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In War's Grip: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Updated link)
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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|new units=[[Athena]]
|new units=[[Athena]]
|boss=[[Bathys]]
|boss=[[Bathys]]
|previous=[[Fire Emblem (Shadow Dragon chapter)|Fire Emblem]]
|next=[[Lefcandith Gauntlet]]
}}
}}


'''In War's Grip''' (Japanese: {{hl|大戦のはざまで|Taisen no hazama}} ''In the midst of a great battle'') is the first [[sidequest]] in {{FE11}}. In order to reach this chapter, the player must have 15 or fewer units alive at the end of [[Fire Emblem (Shadow Dragon chapter)|Chapter 6]].
'''In War's Grip''' (Japanese: {{hl|大戦のはざまで|Taisen no hazama}} ''In the midst of a great battle'') is the first [[side quest]] in {{FE11}}. In order to reach this chapter, the player must have 15 or fewer units alive at the end of [[Fire Emblem (Shadow Dragon chapter)|Chapter 6]].


==Plot==
==Plot==
Line 16: Line 18:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=12{{h|+1|Upon Athena being recruited}}
|ally=1–12{{h|+1|Upon Athena being recruited}}
|enemy=18
|enemy=18
|map=[[File:Cm fe11 6x.png|512px]]
|map=[[File:Cm fe11 6x.png|512px]]
|col=30
|row=16
}}
}}


Line 24: Line 28:
{{ChapChars
{{ChapChars
|game#=11
|game#=11
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Athena
|name=Athena
Line 31: Line 34:
|HP=25
|HP=25
|lv=10
|lv=10
|inventory={{Item|ds|Iron Sword}}
|recruitment method=Visit the [[village]]
|recruitment method=Visit the [[village]]
}}
}}
|return1=marth
|forced1=marth
|return1=abel
|return2=frey
|return2=frey
|return3=abel
|return3=jagen
|return4=cain
|return4=cain
|return5=jagen
|return5=gordin
|return6=gordin
|return6=draug
|return7=draug
|return7=norne
|return8=norne
|return8=caeda
|return9=caeda
|return9=wrys
|return10=wrys
|return10=ogma
|return11=bord
|return11=barst
|return12=cord
|return12=bord
|return13=barst
|return13=cord
|return14=ogma
|return14=darros
|return15=darros
|return15=castor
|return16=castor
|return16=julian
|return17=julian
|return17=lena
|return18=lena
|return18=navarre
|return19=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=roshea
|return22=sedgar
|return23=vyland
|return23=roshea
|return24=sedgar
|return24=vyland
|return25=wolf
|return25=hardin
|return25article=Wolf (Shadow Dragon)
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=rickard
}}
}}


