Chill Defense/Resistance
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Chill Defense/Resistance (Japanese: 守備魔防の封印 Defense/Resistance Seal) is a two-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Chill Def/Res 1 and Chill Def/Res 2 in order from lowest to highest. Units with a Chill Def/Res skill can, at the start of its user's turn, drop the Defense and Resistance of the member of the opposing team with the highest combined Defense and Resistance through its following action; the size of the both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Chill Def/Res 1) |
At start of user's phase, drops Defense and Resistance of unit with the highest combined Defense and Resistance total on target's team by 3 through its next action. | -- | -- | Cost: 120 SP | |
Heroes (Chill Def/Res 2) |
At start of user's phase, drops Defense and Resistance of unit with the highest combined Defense and Resistance total on target's team by 5 through its next action. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Katarina: Torchlit Wanderer |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Chill Defense/Resistance |
Abbreviated as Chill Def/Res. |
Spanish |
Gelidez Defensa/Resistencia |
Defense/Resistance coldness; abbreviated as Gelidez Def/Res in the European localization and as Gelid. Def./Res. in the Latin American localization. |
French |
Gel Défense/Résistance |
Defense/Resistance frost; abbreviated as Gel Déf/Rés. |
German |
Verteidigung/Resistenz-Bremse |
Defense/Resistance Brake; abbreviated as Ver./Res.-Brem. |
Italian |
Difesa/Resistenza gelanti |
Frozen Defense/Resistance; abbreviated as Dif/Res gelanti. |
Portuguese (Brazil) |
Defesa/Resistência gelada |
Frozen Defense/Resistance; abbreviated as Def./Res. gelad. |
Traditional Chinese |
防守魔防封殺 |
Defense/Magic defense smother |