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A Mystery Revealed: Difference between revisions

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{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=A Mystery Revealed
|image=[[File:Cm fe12 14.png|200px]]
|image=[[File:Cm fe12 14.png|200px]]
|location=[[Temple of the ice dragon]]
|location=[[Ice Dragon Temple]] Interior
|new units=[[Xane]] and [[Tiki]]
|new units=[[Xane]] and [[Tiki]]
|boss=None
|previous=*[[Frozen Land]]
*[[Within the White Darkness]] <small>(side quest)</small>
|next=[[Return of the Prince]]
}}
}}


'''A Mystery Revealed''' (Japanese: {{hl|明かされた謎|Akasa reta nazo}} ''Revealed Mystery'') is the fourteenth chapter of {{FE3}} and {{FE12}}.
'''A Mystery Revealed''' (Japanese: {{hl|明かされた謎|Akasa reta nazo}} ''Revealed Mystery'') is the fourteenth chapter of {{FE3}} Book II and {{FE12}}.


==Plot==
==Plot==
{{main|A Mystery Revealed/Script}}
{{main|A Mystery Revealed/Script|A Mystery Revealed/Conversations}}
{{sectstub}}
[[Marth]] finally reaches the interior of the Ice Dragon Temple. [[Xane]] recalls to him the story of [[Anri]], who obtained the [[Falchion (Archanea)|Falchion]] here, and the story of the curse of the [[Fire Emblem (item)|Fire Emblem]]. Marth's army then starts fighting the dragons in the temple, and Marth meets with [[Gotoh]]. Gotoh gives Marth the [[Lightsphere]]; if Marth brings all the [[Astral Shards]], Gotoh gives him the [[Starsphere]] as well, and says that [[Tiki]]&nbsp;– who is sleeping in the temple&nbsp;– can safely awaken. With both the Starsphere and Lightsphere, Marth can talk to Tiki, and she begs him not to let her sleep again, as she wants to live with others; she then joins Marth's army.
 
Once the battle is over, Gotoh tells him that [[Gharnef]]'s spirit is within the [[Darksphere]] and is helping to corrupt [[Hardin]] while carrying out some evil plans. Gotoh then teleports Marth's army to [[Altea]].


==Chapter data==
==Chapter data==
Line 22: Line 24:
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=12{{h|+2|Upon Xane and Tiki being recruited}}
|ally=1–12{{h|+2|Upon Xane and Tiki being recruited}}
|enemy=17
|enemy=17
|map=[[File:Cm fe03 b2 14.png]]
|map=[[File:Cm fe03 b2 14.png]]
|col=30
|row=30
}}
|content2={{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maniac/Lunatic
|content1={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–11{{h|+2|Upon Xane and Tiki being recruited}}
|enemy=24{{h|+3|Reinforcements}}{{h|−1|Upon Tiki being recruited}}
|map=[[File:Cm fe12 14.png|512px]]
|col=30
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=12{{h|+1|Upon Tiki being recruited}}
|ally=1–11{{h|+2|Upon Xane and Tiki being recruited}}
|enemy=24{{h|+3|Reinforcements}}{{h|-1|Upon Tiki being recruited}}
|enemy=27{{h|+5|Reinforcements}}{{h|−1|Upon Tiki being recruited}}
|map=[[File:Cm fe12 14.png|512px]]
|map=[[File:Cm fe12 14 h.png|512px]]
|col=30
|row=30
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–11{{h|+2|Upon Xane and Tiki being recruited}}
|enemy=35{{h|+5|Reinforcements}}{{h|−1|Upon Tiki being recruited}}
|map=[[File:Cm fe12 14 m.png|512px]]
|col=30
|row=30
}}
}}
}}
}}
}}