===Enemy data===
===Enemy data===
{{ChapEnemies
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
|platform=ds01
{{Tab
|name1=Ruffian
|width=100%
|class1=Pirate
|tab1=Normal
|lv1=3
|tab2=Hard-1
|#1=3
|tab3=Hard-2
|inventory1={{Item|ds|Iron Axe}}
|tab4=Hard-3
|-
|tab5=Hard-4
|name2=Ruffian
|tab6=Hard-5
|class2=Pirate
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|lv2=3
{{ChapUnitCellFE11
|#2=2
|name=[[Bathys]]
|inventory2={{Item|ds|Hand Axe}}
|class=Pirate
|-
|lv=10
|name3=Ruffian
|#=1
|class3=Pirate
|hp=24
|lv3=3
|str=7
|#3=2
|mag=0
|inventory3={{Item|ds|Steel Axe}}
|skill=4
|-
|spd=8
|name4=Ruffian
|lck=0
|class4=Mercenary
|def=8
|lv4=5
|res=0
|#4=2
|inventory={{Item|ds|Steel Axe}}
|inventory4={{Item|ds|Iron Sword}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
}}
|name5=Ruffian
{{ChapUnitCellFE11
|class5=Mercenary
|name=Ruffian
|lv5=1
|class=Pirate
|#5=2
|lv=3
|inventory5={{Item|ds|Armorslayer}}
|#=1
|-
|hp=19.8
|name6=Ruffian
|str=6
|class6=Mage
|mag=0
|lv6=1
|skill=1.5
|#6=1
|spd=6.3
|inventory6={{Item|ds|Thunder|link=Thunder (tome)}}
|lck=0
|-
|def=5
|name7=Ruffian
|res=0.1
|class7=Archer
|mov=6
|lv7=1
|inventory={{Item|ds|Iron Axe}}
|#7=1
|notes=Immediately begins moving unprovoked.
|inventory7={{Item|ds|Steel Bow}}
}}
|-
{{ChapUnitCellFE11
|name8=Ruffian
|name=Ruffian
|class8=Archer
|class=Pirate
|lv8=1
|lv=3
|#8=1
|#=2
|inventory8={{Item|ds|Iron Bow}}
|hp=19.8
|-
|str=7
|name9=Ruffian
|mag=0
|class9=Archer
|skill=1.5
|lv9=3
|spd=6.3
|#9=1
|lck=0
|inventory9={{Item|ds|Iron Bow}}
|def=5
|-
|res=0.1
|name10=Ruffian
|mov=6
|class10=Archer
|inventory={{Item|ds|Iron Axe}}
|lv10=3
|notes=Immediately begins moving unprovoked.
|#10=1
}}
|inventory10={{Item|ds|Steel Bow}}
{{ChapUnitCellFE11
|-
|name=Ruffian
|name11=Ruffian
|class=Pirate
|class11=Mage
|lv=3
|lv11=3
|#=2
|#11=1
|hp=19.8
|inventory11={{Item|ds|Fire|link=Fire (tome)}}
|str=6
|-
|mag=0
|nameb=[[Bathys]]
|skill=1.5
|classb=Pirate
|spd=6.3
|lvb=10
|lck=0
|inventoryb={{Item|ds|Steel Axe}}
|def=5
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=2
|hp=19.2
|str=5.2
|mag=0
|skill=8.8
|spd=10.8
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=1
|#=2
|hp=16
|str=4
|mag=0
|skill=8
|spd=10
|lck=0
|def=5
|res=0
|mov=7
|inventory={{Item|ds|Armorslayer}}
|notes=• The northeast one begins moving if he could attack a unit with twice his movement.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mage
|lv=1
|#=1
|hp=16
|str=0
|mag=3
|skill=1
|spd=3
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=1
|#=1
|hp=16
|str=6
|mag=0
|skill=3
|spd=4
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=1
|#=1
|hp=16
|str=6
|mag=0
|skill=3
|spd=4
|lck=0
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=3
|#=1
|hp=17.2
|str=6.4
|mag=0
|skill=3.6
|spd=4.6
|lck=0.4
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=3
|#=1
|hp=17.2
|str=6.4
|mag=0
|skill=3.6
|spd=4.6
|lck=0.4
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mage
|lv=3
|#=1
|hp=16.8
|str=0
|mag=3.8
|skill=1.6
|spd=3.6
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bathys]]
|class=Pirate
|lv=10
|#=1
|hp=26.1
|str=8.5
|mag=0
|skill=4.75
|spd=8.45
|lck=0.6
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=1
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=22.5
|str=8.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=2
|hp=21.6
|str=6.1
|mag=0
|skill=9.4
|spd=11.4
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=1
|#=2
|hp=18.4
|str=4.9
|mag=0
|skill=8.6
|spd=10.6
|lck=0
|def=5
|res=0
|mov=7
|inventory={{Item|ds|Armorslayer}}
|notes=• The northeast one begins moving if he could attack a unit with twice his movement.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mage
|lv=1
|#=1
|hp=17.2
|str=0
|mag=4.2
|skill=1.9
|spd=3.9
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=1
|#=1
|hp=17.8
|str=6.6
|mag=0
|skill=3.9
|spd=4.9
|lck=0.6
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=1
|#=1
|hp=17.8
|str=6.6
|mag=0
|skill=3.9
|spd=4.9
|lck=0.6
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=3
|#=1
|hp=19
|str=7
|mag=0
|skill=4.5
|spd=5.5
|lck=1
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=3
|#=1
|hp=19
|str=7
|mag=0
|skill=4.5
|spd=5.5
|lck=1
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mage
|lv=3
|#=1
|hp=18
|str=0
|mag=5
|skill=2.5
|spd=4.5
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bathys]]
|class=Pirate
|lv=10
|#=1
|hp=28.2
|str=10
|mag=0
|skill=5.5
|spd=8.9
|lck=1.2
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=1
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=25.2
|str=10
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=2
|hp=24
|str=7
|mag=0
|skill=10
|spd=12
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=1
|#=2
|hp=20.8
|str=5.8
|mag=0
|skill=9.2
|spd=11.2
|lck=0
|def=5
|res=0
|mov=7
|inventory={{Item|ds|Armorslayer}}
|notes=• The northeast one begins moving if he could attack a unit with twice his movement.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mage
|lv=1
|#=1
|hp=18.4
|str=0
|mag=5.4
|skill=2.8
|spd=4.8
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=1
|#=1
|hp=19.6
|str=7.2
|mag=0
|skill=4.8
|spd=5.8
|lck=1.2
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=1
|#=1
|hp=19.6
|str=7.2
|mag=0
|skill=4.8
|spd=5.8
|lck=1.2
|def=6
|res=0
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=3
|#=1
|hp=20.8
|str=7.6
|mag=0
|skill=5.4
|spd=6.4
|lck=1.6
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Archer
|lv=3
|#=1
|hp=20.8
|str=7.6
|mag=0
|skill=5.4
|spd=6.4
|lck=1.6
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mage
|lv=3
|#=1
|hp=19.2
|str=0
|mag=6.2
|skill=3.4
|spd=5.4
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bathys]]
|class=Pirate
|lv=10
|#=1
|hp=30.3
|str=11.5
|mag=0
|skill=6.25
|spd=9.35
|lck=1.8
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=1
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=27.9
|str=11.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Pirate
|lv=3
|#=2
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=5
|#=2
|hp=26.4
|str=7.9
|mag=0
|skill=10.6
|spd=12.6
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE11
|name=Ruffian
|class=Mercenary
|lv=1
|#=2
|hp=23.2
|str=6.7
|mag=0
|skill=9.8
|spd=11.8
|lck=0
|def=5
|res=0
|mov=7
|inventory={{Item|ds|Armorslayer}}
|notes=• The northeast one begins moving if he could attack a unit with twice his movement.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
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|lck=0
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|inventory={{Item|ds|Thunder}}
|notes=Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
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|def=6
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{{ChapUnitCellFE11
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{{ChapUnitCellFE11
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}}
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}}
{{ChapUnitCellFE11
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|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bathys]]
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|lck=2.4
|def=8
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|inventory={{Item|ds|Steel Axe}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
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}}
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}}
{{ChapUnitCellFE11
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}}
{{ChapUnitCellFE11
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|lck=0
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|res=0
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|inventory={{Item|ds|Armorslayer}}
|notes=• The northeast one begins moving if he could attack a unit with twice his movement.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
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|lck=0
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|inventory={{Item|ds|Thunder}}
|notes=Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
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|def=6
|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
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|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
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|lck=2.8
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
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|spd=8.2
|lck=2.8
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
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|spd=7.2
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Bathys]]
|class=Pirate
|lv=10
|#=1
|hp=34.5
|str=14.5
|mag=0
|skill=7.75
|spd=10.25
|lck=3
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Ruffian
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|#=1
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|mag=0
|skill=5.25
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|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
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|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
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}}
{{ChapUnitCellFE11
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}}
{{ChapUnitCellFE11
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|str=9.7
|mag=0
|skill=11.8
|spd=13.8
|lck=0
|def=6.2
|res=0.4
|mov=7
|inventory={{Item|ds|Iron Sword}}
}}
{{ChapUnitCellFE11
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|str=8.5
|mag=0
|skill=11
|spd=13
|lck=0
|def=5
|res=0
|mov=7
|inventory={{Item|ds|Armorslayer}}
|notes=• The northeast one begins moving if he could attack a unit with twice his movement.<br>• The southwest one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
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|lv=1
|#=1
|hp=22
|str=0
|mag=9
|skill=5.5
|spd=7.5
|lck=0
|def=2
|res=3
|mov=6
|inventory={{Item|ds|Thunder}}
|notes=Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Ruffian
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|str=9
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|skill=7.5
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|lck=3
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|res=0
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
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|skill=7.5
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|lck=3
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|res=0
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|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
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|lck=3.4
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|mov=5
|inventory={{Item|ds|Iron Bow}}
|notes=Moves to attack units in range.
}}
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|lck=3.4
|def=6.4
|res=0.4
|mov=5
|inventory={{Item|ds|Steel Bow}}
|notes=Moves to attack units in range.
}}
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|lck=0
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|res=3.4
|mov=6
|inventory={{Item|ds|Fire}}
|notes=Moves to attack units in range.
|last=y
}}
{{ChapUnitFtr}}
}}
}}


