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Ulki: Difference between revisions

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=={{FE9}}==
=={{FE9}}==
===Role===
===Role===
Ulki automatically joins the party alongside [[Janaff]] if the player chooses to accept [[Reyson]]’s offer at the start of [[Crimea Marches|Chapter 18]]. He accompanies the Crimean army for the rest of the war.
Ulki automatically joins the party alongside [[Janaff]] if the player chooses to accept [[Reyson]]’s offer at the start of [[Crimea Marches|Chapter 18]]. He accompanies the Crimean army for the rest of the war.


===Starting stats and growth rates===
===Starting stats and growth rates===
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|def1=35
|def1=35
|res1=25
|res1=25
|recruit=[[Crimea Marches|Chapter 18]], accept [[Reyson]]'s request at start of chapter
|recruit=[[Crimea Marches|Chapter 18]], accept [[Reyson]]'s request at start of chapter
}}
}}


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=={{FE10}}==
=={{FE10}}==
===Role===
===Role===
Ulki first appears on the battlefield alongside [[Janaff]] as an NPC in [[Rivals Collide|Part III, Chapter 7]], having secretly been assigned to guard [[Reyson]] by [[Tibarn]]. He or Janaff can be spoken to with Reyson or [[Ike]], after which both of them will become playable. They will automatically join at the end of the chapter if not spoken to.
Ulki first appears on the battlefield alongside [[Janaff]] as an NPC in [[Rivals Collide|Part III, Chapter 7]], having secretly been assigned to guard [[Reyson]] by [[Tibarn]]. He or Janaff can be spoken to with Reyson or [[Ike]], after which both of them will become playable. They will automatically join at the end of the chapter if not spoken to.


Ulki is playable for the rest of Part III, excluding [[Marauders|Chapter 9]], [[The Price|Chapter 12]], and [[Blood Contract|Chapter 13]]. In Part IV, Ulki can be assigned to any of the three armies.
Ulki is playable for the rest of Part III, excluding [[Marauders|Chapter 9]], [[The Price|Chapter 12]], and [[Blood Contract|Chapter 13]]. In Part IV, Ulki can be assigned to any of the three armies.


===Starting stats and growth rates===
===Starting stats and growth rates===
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|def1=30
|def1=30
|res1=25
|res1=25
|recruit=[[Rivals Collide|Part III, Chapter 7]], talk to him or [[Janaff]] with [[Ike]] or [[Reyson]]<br>If not recruited in the above fashion, he will join from the start in the [[Incandescent Glow|next chapter]]
|recruit=[[Rivals Collide|Part III, Chapter&nbsp;7]], talk to him or [[Janaff]] with [[Ike]] or [[Reyson]]<br>If not recruited in the above fashion, he will join from the start in the [[Incandescent Glow|next chapter]]
}}
}}
{{FE10 Transfer Note|nowexp=y}}
{{FE10 Transfer Note|nowexp=y}}
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===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Ulki is one of two hawks that joins Ike's group in chapter 3-7 and onward. As a hawk laguz, he has high mobility, flight, and canto, making him a very flexible unit. He is also one of few flying units in the game that can shove. He has excellent offensive stats all around, having enough speed to double everything and enough strength to one-round many despite his low base strike rank. Ulki has one of the highest avoids in the game thanks to his amazing speed and luck, and Vigilance. With this, his durability is excellent despite having average defense, but he is vulnerable to especially crossbows. As a laguz unit, he has a maintainable laguz gauge, allowing him to face a respectable number of units in combat before depleting to zero. He will generally need laguz stones or olivi grass to remain transformed, though he is more flexible than other laguz classes. ''Path of Radiance'' Ulki does not have a realistic chance of capping any stats, so the most benefit he can get from a transfer is a bond support.
Ulki is one of two hawks that joins Ike's group in chapter&nbsp;3-7 and onward. As a hawk laguz, he has high mobility, flight, and canto, making him a very flexible unit. He is also one of few flying units in the game that can shove. He has excellent offensive stats all around, having enough speed to double everything and enough strength to one-round many despite his low base strike rank. Ulki has one of the highest avoids in the game thanks to his amazing speed and luck, and Vigilance. With this, his durability is excellent despite having average defense, but he is vulnerable to especially crossbows. As a laguz unit, he has a maintainable laguz gauge, allowing him to face a respectable number of units in combat before depleting to zero. He will generally need laguz stones or olivi grass to remain transformed, though he is more flexible than other laguz classes. ''Path of Radiance'' Ulki does not have a realistic chance of capping any stats, so the most benefit he can get from a transfer is a bond support.


