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Flow Refresh
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Flow Refresh (Japanese: 怒涛・再起 Surging waves · recovery) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Flow Refresh 1, Flow Refresh 2, and Flow Refresh 3 in order from lowest to highest. Flow Refresh neutralizes effects that prevent its user from making follow-up strikes when initiating combat with sufficient HP and restores HP to the user afterward; higher tiers require less HP to activate the effect and restore more HP.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Flow Refresh 1) |
Neutralizes effects that prevent user from making a follow-up strike and restores 5 HP to user after combat. | User's HP = 100% and user initiates combat | -- | Cost: 60 SP | |
Heroes (Flow Refresh 2) |
-Neutralizes effects that prevent user from making a follow-up strike and restores 7 HP to user after combat. | User's HP ≥ 50% and user initiates combat | -- | Cost: 120 SP | |
Heroes (Flow Refresh 3) |
Neutralizes effects that prevent user from making a follow-up strike and restores 10 HP to user after combat. | User initiates combat | -- | Cost: 240 SP |
Availability
Heroes
Units | Caeda: Sea-Blossom Pair |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Flow Refresh |
-- |
Spanish |
Corriente fresca |
Fresh current |
French |
Flots frais |
Fresh floods |
German |
Erquickung |
Refreshing |
Italian |
Rinfresca |
Refresh |
Portuguese (Brazil) |
Onda fresca |
Fresh wave |
Traditional Chinese |
怒濤・再起 |
Vigorous waves · resurgence |