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{tab
{{tab
|width=100%
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
Line 49: Line 79:
|HP=20
|HP=20
|lv=5
|lv=5
|inventory={{Item|3|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 57: Line 88:
|HP=18
|HP=18
|lv=6
|lv=6
|inventory={{Item|3|Divinestone}}
|recruitment method=Approach the east tower with [[Marth]]; must have the [[Starsphere]]
|recruitment method=Approach the east tower with [[Marth]]; must have the [[Starsphere]]
}}
}}
|game#=03
|game#=03
|return1=marth 02
|forced1=marth 02
|return1article=Marth
|forced1article=Marth
|return2=luke
|return1=luke
|return3=arran
|return2=arran
|return4=cecil
|return3=cecil
|return5=roderick
|return4=roderick
|return6=gordin
|return5=gordin
|return7=ryan
|return6=ryan
|return8=draug
|return7=draug
|return9=marisha
|return8=marisha
|return10=catria
|return9=catria
|return11=warren
|return10=warren
|return12=linde 02
|return11=linde 02
|return12article=Linde
|return11article=Linde
|return13=palla
|return12=palla
|return14=julian
|return13=julian
|return15=matthis
|return14=matthis
|return16=ogma
|return15=ogma
|return17=yuliya
|return16=yuliya
|return18=jubelo
|return17=jubelo
|return19=sirius
|return18=sirius
|return20=castor
|return19=castor
|return21=caeda 02
|return20=caeda 02
|return21article=Caeda
|return20article=Caeda
|return22=rickard
|return21=rickard
|return23=samuel
|return22=samuel
|return24=wendell
|return23=wendell
|return25=navarre
|return24=navarre
|return26=phina
|return25=phina
|return27=cain
|return26=cain
|return28=bantu
|return27=bantu
|return29=jeorge
|return28=jeorge
|return30=minerva
|return29=minerva
|return31=merric 02
|return30=merric 02
|return31article=Merric
|return30article=Merric
|return32=arlen
|return31=arlen
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 105: Line 137:
|HP=20
|HP=20
|lv=5
|lv=5
|recruitment method=Automatically at the start}}
|inventory={{Item|ds|Steel Sword}}<br>{{Item|ds|Vulnerary}}
|recruitment method=Automatically from turn 1
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Tiki
|name=Tiki
Line 112: Line 146:
|HP=18
|HP=18
|lv=6
|lv=6
|recruitment method=Talk with [[Marth]]; must have the [[Starsphere]]}}
|inventory={{Item|ds|Divinestone}}
|return1=default {{#var:A}} player's unit
|recruitment method=Talk to with [[Marth]]; must have the [[Starsphere]]
}}
|forced1=marth
|return1=kris {{#var:A}}
|return1article=Kris
|return1article=Kris
|return2=ryan
|return2=ryan
|return3=luke
|return3=luke
|return4=roderick
|return4=roderick
|return5=cecil
|return5=gordin
|return6=marth
|return6=cecil
|return7=gordin
|return7=draug
|return8=draug
|return8=arran
|return9=arran
|return9=marisha
|return10=marisha
|return10=catria
|return11=catria
|return11=warren
|return12=warren
|return12=cord
|return13=cord
|return13=linde
|return14=linde
|return14=palla
|return15=palla
|return15=bord
|return16=bord
|return16=julian
|return17=julian
|return17=matthis
|return18=matthis
|return18=wrys
|return19=wrys
|return19=ogma
|return20=ogma
|return20=yuliya
|return21=yuliya
|return21=jubelo
|return22=jubelo
|return22=sirius
|return23=sirius
|return23=castor
|return24=castor
|return24=caeda
|return25=caeda
|return25=barst
|return26=barst
|return26=rickard
|return27=rickard
|return27=frey
|return28=frey
|return28=norne
|return29=norne
|return29=samuel
|return30=samuel
|return30=wendell
|return31=wendell
|return31=caesar
|return32=caesar
|return32=radd
|return33=radd
|return33=navarre
|return34=navarre
|return34=phina
|return35=phina
|return35=cain
|return36=cain
|return36=bantu
|return37=bantu
|return37=roger
|return38=roger
|return38=jeorge
|return39=jeorge
|return39=minerva
|return40=minerva
|return40=etzel
|return41=etzel
|return41=merric
|return42=merric
|return42=arlen
|return43=arlen
|return43=dice
|return44=dice
|return44=malice
|return45=malice
|return45=horace
|return46=horace
|return46=jake
|return47=jake
|return47=darros
|return48=darros
|return48=roberto
|return49=roberto
|return49=belf
|return50=belf
|return50=reiden
|return51=reiden
|return51=beck
|return52=beck
|return52=athena
|return53=athena
}}
}}
}}
}}
Line 188: Line 224:
|item5=Talisman
|item5=Talisman
|obtain5=Right chest in the west tower
|obtain5=Right chest in the west tower
|item6=1,000 G
|item6=Warp
|item6image=none
|item6article=Gold
|obtain6=Dropped by a [[Thief]]
|obtain6=Dropped by a [[Thief]]
|item7=Bishop's Ring
|item7=1,000 G
|item7image=none
|item7article=Gold
|obtain7=Dropped by a [[Thief]]
|obtain7=Dropped by a [[Thief]]
|itemlast=Warp
|itemlast=Bishop's Ring
|itemlastarticle=Warp (staff)
|obtainlast=Dropped by a [[Thief]]
|obtainlast=Dropped by a [[Thief]]
}}
}}
|content2={{ChapItems
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=Lightsphere
|item1=Starsphere
|obtain1=Given by Gotoh upon approaching the central tower with [[Marth]]
|obtain1=Given by Gotoh upon approaching the central tower with [[Marth]] and every [[Astral Shards|Astral Shard]] collected
|item2=Starsphere
|item2=Lightsphere
|obtain2=Given by Gotoh upon approaching the central tower with [[Marth]] and every [[Astral Shards|Astral Shard]] collected
|obtain2=Given by Gotoh upon approaching the central tower with [[Marth]]
|item3=Anew
|item3=Anew
|obtain3=Left western chest
|obtain3=Left western chest
Line 210: Line 245:
|item5=Talisman
|item5=Talisman
|obtain5=Center chest
|obtain5=Center chest
|item6=Vulnerary
|item6=Warp
|obtain6=Dropped by an [[Ice Dragon]]
|obtain6=Dropped by a [[Thief]]<br><small>(Not in Lunatic)</small>
|item7=Warp
|item7=Fortify
|obtain7=Dropped by a [[Thief]]
|obtain7=Dropped by a [[Thief]]<br><small>(Lunatic)</small>
|item8=Ridersbane
|item8=Ridersbane
|obtain8=Dropped by a [[Thief]]
|obtain8=Dropped by a [[Thief]]
Line 219: Line 254:
|item9image=Bullion
|item9image=Bullion
|obtain9=Dropped by a [[Thief]]
|obtain9=Dropped by a [[Thief]]
|item10=Warp
|item10=Recover
|obtain10=Dropped by a [[Thief]]
|obtain10=Dropped by a [[Thief]]
|item11=Recover
|item11=Master Seal
|obtain11=Dropped by a [[Thief]]
|obtain11=Dropped by a [[Thief]]
|item12=Master Seal
|item12=Armorslayer
|obtain12=Dropped by a [[Thief]]
|obtain12=Dropped by a [[Thief]]
|item13=Armorslayer
|item13=Poleax
|obtain13=Dropped by a [[Thief]]
|obtain13=Dropped by a [[Thief]]
|itemlast=Poleax
|itemlast=Vulnerary
|obtainlast=Dropped by a [[Thief]]
|obtainlast=Dropped by an [[Ice Dragon]]
}}
}}
}}
}}
Line 260: Line 295:
:''Only one of each item may be purchased from the secret shop.''
:''Only one of each item may be purchased from the secret shop.''
}}
}}
:''The secret shop is located on the cracked river tile to the northwest; requires [[Warp (staff)|Warp]]''
:''The secret shop is located on the cracked river tile to the northwest; it requires [[Warp]], and is therefore inaccessible on Lunatic mode in ''New Mystery of the Emblem''.''


