Chill Resistance
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Chill Resistance (Japanese: 魔防の封印 Seal of Magic Defense) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Chill Res 1, Chill Res 2, and Chill Res 3 in order from lowest to highest. Units with a Chill Res skill can, at the start of its user's turn, drop the Resistance member of the opposing team with the highest Resistance through its following action; the size of the Resistance drop increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Chill Res 1) |
At start of user's phase, drops Resistance of unit with the highest Resistance on the enemy team by -3 through its next action. | -- | -- | Cost: 60 SP | |
Heroes (Chill Res 2) |
At start of user's phase, drops Resistance of unit with the highest Resistance on the enemy team by -5 through its next action. | -- | -- | Cost: 120 SP | |
Heroes (Chill Res 3) |
At start of user's phase, drops Resistance of unit with the highest Resistance on the enemy team by -7 through its next action. | -- | -- | Cost: 240 SP |
Availability
Heroes
Chill Res 1
Chill Res 2
Chill Res 3
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Chill Resistance |
Abbreviated as Chill Res. |
Spanish (Spain) |
Gelidez Resistencia |
Cold Resistance; abbreviated as Gelidez Res. |
Spanish (Latin America) |
Resistencia gélida |
Frosty Resistance; abbreviated as Res. gélida. |
French |
Gel Résistance |
Frost Resistance; abbreviated as Gel Rés. |
German |
Resistenz-Bremse |
Resistance Break; abbreviated as Res.-Bremse. |
Italian |
Resistenza gelante |
Freezing Resistance; abbreviated as Res gelante. |
Portuguese (Brazil) |
Resistência gelada |
Frozen Resistance; abbreviated as Res. gelada. |
Traditional Chinese |
魔防封殺 |
Magic defense smother |