Ulki has a good health and speed growth for a laguz unit, capping both early enough to buff his weaker growths like strength and skill. He can also use his low magic cap to gain more stats from bonus EXP. His experience gain will generally be low as a higher-level laguz; however, improving his strike rank is more significant than gaining strength and skill, as he gains +5 attack from each rank up, which greatly benefits him as he is generally a couple points of damage short of one-rounding bulkier enemies without raising it. Ultimately his bases are enough to carry him until endgame, and by then a maxed strike rank turns him into a formidable endgame unit.
Ulki has a good health and speed growth for a laguz unit, capping both early enough to buff his weaker growths like strength and skill. He can also use his low magic cap to gain more stats from bonus EXP. His experience gain will generally be low as a higher-level laguz; however, improving his strike rank is more significant than gaining strength and skill, as he gains +5 attack from each rank up, which greatly benefits him as he is generally a couple points of damage short of one-rounding bulkier enemies without raising it. Ultimately his bases are enough to carry him until endgame, and by then a maxed strike rank turns him into a formidable endgame unit.
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{{Quote|...Pursuers are drawing closer. Hurry.|An [[Unused content in Fire Emblem: Path of Radiance|unused]] quote intended to be Ulki's escape quote in {{title|Path of Radiance}}.}}
{{Quote|...Pursuers are drawing closer. Hurry.|An [[Unused content in Fire Emblem: Path of Radiance|unused]] quote intended to be Ulki's escape quote in {{title|Path of Radiance}}.}}


{{Quote|'''Naesala:''' What’s this? Well, if it isn’t one of my beloved hawk cousins. As you can see, Kilvas has sided with Daein. Try not to think too poorly of us.<br>'''Ulki:''' ...|Ulki, when fighting [[Naesala]] in [[Entrusted|Chapter 19]] of ''Path of Radiance''.}}
{{Quote|'''Naesala:''' What’s this? Well, if it isn’t one of my beloved hawk cousins. As you can see, Kilvas has sided with Daein. Try not to think too poorly of us.<br>'''Ulki:''' ...|Ulki, when fighting [[Naesala]] in [[Entrusted|Chapter&nbsp;19]] of ''Path of Radiance''.}}


===Death quotes===
===Death quotes===
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{{Quote|I’ve been injured... I beg your leave to withdraw... I...apologize.|Ulki, in ''Path of Radiance'' if both Janaff and Reyson were defeated prior.}}
{{Quote|I’ve been injured... I beg your leave to withdraw... I...apologize.|Ulki, in ''Path of Radiance'' if both Janaff and Reyson were defeated prior.}}


{{Quote|'''Ulki:''' Aaa!<br>'''Tibarn:''' Withdraw, Ulki! You’ve fought a good fight. I won’t lose you now.<br>'''Ulki:''' ...Understood.|Ulki, in [[Day Breaks (stage 4)|part four of Chapter 17]] of ''Path of Radiance''.}}
{{Quote|'''Ulki:''' Aaa!<br>'''Tibarn:''' Withdraw, Ulki! You’ve fought a good fight. I won’t lose you now.<br>'''Ulki:''' ...Understood.|Ulki, in [[Day Breaks (stage 4)|part four of Chapter&nbsp;17]] of ''Path of Radiance''.}}


{{Quote|I’m run through... I’ve no strength left... I’m sorry, my king... Gasp... Janaff... Tibarn... We’ve shared such a long journey... When...I rise again... I hope...we can...|Ulki, in {{title|Radiant Dawn}}.}}
{{Quote|I’m run through... I’ve no strength left... I’m sorry, my king... Gasp... Janaff... Tibarn... We’ve shared such a long journey... When...I rise again... I hope...we can...|Ulki, in {{title|Radiant Dawn}}.}}