===Boss data===
===Boss data===
:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{main|Bathys}}
{{main|Bathys}}
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait bathys fe11.png]]
|portrait=[[File:Small portrait bathys fe11.png]]
Line 166: Line 1,430:
|class=Pirate
|class=Pirate
|lv=10
|lv=10
|HP=35
|HP=26.1
|str=15
|str=8.5
|magic=0
|magic=0
|skill=8
|skill=4.75
|spd=10
|spd=8.45
|luck=0
|luck=0.6
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|ax=C
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait bathys fe11.png]]
|sprite=pirate enemy
|class=Pirate
|lv=10
|HP=28.2
|str=10
|magic=0
|skill=5.5
|spd=8.9
|luck=1.2
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|ax=C
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait bathys fe11.png]]
|sprite=pirate enemy
|class=Pirate
|lv=10
|HP=30.3
|str=11.5
|magic=0
|skill=6.25
|spd=9.35
|luck=1.8
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|ax=B
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait bathys fe11.png]]
|sprite=pirate enemy
|class=Pirate
|lv=10
|HP=32.4
|str=13
|magic=0
|skill=7
|spd=9.8
|luck=2.4
|def=8
|res=0
|inventory={{Item|ds|Steel Axe}}
|ax=B
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait bathys fe11.png]]
|sprite=pirate enemy
|class=Pirate
|lv=10
|HP=34.5
|str=14.5
|magic=0
|skill=7.75
|spd=10.25
|luck=3
|def=8
|def=8
|res=0
|res=0
Line 177: Line 1,505:
|ax=A
|ax=A
}}
}}
:''Note: Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}


