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Axe of Despair: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh axe of despair.png]] | |image=[[File:Is feh axe of despair.png]] | ||
|caption=The Axe of Despair as it appears in {{title|Heroes}}. | |caption=The Axe of Despair as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[Morgan]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Axe of Despair''' (Japanese: {{hl|絶望の邪斧|Zetsubō no jafu}} ''Evil axe of despair'') is a weapon [[Skills|skill]] in the [[axe]] category that debuted in {{FEH}}; it is a [[personal weapon]] of the fallen variation of female [[Morgan]]. Axe of Despair | '''Axe of Despair''' (Japanese: {{hl|絶望の邪斧|Zetsubō no jafu}} ''Evil axe of despair'') is a weapon [[Skills|skill]] in the [[axe]] category that debuted in {{FEH}}; it is a [[personal weapon]] of the fallen variation of female [[Morgan]]. Axe of Despair reduces the foe's [[attack (stat)|attack]] and [[defense]] when the user's [[HP]] is not low, and can also apply a number of additional effects based on the sum of the user's bonuses and foe's penalties. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
| | |inherit=n | ||
* | |notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −6 each to [[attack (stat)|attack]] and [[defense]] on foe during combat, and grants following effects based on total bonuses on user + total penalties on foe: | ||
* | *≥5, foe cannot make [[follow-up attack]]s. | ||
* | *≥10, user makes guaranteed follow-up attack. | ||
*≥15, inflicts −1 special cooldown charge on foe per attack during combat. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, inflicts<br>Atk/Def-6 on foe during combat, and also,<br>the following effects will occur based on the<br>value of total bonuses on unit + value of total<br>penalties on foe: if ≥ 5, "foe cannot make a<br>follow-up attack"; and if ≥ 10, "unit makes a<br>guaranteed follow-up attack"; and if ≥ 15,<br>"inflicts Special cooldown charge -1 on foe per<br>attack during combat." (Example: if unit has an<br>Atk/Def+6 bonus and foe has an Atk/Def-6<br>penalty, the calculated total will be 24.) | ||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、敵の攻撃、守備-6、かつ、<br>自分の強化の合計値+敵の弱化の合計値によって<br>異なる効果を発動<br>(5以上なら、敵は追撃不可<br> 10以上なら、さらに自身は絶対追撃<br> 15以上なら、さらに敵の奥義発動カウント変動量-1)<br>(例えば、自分の強化が攻撃、守備+6、<br> 敵の弱化が攻撃、守備-6なら、<br> 強化の合計値+弱化の合計値は24となる) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Axe of Despair | |eng-name=Axe of Despair | ||
| | |jpn-name={{h|絶望の邪斧|Zetsubō no Jafu}} | ||
| | |jpn-mean=Evil axe of despair | ||
|span-name=Hacha funesta | |span-name=Hacha funesta | ||
|span-mean=Dismal axe | |span-mean=Dismal axe | ||
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|ital-name=Ascia funesta | |ital-name=Ascia funesta | ||
|ital-mean=Dismal axe | |ital-mean=Dismal axe | ||
|por | |por-name=Machado aflito | ||
|por | |por-mean=Afflicted axe | ||
|ch-trad-name={{h|絕望的邪斧|Juéwàng de xié fǔ}} | |ch-trad-name={{h|絕望的邪斧|Juéwàng de xié fǔ}} | ||
|ch-trad-mean=Evil axe of despair | |ch-trad-mean=Evil axe of despair |
Latest revision as of 04:39, 18 October 2023
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Axe of Despair (Japanese: 絶望の邪斧 Evil axe of despair) is a weapon skill in the axe category that debuted in Fire Emblem Heroes; it is a personal weapon of the fallen variation of female Morgan. Axe of Despair reduces the foe's attack and defense when the user's HP is not low, and can also apply a number of additional effects based on the sum of the user's bonuses and foe's penalties.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −6 each to attack and defense on foe during combat, and grants following effects based on total bonuses on user + total penalties on foe:
|
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Morgan: Devoted Darkness |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat, and also, the following effects will occur based on the value of total bonuses on unit + value of total penalties on foe: if ≥ 5, "foe cannot make a follow-up attack"; and if ≥ 10, "unit makes a guaranteed follow-up attack"; and if ≥ 15, "inflicts Special cooldown charge -1 on foe per attack during combat." (Example: if unit has an Atk/Def+6 bonus and foe has an Atk/Def-6 penalty, the calculated total will be 24.) |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の攻撃、守備-6、かつ、 自分の強化の合計値+敵の弱化の合計値によって 異なる効果を発動 (5以上なら、敵は追撃不可 10以上なら、さらに自身は絶対追撃 15以上なら、さらに敵の奥義発動カウント変動量-1) (例えば、自分の強化が攻撃、守備+6、 敵の弱化が攻撃、守備-6なら、 強化の合計値+弱化の合計値は24となる) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Axe of Despair |
-- |
Japanese |
絶望の邪斧 |
Evil axe of despair |
Spanish |
Hacha funesta |
Dismal axe |
French |
Hache de chagrin |
Axe of grief |
German |
Verzagheitsaxt |
Despondent Axe |
Italian |
Ascia funesta |
Dismal axe |
Portuguese |
Machado aflito |
Afflicted axe |
Traditional Chinese |
絕望的邪斧 |
Evil axe of despair |
Gallery
The Axe of Despair as it appears in Heroes.