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Hades Ω: Difference between revisions
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|caption=Icon of Hades Ω from {{title|Three Houses}}. | |caption=Icon of Hades Ω from {{title|Three Houses}}. | ||
|help_text=Advanced dark magic. Calls on the morbid might of the underworld. | |help_text=Advanced dark magic. Calls on the morbid might of the underworld. | ||
|type=[[ | |type=[[Dark]] | ||
|first={{FE16}} | |first={{FE16}} | ||
}} | }} | ||
'''Hades Ω''' (Japanese: {{hl|ハデス|Hadesu}}Ω ''Hades Ω'') is a [[Dark | '''Hades Ω''' (Japanese: {{hl|ハデス|Hadesu}}Ω ''Hades Ω'') is a [[Dark|dark magic spell]] that debuted in {{FE16}}. It is the game's ultimate dark magic spell, usable only by a select few units. | ||
==Stats== | ==Stats== | ||
Line 19: | Line 19: | ||
|hit1=65 | |hit1=65 | ||
|crt1=10 | |crt1=10 | ||
|rng1= | |rng1=1–2 | ||
|uses1=2 | |uses1=2 | ||
|wex1=2 | |||
}} | }} | ||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{ | {{WeaponDataHdr FEH}} | ||
| | {{WeaponDataCell FEH | ||
| | |type=RedTome | ||
| | |mt=14 | ||
| | |rng=2 | ||
| | |sp=400 | ||
| | |pre=[[Bolganone]] or [[Fenrir]] | ||
| | |inherit=n | ||
|notes=Grants −1 special cooldown count.<br>If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[speed]] to user during combat, and if user's special is ready, grants +6 attack during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat.<br>If user initiates combat or foe's [[range]] = 2, grants +5 each to attack and speed to user, user deals +⁠(user's speed × 20%) damage (except with area-of-effect specials), and neutralizes foe's bonuses to speed and [[resistance]] during combat, and if user's attack can trigger their special, grants −1 special cooldown count to user before user's first attack during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=RedTome | |||
|mt=15 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat.<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat.<br>Grants +2 [[HP]] and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat.<br>Grants +2 [[HP]] and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat.<br>Grants +2 [[HP]] and +3 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
{{CombatArtStats | |||
|game1={{title|Warriors: Three Hopes}} | |||
|sprite1=[[File:Is fewa2 dark magic.png|20px]] | |||
|mt1=Large | |||
|rng1=?<!-- 06 --> | |||
|cost1={{h|20|Level 1}}/{{h|18|Level 2}}/{{h|16|Level 3}} [[durability]] | |||
|notes1=Fire and Dark element.<br>Need {{h|15|From level 1 to level 2}}/{{h|20|From level 2 to level 3}} uses to level up. | |||
}} | }} | ||
Line 42: | Line 104: | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability}} | |||
===''Warrior: Three Hopes''=== | |||
{{ItemLoc | {{ItemLoc | ||
|methodlast= | |method1=Class mastery ({{star}}) | ||
|datalast=[[ | |data1=[[Dark Bishop]]: [[Arval]] <small>(If male only)</small> | ||
|method2=Class mastery ({{star|2}}) | |||
|data2=[[Gremory]]: [[Hapi]] • [[Lysithea]] • [[Monica]] | |||
|methodlast=Class mastery ({{star|3}}) | |||
|datalast=[[Warlock]]: [[Edelgard]] | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Three Houses}} | ||
| | |english=Advanced dark magic.<br>Calls on the morbid might of the underworld. | ||