==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
Gaiden chapters in ''Shadow Dragon'' are meant to give struggling newcomers a breather, some experience, and a serviceable unit to replace their fallen comrades. This chapter sets the trend. After three chapters of suffering through Macedon's finest warriors, a band of ill-equipped, ill-trained pirate riffraff who literally run right into your waiting blades one or two at a time should be nothing to you. The enemies downgrade from H5's usual Steel weaponry to the more common Iron varieties. The only people who should really give you pause are the two Mercenaries with Armorslayers, who can make quick work of your Knights and Generals. Athena is very solid for a Myrmidon; she won't come out ahead against a properly trained Navarre, but she is certainly worth the deployment slot if you're running low on good units.
'''Overview:'''
 
Gaiden chapters in ''Shadow Dragon'' serve to aid newcomers, offering a break, opportunity for experience, and a replacement unit if needed. This chapter offers a gentler challenge compared to previous ones, pitting players against under-equipped [[Pirate]]s instead of [[Macedon]]'s elite.
 
'''Key Points:'''
 
# '''Enemy Equipment:''' The foes in this chapter mostly wield inferior Iron weaponry as opposed to the tougher Steel weapons often seen in H5.
# '''Threat Assessment:''' While most enemies are easily dispatched, beware of the two [[Mercenary|Mercenaries]] equipped with [[Armorslayer]]s. They pose a threat to your [[Knight]]s and [[General]]s and should be engaged with caution.
# '''Unit Highlight - [[Athena]]:''' As a [[Myrmidon]], Athena is solid. While a well-trained [[Navarre]] might outshine her, if your roster is small, Athena is a worthy addition to your units.
 
'''Strategy:'''
 
Take advantage of the pirates' lack of strategy, allowing them to come to you and be defeated easily. Prioritize neutralizing the Mercenaries with Armorslayers to safeguard your armored units. Utilize Athena's capabilities if in need of strong units. Remember, the Gaiden chapters are meant to be a reprieve. Use this opportunity to regroup and strengthen your forces for upcoming challenges.
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=In War's Grip
|eng-name=In War's Grip
|jap-name={{h|大戦のはざまで|Taisen no hazama}}
|jpn-name={{h|大戦のはざまで|Taisen no hazama}}
|jap-mean=In the midst of a great battle
|jpn-mean=In the midst of a great battle
|span-name=Los olvidados
|span-name=Los olvidados
|span-mean=The forgotten
|span-mean=The forgotten

Latest revision as of 15:01, 28 March 2024

In War's Grip

Cm fe11 6x.png

Location

Coastal Village

New units

Athena

Boss(es)

Bathys

Previous chapter(s)

Fire Emblem

Next chapter(s)

Lefcandith Gauntlet

In War's Grip (Japanese: 大戦のはざまで In the midst of a great battle) is the first side quest in Fire Emblem: Shadow Dragon. In order to reach this chapter, the player must have 15 or fewer units alive at the end of Chapter 6.