===Enemy data===
===Enemy data===
{{sectstub}}<!--Missing FE12; sort FE3 enemies to match FE12 ones-->
{{tab
{{tab
|width=100%
|width=100%
Line 275: Line 309:
|class=Thief
|class=Thief
|lv=10
|lv=10
|#=5
|#=1
|hp=21
|hp=21
|str=5
|str=5
Line 283: Line 317:
|res=0
|res=0
|mov=7
|mov=7
|inventory={{Item|3|Devil Sword}}
|inventory={{Item|3|Devil Sword}} • {{Item|3|Warp|type=drop}}
|notes=The lower-left eastern one drops {{drop|1,000 G|article=Gold}} upon defeat.<br>• Prior to any Thief being defeated or escaping, ignores combat and moves to escape to the south. If any Thief is defeated or escapes, begins moving to attack unprovoked.
|notes=Ignores combat; moves to escape to the west.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 290: Line 324:
|class=Thief
|class=Thief
|lv=10
|lv=10
|#=1
|#=5
|hp=21
|hp=21
|str=5
|str=5
Line 298: Line 332:
|res=0
|res=0
|mov=7
|mov=7
|inventory={{Item|3|Devil Sword}} • {{Item|3|Bishop's Ring|type=drop}}
|inventory={{Item|3|Devil Sword}}
|notes=Prior to any Thief being defeated or escaping, ignores combat and moves to escape to the south. If any Thief is defeated or escapes, begins moving to attack unprovoked
|notes=The lower-left eastern one drops {{drop|1,000 G|article=Gold}} upon defeat.<br>• Prior to any Thief being defeated or escaping, ignores combat and moves to escape to the south. If any Thief is defeated or escapes, begins moving to attack unprovoked.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 313: Line 347:
|res=0
|res=0
|mov=7
|mov=7
|inventory={{Item|3|Devil Sword}} • {{Item|3|Warp|type=drop|link=Warp (staff)}}
|inventory={{Item|3|Devil Sword}} • {{Item|3|Bishop's Ring|type=drop}}
|notes=Ignores combat; moves to escape to the west.
|notes=Prior to any Thief being defeated or escaping, ignores combat and moves to escape to the south. If any Thief is defeated or escapes, begins moving to attack unprovoked
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 333: Line 367:
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2=
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
<!--{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Lunatic
|tab2=Hard
|content1=-->
|tab3=Maniac
{{ChapEnemies
|tab4=Lunatic
|platform=ds02
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|name1=Ice Dragon
{{ChapUnitCellFE12
|class1=Ice Dragon
|name=Ice Clan
|lv1=15
|class=Thief
|#1=10
|lv=14
|inventory1={{Item|12|Ice Breath}}
|#=1
|-
|hp=22.8
|name2=Ice Dragon
|str=8.6
|class2=Ice Dragon
|mag=0
|lv2=15
|skill=10.2
|#2=1
|spd=14.5
|inventory2={{Item|12|Ice Breath}} • {{Item|12|Vulnerary|type=drop}}
|lck=0
|-
|def=5.9
|name3=Ice Clan
|res=0
|class3=Dark Mage
|mov=7
|lv3=13
|inventory={{Item|12|Silver Sword}} • {{Item|12|Warp|type=drop}}
|#3=3
|notes=Moves to escape to the northwest; ignores combat, except to attack player units blocking the escape point.
|inventory3={{Item|12|Fire}}
}}
|-
{{ChapUnitCellFE12
|name4=Ice Clan
|name=Ice Clan
|class4=Dark Mage
|class=Thief
|lv4=13
|lv=14
|#4=4
|#=1
|inventory4={{Item|12|Elfire}}
|hp=22.8
|-
|str=8.6
|name5=Ice Clan
|mag=0
|class5=Thief
|skill=10.2
|lv5=14
|spd=14.5
|#5=1
|lck=0
|inventory5={{Item|12|Silver Sword}} • {{Item|12|Warp|type=drop}}
|def=5.9
|-
|res=0
|name6=Ice Clan
|mov=7
|class6=Thief
|inventory={{Item|12|Killing Edge}} • {{Item|12|Ridersbane|type=drop}}
|lv6=14
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
|#6=1
}}
|inventory6={{Item|12|Killing Edge}} • {{Item|12|Ridersbane|type=drop}}
{{ChapUnitCellFE12
|-
|name=Ice Clan
|name7=Ice Clan
|class=Thief
|class7=Thief
|lv=14
|lv7=14
|#=1
|#7=1
|hp=22.8
|inventory7={{Item|12|Killing Edge}} • {{Item|12|Bullion (L)|image=bullion|type=drop}}
|str=8.6
|-
|mag=0
|name8=Ice Clan
|skill=10.2
|class8=Thief
|spd=14.5
|lv8=14
|lck=0
|#8=1
|def=5.9
|inventory8={{Item|12|Silver Sword}} • {{Item|12|Recover|type=drop}}
|res=0
|-
|mov=7
|name9=Ice Clan
|inventory={{Item|12|Killing Edge}} • {{Item|12|Bullion (L)|image=bullion|type=drop}}
|class9=Thief
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
|lv9=14
}}
|#9=1
{{ChapUnitCellFE12
|inventory9={{Item|12|Levin Sword}} • {{Item|12|Master Seal|type=drop}}
|name=Ice Clan
|-
|class=Thief
|name10=Ice Clan
|lv=14
|class10=Thief
|#=1
|lv10=14
|hp=22.8
|#10=1
|str=8.6
|inventory10={{Item|12|Silver Sword}} • {{Item|12|Armorslayer|type=drop}}
|mag=0
|-
|skill=10.2
|nameb=Ice Clan
|spd=14.5
|classb=Thief
|lck=0
|lvb=14
|def=5.9
|#b=1
|res=0
|inventoryb={{Item|12|Levin Sword}} • {{Item|12|Poleax|type=drop}}
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Recover|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=22.8
|str=8.6
|mag=2
|skill=10.2
|spd=14.5
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword}} • {{Item|12|Master Seal|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=22.8
|str=8.6
|mag=0
|skill=10.2
|spd=14.5
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Armorslayer|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=22.8
|str=8.6
|mag=2
|skill=10.2
|spd=14.5
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword}} • {{Item|12|Poleax|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=9
|hp=32.4
|str=12
|mag=0
|skill=18.2
|spd=13.4
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}
|notes=The center-south three begin moving if a player unit enters the range where they can attack without moving; all of the center-south five begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Dark Mage]]s is provoked.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=1
|hp=32.4
|str=12
|mag=0
|skill=18.2
|spd=13.4
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}} • {{Item|12|Vulnerary|type=drop}}
|notes=Does not move or initiate combat until it is attacked, or any of the [[Thief|Thieves]] in the corridor or the central Ice Dragons or [[Dark Mage]]s is provoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=4
|hp=22.8
|str=0
|mag=5.6
|skill=8.6
|spd=9.6
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Fire}}
|notes=All begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Ice Dragon]]s is provoked; the northern two do not move or initiate combat until then.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=2
