts unit's [[Defense]] and [[Resistance]] during defensive phase, and [[effective damage]] against dragon units<br>''Added to game in the Family Bonds update''
|}
 
====[[File:Is feh green breath.png|20px|link=Green breath]] Green breath====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Light Breath]]
|style="border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of adjacent allies until the end of their own next actions
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Light Breath+]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|When initiating combat, boosts [[Defense]] and [[Resistance]] of adjacent allies until the end of their own next actions
|}
 
===Blue===
====[[File:Is feh lance.png|20px|link=Lance (weapon)]] Lances====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Lance]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Lance+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Lance]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Lance+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Lance]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Lance+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Heavy Spear]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against armored units
|-
|style="border:none; background-color:{{Color3}}"|[[Heavy Spear+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against armored units
|-
|style="border:none; background-color:{{Color3}}"|[[Sapphire Lance]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|-
|style="border:none; background-color:{{Color3}}"|[[Sapphire Lance+]]
|style="border:none; background-color:{{Color3}}"|Boosts [[weapon triangle]] effects
|-
|style="border:none; background-color:{{Color3}}"|[[Gradivus]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on defensive phase
|-
|style="border:none; background-color:{{Color3}}"|[[Fensalir]]
|style="border:none; background-color:{{Color3}}"|At start of turn, drops [[Strength|Attack]] of foes within two spaces through their next actions
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Siegmund]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Boosts [[Strength|Attack]] of adjacent allies at start of turn<br>''Added to game in the Family Bonds update''
|}
 
====[[File:Is feh blue tome.png|20px|link=Blue tome]] Blue tomes====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Thunder (tome)|Thunder]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Elthunder]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Thoron]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Dire Thunder]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]<br>''Added to game in the Sibling Bonds update''
|-
|style="border:none; background-color:{{Color3}}"|[[Blárwolf]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against cavalry units
|-
|style="border:none; background-color:{{Color3}}"|[[Blárwolf+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against cavalry units
|-
|style="border:none; background-color:{{Color3}}"|[[Blárraven]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|-
|style="border:none; background-color:{{Color3}}"|[[Blárraven+]]
|style="border:none; background-color:{{Color3}}"|Grants [[weapon triangle]] advantage against a colorless foe
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblade]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Blárblade+]]
|style="border:none; background-color:{{Color3}}"|Uses bonuses on unit to boost damage output, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Valaskjálf]]
|style="border:none; background-color:{{Color3}}"|Strikes first while at half [[Hit point|health]] or below regardless of phase
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Aura]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|When initiating combat, restores 5 [[Hit point|HP]] to adjacent allies
|}
 
====[[File:Is feh red breath.png|20px|link=Blue breath]] Blue breath====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Fire Breath+]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Lightning Breath+]]
|style="border:none; background-color:{{Color3}}"|[[Range]] 1-2 on counterattacks, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Dark Breath]]
|style="border:none; background-color:{{Color3}}"|After combat, lowers [[Strength|Attack]] and [[Speed]] of enemies within two spaces through their next actions
|-
|style="{{roundbl}};border:none; background-color:{{Color3}}"|[[Dark Breath+]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|After combat, lowers [[Strength|Attack]] and [[Speed]] of enemies within two spaces through their next actions
|}
 
===Colorless===
====[[File:Is feh bow.png|20px|link=Bow]] Bows====
All bow skills deal [[effective damage]] against flight units.
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Bow]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Bow+]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Bow]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Brave Bow+]]
|style="border:none; background-color:{{Color3}}"|Drops [[Speed]] but [[Brave weapon|allows two strikes when initiating combat]]
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Bow]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Killer Bow+]]
|style="border:none; background-color:{{Color3}}"|Accelerates cooldown of special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Assassin's Bow]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Dagger (weapon)|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|-
|style="border:none; background-color:{{Color3}}"|[[Assassin's Bow+]]
|style="border:none; background-color:{{Color3}}"|Prevents users of [[Dagger (weapon)|dagger]] skills from using follow-up attacks, instead granting the follow-up attack to this skill's user
|-
|style="border:none; background-color:{{Color3}}"|[[Parthia]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] when initiating combat
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Fujin Yumi]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Allows user to pass through enemies if their [[Hit point|health]] is half or higher
|}
 
====[[File:Is feh dagger.png|20px|link=Dagger (weapon)]] Daggers====
All daggers reduce the [[Defense]] and [[Resistance]] on the target until the end of its next action unless otherwise specified.
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Iron Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Steel Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Dagger]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Silver Dagger+]]
|style="border:none; background-color:{{Color3}}"|No other special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Rogue Dagger]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] for one turn
|-
|style="border:none; background-color:{{Color3}}"|[[Rogue Dagger+]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] and [[Resistance]] for one turn
|-
|style="border:none; background-color:{{Color3}}"|[[Smoke Dagger]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces
|-
|style="border:none; background-color:{{Color3}}"|[[Smoke Dagger+]]
|style="border:none; background-color:{{Color3}}"|Debuff effect extended to all foes within two spaces
|-
|style="border:none; background-color:{{Color3}}"|[[Poison Dagger]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against infantry units, but will only debuff an infantry unit
|-
|style="border:none; background-color:{{Color3}}"|[[Poison Dagger+]]
|style="border:none; background-color:{{Color3}}"|[[Effective damage]] against infantry units, but will only debuff an infantry unit
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Deathly Dagger]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|???<small>[Identify effect]</small><br>''Added to game in the Blazing Shadows update''
|}
 
