- Not to be confused with Light and Shadow, the endgame of Mystery of the Emblem and New Mystery of the Emblem.
- For the skill in Fire Emblem Heroes, see Light and Dark (skill).
Light and Dark
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Light and Dark (Japanese: 光と闇と Light and Darkness) is the tenth chapter of Fire Emblem: Genealogy of the Holy War and the fifth chapter of the second generation.
Plot
- Main article: Light and Dark/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
Chapter Data
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Conditions
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Unit Data
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Victory: Seize Chalphy Defeat: Seliph dies or Peruluke Castle is seized
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Player: 23
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Partner: 6+6
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Other: 0
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Enemy: 40+65
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Chapter Map
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Map dimensions: 62 columns by 62 rows
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Combatants and castles
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Army
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Commander
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Affiliation
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Units
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Castles
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Guardian
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Notes
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Seliph's
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Seliph
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Player
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23
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Peruluke
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--
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Home castle
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--
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--
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Partner
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6+6
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--
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--
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• Does not have a faction, castle, or phase, and moves at the end of Seliph's phase. • Additional units appear once Miletos Castle has been seized.
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Chronos
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Hilda
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Enemy
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16
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Chronos
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Hilda
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The rampart leading to Miletos is lowered when Chronos and Rados are seized.
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Rados
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Riddell
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Enemy
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19
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Rados
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Morrigan
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Miletos
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--
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Enemy
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5+25
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Miletos
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Zagam
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• The Miletos army emerges once Chronos and Rados are seized. • The bridge connecting Miletos to Chalphy is raised once Miletos is seized.
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Chalphy
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Julius
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Enemy
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2+36
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Chalphy
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--
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Julius and Ishtar emerge once Chronos and Rados have been seized; the army appears once Miletos has been seized.
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Arvis
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Arvis
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Character data
- Julia leaves the party automatically at the start of the chapter.
Item data
In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.
Castle data
- Additionally, the armory will sell anything not bought in the previous chapter.
Event data
Unit data
Citizens
Six civilians are present from the start of the chapter. Additional civilians alongside Palmarch emerge once Miletos Castle is seized.
Chronos
The Chronos army is present from the start of the chapter.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Lck
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Con
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Mov
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Inventory and Skills
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Loptrian
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Dark Mage
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19
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4
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59
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1
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15
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13
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13
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0
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8
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15
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5
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Jormungand
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Authority: Loptous Bishop Moves to attack anyone in range of any unit under the Loptous Bishop's authority.
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Loptrian
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Dark Mage
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19
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2
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59
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1
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15
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13
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13
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0
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8
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15
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5
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Hel
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Authority: Loptous Bishop Moves to attack anyone in range of any unit under the Loptous Bishop's authority.
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Mercenary
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Forrest
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21
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2
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61
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18
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5
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18
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18
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0
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13
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5
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6
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Silver Sword Follow-Up
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Authority: Loptous Bishop Moves to attack anyone in range of any unit under the Loptous Bishop's authority.
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Mercenary
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Sniper
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21
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2
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61
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18
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2
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18
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18
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0
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13
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5
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6
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Silver Bow Follow-Up
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Authority: Loptous Bishop Moves to attack anyone in range of any unit under the Loptous Bishop's authority.
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Loptous Bishop
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Dark Bishop
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24
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1
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64
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2
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22
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17
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17
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0
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12
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19+5
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5
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Fortify • Barrier Ring* Follow-Up
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Authority: ★★ Moves to attack anyone in range of any unit under the his authority.
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Loptrian
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Dark Mage
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22
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2
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62
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2
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16
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14
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14
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0
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9
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16
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5
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Fenrir
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Authority: ★ Immobile.
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Loptrian
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Dark Mage
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22
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2
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62
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2
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16
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14
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14
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0
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9
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16
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5
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Sleep
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Authority: ★ Does not move.
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Hilda
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Queen
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27
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1
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70
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12
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30
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21
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24+5
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5
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19
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30
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6
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Bolganone • Speed Ring Follow-Up • Charm
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Authority: ★★★ Does not move, guards Chronos Castle.
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Rados
The Rados army is present from the start of the chapter.
Miletos
The Miletos-affiliated pirates are present from the start of the chapter. The Miletos army emerges once Chronos and Rados have been seized.
