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Attack/Defense Near Save

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Revision as of 19:45, 20 March 2021 by PikaSamus (talk | contribs) (Text replacement - " <!--==Trivia== -->==" to "<!-- ==Trivia== --> ==")
Attack/Defense Near Save

Is feh a d near save 1.png
Icon of the A/D Near Save 1 skill in Heroes.


If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers [Savior] on unit.
If unit triggers Savior, grants Atk/Def+1 during combat.

Type(s)

Passive (Type C)

Game(s)

Heroes

Attack/Defense Near Save (Japanese: 鎧の護り手・近間 Armor Guardian · Close-Range) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are A/D Near Save 1, A/D Near Save 2, and A/D Near Save 3 in order from lowest to highest. When an enemy wielding a 1-range weapon skill attacks an ally within two spaces of a user of A/D Near Save, the Savior effect activates, allowing the user to engage in combat in that ally's place, and they receive a boost to their Defense and Resistance during that combat.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(A/D Near Save 1)
Is feh a d near save 1.png User moves into ally's space and enters combat in that ally's place, receives +1 each to Attack and Defense during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 100 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.
Heroes
(A/D Near Save 2)
Is feh a d near save 2.png User moves into ally's space and enters combat in that ally's place, receives +2 each to Attack and Defense during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 200 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.
Heroes
(A/D Near Save 3)
Is feh a d near save 3.png User moves into ally's space and enters combat in that ally's place, receives +4 each to Attack and Defense during combat, and receives any after-combat effects. Enemy uses a sword, lance, axe, breath, or beast weapon skill, initiates combat against an ally within one space of user, and user can stand on that ally's space -- Cost: 300 SP
Does not activate if more than one character in range of the same ally can also activate a Near Save skill.

Availability

Heroes

Units Dedue: Dimitri's Vassal

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Defense Near Save

Abbreviated as A/D Near Save.

Spanish

Ayuda cerco Ataque/Defensa

Attack/Defense near aid; abbreviated as Ayuda cer. A/D.

French

Sauver près Attaque/Défense

Attack/Defense near save; abbreviated as Sauv. dist. A/D.

German

Angriff/Verteidigung Schutz nah

Attack/Defense near Protection; abbreviated as A/V Schutz nah.

Italian

Aiuto vicino Attacco/Difesa

Attack/Defense near aid; abbreviated as Aiuto vicin. A/D.

Portuguese

Ajuda perto Ataque/Defesa

Attack/Defense close aid; abbreviated as Ajuda perto A/D.

Traditional Chinese

鎧之守護人・近處

Guardian armor · near

Gallery

See also

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