====[[File:Is feh staff.png|20px|link=Staff (magic)]] Staves====
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Assault]]
|style="border:none; background-color:{{Color3}}"|No special effect
|-
|style="border:none; background-color:{{Color3}}"|[[Pain (skill)|Pain]]
|style="border:none; background-color:{{Color3}}"|Inflicts additional damage against target at end of combat
|-
|style="border:none; background-color:{{Color3}}"|[[Absorb]]
|style="border:none; background-color:{{Color3}}"|Heals [[Hit point|HP]] equal to half damage dealt
|-
|style="border:none; background-color:{{Color3}}"|[[Fear]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Strength|Attack]] through its next action
|-
|style="border:none; background-color:{{Color3}}"|[[Slow]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] through its next action
|-
|style="border:none; background-color:{{Color3}}"|[[Gravity]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[movement]] to 1 through its next action
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Panic]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Bonuses on target become penalties instead through its next action
|}
 
==[[File:Is feh skill support.png|15px]] Assist skills==
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Heal]]
|style="border:none; background-color:{{Color3}}"|Restores 5 [[Hit point|HP]] to adjacent target
|-
|style="border:none; background-color:{{Color3}}"|[[Mend]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] to adjacent target
|-
|style="border:none; background-color:{{Color3}}"|[[Recover]]
|style="border:none; background-color:{{Color3}}"|Restores 15 [[Hit point|HP]] to adjacent target, but slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Physic]]
|style="border:none; background-color:{{Color3}}"|Restores 8 [[Hit point|HP]] to an ally with one space between ally and user
|-
|style="border:none; background-color:{{Color3}}"|[[Reconcile]]
|style="border:none; background-color:{{Color3}}"|Restores 7 [[Hit point|HP]] to both adjacent target and user
|-
|style="border:none; background-color:{{Color3}}"|[[Rehabilitate]]
|style="border:none; background-color:{{Color3}}"|Restores at least 7 [[Hit point|HP]] to adjacent target, and may restore more if its HP is below half, but also slows cooldown for special skills
|-
|style="border:none; background-color:{{Color3}}"|[[Martyr]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to both adjacent target and user proportional to user's suffered damage, but also slows cooldown for special sklls
|-
|style="border:none; background-color:{{Color3}}"|[[Dance]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with a Sing or Dance skill
|-
|style="border:none; background-color:{{Color3}}"|[[Sing]]
|style="border:none; background-color:{{Color3}}"|Allows target to take another action; cannot be used on a target with a Sing or Dance skill
|-
|style="border:none; background-color:{{Color3}}"|[[Ardent Sacrifice]]
|style="border:none; background-color:{{Color3}}"|Heals 10 [[Hit point|HP]] to adjacent target at cost of up to 10 of user's HP; user's HP cannot reach 0 in this fashion
|-
|style="border:none; background-color:{{Color3}}"|[[Reciprocal Aid]]
|style="border:none; background-color:{{Color3}}"|Switches adjacent target's current [[Hit point|HP]] with that of user, but cannot be used to break HP caps
|-
|style="border:none; background-color:{{Color3}}"|[[Harsh Command]]
|style="border:none; background-color:{{Color3}}"|Turns penalties on adjacent target into bonuses
|-
|style="border:none; background-color:{{Color3}}"|[[Reposition]]
|style="border:none; background-color:{{Color3}}"|Moves adjacent target to other side of user
|-
|style="border:none; background-color:{{Color3}}"|[[Shove]]
|style="border:none; background-color:{{Color3}}"|Push adjacent target one space away
|-
|style="border:none; background-color:{{Color3}}"|[[Smite]]
|style="border:none; background-color:{{Color3}}"|Push adjacent target two spaces away
|-
|style="border:none; background-color:{{Color3}}"|[[Draw Back]]
|style="border:none; background-color:{{Color3}}"|Moves user one space away from target ally, then moves target ally into user's previous spot
|-
|style="border:none; background-color:{{Color3}}"|[[Pivot]]
|style="border:none; background-color:{{Color3}}"|User moves to opposite side of adjacent target
|-
|style="border:none; background-color:{{Color3}}"|[[Swap]]
|style="border:none; background-color:{{Color3}}"|Switches places with adjacent target
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Attack]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Strength|Attack]] until end of turn
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Speed]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Speed]] until end of turn
|-
|style="border:none; background-color:{{Color3}}"|[[Rally Defense]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Defense]] until end of turn
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Rally Resistance]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Boosts adjacent target's [[Resistance]] until end of turn
|}