Chalphy
Ishtar and Julius emerge once Chronos and Rados have been seized. The Chalphy army emerges once Miletos Castle is seized.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Lck
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Con
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Mov
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Inventory and Skills
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Rot Ritter
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Knight
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25
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3
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65
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16
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2
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12
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10
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0
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17
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2
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5
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Brave Lance
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Rot Ritter
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Bow Armor
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30
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4
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70
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18
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3
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14
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12
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0
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19
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3
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5
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Brave Bow
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Commander
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Baron
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30
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1
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75
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21
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10
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16
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16
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0
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21
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10
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5
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Silver Lance • Fortify Pavise
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Authority: ★★ Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Rot Ritter
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Priest
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25
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3
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51
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2
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14
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13
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13
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0
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3
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14
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5
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Physic
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Rot Ritter
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Fire Mage
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30
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4
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56
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3
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19
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15
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15
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0
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4
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14
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5
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Elfire
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Commander
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Bishop
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30
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1
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65
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3
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19
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17
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14
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0
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6
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17
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5
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Sleep • Fortify
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Authority: ★★ Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Rot Ritter
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Duke Knight
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25
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3
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65
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19
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2
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14
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14
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0
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15
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5
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9
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Silver Lance
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Rot Ritter
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Great Knight
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25
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2
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65
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19
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2
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14
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14
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0
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17
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5
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9
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Silver Axe
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Rot Ritter
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Bow Knight
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25
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2
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65
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17
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2
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15
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15
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0
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15
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5
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9
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Silver Bow
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Authority: Commander Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Commander
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Mage Knight
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30
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1
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70
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14
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16
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16
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16
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0
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11
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13
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9
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Elfire • Slim Sword
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Authority: ★★ Moves to attack any player unit in range of any unit under the authority of any of the Commanders.
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Loptrian
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Dark Mage
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15
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4
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55
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1
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14
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12
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12
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0
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8
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14
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5
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Jormungand
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Authority: Loptrian
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Loptrian
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Dark Mage
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15
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1
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55
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1
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14
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12
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12
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0
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8
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14
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5
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Jormungand
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Authority: ★
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Rot Ritter
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Fire Mage
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25
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5
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51
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2
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17
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13
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13
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0
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3
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12
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5
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Meteor • Elfire
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Authority: Arvis Immobile.
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Rot Ritter
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High Priest
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25
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1
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60
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2
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19
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16
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15
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0
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5
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15
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5
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Fortify
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Authority: Arvis
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Arvis
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Emperor
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30
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1
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80
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27
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30+10
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30
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30
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4
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30+10
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30+10
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5
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Valflame • Silver Blade Pavise • Charm • Nihil
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Authority: ★★★★★ Does not move; guards Chalphy Castle.
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Major units
Citizens
- Main article: Palmarch
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Inventory
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Skills
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Mend 3,000 Gold
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--
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Weapon Levels
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--
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--
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--
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--
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A
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B
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B
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B
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--
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--
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- Palmarch is the boss of the unnamed Civilian faction. He and the additional children appear once Miletos has been seized.
Chronos
- Main article: Hilda
- Hilda is the guardian of Chronos Castle and the boss of Chronos.
Rados
- Main article: Morrigan
- Morrigan is the guardian of Rados Castle and is a sub-boss affiliated with Rados.
- Main article: Riddell
- Riddell is the boss of Chronos.
Miletos
- Main article: Zagam
- Zagam is the guardian of Miletos Castle. He and the Miletos army appear once Chronos and Rados have been seized.
Chalphy
- Main article: Ishtar
- Ishtar is a sub-boss affiliated with Chalphy. She and Julius appear once Chronos and Rados have been seized.
- Main article: Julius
- Julius is the boss of Chalphy. He and Ishtar appear once Chronos and Rados have been seized.
- Main article: Arvis
- Arvis is the guardian of Chalphy Castle and the boss of Chalphy. He and the Chalphy army appear once Miletos has been seized.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Light and Dark
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From the Light and Dark skill in Fire Emblem Heroes.
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English (unofficial)
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• Light and Darkness • Light and Dark
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• Used in the Project Naga fan translation. • Used in online fan resources.
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Spanish
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Luz tenebrosa
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Shadowy Light; from Heroes.
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French
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Ombre et lumière
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Darkness and Light; from Heroes.
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German
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Licht und Dunkel
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Light and Dark; from Heroes.
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Italian
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Luce e oscurità
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Light and Darkness; from Heroes.
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Portuguese (Brazil)
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Luz e escuridão
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Light and Darkness; from Heroes.
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Traditional Chinese
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光與闇
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Light and Dark; from Heroes.
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Gallery
If Seliph ends his turn in the red area after Arvis is killed, an event will begin.
References