|hp=22.8
|str=0
|mag=5.6
|skill=8.6
|spd=9.6
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Elfire}}
}}
{{ChapUnitCellFE12
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=6
|#=1
|hp=18
|str=6{{h|+10|Granted by Divinestone}}
|mag=0
|skill=6{{h|+7|Granted by Divinestone}}
|spd=6{{h|+4|Granted by Divinestone}}
|lck=13
|def=5{{h|+15|Granted by Divinestone}}
|res=10{{h|+11|Granted by Divinestone}}
|mov=6
|inventory={{Item|12|Divinestone}}
|notes=Does not move or initiate combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=3
|hp=32.4
|str=12
|mag=0
|skill=18.2
|spd=13.4
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=0
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Warp|type=drop}}
|notes=Moves to escape to the northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=10
|hp=38.8
|str=16
|mag=0
|skill=21.4
|spd=15.24
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}
|notes=• The center-south three begin moving if a player unit enters the range where they can attack without moving; all of the center-south five begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Dark Mage]]s is provoked.<br>• The northwest two will not move until a player unit is in range of at least two of them and the northwest [[Dark Mage]], at which point they begin moving unprovoked.<br>• The northeast two will not move until a player unit is in range of at least two of them and the northeast [[Dark Mage]], at which point they begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=0
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Killing Edge}} • {{Item|12|Ridersbane|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=0
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Killing Edge}} • {{Item|12|Bullion (L)|image=bullion|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=0
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Recover|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=3.2
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword}} • {{Item|12|Master Seal|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=0
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Armorslayer|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=27.6
|str=11
|mag=3.2
|skill=13.4
|spd=17.94
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword}} • {{Item|12|Poleax|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=1
|hp=38.8
|str=16
|mag=0
|skill=21.4
|spd=15.24
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}} • {{Item|12|Vulnerary|type=drop}}
|notes=Does not move or initiate combat until it is attacked, or any of the [[Thief|Thieves]] in the corridor or the central Ice Dragons or [[Dark Mage]]s is provoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=4
|hp=27.2
|str=0
|mag=8.8
|skill=11.8
|spd=12.4
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Fire}}
|notes=All begin moving if any of them, the [[Thief|Thieves]] in the corridor or if any of the central [[Ice Dragon]]s or Dark Mages is provoked; the northern two do not move or initiate combat until then.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=4
|hp=27.2
|str=0
|mag=8.8
|skill=11.8
|spd=12.4
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Elfire}}
|notes=• The southern two begin moving if either of them or any of the [[Thief|Thieves]] in the corridor or central [[Ice Dragon]]s or Dark Mages is provoked.<br>• The northwest one will not move until a player unit is in range of at least two of him and the northwest two [[Ice Dragon]]s, at which point he begins moving unprovoked.<br>• The northeast one will not move until a player unit is in range of at least two of him and the northeast two [[Ice Dragon]]s, at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=6
|#=1
|hp=18
|str=6{{h|+10|Granted by Divinestone}}
|mag=0
|skill=6{{h|+7|Granted by Divinestone}}
|spd=6{{h|+4|Granted by Divinestone}}
|lck=13
|def=5{{h|+15|Granted by Divinestone}}
|res=10{{h|+11|Granted by Divinestone}}
|mov=6
|inventory={{Item|12|Divinestone}}
|notes=Does not move or initiate combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=3
|hp=38.8
|str=16
|mag=0
|skill=21.4
|spd=15.24
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=2
|hp=27.2
|str=0
|mag=8.8
|skill=11.8
|spd=12.4
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Elfire}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=0
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Warp|type=drop}}
|notes=Moves to escape to the northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=15
|hp=45.2
|str=20
|mag=0
|skill=24.6
|spd=17.08
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}
|notes=• The southwest two will not move until a player unit is in range of both, at which point they begin moving unprovoked.<br>• The center-south three begin moving if a player unit enters the range where they can attack without moving; all of the center-south five begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Dark Mage]]s is provoked.<br>• The northwest two will not move until a player unit is in range of at least two of them and the northwest [[Dark Mage]], at which point they begin moving unprovoked.<br>• The northeast two will not move until a player unit is in range of at least two of them and the northeast [[Dark Mage]], at which point they begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=0
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Killing Edge}} • {{Item|12|Ridersbane|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=0
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Killing Edge}} • {{Item|12|Bullion (L)|image=bullion|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=0
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Recover|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=4.4
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword}} • {{Item|12|Master Seal|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=0
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Armorslayer|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=32.4
|str=13.4
|mag=4.4
|skill=16.6
|spd=21.38