==[[File:Is feh skill special.png|15px]] Special skills==
==[[File:Is feh skill special.png|15px]] Special skills==
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
{{main|/Special skills}}
!style="{{roundtl}}; border:none; color:#fff; width:30%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[Daylight]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt
|-
|style="border:none; background-color:{{Color3}}"|[[Noontime]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt; cools down faster than Daylight
|-
|style="border:none; background-color:{{Color3}}"|[[Sol (skill)|Sol]]
|style="border:none; background-color:{{Color3}}"|Heals user by some of the damage dealt; heals more than Daylight
|-
|style="border:none; background-color:{{Color3}}"|[[New Moon]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]
|-
|style="border:none; background-color:{{Color3}}"|[[Moonbow]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; cools down faster than New Moon
|-
|style="border:none; background-color:{{Color3}}"|[[Luna (skill)|Luna]]
|style="border:none; background-color:{{Color3}}"|Applies damage as if target had a reduction in their [[Defense]] and [[Resistance]]; damage increased compared to New Moon
|-
|style="border:none; background-color:{{Color3}}"|[[Aether]]
|style="border:none; background-color:{{Color3}}"|Combines effects of Sol and Luna
|-
|style="border:none; background-color:{{Color3}}"|[[Night Sky]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt
|-
|style="border:none; background-color:{{Color3}}"|[[Glimmer]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt; cools down faster than Night Sky
|-
|style="border:none; background-color:{{Color3}}"|[[Astra (skill)|Astra]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt; effect tripled compared to Night Sky
|-
|style="border:none; background-color:{{Color3}}"|[[Glowing Ember]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]
|-
|style="border:none; background-color:{{Color3}}"|[[Bonfire]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]; cools down faster than Glowing Ember
|-
|style="border:none; background-color:{{Color3}}"|[[Ignis]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Defense]]; Defense portion used higher than Glowing Ember
|-
|style="border:none; background-color:{{Color3}}"|[[Retribution]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken
|-
|style="border:none; background-color:{{Color3}}"|[[Reprisal]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken; cools down faster than Retribution
|-
|style="border:none; background-color:{{Color3}}"|[[Vengeance (skill)|Vengeance]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on damage user has taken; effect increased compared to Retribution
|-
|style="border:none; background-color:{{Color3}}"|[[Dragon Gaze]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]]
|-
|style="border:none; background-color:{{Color3}}"|[[Draconic Aura]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]]; cools down faster than Dragon Gaze
|-
|style="border:none; background-color:{{Color3}}"|[[Dragon Fang]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]]; effect increased compared to Dragon Gaze
|-
|style="border:none; background-color:{{Color3}}"|[[Chilling Wind]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]
|-
|style="border:none; background-color:{{Color3}}"|[[Iceberg]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]; cools down faster than Chilling Wind
|-
|style="border:none; background-color:{{Color3}}"|[[Glacies]]
|style="border:none; background-color:{{Color3}}"|Boosts damage dealt based on part of target's [[Resistance]]; Resistance portion used higher than Chilling Wind
|-
|style="border:none; background-color:{{Color3}}"|[[Galeforce]]
|style="border:none; background-color:{{Color3}}"|Allows user to take another action after combat once per turn
|-
|style="border:none; background-color:{{Color3}}"|[[Miracle]]
|style="border:none; background-color:{{Color3}}"|Survive lethal attacks if user has more than 1 [[Hit point|HP]] remaining
|-
|style="border:none; background-color:{{Color3}}"|[[Buckler]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1
|-
|style="border:none; background-color:{{Color3}}"|[[Escutcheon]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1; cools down faster than Buckler
|-
|style="border:none; background-color:{{Color3}}"|[[Pavise]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 1; damage reduction increased over Buckler
|-
|style="border:none; background-color:{{Color3}}"|[[Holy Vestments]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2
|-
|style="border:none; background-color:{{Color3}}"|[[Sacred Cowl]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2; cools down faster than Holy Vestments
|-
|style="border:none; background-color:{{Color3}}"|[[Aegis]]
|style="border:none; background-color:{{Color3}}"|Reduces damage done to user at [[range]] 2; damage reduction increased over Holy Vestments
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Flame
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Flame]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Flame
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Wind
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Wind]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Wind
|-
|style="border:none; background-color:{{Color3}}"|[[Rising Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage
|-
|style="border:none; background-color:{{Color3}}"|[[Growing Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; radius increased compared to Rising Light
|-
|style="border:none; background-color:{{Color3}}"|[[Blazing Light]]
|style="border:none; background-color:{{Color3}}"|Before combat, foes near target take damage; damage output increased over Rising Light
|-
|style="border:none; background-color:{{Color3}}"|[[Kindled-Fire Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Strength|Attack]] for all allies when healing one with a staff
|-
|style="border:none; background-color:{{Color3}}"|[[Swift-Winds Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Speed]] for all allies when healing one with a staff
|-
|style="border:none; background-color:{{Color3}}"|[[Solid-Earth Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Defense]] for all allies when healing one with a staff
|-
|style="border:none; background-color:{{Color3}}"|[[Still-Water Balm]]
|style="border:none; background-color:{{Color3}}"|Boosts [[Resistance]] for all allies when healing one with a staff
|-
|style="border:none; background-color:{{Color3}}"|[[Imbue]]
|style="border:none; background-color:{{Color3}}"|Increases healing output by 10 when healing target with a staff
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[Heavenly Light]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] to all other allies when healing one with a staff
|}