Plot

Main article: In War's Grip/Script

Shortly after Aurelis is liberated, Marth receives a plea for help from a village whose children have been abducted by pirates. Marth immediately races to their rescue. Meanwhile, a foreign swordswoman named Athena prepares to battle the pirates to repay the villagers for nursing her back to health after she washed up on their shores. The village elders convince her to wait until Marth and his army arrive before undertaking such reckless actions. Sure enough, Marth arrives, and with Athena's aid, the village is liberated and the pirates slain. Afterwards, Athena decides to accompany Marth on his journey.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–12+1 {{{partner}}} {{{other}}} 18
Cm fe11 6x.png
Map dimensions:
30 columns by 16 rows

Character data

Characters
New units
Athena
Portrait athena fe11.png
Myrmidon
HP
25
Inventory
Iron Sword
Level
10
Visit the village
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​

Enemy data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 pirate enemy.gif Bathys Pirate 10 1 24 7 0 4 8 0 8 0 -- Steel Axe
Stands on a gate, the chapter's seize point.
Ma ds01 pirate enemy.gif Ruffian Pirate 3 1 19.8 6 0 1.5 6.3 0 5 0.1 6 Iron Axe
Immediately begins moving unprovoked.
Ma ds01 pirate enemy.gif Ruffian Pirate 3 2 19.8 7 0 1.5 6.3 0 5 0.1 6 Iron Axe
Immediately begins moving unprovoked.
Ma ds01 pirate enemy.gif Ruffian Pirate 3 2 19.8 6 0 1.5 6.3 0 5 0.1 6 Hand Axe
--
Ma ds01 pirate enemy.gif Ruffian Pirate 3 2 19.8 6 0 1.5 6.3 0 5 0.1 6 Steel Axe
--
Ma ds01 mercenary enemy.gif Ruffian Mercenary 5 2 19.2 5.2 0 8.8 10.8 0 6.2 0.4 7 Iron Sword
--
Ma ds01 mercenary enemy.gif Ruffian Mercenary 1 2 16 4 0 8 10 0 5 0 7 Armorslayer
• The northeast one begins moving if he could attack a unit with twice his movement.
• The southwest one moves to attack units in range.
Ma ds01 mage enemy.gif Ruffian Mage 1 1 16 0 3 1 3 0 2 3 6 Thunder
Moves to attack player units within twice his movement; returns to his starting position if no one is in range.
Ma ds01 archer enemy.gif Ruffian Archer 1 1 16 6 0 3 4 0 6 0 5 Steel Bow
Moves to attack units in range.
Ma ds01 archer enemy.gif Ruffian Archer 1 1 16 6 0 3 4 0 6 0 5 Iron Bow
Moves to attack units in range.
Ma ds01 archer enemy.gif Ruffian Archer 3 1 17.2 6.4 0 3.6 4.6 0.4 6.4 0.4 5 Iron Bow
Moves to attack units in range.
Ma ds01 archer enemy.gif Ruffian Archer 3 1 17.2 6.4 0 3.6 4.6 0.4 6.4 0.4 5 Steel Bow
Moves to attack units in range.
Ma ds01 mage enemy.gif Ruffian Mage 3 1 16.8 0 3.8 1.6 3.6 0 2.4 3.4 6 Fire
Moves to attack units in range.

Boss data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Main article: Bathys

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait bathys fe11.png
Ma ds01 pirate enemy.gif Pirate
Level 10
Movement --
Stats
Max HP 24 Speed 8
Strength 7 Luck 0
Magic 0 Defense 8
Skill 4 Resistance 0
Inventory
Steel Axe
Weapon Levels
Swords -- Lances -- Axes C
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Overview:

Gaiden chapters in Shadow Dragon serve to aid newcomers, offering a break, opportunity for experience, and a replacement unit if needed. This chapter offers a gentler challenge compared to previous ones, pitting players against under-equipped Pirates instead of Macedon's elite.

Key Points:

  1. Enemy Equipment: The foes in this chapter mostly wield inferior Iron weaponry as opposed to the tougher Steel weapons often seen in H5.
  2. Threat Assessment: While most enemies are easily dispatched, beware of the two Mercenaries equipped with Armorslayers. They pose a threat to your Knights and Generals and should be engaged with caution.
  3. Unit Highlight - Athena: As a Myrmidon, Athena is solid. While a well-trained Navarre might outshine her, if your roster is small, Athena is a worthy addition to your units.

Strategy:

Take advantage of the pirates' lack of strategy, allowing them to come to you and be defeated easily. Prioritize neutralizing the Mercenaries with Armorslayers to safeguard your armored units. Utilize Athena's capabilities if in need of strong units. Remember, the Gaiden chapters are meant to be a reprieve. Use this opportunity to regroup and strengthen your forces for upcoming challenges.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

In War's Grip

--

Japanese

大戦のはざまで

In the midst of a great battle

Spanish

Los olvidados

The forgotten

French

Au cœur du conflit

In the heart of the conflict

German

Klauen des Krieges

Claws of the war; abbreviated in the save menu as Klauen d. Krieges.

Italian

Nel cuore della battaglia

In the heart of the battle

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Fire Emblem • In War's Grip • Lefcandith Gauntlet →
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline