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Fire Emblem Wiki - Changes related to "Sky Fissure" [en]
2024-03-28T15:39:08Z
Related changes
MediaWiki 1.39.5
https://fireemblemwiki.org/w/index.php?title=Durability&diff=585740&oldid=581230
Durability
2024-03-26T19:30:24Z
<p><span dir="auto"><span class="autocomment">Unbreakable weapons</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:30, 26 March 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* All broken weapons (all appearances)</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* All broken weapons (all appearances)</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Eckesachs]] ({{title|The Binding Blade}})</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Eckesachs]] ({{title|The Binding Blade}})</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* All [[monster weapon]]s ({{title|The Sacred Stones}} and {{title|Awakening}})</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* All [[monster weapon]]s ({{title|The Sacred Stones}} and {{title|Awakening}})</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Ragnell]] ({{title|Path of Radiance}} and {{title|Radiant Dawn}})</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Ragnell]] ({{title|Path of Radiance}} and {{title|Radiant Dawn}})</div></td></tr>
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Luna
https://fireemblemwiki.org/w/index.php?title=Giant_Bird&diff=585283&oldid=582556
Giant Bird
2024-03-24T12:22:39Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:22, 24 March 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|name=Giant Bird</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|name=Giant Bird</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|image=[[File:Ss fe16 giant bird battle.png|200px]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|image=[[File:Ss fe16 giant bird battle.png|200px]]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|caption=<del style="font-weight: bold; text-decoration: none;">A </del>Giant Bird <del style="font-weight: bold; text-decoration: none;">as seen </del>in {{title|Three Houses}}.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|caption=<ins style="font-weight: bold; text-decoration: none;">An enemy </ins>Giant Bird in {{title|Three Houses}}.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|flavor_text=This massive bird has grown to an unnatural size through the absorption of magic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|flavor_text=This massive bird has grown to an unnatural size through the absorption of magic.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|type=*Monster</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|type=*Monster</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Gallery==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Gallery==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del style="font-weight: bold; text-decoration: none;">sectstub</del>}}</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"><gallery></ins></div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Generic small portrait giant bird fe16.png|The generic Giant Bird portrait in ''Three Houses''.</ins></div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Project Classes}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Project Classes}}</div></td></tr>
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Eyacorkett
https://fireemblemwiki.org/w/index.php?title=Status_effects&diff=585181&oldid=583713
Status effects
2024-03-23T15:29:07Z
<p><span dir="auto"><span class="autocomment">Trivia: </span> Trimmed considerably</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:29, 23 March 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">===GBA "arena glitch"===</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*</ins>In the [[Game Boy Advance]] games, [[Glitch<ins style="font-weight: bold; text-decoration: none;">#Status effect counter</ins>|the status effect <ins style="font-weight: bold; text-decoration: none;">counter does not decrement</ins>]] <ins style="font-weight: bold; text-decoration: none;">when a unit </ins>is held as a traveler <ins style="font-weight: bold; text-decoration: none;">as </ins>a turn ends<ins style="font-weight: bold; text-decoration: none;">; this extends </ins>the <ins style="font-weight: bold; text-decoration: none;">duration of </ins>status <ins style="font-weight: bold; text-decoration: none;">effects—including </ins>the <ins style="font-weight: bold; text-decoration: none;">buffs </ins>from [[<ins style="font-weight: bold; text-decoration: none;">Item#Temporary stat-boosting items|rings</ins>]]<ins style="font-weight: bold; text-decoration: none;">—and prevents </ins>the unit <ins style="font-weight: bold; text-decoration: none;">from taking damage from poison</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In the [[Game Boy Advance]] games <del style="font-weight: bold; text-decoration: none;">({{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}})</del>, <del style="font-weight: bold; text-decoration: none;">there is a minor </del>[[Glitch|<del style="font-weight: bold; text-decoration: none;">oversight]] involving </del>the <del style="font-weight: bold; text-decoration: none;">turn counter for all status effects. If a unit with a </del>status effect <del style="font-weight: bold; text-decoration: none;">is [[Rescue (command)|rescued</del>]] <del style="font-weight: bold; text-decoration: none;">and </del>is held as a traveler <del style="font-weight: bold; text-decoration: none;">when </del>a turn ends<del style="font-weight: bold; text-decoration: none;">, the turn counter will not have decreased in the next turn, keeping </del>the status <del style="font-weight: bold; text-decoration: none;">effect exactly as it was. In </del>the <del style="font-weight: bold; text-decoration: none;">case of poison status, this also prevents them </del>from <del style="font-weight: bold; text-decoration: none;">taking damage, although since berserked units cannot be rescued, they cannot take advantage of this protection.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Although relatively trivial and minor, it has one very specific use for which the oversight is famous. In ''The Blazing Blade'', it can be used in conjunction with the dancer ring buff effects, usually the defensive boosts of </del>[[<del style="font-weight: bold; text-decoration: none;">Ninis's Grace</del>]]<del style="font-weight: bold; text-decoration: none;">, to easily exploit [[arena]]s to grind for stats and [[gold]]. The idea is that a player will use Ninis's Grace on a unit to boost their defenses, have them participate in an arena battle, rescue them, end the turn, drop them at </del>the <del style="font-weight: bold; text-decoration: none;">start of the next turn, have [[Ninian]] perform a normal [[Dance]] to refresh them, have another </del>unit <del style="font-weight: bold; text-decoration: none;">heal them as necessary with [[Staff|staves]], participate in an arena battle again, and so on. The defensive buffs will usually be enough to keep a healthy unit safe while exploiting the arena, as the arena does not account for the buff when calculating enemy opponent stats</del>.</div></td><td colspan="2" class="diff-side-added"></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Etymology and other languages==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Etymology and other languages==</div></td></tr>
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Thecornerman