|japanese=闇の上級魔法<br>冥界の黒き炎と亡者たちで攻撃 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat, grants Atk/Spd+4<br>during combat, and if unit's Special is ready,<br>grants an additional Atk+6 during combat. | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br>自分から攻撃した時、戦闘中の攻撃、速さ+4、<br>かつ、上記の戦闘開始時、奥義発動可能状態の場合、<br>戦闘中、さらに攻撃+6 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk/Spd+5 to unit and<br>neutralizes unit's penalties to Atk/Spd<br>during combat, and also, if unit is equipped<br>with a Special and unit's Special cooldown<br>count ≤ 2 at start of combat, grants an<br>additional Atk/Spd+7 to unit during combat. | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中の攻撃、速さ+5、攻撃、速さの弱化を無効、<br>かつ、上記の戦闘開始時、<br>奥義を装備していて、奥義発動カウントが2以下の時、<br>戦闘中、さらに攻撃、速さ+7 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit initiates combat or foe's Range = 2,<br>grants Atk/Spd+5 to unit, unit deals damage =<br>20% of unit's Spd (excluding area-of-effect<br>Specials), and neutralizes foe's bonuses to<br>Spd/Res (from skills like Fortify, Rally, etc.)<br>during combat, and also, if unit's attack can<br>trigger unit's Special, grants Special cooldown<br>count-1 to unit before unit's first attack<br>during combat. | |||
|japanese=自分から攻撃した時、または、敵が射程2の時、<br>戦闘中、自身の攻撃、速さ+5、<br>自分が与えるダメージ+速さの20%<br>(範囲奥義を除く)、<br>敵の速さ、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)、かつ<br>自分が攻撃時に発動する奥義を装備している時、<br>戦闘中、自分の最初の攻撃前に奥義発動カウント-1 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}} | |||
|english=Advanced dark magic.<br>Calls on the morbid might of the underworld. | |||
|japanese=闇の上級魔法<br>冥界の黒き炎と亡者たちで攻撃 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 61: | Line 151: | ||
|eng-name=Hades Ω | |eng-name=Hades Ω | ||
|eng-mean=In Greek mythology, [[wikipedia:Hades|Hades]] is the god of the dead who rules over the [[wikipedia:Greek underworld|realm of the same name]]. Dark magic in ''Three Houses'' is denoted with a Greek letter; in this case, Omega. | |eng-mean=In Greek mythology, [[wikipedia:Hades|Hades]] is the god of the dead who rules over the [[wikipedia:Greek underworld|realm of the same name]]. Dark magic in ''Three Houses'' is denoted with a Greek letter; in this case, Omega. | ||
| | |jpn-name={{h|ハデス|Hadesu}}Ω | ||
| | |jpn-mean=Hades Ω | ||
|span-name=Hades Ω | |span-name=Hades Ω | ||
|fren-name=Hades Ω | |fren-name=Hades Ω | ||
Line 68: | Line 158: | ||
|ital-name=Abisso Ω | |ital-name=Abisso Ω | ||
|ital-mean=Abyss Ω | |ital-mean=Abyss Ω | ||
|por | |por-name=Hades Ω | ||
|kor-name={{h|하데스|hadeseu}}Ω | |kor-name={{h|하데스|hadeseu}}Ω | ||
|kor-mean=Hades Ω | |kor-mean=Hades Ω | ||
Line 80: | Line 170: | ||
<gallery> | <gallery> | ||
Is feh hades Ω closed.png|Hades Ω as it appears in {{title|Heroes}}. | Is feh hades Ω closed.png|Hades Ω as it appears in {{title|Heroes}}. | ||
Is feh hades Ω open.png|Hades Ω as it appears in | Is feh hades Ω open.png|Hades Ω as it appears in ''Heroes''. | ||
</gallery> | </gallery> | ||
<!-- | |||
==See also== | ==See also== | ||
--> | |||
{{NavDark}} | {{NavDark}} | ||
{{NavWeaponFE16}} | |||
{{NavRedtomeH}} | {{NavRedtomeH}} | ||
{{NavWeaponWA2}} | |||
[[Category:Dark magic of Fire Emblem: Three Houses]] | [[Category:Dark magic of Fire Emblem: Three Houses]] | ||
[[Category:Dark magic of Fire Emblem Warriors: Three Hopes]] |
Latest revision as of 01:52, 5 April 2024
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Hades Ω (Japanese: ハデスΩ Hades Ω) is a dark magic spell that debuted in Fire Emblem: Three Houses. It is the game's ultimate dark magic spell, usable only by a select few units.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Three Houses | A | 18 | 16 | 65 | 10 | 1–2 | 2 | -- | 2 | -- |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
