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Defense⁄Resistance Ideal: Difference between revisions
Thecornerman (talk | contribs) m ({{h}} to {{hl}} in lead; misc.) |
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|jap-name={{h|守備魔防の万全|shubi-mabō no banzen}} | |jap-name={{h|守備魔防の万全|shubi-mabō no banzen}} | ||
|jap-mean=Defense/Resistance Perfection | |jap-mean=Defense/Resistance Perfection | ||
|span-name= | |span-name=Defensa/Resistencia ideal | ||
|span-mean= | |span-mean=Ideal Defense/Resistance; abbreviated as '''{{lang|es|Def/Res ideal}}''' in the European localization and as '''{{lang|es|Def./Res. ideal}}''' in the Latin American localization. | ||
| | |fren-name=Idéal Défense/Résistance | ||
| | |fren-mean=Defense/Resistance ideal; abbreviated as '''{{lang|fr|Idéal Déf/Rés}}'''. | ||
| | |ger-name=Verteidigung/Resistenz-Ideal | ||
|ger-mean=Defense/Resistance Ideal; abbreviated as '''{{lang|de|Ver./Res.-Ideal}}'''. | |||
|fren-name= | |ital-name=Difesa/Resistenza ideali | ||
|fren-mean= | |ital-mean=Defense/Resistance ideals; abbreviated as '''{{lang|it|Dif/Res ideali}}'''. | ||
|ger-name= | |por-br-name=Defesa/Resistência ideal | ||
|ger-mean= | |por-br-mean=Ideal Defense/Resistance; abbreviated as '''{{lang|pt|Def./Res. ideal}}'''. | ||
|ital-name= | |ch-trad-name={{h|防守魔防萬全|fángshǒu mófáng wànquán}} | ||
|ital-mean= | |ch-trad-mean=Thorough Defense/Magic defense | ||
|por-br-name= | |||
|por-br-mean= | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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Revision as of 19:05, 4 August 2021
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Defense/Resistance Ideal (Japanese: 守備魔防の万全 Defense/Resistance Perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Def/Res Ideal 1, Def/Res Ideal 2, Def/Res Ideal 3, and Def/Res Ideal 4 in order from lowest to highest. Def/Res Ideal boosts its user's Defense and Resistance during combat whenever they have full HP or any active bonuses; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase if both activation criteria are true at once.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Def/Res Ideal 1) |
Boosts user's Defense and Resistance by +3 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 60 SP | |
Heroes (Def/Res Ideal 2) |
Boosts user's Defense and Resistance by +4 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 120 SP | |
Heroes (Def/Res Ideal 3) |
Boosts user's Defense and Resistance by +5 each during combat. | User's HP = 100% or user has a bonus active | -- | Cost: 240 SP | |
Heroes (Def/Res Ideal 4) |
Boosts user's Defense and Resistance by +7 each during combat; additional +2 each if both potential activation criteria are true at once. | User's HP = 100% or user has a bonus active | -- | Cost: 300 SP |
Availability
Heroes
Units | Surtr: Pirate of Red Sky |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Defense/Resistance Ideal |
Abbreviated as Def/Res Ideal. |
Spanish |
Defensa/Resistencia ideal |
Ideal Defense/Resistance; abbreviated as Def/Res ideal in the European localization and as Def./Res. ideal in the Latin American localization. |
French |
Idéal Défense/Résistance |
Defense/Resistance ideal; abbreviated as Idéal Déf/Rés. |
German |
Verteidigung/Resistenz-Ideal |
Defense/Resistance Ideal; abbreviated as Ver./Res.-Ideal. |
Italian |
Difesa/Resistenza ideali |
Defense/Resistance ideals; abbreviated as Dif/Res ideali. |
Portuguese (Brazil) |
Defesa/Resistência ideal |
Ideal Defense/Resistance; abbreviated as Def./Res. ideal. |
Traditional Chinese |
防守魔防萬全 |
Thorough Defense/Magic defense |