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword}} • {{Item|12|Poleax|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=1
|hp=45.2
|str=20
|mag=0
|skill=24.6
|spd=17.08
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}} • {{Item|12|Vulnerary|type=drop}}
|notes=Does not move or initiate combat until it is attacked, or any of the [[Thief|Thieves]] in the corridor or the central Ice Dragons or [[Dark Mage]]s is provoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=11
|hp=31.6
|str=0
|mag=12
|skill=15
|spd=15.2
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Elfire}}
|notes=The center-south six begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Ice Dragon]]s is provoked; the northern two of those six do not move or initiate combat until then.<br>• The northwest one will not move until a player unit is in range of at least two of him and the northwest two [[Ice Dragon]]s, at which point he begins moving unprovoked.<br>• The northeast one will not move until a player unit is in range of at least two of him and the northeast two [[Ice Dragon]]s, at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=6
|#=1
|hp=18
|str=6{{h|+10|Granted by Divinestone}}
|mag=0
|skill=6{{h|+7|Granted by Divinestone}}
|spd=6{{h|+4|Granted by Divinestone}}
|lck=13
|def=5{{h|+15|Granted by Divinestone}}
|res=10{{h|+11|Granted by Divinestone}}
|mov=6
|inventory={{Item|12|Divinestone}}
|notes=Does not move or initiate combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=3
|hp=45.2
|str=20
|mag=0
|skill=24.6
|spd=17.08
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=2
|hp=31.6
|str=0
|mag=12
|skill=15
|spd=15.2
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Elfire}}
|last=y
}}
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=0
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Fortify|type=drop}}
|notes=Moves to escape to the northwest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=15
|hp=48.4
|str=22
|mag=0
|skill=26.2
|spd=18
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}{{h|*|1–2 range version}}
|notes=• The southwest two will not move until a player unit is in range of both, at which point they begin moving unprovoked.<br>• The center-south three begin moving if a player unit enters the range where they can attack without moving; all of the center-south five begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Dark Mage]]s is provoked.<br>• The northwest two will not move until a player unit is in range of at least two of them and the northwest [[Dark Mage]], at which point they begin moving unprovoked.<br>• The northeast two will not move until a player unit is in range of at least two of them and the northeast [[Dark Mage]], at which point they begin moving unprovoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=0
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Killing Edge|type=forged}} • {{Item|12|Ridersbane|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=0
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Killing Edge|type=forged}} • {{Item|12|Bullion (L)|image=bullion|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=0
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Recover|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=5
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword|type=forged}} • {{Item|12|Master Seal|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=0
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}} • {{Item|12|Armorslayer|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Thief
|lv=14
|#=1
|hp=34.8
|str=14.6
|mag=5
|skill=18.2
|spd=23.1
|lck=0
|def=5.9
|res=0
|mov=7
|inventory={{Item|12|Levin Sword|type=forged}} • {{Item|12|Poleax|type=drop}}
|notes=Does not move until he, another Thief in the corridor, or if any of the central [[Ice Dragon]]s or [[Dark Mage]]s is provoked; moves to escape via the northwest.
}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=1
|hp=48.4
|str=22
|mag=0
|skill=26.2
|spd=18
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}{{h|*|1–2 range version}} • {{Item|12|Vulnerary|type=drop}}
|notes=Does not move or initiate combat until it is attacked, or any of the [[Thief|Thieves]] in the corridor or the central Ice Dragons or [[Dark Mage]]s is provoked.
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=11
|hp=33.8
|str=0
|mag=13.6
|skill=16.6
|spd=16.6
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Bolganone}}
|notes=The center-south six begin moving if any of them, the [[Thief|Thieves]] in the corridor, or the central [[Ice Dragon]]s is provoked; the northern two of those six do not move or initiate combat until then.<br>• The northwest one will not move until a player unit is in range of at least two of him and the northwest two [[Ice Dragon]]s, at which point he begins moving unprovoked.<br>• The northeast one will not move until a player unit is in range of at least two of him and the northeast two [[Ice Dragon]]s, at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE12
|name=[[Tiki]]
|class=Manakete
|version=tiki
|lv=6
|#=1
|hp=18
|str=6{{h|+10|Granted by Divinestone}}
|mag=0
|skill=6{{h|+7|Granted by Divinestone}}
|spd=6{{h|+4|Granted by Divinestone}}
|lck=13
|def=5{{h|+15|Granted by Divinestone}}
|res=10{{h|+11|Granted by Divinestone}}
|mov=6
|inventory={{Item|12|Divinestone}}
|notes=Does not move or initiate combat.
|last=y
}}
{{ChapUnitReinf|type=Enemy}}
{{ChapUnitCellFE12
|name=Ice Dragon
|class=Ice Dragon
|lv=15
|#=3
|hp=48.4
|str=22
|mag=0
|skill=26.2
|spd=18
|lck=0
|def=17
|res=10.8
|mov=6
|inventory={{Item|12|Ice Breath}}{{h|*|1–2 range version}}
}}
{{ChapUnitCellFE12
|name=Ice Clan
|class=Dark Mage
|lv=13
|#=2
|hp=33.8
|str=0
|mag=13.6
|skill=16.6
|spd=16.6
|lck=0
|def=7.4
|res=5.4
|mov=6
|inventory={{Item|12|Bolganone}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
}}
All enemies (except [[Tiki]]) begin moving after [[Marth]] approaches the central tower.
}}
}}
====Reinforcements====
=====''New Mystery of the Emblem''=====
*After Marth approaches the center tower and talks to Gotoh
**Three [[Ice Dragon]]s and two [[Dark Mage]]s <small>(Hard and higher)</small> just below the southern stairs


