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Attack⁄Speed Far Trace: Difference between revisions

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'''Attack/Speed Far Trace''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/S Far Trace 1''', '''A/S Far Trace 2''', and '''A/S Far Trace 3''' in order from lowest to highest. A/S Far Trace drops its target's [[Attack (stat)|Attack]] and [[Speed]] during combat, and allows its user to use their remaining movement after certain actions; the Attack and Speed drops increase with the skill's tier.
'''Attack/Speed Far Trace''' (Japanese: {{hl|攻撃速さの遠影|Kōgeki-hayasa no en'ei}} ''Attack/Speed far image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/S Far Trace 1''', '''A/S Far Trace 2''', and '''A/S Far Trace 3''' in order from lowest to highest. A/S Far Trace drops its target's [[Attack (stat)|Attack]] and [[Speed]] during combat, and allows its user to use their remaining movement after certain actions; the Attack and Speed drops increase with the skill's tier.


==Data==
==Data==
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|datalast=[[Constance|Constance: Fallen Noble]]
|datalast=[[Constance|Constance: Fallen Noble]]
}}
}}
<!--
 
==Flavor text==
==Flavor text==
{{Flavor Text
{{Flavor Text
|game1={{title|Heroes}}<br><small>(A/S Far Trace 1)</small>
|game1={{title|Heroes}}<br><small>(A/S Far Trace 1)</small>
|english1=
|english1=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese1=
|japanese1=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|-
|-
|game2={{title|Heroes}}<br><small>(A/S Far Trace 2)</small>
|game2={{title|Heroes}}<br><small>(A/S Far Trace 2)</small>
|english2=
|english2=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese2=
|japanese2=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
|-
|-
|game3={{title|Heroes}}<br><small>(A/S Far Trace 3)</small>
|game3={{title|Heroes}}<br><small>(A/S Far Trace 3)</small>
|english3=
|english3=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Spd-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.)
|japanese3=
|japanese3=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、速さ-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない)
}}
}}
 
<!--
==Trivia==
==Trivia==
-->
-->
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|eng-name=Attack/Speed Far Trace
|eng-name=Attack/Speed Far Trace
|eng-mean=Abbreviated as '''A/S Far Trace'''.
|eng-mean=Abbreviated as '''A/S Far Trace'''.
|jap-name=
|jap-name={{h|攻撃速さの遠影|Kōgeki-hayasa no en'ei}}
|jap-mean=
|jap-mean=Attack/Speed far image
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-name=Rastro lejano Ataque/Velocidad
|span-mean=
|span-mean=Attack/Speed far trace; abbreviated as '''{{lang|es|Rastro lej. A/V}}'''.
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-name=Trace distant Attaque/Vitesse
|span-sp-mean=
|fren-mean=Attack/Speed distant trace; abbreviated as '''{{lang|fr|Trace dist. A/V}}'''.
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-name=Angriff/Geschwindigkeit Spur fern
|span-la-mean=
|ger-mean=Attack/Speed far Trace; abbreviated as '''{{lang|de|A/G Spur fern}}'''.
|fren-name=
|ital-name=Scia distante Attacco/Velocità
|fren-mean=
|ital-mean=Attack/Speed distant trail; abbreviated as '''{{lang|it|Scia dist. A/V}}'''.
|ger-name=
|por-br-name=Rastro longe Ataque/Velocidade
|ger-mean=
|por-br-mean=Attack/Speed distant trace; abbreviated as '''{{lang|pt|Rastro l. A/V}}'''.
|ital-name=
|ch-trad-name={{h|攻擊速度遠影|gōngjí sùdù yuǎn yǐng}}
|ital-mean=
|ch-trad-mean=Attack/Speed far image
|por-br-name=
|por-br-mean=
}}
}}
<!--
<!--
==Gallery==
==Gallery==
-->
==See also==
*[[A/D Far Trace]]
*[[A/R Far Trace]]
*[[S/R Far Trace]]


==See also==
-->
{{NavPassiveBH}}
{{NavPassiveBH}}

Revision as of 19:29, 17 September 2021

Attack/Speed Far Trace

Is feh a s far trace 1.png
Icon of the A/S Far Trace 1 skill in Heroes.

Type(s)

Passive (Type B)

Game(s)

Heroes

Attack/Speed Far Trace (Japanese: 攻撃速さの遠影 Attack/Speed far image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are A/S Far Trace 1, A/S Far Trace 2, and A/S Far Trace 3 in order from lowest to highest. A/S Far Trace drops its target's Attack and Speed during combat, and allows its user to use their remaining movement after certain actions; the Attack and Speed drops increase with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(A/S Far Trace 1)
Is feh a s far trace 1.png Drops target's Attack and Speed by -1 each during combat.
User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used)] squares.
-- -- Cost: 60 SP
Heroes
(A/S Far Trace 2)
Is feh a s far trace 2.png Drops target's Attack and Speed by -2 each during combat.
User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used)] squares.
-- -- Cost: 120 SP
Heroes
(A/S Far Trace 3)
Is feh a s far trace 3.png Drops target's Attack and Speed by -3 each during combat.
User can move up to [remaining movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill, or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than [remaining movement not yet used (0 if a warping skill was used)] squares.
-- -- Cost: 240 SP

Availability

Heroes

Units Constance: Fallen Noble

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Speed Far Trace

Abbreviated as A/S Far Trace.

Spanish

Rastro lejano Ataque/Velocidad

Attack/Speed far trace; abbreviated as Rastro lej. A/V.

French

Trace distant Attaque/Vitesse

Attack/Speed distant trace; abbreviated as Trace dist. A/V.

German

Angriff/Geschwindigkeit Spur fern

Attack/Speed far Trace; abbreviated as A/G Spur fern.

Italian

Scia distante Attacco/Velocità

Attack/Speed distant trail; abbreviated as Scia dist. A/V.

Portuguese
(Brazil)

Rastro longe Ataque/Velocidade

Attack/Speed distant trace; abbreviated as Rastro l. A/V.

Traditional Chinese

攻擊速度遠影

Attack/Speed far image

See also

Type B passive skills in Heroes
Debuffing skills Armored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def SnagA/D Far TraceA/D Near TraceAtk/Def RuseA/R Far TraceA/R Near TraceA/S Far TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Near TraceAtk/Spd RuseAtk/Spd SnagBarbarityBeast N TraceBelief in LoveChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintDef/Res RuseDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPrescienceRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkS/D Far TraceS/D Near TraceSpd/Def RuseSpd/Def SnagSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkS/R Far TraceS/R Near TraceSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's Whispers
Follow-up skills Aerial ManeuversAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBrash AssaultCanny FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowNull Follow-Up‎Odd Follow-UpPhys. Null FollowPotentQuick RiposteRaging StormR TomebreakerSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skills Armored WallFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skills AerobaticsA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFlier FormationFlow N TraceHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DWarp PowderWings of Mercy
Proximity skills Binding NecklaceGet Behind Me!Murderous LionRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skills Atk/Def LinkAtk/Res LinkAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpurnTorrent DanceVelocityWrath
Turn-related skills Aerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterYngvi Ascendant
Miscellaneous skills Beast SenseBeorc's BlessingBushidoCancel AffinityCounter RoarDazzling ShiftDazzling StaffDisarm TrapDragon WallDragon's WrathGambitGuard BearingLaguz FriendLive for BountyLive for HonorMagic GambitMoon-Twin WingNull C-DisruptPoetic JusticeSacae's BlessingTrue Dragon WallWrathful StaffWrathful Tempo