On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.

Attack⁄Defense Ideal: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Updated)
Line 9: Line 9:
}}
}}


'''Attack/Defense Ideal''' (Japanese: {{hl|攻撃守備の万全|Kōgeki-shubi no banzen}} ''Attack/Defense Perfection'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Atk/Def Ideal 1''', '''Atk/Def Ideal 2''', '''Atk/Def Ideal 3''', and '''Atk/Def Ideal 4''' in order from lowest to highest. Units with an Atk/Def Ideal skill boost their [[Attack (stat)|Attack]] and [[Defense]] during combat whenever its user has either full [[HP]] or any active bonuses on it, with a larger boost if both potential activation criteria are active at once; it is currently unknown how the skill's tier affects the effect.
'''Attack/Defense Ideal''' (Japanese: {{hl|攻撃守備の万全|Kōgeki-shubi no banzen}} ''Attack/Defense Perfection'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Atk/Def Ideal 1''', '''Atk/Def Ideal 2''', '''Atk/Def Ideal 3''', and '''Atk/Def Ideal 4''' in order from lowest to highest. Atk/Def Ideal boosts its user's [[Attack (stat)|Attack]] and [[Defense]] during combat when they have full [[HP]] or any active bonuses; higher tiers provide larger boosts, and the fourth tier provides an additional boost if both criteria are active.


==Data==
==Data==
Line 70: Line 70:
|eng-name=Attack/Defense Ideal
|eng-name=Attack/Defense Ideal
|eng-mean=Abbreviated as '''Atk/Def Ideal'''.
|eng-mean=Abbreviated as '''Atk/Def Ideal'''.
|jap-name={{hl|攻撃守備の万全|Kōgeki-shubi no banzen}}
|jap-name={{h|攻撃守備の万全|Kōgeki-shubi no banzen}}
|jap-mean=Attack/Defense Perfection
|jap-mean=Attack/Defense Perfection
|span-name=Ataque/Defensa ideal
|span-name=Ataque/Defensa ideal
Line 85: Line 85:
|ch-trad-mean=Thorough Attack/Speed
|ch-trad-mean=Thorough Attack/Speed
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
*[[Attack/Resistance Ideal]]
*[[Attack/Speed Ideal]]
*[[Attack/Speed Ideal]]
*[[Defense/Resistance Ideal]]


{{NavPassiveH}}
{{NavPassiveH}}

Revision as of 16:49, 3 August 2021

Attack/Defense Ideal

Is feh atk def ideal 1.png
Icon of the Atk/Def Ideal 1 skill in Heroes.


At start of combat, if unit's HP = 100% or if [Bonus] is active on unit, grants Atk/Def+3 to unit during combat.

Type(s)

Passive (Type A)

Game(s)

Heroes

Attack/Defense Ideal (Japanese: 攻撃守備の万全 Attack/Defense Perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Def Ideal 1, Atk/Def Ideal 2, Atk/Def Ideal 3, and Atk/Def Ideal 4 in order from lowest to highest. Atk/Def Ideal boosts its user's Attack and Defense during combat when they have full HP or any active bonuses; higher tiers provide larger boosts, and the fourth tier provides an additional boost if both criteria are active.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Def Ideal 1)
Is feh atk def ideal 1.png Boosts user's Attack and Defense by 3 each during combat. User's HP = 100% or user has a bonus active -- Cost: 60 SP
Heroes
(Atk/Def Ideal 2)
Is feh atk def ideal 2.png Boosts user's Attack and Defense by 4 each during combat. User's HP = 100% or user has a bonus active -- Cost: 120 SP
Heroes
(Atk/Def Ideal 3)
Is feh atk def ideal 3.png Boosts user's Attack and Defense by 5 each during combat. User's HP = 100% or user has a bonus active -- Cost: 240 SP
Heroes
(Atk/Def Ideal 4)
Is feh atk def ideal 4.png Boosts user's Attack and Defense by 7 each during combat; additional +2 each should both activation criteria be true. User's HP = 100% or user has a bonus active -- Cost: 300 SP

Availability

Heroes

Units Byleth: The Fódlan StarEdelgard: Hegemon Husk

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Attack/Defense Ideal

Abbreviated as Atk/Def Ideal.

Spanish

Ataque/Defensa ideal

Ideal Attack/Defense; abbreviated as Ata/Def ideal in the European localization and as Atq./Def. ideal in the Latin American localization.

French

Idéal Attaque/Défense

Attack/Defense ideal; abbreviated as Idéal Atq/Déf.

German

Angriff/Verteidigung-Ideal

Attack/Defense Ideal; abbreviated as Agr./Ver.-Ideal.

Italian

Attacco/Difesa ideali

Ideal Attack/Defense; abbreviated as Att/Dif ideali.

Portuguese
(Brazil)

Ataque/Defesa ideal

Ideal Attack/Defense; abbreviated as Atq./Def. ideal.

Traditional Chinese

攻擊防守萬全

Thorough Attack/Speed

See also

Template:NavPassiveH