==Passive skills==
==Passive skills==
===Type A===
{{main|/Passive skills}}
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:5%;"|
!style="border:none; color:#fff; width:5%;"|
!style=" border:none; color:#fff; width:5%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +4.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hp +5.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[HP +|HP +3<br>HP +4]]<br>[[HP +5]]
|style="border:none; background-color:{{Color3}}"|Boosts user's maximum [[Hit point|HP]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh attack +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Attack +|Attack +1<br>Attack +2<br>Attack +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh speed +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Speed +|Speed +1]]<br>[[Speed +2]]<br>[[Speed +|Speed +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defense +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defense +|Defense +1]]<br>[[Defense +2]]<br>[[Defense +|Defense +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh resistance +3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Resistance +|Resistance +1]]<br>[[Resistance +2]]<br>[[Resistance +|Resistance +3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh death blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Death Blow|Death Blow 1<br>Death Blow 2<br>Death Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]] when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh darting blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Darting Blow|Darting Blow 1<br>Darting Blow 2<br>Darting Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh armored blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Armored Blow|Armored Blow 1<br>Armored Blow 2<br>Armored Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh warding blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Warding Blow|Warding Blow 1<br>Warding Blow 2<br>Warding Blow 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Resistance]] when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Atk|Defiant Atk 1<br>Defiant Atk 2<br>Defiant Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]] when user's [[Hit point|health]] is less than half
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Spd|Defiant Spd 1<br>Defiant Spd 2<br>Defiant Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Speed]] when user's [[Hit point|health]] is less than half
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Def|Defiant Def 1<br>Defiant Def 2<br>Defiant Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Defense]] when user's [[Hit point|health]] is less than half
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh defiant res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Defiant Res|Defiant Res 1<br>Defiant Res 2<br>Defiant Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]] when user's [[Hit point|health]] is less than half
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh triangle adept 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Triangle Adept|Triangle Adept 1<br>Triangle Adept 2<br>Triangle Adept 3]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[weapon triangle]]'s effects
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh life and death 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Life and Death|Life and Death 1<br>Life and Death 2<br>Life and Death 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]] and [[Speed]], but drops user's [[Defense]] and [[Resistance]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fury 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fury|Fury 1<br>Fury 2<br>Fury 3]]
|style="border:none; background-color:{{Color3}}"|Boosts user's [[Strength|Attack]], [[Speed]], [[Defense]], and [[Resistance]], but damages user after combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh close counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Close Counter]]
|style="border:none; background-color:{{Color3}}"|Counterattacks from [[range]] 1-2
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh distant counter.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Distant Counter]]
|style="border:none; background-color:{{Color3}}"|Counterattacks from [[range]] 1-2
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh iote's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Iote's Shield (skill)|Iote's Shield]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Negates [[effective damage]]
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh grani's shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Grani's Shield]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Negates [[effective damage]]
|-
|colspan="3" style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh svalinn shield.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Svalinn Shield]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Negates [[effective damage]]
|}
 
===Type B===
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:5%;"|
!style="border:none; color:#fff; width:5%;"|
!style=" border:none; color:#fff; width:5%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh renewal 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Renewal (skill)|Renewal 1<br>Renewal 2<br>Renewal 3]]
|style="border:none; background-color:{{Color3}}"|Restores 10 [[Hit point|HP]] at an interval
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh lunge.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lunge]]
|style="border:none; background-color:{{Color3}}"|Unit and targeted foe swap places after user-initiated attack
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh knock back.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Knock Back]]
|style="border:none; background-color:{{Color3}}"|Pushes foe away 1 space after user-initiated attack
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh drag back.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Drag Back]]
|style="border:none; background-color:{{Color3}}"|User moves back 1 space after user-initiated combat, moving foe into previous space
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh escape route 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Escape Route|Escape Route 1<br>Escape Route 2<br>Escape Route 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit at low [[Hit point|health]] to warp adjacent to an ally
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh wings of mercy 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wings of Mercy|Wings of Mercy 1<br>Wings of Mercy 2<br>Wings of Mercy 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to warp adjacent to an ally at low [[Hit point|health]]
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh pass 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Pass|Pass 1<br>Pass 2<br>Pass 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to pass through foes
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh obstruct 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Obstruct|Obstruct 1<br>Obstruct 2<br>Obstruct 3]]
|style="border:none; background-color:{{Color3}}"|Prevents foes from moving through spaces adjacent to user
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh live to serve 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Live to Serve|Live to Serve 1<br>Live to Serve 2<br>Live to Serve 3]]
|style="border:none; background-color:{{Color3}}"|Allows unit to heal themselves when healing a targeted ally
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh vantage 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vantage|Vantage 1<br>Vantage 2<br>Vantage 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to get first strike regardless of phase
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh quick riposte 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quick Riposte|Quick Riposte 1<br>Quick Riposte 2<br>Quick Riposte 3]]
|style="border:none; background-color:{{Color3}}"|Allows healthy user to automatically make follow-up attacks
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh brash assault 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Brash Assault|Brash Assault 1<br>Brash Assault 2<br>Brash Assault 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to automatically make follow-up attacks provided target can counter
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh desperation 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Desperation|Desperation 1<br>Desperation 2<br>Desperation 3]]
|style="border:none; background-color:{{Color3}}"|Allows injured user to make follow-up attacks right after their initial strike when initiating combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh wary fighter 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Wary Fighter|Wary Fighter 1<br>Wary Fighter 2<br>Wary Fighter 3]]
|style="border:none; background-color:{{Color3}}"|Stops all follow-up attacks if user is healthy
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh swordbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swordbreaker|Swordbreaker 1<br>Swordbreaker 2<br>Swordbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[sword]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh lancebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lancebreaker|Lancebreaker 1<br>Lancebreaker 2<br>Lancebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[Lance (weapon)|lance]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh axebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axebreaker|Axebreaker 1<br>Axebreaker 2<br>Axebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[axe]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh bowbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bowbreaker|Bowbreaker 1<br>Bowbreaker 2<br>Bowbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[bow]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh daggerbreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Daggerbreaker|Daggerbreaker 1<br>Daggerbreaker 2<br>Daggerbreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[Dagger (weapon)|dagger]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh r tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[R Tomebreaker|R Tomebreaker 1<br>R Tomebreaker 2<br>R Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[red tome]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh g tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[G Tomebreaker|G Tomebreaker 1<br>G Tomebreaker 2<br>G Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[green tome]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh b tomebreaker 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[B Tomebreaker|B Tomebreaker 1<br>B Tomebreaker 2<br>B Tomebreaker 3]]
|style="border:none; background-color:{{Color3}}"|When healthy, automatically makes a follow-up attack when fighting the user of a [[blue tome]] skill and prevents target from using a follow-up attack
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Atk|Seal Atk 1<br>Seal Atk 2<br>Seal Atk 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Strength|Attack]] after combat through their next action
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal speed 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Speed|Seal Spd 1<br>Seal Spd 2<br>Seal Spd 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Speed]] after combat through their next action
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Defense|Seal Def 1<br>Seal Def 2<br>Seal Def 3]]
|style="border:none; background-color:{{Color3}}"|Reduces target's [[Defense]] after combat through their next action
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh seal res 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh seal res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Seal Resistance|Seal Res 1<br>Seal Res 2<br>Seal Res 3]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Reduces target's [[Resistance]] after combat through their next action
|}


===Type C===
{|align=center width="80%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; color:#fff; width:5%;"|
!style="border:none; color:#fff; width:5%;"|
!style=" border:none; color:#fff; width:5%;"|
!style="border:none; color:#fff; width:20%;"|Skill
!style="{{roundtr}}; border:none; color:#fff;"|Effect
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hone atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Atk|Hone Atk 1<br>Hone Atk 2<br>Hone Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Strength|Attack]] through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh hone spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Spd|Hone Spd 1<br>Hone Spd 2<br>Hone Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Speed]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Cavalry]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent cavalry allies' [[Strength|Attack]] and [[Speed]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Armor]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent armor allies' [[Strength|Attack]] and [[Speed]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh hone fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hone Fliers]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent flight allies' [[Strength|Attack]] and [[Speed]] through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Def|Fortify Def 1<br>Fortfy Def 2<br>Fortify Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Defense]] through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Res|Fortify Res 1<br>Fortify Res 2<br>Fortify Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent allies' [[Resistance]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Cavalry]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent cavalry allies' [[Defense]] and [[Resistance]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Armor]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent armor allies' [[Defense]] and [[Resistance]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Fliers]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent flight allies' [[Defense]] and [[Resistance]] through their next actions
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh fortify dragons.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Fortify Dragons]]
|style="border:none; background-color:{{Color3}}"|At start of turn, boosts adjacent dragon allies' [[Defense]] and [[Resistance]] through their next actions<br>''Added to game in the ???<small>[Identify]</small> update''
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Atk|Threaten Atk 1<br>Threaten Atk 2<br>Threaten Atk 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Strength|Attack]] of foes within two spaces through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Spd|Threaten Spd 1<br>Threaten Spd 2<br>Threaten Spd 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Speed]] of foes within two spaces through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Def|Threaten Def 1<br>Threaten Def 2<br>Threaten Def 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Defense]] of foes within two spaces through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh threaten res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Threaten Res|Threaten Res 1<br>Threaten Res 2<br>Threaten Res 3]]
|style="border:none; background-color:{{Color3}}"|At start of turn, lowers [[Resistance]] of foes within two spaces through their next actions
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur atk 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Atk|Spur Atk 1<br>Spur Atk 2<br>Spur Atk 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Strength|Attack]] during combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur spd 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Spd|Spur Spd 1<br>Spur Spd 2<br>Spur Spd 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Speed]] during combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Cavalry]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Strength|Attack]] and [[Speed]] of cavalry allies within two spaces during combat<br>''Believed [[Unused content in Fire Emblem Heroes|unused]] at the moment; may be formally added to the game<!--Read: assigned to someone--> in a later update''
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Armor]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Strength|Attack]] and [[Speed]] of armor allies within two spaces during combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh goad fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Goad Fliers]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Strength|Attack]] and [[Speed]] of flight allies within two spaces during combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur def 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Def|Spur Def 1<br>Spur Def 2<br>Spur Def 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Defense]] during combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh spur res 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Spur Res|Spur Res 1<br>Spur Res 2<br>Spur Res 3]]
|style="border:none; background-color:{{Color3}}"|Boosts adjacent allies' [[Resistance]] during combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward cavalry.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Cavalry]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of cavalry allies within two spaces during combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward armor.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Armor]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of armor allies within two spaces during combat
|-
|colspan="3" style="border:none; background-color:{{Color3}}"|[[File:Is feh ward fliers.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Ward Fliers]]
|style="border:none; background-color:{{Color3}}"|Boosts the [[Defense]] and [[Resistance]] of flight allies within two spaces during combat
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh breath of life 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Breath of Life|Breath of Life 1<br>Breath of Life 2<br>Breath of Life 3]]
|style="border:none; background-color:{{Color3}}"|Restores [[Hit point|HP]] to adjacent allies after combat when user initiates attack
|-
|style="{{roundbl}}; border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 1.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 2.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[File:Is feh savage blow 3.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Savage Blow|Savage Blow 1<br>Savage Blow 2<br>Savage Blow 3]]
|style="{{roundbr}}; border:none; background-color:{{Color3}}"|Damages foes within two spaces after combat when user initiates attack
|}