==Strategy==
==Strategy==
Line 414: Line 1,306:
*The center tower will open when [[Marth]] approaches it, the west tower will open when Marth approaches it with the [[Lightsphere]], and the right tower will open when he approaches it with both the Lightsphere and [[Starsphere]].
*The center tower will open when [[Marth]] approaches it, the west tower will open when Marth approaches it with the [[Lightsphere]], and the right tower will open when he approaches it with both the Lightsphere and [[Starsphere]].
*Warp is required in order to access the secret shop.
*Warp is required in order to access the secret shop.
*Make sure to get the Anew staff, as it can make the [[Light and Shadow|final fight]] drastically easier.
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==Trivia==
==Trivia==
-->


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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-fan-name=A Mystery Revealed
|eng-fan-name=A Mystery Revealed
|eng-fan-mean=Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'']] and [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'']] fan translations.
|eng-fan-mean=Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'']] and [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translations]].{{clarify|which?}}
|jap-name={{hover|明かされた謎|Akasa reta nazo}}
|jpn-name={{h|明かされた謎|Akasa reta nazo}}
|jap-mean=Revealed Mystery
|jpn-mean=Revealed Mystery
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Cg fe03 b2 ch14.png|CG image displayed during the intro in {{title|Mystery of the Emblem}}
Cg fe03 b2 ch14.png|CG image displayed during the intro in {{title|Mystery of the Emblem}}.
Cg fe12 c14.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}}
Cg fe12 c14.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}}.
</gallery>
</gallery>
 