14 | 2 | 400 | -- | Bolganone or Fenrir | -- | ✗ | Grants −1 special cooldown count. If user initiates combat, grants +4 each to attack and speed to user during combat, and if user's special is ready, grants +6 attack during combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat. If user initiates combat or foe's range = 2, grants +5 each to attack and speed to user, user deals +(user's speed × 20%) damage (except with area-of-effect specials), and neutralizes foe's bonuses to speed and resistance during combat, and if user's attack can trigger their special, grants −1 special cooldown count to user before user's first attack during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user and neutralizes user's penalties to attack and speed during combat, and if user has a special and user's special cooldown count ≤ 2, grants +7 each to attack and speed to user during combat. Grants +2 HP and +3 resistance. |
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Warriors: Three Hopes | Large | -- | -- | -- | ? | 20/18/16 durability | Fire and Dark element. Need 15/20 uses to level up. |
Locations
Three Houses
Skill level | Reason A: Edelgard • Hapi • Lysithea |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Lysithea: Child Prodigy |
Warrior: Three Hopes
Class mastery (★) | Dark Bishop: Arval (If male only) |
Class mastery (★★) | Gremory: Hapi • Lysithea • Monica |
Class mastery (★★★) | Warlock: Edelgard |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Three Houses | Advanced dark magic.
Calls on the morbid might of the underworld. |
闇の上級魔法
冥界の黒き炎と亡者たちで攻撃 |
Heroes (Unrefined) |
Accelerates Special trigger (cooldown count-1).
If unit initiates combat, grants Atk/Spd+4 during combat, and if unit's Special is ready, grants an additional Atk+6 during combat. |
奥義が発動しやすい(発動カウント-1)
自分から攻撃した時、戦闘中の攻撃、速さ+4、 かつ、上記の戦闘開始時、奥義発動可能状態の場合、 戦闘中、さらに攻撃+6 |
Heroes (Refined) |
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit and neutralizes unit's penalties to Atk/Spd during combat, and also, if unit is equipped with a Special and unit's Special cooldown count ≤ 2 at start of combat, grants an additional Atk/Spd+7 to unit during combat. |
奥義が発動しやすい(発動カウント-1)
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中の攻撃、速さ+5、攻撃、速さの弱化を無効、 かつ、上記の戦闘開始時、 奥義を装備していて、奥義発動カウントが2以下の時、 戦闘中、さらに攻撃、速さ+7 |
Heroes (Refined: +effect) |
If unit initiates combat or foe's Range = 2,
grants Atk/Spd+5 to unit, unit deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit's attack can trigger unit's Special, grants Special cooldown count-1 to unit before unit's first attack during combat. |
自分から攻撃した時、または、敵が射程2の時、
戦闘中、自身の攻撃、速さ+5、 自分が与えるダメージ+速さの20% (範囲奥義を除く)、 敵の速さ、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果)、かつ 自分が攻撃時に発動する奥義を装備している時、 戦闘中、自分の最初の攻撃前に奥義発動カウント-1 |
Warriors: Three Hopes | Advanced dark magic.
Calls on the morbid might of the underworld. |
闇の上級魔法
冥界の黒き炎と亡者たちで攻撃 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hades Ω |
In Greek mythology, Hades is the god of the dead who rules over the realm of the same name. Dark magic in Three Houses is denoted with a Greek letter; in this case, Omega. |
Japanese |
ハデスΩ |
Hades Ω |
Spanish |
Hades Ω |
-- |
French |
Hades Ω |
-- |
German |
Hades Ω |
-- |
Italian |
Abisso Ω |
Abyss Ω |
Portuguese |
Hades Ω |
-- |
Korean |
하데스Ω |
Hades Ω |
Simplified Chinese |
黑帝斯Ω |
Hades Ω |
Traditional Chinese |
黑帝斯Ω |
Hades Ω |
Gallery
Hades Ω as it appears in Heroes.
Dark magic | ||||||||||
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Red tome skills in Heroes | ||||||
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Weapons in Fire Emblem Warriors: Three Hopes | ||||||||||||||||||||
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