{{NavH}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Lists of skills|Fire Emblem Heroes]]
[[Category:Skills in Fire Emblem Heroes| ]]

Latest revision as of 18:14, 26 December 2023

The following is a list of all known skills in Fire Emblem Heroes. Due to the nature of the game, additional skills not currently present in the game may be added to the game with any given update, hence this list may be rendered incomplete at any given time.

Note: The name listed for the update a skill was added to the game in will generally reflect the name of the chapter it was added to the game alongside; these may or may not be the same as the corresponding summoning event. Exceptions include the game launch, the launches of subsequent Books, and Legendary Heroes summoning events that do not include new chapter data in its update. As version-number eras encompass multiple updates (ex. the version 1.0 era includes the game's initial launch as well as the Family Bonds and Sibling Bonds updates) and individual updates must be distinguished on these pages, version-number eras are not reflected on these pages.

Is feh skill weapon.png Weapon skills

Main article: Weapon skills

Is feh skill assist.png Assist skills

Main article: Assist skills

Is feh skill special.png Special skills

Main article: Special skills

Passive skills

Main article: Passive skills


Fire Emblem Heroes
Characters Heroes AlfonseAnnaAshAskrBrunoDagrEirEitrEitriElmEmblaFáfnirFehFehnixFjormFreyjaFreyrGanglötGinnungagapGullveigGunnthráGustavHeiðrHelHelbindiHenrietteHræsvelgrHrídKiranKvasirLaegjarnLæraðrLaevateinLetiziaLífLokiMirabilisMúspellNerþuzNíðhöggrNiflNjörðrNóttÓtrPeonyPlumeriaRatatoskrReginnSeiðrSharenaSurtrThórrThrasirTriandraVeronicaYlgrYmir
SDatBoL, MotE, NMotE AbelArlenAstramAthenaBantuBarstCaedaCainCamusCastorCatriaClarisseDarrosDraugEliceEremiyaEstGharnefGordinHardinJagenJeorgeJulianKatarinaKrisLegionLenaLindeLukeMaliceMarthMariaMatthisMedeusMerricMichalisMinervaNagaNagiNavarreNorneNynaOgmaPallaPhinaRickardRoderickRosheaSedgarSheenaSiriusTikiVylandWolfWrysXaneYuliya
Shadows of Valentia AlmAtlasBerkutBoeyBrigand BossCatriaCelicaClairCliveConradDeenDeltheaDumaFayeFernandForsythGennyGrayHestiaKamuiKliffLeonLukasLuthierMaeMarlaMathildaMilaMycenPallaPythonRineaRudolfSaberSilqueSonyaTatianaTobinValbarZeke
Genealogy of the Holy War AltenaAnnandArdenAresArionArthurArvisAyraAzelleBrigidCedDeirdreDíthorbaEldiganErinysEthlynFebailFeeHildaIshtarJamkeJuliaJuliusLachesisLarceiLeneLewynLexPattyQuanScáthachSeliphShannanSigurdSilviaTailtiuTineTravantUllr
Thracia 776 AsbelAugustEyvelFinnGalzusKarinKempfLaraLeifLifisMareetaMirandaNannaOlwenOsianPerneReinhardtRonanSafySaiasSalemSaraTanyaTinaVeld
The Binding Blade BartreBrunnyaCathCeciliaChadClarineDieckDorothyEchidnaElimineFaeFirGalleGeeseGonzalezGuinivereGwendolynHughIdunnIgreneJunoKleinLarumLilinaLughMeladyMerlinusMurdockNarcianNiimeNoahPercevalRaighRoyRutgerSaulShannaSophiaSueTheaWoltZelotZephiel
The Blazing Blade BramimondCanasDorcasEliwoodErkFargusFarinaFioraFlorinaGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLeilaLimstellaLinusLloydLouiseLuciusLynMarkMatthewNilsNinianNinoPentPriscillaRathRavenRebeccaSainSerraSoniaUrsulaWilZephiel
The Sacred Stones AmeliaArturCaellachColmCormagDozlaDuesselEirikaEphraimEwanGerikGilliamInnesJoshuaKnollL'ArachelLuteLyonMarisaMyrrhNatashaNeimiOrsonRennacRievRossSalehSelenaSethSyreneTanaTethysValterVanessaVigarde
Path of Radiance AshnardAstridBertramBlack KnightBoydElinciaGatrieGreilIkeIlyanaJillMarciaMiaMistNepheneeOscarPetrineRolfSanakiSephiranShinonSigrunSorenTanithTitaniaVolkeZihark
Radiant Dawn AltinaAsheraBastianCaineghisDheginseaElinciaEnaGeoffreyHaarHeatherIkeJorgeKurthnagaKyzaLeanneLetheLuciaLudveckLyreMiaMicaiahMordecaiMuarimNaesalaNailahOliverPelleasRafielRanulfReysonRhysSanakiSotheTibarnTormodVikaYuneZelgius
Awakening AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelle"Marth"MorganMustafaMirielNagaNahNoireNowiOliviaOwainPannePhilaPriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiValidarVirionWalhartYarneYen'fay
Fates AnankosAreteArthurAzamaAzuraBennyBerukaCaeldoriCamillaCandaceCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGaronGunterHanaHansHayatoHinataHinokaIagoJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoLilithMidoriMikotoMozuNilesNinaNyxOboroOdinOpheliaOrochiPeriReinaRhajatRinkahRyomaSakuraSaizoSelenaSelkieSetsunaShigureShiroSiegbertSilasSoleilSubakiTakumiVelouriaXanderYukimura
Three Houses, Warriors: Three Hopes AelfricAnnetteArvalAsheBalthusBernadettaBylethCasparCatherineClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDorotheaEdelgardFelixFerdinandFlame EmperorFlaynGatekeeperHapiHildaHolstHubertIgnatzIngridJeraltKronyaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaNemesisPetraRaphaelRheaSeirosSetethShamirShezSolonSothisSylvainYuri
Engage AlcrystAlearAlfredCélineChloéCitrinneDiamantEtieFrammeHortensiaIvyKagetsuLapisLumeraMarthMauvierRosadoSeadallTimerraVeyleYunakaZephia
Tokyo Mirage Sessions ♯FE Encore EleonoraItsukiKiriaMamoriTsubasa
Story Maps Book I PrefaceP: World of Zenith • 1: World of Mystery • 2: World of Conquest • 3: World of Binding • 4: World of Awakening • 5: Back to Mystery • 6: World of Birthright • 7: World of Blazing • 8: Back to Awakening • 9: Heroes Invade • 10: World of Radiance • 11: Rite of Shadows • 12: Bitter Enemies • 13: Diabolical BloodlineI: A Power AwakensI: The Rite of Blades