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|name=A Mystery Revealed
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[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]
[[Category:Chapters of Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow]]

Latest revision as of 17:08, 9 January 2024

A Mystery Revealed

Cm fe12 14.png

Location

Ice Dragon Temple Interior

New units

Xane and Tiki

Previous chapter(s)
Next chapter(s)

Return of the Prince

A Mystery Revealed (Japanese: 明かされた謎 Revealed Mystery) is the fourteenth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.

Plot

Main articles: A Mystery Revealed/Script and A Mystery Revealed/Conversations

Marth finally reaches the interior of the Ice Dragon Temple. Xane recalls to him the story of Anri, who obtained the Falchion here, and the story of the curse of the Fire Emblem. Marth's army then starts fighting the dragons in the temple, and Marth meets with Gotoh. Gotoh gives Marth the Lightsphere; if Marth brings all the Astral Shards, Gotoh gives him the Starsphere as well, and says that Tiki – who is sleeping in the temple – can safely awaken. With both the Starsphere and Lightsphere, Marth can talk to Tiki, and she begs him not to let her sleep again, as she wants to live with others; she then joins Marth's army.

Once the battle is over, Gotoh tells him that Gharnef's spirit is within the Darksphere and is helping to corrupt Hardin while carrying out some evil plans. Gotoh then teleports Marth's army to Altea.

Chapter data

Chapter data

Mystery of the Emblem New Mystery of the Emblem

Normal Hard Maniac/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth or Kris dies 1–11+2 {{{partner}}} {{{other}}} 24+3−1
Cm fe12 14.png
Map dimensions:
30 columns by 30 rows

Character data

Mystery of the Emblem New Mystery of the Emblem

Characters
New units
Xane
Portrait xane fe12.png
Freelancer
HP
20
Inventory
Steel Sword
Vulnerary
Level
5
Automatically from turn 1
Tiki
Portrait tiki fe12.png
Manakete
HP
18
Inventory
Divinestone
Level
6
Talk to with Marth; must have the Starsphere
Required characters
Marth ​
Available characters
Kris f ​Ryan ​Luke ​Roderick ​Gordin ​Cecil ​Draug ​Arran ​Marisha ​Catria ​Warren ​Cord ​Linde ​Palla ​Bord ​Julian ​Matthis ​Wrys ​Ogma ​Yuliya ​Jubelo ​Sirius ​Castor ​Caeda ​Barst ​Rickard ​Frey ​Norne ​Samuel ​Wendell ​Caesar ​Radd ​Navarre ​Phina ​Cain ​Bantu ​Roger ​Jeorge ​Minerva ​Etzel ​Merric ​Arlen ​Dice ​Malice ​Horace ​Jake ​Darros ​Roberto ​Belf ​Reiden ​Beck ​Athena ​

Item data

Mystery of the Emblem New Mystery of the Emblem

Items
Name Obtainment Method
Is ds starsphere.png Starsphere Given by Gotoh upon approaching the central tower with Marth and every Astral Shard collected
Is ds lightsphere.png Lightsphere Given by Gotoh upon approaching the central tower with Marth
Is ds anew.png Anew Left western chest
Is ds swordslayer.png Swordslayer Right western chest
Is ds talisman.png Talisman Center chest
Is ds warp.png Warp Dropped by a Thief
(Not in Lunatic)
Is ds fortify.png Fortify Dropped by a Thief
(Lunatic)
Is ds ridersbane.png Ridersbane Dropped by a Thief
Is ds bullion.png Bullion (L) Dropped by a Thief
Is ds recover.png Recover Dropped by a Thief
Is ds master seal.png Master Seal Dropped by a Thief
Is ds armorslayer.png Armorslayer Dropped by a Thief
Is ds poleax.png Poleax Dropped by a Thief
Is ds vulnerary.png Vulnerary Dropped by an Ice Dragon

Shop data

Mystery of the Emblem New Mystery of the Emblem

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

None

Only one of each item may be purchased from the secret shop.
The secret shop is located on the cracked river tile to the northwest; it requires Warp, and is therefore inaccessible on Lunatic mode in New Mystery of the Emblem.