Book II 1: The Flame • 2: Princess of Ice • 3: Guided by a Dream • 4: Fiery Resolve • 5: Blood and Snow • 6: The True Quarry • 7: Snow and Ash • 8: Rite of Frost • 9: Hellfire • 10: The King's Demise • 11: Prince of Ice • 12: Seeping Poison • 13: A Way Home
Book III 1: Death • 2: The Dread Gate • 3: Countdown • 4: A King's Worth • 5: A Father's Legacy • 6: Realm of the Dead • 7: A Home Unknown • 8: Truth of a Name • 9: Cohort of the Dead • 10: Omnicidal Witch • 11: Where It Began • 12: Lethal Swordsman • 13: Marvelous Dream
Book IV 1: The Dream • 2: Missing You • 3: Gullinkambi • 4: On Dark Wings • 5: Twisted Reality • 6: Dreaming Reality • 7: Steeped in Twilight • 8: Wallowing in Love • 9: Violent Fantasies • 10: Lack • 11: Plumeria's Dream • 12: Triandra's Dream • 13: Reality
Book V 1: Machine Dominion • 2: Kingsbrother • 3: Forest of the Sage • 4: The Vital Blade • 5: Night and Day • 6: Treachery • 7: Bound Elsewhere • 8: Serpent's Whispers • 9: Echoes of Truth • 10: Howling Descent • 11: Deceit • 12: What Remains • 13: Specter of Niðavellir
Book VI 1: Darkness • 2: Curse Directive • 3: Calling of Blood • 4: Princess Alone • 5: Evil Ways • 6: Revealing Lies • 7: To Be Emperor • 8: Closing In • 9: Opening a Way • 10: God of Openness • 11: One Last Chance • 12: Princess and Prince • 13: Askr and Embla
Book VII 13: Time • 5: Divine Foretelling • 6: King of Light • 7: Goddess Reunion • 8: Seeing the Present • 2: World of the Past • 3: Within Wheels • 4: Ouroboros • 9: The Innocent • 10: Light's Fading • 11: Without Limits • 12: Seer of the Past • 1: Golden Seer
Book VIII 1: Healing • 2: Traitor • 3: Bait • 4: Imperial Blood • 5: A Royal Target • 6: Hand Reveal
Paralogues X1: Detached Princess • 1: Family Bonds • 2: Sibling Bonds • 3: Blazing Shadows • 4: Spring Festival • 5: World of Shadows • 6: Bridal Blessings • X2: The Brink of Chaos • 7: Echoes of Mystery • 8: Ylissean Summer • 9: Nohrian Summer • 10: The Sacred World • 11: Brave Heroes • 12: Performing Arts • 13: World of Holy War • 14: Trick or Defeat! • 15: Farfetched Heroes • 16: Winter's Envoy • 17: Happy New Year! • X3: The People's Hero • 18: Love Abounds • 19: Hares at the Fair • 20: Bridal Bloom • 21: Summer's Arrival • 22: A Sketchy Summer • 23: Festival in Hoshido • 24: Arrival of the Brave • 25: The Land's Bounty • 26: Brave Redux • 27: Adrift • X4: Whispers of Death • 28: Gifts of Winter • 29: New Year's Wish • 30: Hostile Springs • 31: Greil's Devoted • 32: Regal Rabbits • 33: A Season for Picnics • 34: Bridal Belonging • 35: Summer Returns • 36: Summer Refreshes • 37: Brave Echoes • 38: A Splendid Soiree • 39: Treat Fiends • X5: Heavenly Witness • 40: Glorious Gifts • 41: Renewed Spirit • 42: A Star Is Born • 43: Lovely Gifts • 44: Familial Festivities • 45: The Start of It All • 46: Bridal Beloveds • 47: Summer Passing • 48: Overseas Memories • 49: Pirate's Pride • 50: To Stay Dreaming • 51: Dragons Harvest • 52: In the Moment • 53: A Festival Miracle • 54: Beyond Dreaming • 55: Dark Desert Rituals • 56: Love of a King • 57: Willful Rabbits • 58: Childhood Encounter • 59: Bridal Grace • 60: Summer Vibrance • 61: Summer's Dream • 62: Perilous Seas • 63: Scions of Twelve • 64: Shared Bounty • 65: Ninja Training • 66: Winter Dreamland • 67: Like Clockwork • 68: Of Lost Kingdoms • 69: Here with Me • 70: Hop-and-Go-Seek • 71: Unlikely Friends • 72: Bridal Blossoms • 73: Summer Vacation • 74: Taken by the Tide • 75: Risk and Reward • 76: Bite of Flame • 77: Divine Harvest • 78: Wyvern Ninja • 79: Holiday Handoff • 80: Gods Renewed • 81: Sage of Khadein? • 82: A Special Gift • 83: Spring Eternal • 84: No Matter Where • 85: Bridal Dreams • 86: Summer Longing • 87: Summer Firsts • 88: Invitation to Tea • 89: Winds Offered • 90: Merchant's Harvest • 91: Our Path Ahead • 92: Holiday Lessons • 93: Ring In the Year • 94: Nabata's Shield • 95: May This Last • 96: A Place to Rest • 97: Double Vision
Locations The Sacred WorldWorld of AwakeningWorld of BindingWorld of BirthrightWorld of BlazingWorld of ConquestWorld of CrestsWorld of DawnWorld of Holy WarWorld of MysteryWorld of Mystery RenewedWorld of OriginWorld of RadianceWorld of ShadowsWorld of Thracia • World of Zenith (Askran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasill)
Groups, objects, and concepts BreidablikCurse DirectiveHealing HandsOrbOrder of HeroesRaritySummoning (summoning events)
Game modes Aether Raids (Aether Resort) • Affinity Auto-BattlesBinding WorldsBlessed GardensChain ChallengeColiseum (Allegiance BattleArena AssaultArena DuelsResonant BattleSummoner Duel) • Forging BondsFrontline PhalanxGrand ConquestsHall of FormsHeroes JourneyHeroic OrdealsLost LoreMjölnir's StrikePawns of LokiRøkkr SiegesSeer's SnareSpecial Maps (Bound Hero BattlesEmblem Hero BattlesEvent MapsGrand Hero BattlesHero BattlesLegendary Hero BattlesLimited Hero BattlesMythic Hero BattlesRelay DefenseRival DomainsSpecial Training MapsTrial Maps) • Squad AssaultTactics DrillsTap BattleTempest TrialsTraining TowerVoting Gauntlet
Related topics A Hero RisesAncient LettersAnniversary Illustrations‎Artists (0–9, A–LM–Z) • CalendarsChoose Your LegendsFeh PassEvent calendarsFind & Vote Heroes!A Day in the LifeMini Acrylic Figure CollectionList of status effectsList of version differences (Name chart) • Meet some of the HeroesPre-release information (Unused content) • Voting Jubilee