Enemy data

Enemy data

Mystery of the Emblem New Mystery of the Emblem

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 0 10.2 14.5 0 5.9 0 7 Silver Sword WarpThis item is dropped upon this unit's defeat.
Moves to escape to the northwest; ignores combat, except to attack player units blocking the escape point.
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 0 10.2 14.5 0 5.9 0 7 Killing Edge RidersbaneThis item is dropped upon this unit's defeat.
Does not move until he, another Thief in the corridor, or if any of the central Ice Dragons or Dark Mages is provoked; moves to escape via the northwest.
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 0 10.2 14.5 0 5.9 0 7 Killing Edge Bullion (L)This item is dropped upon this unit's defeat.
Does not move until he, another Thief in the corridor, or if any of the central Ice Dragons or Dark Mages is provoked; moves to escape via the northwest.
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 0 10.2 14.5 0 5.9 0 7 Silver Sword RecoverThis item is dropped upon this unit's defeat.
Does not move until he, another Thief in the corridor, or if any of the central Ice Dragons or Dark Mages is provoked; moves to escape via the northwest.
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 2 10.2 14.5 0 5.9 0 7 Levin Sword Master SealThis item is dropped upon this unit's defeat.
Does not move until he, another Thief in the corridor, or if any of the central Ice Dragons or Dark Mages is provoked; moves to escape via the northwest.
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 0 10.2 14.5 0 5.9 0 7 Silver Sword ArmorslayerThis item is dropped upon this unit's defeat.
Does not move until he, another Thief in the corridor, or if any of the central Ice Dragons or Dark Mages is provoked; moves to escape via the northwest.
Ma ds02 thief enemy.gif Ice Clan Thief 14 1 22.8 8.6 2 10.2 14.5 0 5.9 0 7 Levin Sword PoleaxThis item is dropped upon this unit's defeat.
Does not move until he, another Thief in the corridor, or if any of the central Ice Dragons or Dark Mages is provoked; moves to escape via the northwest.
Ma ds02 ice dragon enemy.gif Ice Dragon Ice Dragon 15 9 32.4 12 0 18.2 13.4 0 17 10.8 6 Ice Breath
The center-south three begin moving if a player unit enters the range where they can attack without moving; all of the center-south five begin moving if any of them, the Thieves in the corridor, or the central Dark Mages is provoked.
Ma ds02 ice dragon enemy.gif Ice Dragon Ice Dragon 15 1 32.4 12 0 18.2 13.4 0 17 10.8 6 Ice Breath VulneraryThis item is dropped upon this unit's defeat.
Does not move or initiate combat until it is attacked, or any of the Thieves in the corridor or the central Ice Dragons or Dark Mages is provoked.
Ma ds02 dark mage enemy.gif Ice Clan Dark Mage 13 4 22.8 0 5.6 8.6 9.6 0 7.4 5.4 6 Fire
All begin moving if any of them, the Thieves in the corridor, or the central Ice Dragons is provoked; the northern two do not move or initiate combat until then.
Ma ds02 dark mage enemy.gif Ice Clan Dark Mage 13 2 22.8 0 5.6 8.6 9.6 0 7.4 5.4 6 Elfire
--
Ma ds02 manakete tiki enemy.gif Tiki Manakete 6 1 18 6+10 0 6+7 6+4 13 5+15 10+11 6 Divinestone
Does not move or initiate combat.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 ice dragon enemy.gif Ice Dragon Ice Dragon 15 3 32.4 12 0 18.2 13.4 0 17 10.8 6 Ice Breath
--

All enemies (except Tiki) begin moving after Marth approaches the central tower.

Reinforcements

New Mystery of the Emblem
  • After Marth approaches the center tower and talks to Gotoh

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


  • The center tower will open when Marth approaches it, the west tower will open when Marth approaches it with the Lightsphere, and the right tower will open when he approaches it with both the Lightsphere and Starsphere.
  • Warp is required in order to access the secret shop.
  • Make sure to get the Anew staff, as it can make the final fight drastically easier.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

A Mystery Revealed

Used in the Mystery of the Emblem and New Mystery of the Emblem fan translations.[which?]

Japanese

明かされた謎

Revealed Mystery

Gallery

← Frozen Land •
← Within the White Darkness (New Mystery only) •
A Mystery Revealed • Return of the Prince →
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline