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Tides of Intrigue: Difference between revisions
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|boss=[[Maraj]] | |boss=[[Maraj]] | ||
|weather=[[Fog of war]] | |weather=[[Fog of war]] | ||
|previous=[[Winds of Rebellion]] | |||
|next=[[Geoffrey's Charge]] | |||
}} | }} | ||
'''Tides of Intrigue''' (Japanese: {{hl|陰謀渦巻く|Inbō uzumoku}} ''A Plot Whirls'') is the second chapter of | '''Tides of Intrigue''' (Japanese: {{hl|陰謀渦巻く|Inbō uzumoku}} ''A Plot Whirls'') is the second chapter of Part II of {{FE10}}. In this chapter, [[Lucia]] investigates [[Ludveck|Duke Felirae]]'s whereabouts and discovers his plan of action, but is ambushed in the dark caves they were hidden in. | ||
==Plot== | ==Plot== | ||
{{main|Tides of Intrigue/Script | {{main|Tides of Intrigue/Script|Tides of Intrigue/Conversations}} | ||
{{sectstub}} | {{sectstub}} | ||
Line 28: | Line 29: | ||
|defeat=[[Lucia]], [[Leanne]] or [[Nealuchi]] dies | |defeat=[[Lucia]], [[Leanne]] or [[Nealuchi]] dies | ||
|ally=8 | |ally=8 | ||
|enemy=16{{ | |enemy=16{{h|+3|Reinforcements}} | ||
|map=[[File:Cm fe10 2-2.png]] | |map=[[File:Cm fe10 2-2.png]] | ||
}} | }} | ||
Line 35: | Line 36: | ||
|defeat=[[Lucia]], [[Leanne]] or [[Nealuchi]] dies | |defeat=[[Lucia]], [[Leanne]] or [[Nealuchi]] dies | ||
|ally=8 | |ally=8 | ||
|enemy=25{{ | |enemy=25{{h|+3|Reinforcements}} | ||
}} | }} | ||
}} | }} | ||
Line 49: | Line 50: | ||
}} | }} | ||
This map's elemental affinity is [[ | This map's elemental affinity is [[Earth]]. | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=10 | |game#=10 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Lucia | |name=Lucia | ||
Line 82: | Line 82: | ||
|recruitment method=Automatically from the start | |recruitment method=Automatically from the start | ||
}} | }} | ||
| | |forced1=lucia 01 | ||
| | |forced1article=Lucia | ||
| | |forced2=nealuchi | ||
| | |forced3=leanne | ||
| | |return1=brom | ||
|return2=nephenee | |||
|return3=heather | |||
}} | }} | ||
:<small>Note: [[Nealuchi]] and [[Leanne]] appear on turn 1, thus their inventories cannot be managed from the base.</small> | :<small>Note: [[Nealuchi]] and [[Leanne]] appear on turn 1, thus their inventories cannot be managed from the base.</small> | ||
Line 267: | Line 269: | ||
|name1=Rebel | |name1=Rebel | ||
|class1=Priest | |class1=Priest | ||
|lv1={{ | |lv1={{h|16|Normal}}/{{h|18|Hard}} | ||
|#1=1 | |#1=1 | ||
|inventory1={{Item|10|Mend}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}} | |inventory1={{Item|10|Mend}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}} | ||
Line 273: | Line 275: | ||
|name2=Rebel | |name2=Rebel | ||
|class2=Thunder Mage | |class2=Thunder Mage | ||
|lv2={{ | |lv2={{h|16|Normal}}/{{h|18|Hard}} | ||
|#2=2 | |#2=2 | ||
|inventory2={{Item|10|Elthunder}}<br>{{Item|10|Shove}} | |inventory2={{Item|10|Elthunder}}<br>{{Item|10|Shove}} | ||
Line 280: | Line 282: | ||
|class3=Archer | |class3=Archer | ||
|version3=crimea | |version3=crimea | ||
|lv3={{ | |lv3={{h|16|Normal}}/{{h|18|Hard}} | ||
|#3=1 | |#3=1 | ||
|inventory3={{Item|10|Venin Bow}} • {{Item|10|Torch|link=Torch (item)|type=drop}}<br>{{Item|10|Shove}} | |inventory3={{Item|10|Venin Bow}} • {{Item|10|Torch|link=Torch (item)|type=drop}}<br>{{Item|10|Shove}} | ||
Line 287: | Line 289: | ||
|class4=Armored Sword | |class4=Armored Sword | ||
|version4=crimea | |version4=crimea | ||
|lv4={{ | |lv4={{h|18|Normal}}/{{h|20|Hard}} | ||
|#4=1 | |#4=1 | ||
|inventory4={{Item|10|Steel Blade}}<br>{{Item|10|Shove}} | |inventory4={{Item|10|Steel Blade}}<br>{{Item|10|Shove}} | ||
Line 294: | Line 296: | ||
|class5=Armored Sword | |class5=Armored Sword | ||
|version5=crimea | |version5=crimea | ||
|lv5={{ | |lv5={{h|16|Normal}}/{{h|18|Hard}} | ||
|#5=1 | |#5=1 | ||
|inventory5={{Item|10|Steel Blade}}<br>{{Item|10|Shove}} | |inventory5={{Item|10|Steel Blade}}<br>{{Item|10|Shove}} | ||
Line 301: | Line 303: | ||
|class6=Soldier | |class6=Soldier | ||
|version6=crimea | |version6=crimea | ||
|lv6={{ | |lv6={{h|16|Normal}}/{{h|18|Hard}} | ||
|#6=1 | |#6=1 | ||
|inventory6={{Item|10|Killer Lance}}<br>{{Item|10|Shove}} | |inventory6={{Item|10|Killer Lance}}<br>{{Item|10|Shove}} | ||
Line 307: | Line 309: | ||
|name7=Rebel | |name7=Rebel | ||
|class7=Warrior | |class7=Warrior | ||
|lv7={{ | |lv7={{h|1|Normal}}/{{h|3|Hard}} | ||
|#7=1 | |#7=1 | ||
|inventory7={{Item|10|Bowgun}}<br>{{Item|10|Shove}} | |inventory7={{Item|10|Bowgun}}<br>{{Item|10|Shove}} | ||
Line 314: | Line 316: | ||
|class8=Sword General | |class8=Sword General | ||
|version8=crimea | |version8=crimea | ||
|lv8={{ | |lv8={{h|1|Normal}}/{{h|3|Hard}} | ||
|#8=1 | |#8=1 | ||
|inventory8={{Item|10|Steel Blade}}<br>{{Item|10|Shove}} | |inventory8={{Item|10|Steel Blade}}<br>{{Item|10|Shove}} | ||
Line 321: | Line 323: | ||
|name9=Rebel | |name9=Rebel | ||
|class9=Priest | |class9=Priest | ||
|lv9={{ | |lv9={{h|17|Normal}}/{{h|19|Hard}} | ||
|#9=1 | |#9=1 | ||
|inventory9={{Item|10|Heal}}<br>{{Item|10|Shove}} | |inventory9={{Item|10|Heal}}<br>{{Item|10|Shove}} | ||
Line 328: | Line 330: | ||
|class10=Lance General | |class10=Lance General | ||
|version10=crimea | |version10=crimea | ||
|lv10={{ | |lv10={{h|2|Normal}}/{{h|4|Hard}} | ||
|#10=1 | |#10=1 | ||
|inventory10={{Item|10|Steel Axe}}<br>{{Item|10|Shove}} | |inventory10={{Item|10|Steel Axe}}<br>{{Item|10|Shove}} | ||
Line 336: | Line 338: | ||
|class11=Soldier | |class11=Soldier | ||
|version11=crimea | |version11=crimea | ||
|lv11={{ | |lv11={{h|16|Normal}}/{{h|18|Hard}} | ||
|#11=1 | |#11=1 | ||
|inventory11={{Item|10|Venin Lance}}<br>{{Item|10|Shove}} | |inventory11={{Item|10|Venin Lance}}<br>{{Item|10|Shove}} | ||
Line 343: | Line 345: | ||
|class12=Soldier | |class12=Soldier | ||
|version12=crimea | |version12=crimea | ||
|lv12={{ | |lv12={{h|17|Normal}}/{{h|19|Hard}} | ||
|#12=1 | |#12=1 | ||
|inventory12={{Item|10|Venin Lance}} • {{Item|10|Vulnerary|type=drop}}<br>{{Item|10|Shove}} | |inventory12={{Item|10|Venin Lance}} • {{Item|10|Vulnerary|type=drop}}<br>{{Item|10|Shove}} | ||
Line 349: | Line 351: | ||
|name13=Rebel | |name13=Rebel | ||
|class13=Thunder Mage | |class13=Thunder Mage | ||
|lv13={{ | |lv13={{h|17|Normal}}/{{h|19|Hard}} | ||
|#13=1 | |#13=1 | ||
|inventory13={{Item|10|Elthunder}}<br>{{Item|10|Shove}} | |inventory13={{Item|10|Elthunder}}<br>{{Item|10|Shove}} | ||
Line 356: | Line 358: | ||
|class14=Soldier | |class14=Soldier | ||
|version14=crimea | |version14=crimea | ||
|lv14={{ | |lv14={{h|17|Normal}}/{{h|19|Hard}} | ||
|#14=1 | |#14=1 | ||
|inventory14={{Item|10|Javelin}}<br>{{Item|10|Shove}} | |inventory14={{Item|10|Javelin}}<br>{{Item|10|Shove}} | ||
Line 363: | Line 365: | ||
|class15=Soldier | |class15=Soldier | ||
|version15=crimea | |version15=crimea | ||
|lv15={{ | |lv15={{h|16|Normal}}/{{h|18|Hard}} | ||
|#15=2 | |#15=2 | ||
|inventory15={{Item|10|Steel Greatlance}}<br>{{Item|10|Shove}} | |inventory15={{Item|10|Steel Greatlance}}<br>{{Item|10|Shove}} | ||
Line 370: | Line 372: | ||
|class16=Soldier | |class16=Soldier | ||
|version16=crimea | |version16=crimea | ||
|lv16={{ | |lv16={{h|17|Normal}}/{{h|19|Hard}} | ||
|#16=1 | |#16=1 | ||
|inventory16={{Item|10|Venin Lance}}<br>{{Item|10|Shove}} | |inventory16={{Item|10|Venin Lance}}<br>{{Item|10|Shove}} | ||
Line 377: | Line 379: | ||
|class17=Archer | |class17=Archer | ||
|version17=crimea | |version17=crimea | ||
|lv17={{ | |lv17={{h|17|Normal}}/{{h|19|Hard}} | ||
|#17=1 | |#17=1 | ||
|inventory17={{Item|10|Iron Longbow}}<br>{{Item|10|Shove}} | |inventory17={{Item|10|Iron Longbow}}<br>{{Item|10|Shove}} | ||
Line 384: | Line 386: | ||
|class18=Halberdier | |class18=Halberdier | ||
|version18=crimea | |version18=crimea | ||
|lv18={{ | |lv18={{h|1|Normal}}/{{h|3|Hard}} | ||
|#18=1 | |#18=1 | ||
|inventory18={{Item|10|Steel Greatlance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}} | |inventory18={{Item|10|Steel Greatlance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}} | ||
Line 391: | Line 393: | ||
|class19=Halberdier | |class19=Halberdier | ||
|version19=crimea | |version19=crimea | ||
|lv19={{ | |lv19={{h|1|Normal}}/{{h|3|Hard}} | ||
|#19=1 | |#19=1 | ||
|inventory19={{Item|10|Steel Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}} | |inventory19={{Item|10|Steel Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}} | ||
Line 398: | Line 400: | ||
|class20=Soldier | |class20=Soldier | ||
|version20=crimea | |version20=crimea | ||
|lv20={{ | |lv20={{h|17|Normal}}/{{h|19|Hard}} | ||
|#20=1 | |#20=1 | ||
|inventory20={{Item|10|Killer Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}} | |inventory20={{Item|10|Killer Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}} | ||
Line 405: | Line 407: | ||
|class21=Archer | |class21=Archer | ||
|version21=crimea | |version21=crimea | ||
|lv21={{ | |lv21={{h|16|Normal}}/{{h|18|Hard}} | ||
|#21=1 | |#21=1 | ||
|inventory21={{Item|10|Steel Bow}}<br>{{Item|10|Shove}} | |inventory21={{Item|10|Steel Bow}}<br>{{Item|10|Shove}} | ||
Line 411: | Line 413: | ||
|name22=Bandit | |name22=Bandit | ||
|class22=Rogue | |class22=Rogue | ||
|lv22={{ | |lv22={{h|1|Normal}}/{{h|3|Hard}} | ||
|#22=1 | |#22=1 | ||
|inventory22={{Item|10|Iron Dagger}} • {{Item|10|Coin}}<br>{{Item|10|Steal}} • {{Item|10|Shove}} | |inventory22={{Item|10|Iron Dagger}} • {{Item|10|Coin}}<br>{{Item|10|Steal}} • {{Item|10|Shove}} | ||
Line 425: | Line 427: | ||
|classr1=Soldier | |classr1=Soldier | ||
|versionr1=crimea | |versionr1=crimea | ||
|lvr1={{ | |lvr1={{h|18|Normal}}/{{h|20|Hard}} | ||
|#r1=1 | |#r1=1 | ||
|inventoryr1={{Item|10|Javelin}}<br>{{Item|10|Shove}} | |inventoryr1={{Item|10|Javelin}}<br>{{Item|10|Shove}} | ||
Line 431: | Line 433: | ||
|namer2=Rebel | |namer2=Rebel | ||
|classr2=Thunder Mage | |classr2=Thunder Mage | ||
|lvr2={{ | |lvr2={{h|17|Normal}}/{{h|19|Hard}} | ||
|#r2=1 | |#r2=1 | ||
|inventoryr2={{Item|10|Elthunder}}<br>{{Item|10|Shove}} | |inventoryr2={{Item|10|Elthunder}}<br>{{Item|10|Shove}} | ||
Line 438: | Line 440: | ||
|classrl=Halberdier | |classrl=Halberdier | ||
|versionrl=crimea | |versionrl=crimea | ||
|lvrl={{ | |lvrl={{h|1|Normal}}/{{h|3|Hard}} | ||
|#rl=1 | |#rl=1 | ||
|inventoryrl={{Item|10|Venin Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}} | |inventoryrl={{Item|10|Venin Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}} | ||
Line 479: | Line 481: | ||
{{Strategy}} | {{Strategy}} | ||
While in the base, the player will be quick to notice that they will not have access to any items stored in the convoy during | While in the base, the player will be quick to notice that they will not have access to any items stored in the convoy during Part 1, nor could they use any of the bonus experience accumulated while playing as [[Micaiah]] and her allies. Indeed, there are three separate convoys and bonus experience storages throughout ''Radiant Dawn'': the Dawn Brigade/Daein army, the Crimean army (who the player is currently playing as), and later the Greil Mercenaries. Skills also cannot be managed at all throughout Part 2. | ||
Note that during this chapter, the player will encounter the first unit armed with a crossbow-type weapon: an enemy [[Warrior]] wielding a [[Bowgun]]. | Note that during this chapter, the player will encounter the first enemy unit armed with a [[Bow#Crossbows|crossbow-type]] weapon: an enemy [[Warrior]] wielding a [[Bowgun]]. An interesting thing to note about crossbows is that they ignore the user's strength, but they have a high [[might]] to compensate and allows 1-2 range combat, unlike regular bows. In practice, this meant that they would deal much less damage than regular bows in many situations; however, when it comes to dealing [[bonus damage]], crossbows become lethally dangerous, due to their high might being tripled (the Bowgun has 24 might, but when it deals bonus damage, it can deal up to '''72 damage'''). This makes it easy for them to potentially one-shot and kill flying units. As such, be sure that your flying units steer clear of them in upcoming chapters. | ||
==Trivia== | ==Trivia== | ||
Line 489: | Line 491: | ||
{{Names | {{Names | ||
|eng-name=Tides of Intrigue | |eng-name=Tides of Intrigue | ||
| | |jpn-name={{h|陰謀渦巻く|Inbō uzumoku}} | ||
|jpn-mean=A Plot Whirls | |||
| | |||
|span-name=Mareas de intriga | |span-name=Mareas de intriga | ||
|span-mean=Tides of intrigue | |span-mean=Tides of intrigue | ||
Line 498: | Line 499: | ||
|ger-name=Sturm der Intrigen | |ger-name=Sturm der Intrigen | ||
|ger-mean=Storms of intrigue | |ger-mean=Storms of intrigue | ||
|ital-name=Trame segrete | |||
|ital-mean=Secret plots | |||
}} | }} | ||
Latest revision as of 17:28, 13 February 2024
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Tides of Intrigue (Japanese: 陰謀渦巻く A Plot Whirls) is the second chapter of Part II of Fire Emblem: Radiant Dawn. In this chapter, Lucia investigates Duke Felirae's whereabouts and discovers his plan of action, but is ambushed in the dark caves they were hidden in.
Plot
- Main articles:
Tides of Intrigue/Script and Tides of Intrigue/Conversations
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
In a rural Crimean town, a band of rebels sow the seeds of discontent. They are stopped by Brom and Nephenee, two former Crimean soldiers. However, more uprisings are sure to follow. Brom and Nephenee decide to travel to Melior, the capital of Crimea, and inform Queen Elincia as to the gravity of the situation.
Chapter data
Easy Normal/Hard
Bonus EXP | ||||||||||||
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This map's elemental affinity is Earth.
Character data
Characters | |||||||||||||||||||||||||||||||||
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New units
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Required characters
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Available characters
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Item data
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Enemy data
Easy Normal/Hard
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Reinforcements
- Turn 6
- 1 Soldier from the western border of the map
- 1 Thunder Mage from the western border of the map
- 1 Halberdier from the western border of the map
Boss data
- Main article:
Maraj
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
While in the base, the player will be quick to notice that they will not have access to any items stored in the convoy during Part 1, nor could they use any of the bonus experience accumulated while playing as Micaiah and her allies. Indeed, there are three separate convoys and bonus experience storages throughout Radiant Dawn: the Dawn Brigade/Daein army, the Crimean army (who the player is currently playing as), and later the Greil Mercenaries. Skills also cannot be managed at all throughout Part 2.
Note that during this chapter, the player will encounter the first enemy unit armed with a crossbow-type weapon: an enemy Warrior wielding a Bowgun. An interesting thing to note about crossbows is that they ignore the user's strength, but they have a high might to compensate and allows 1-2 range combat, unlike regular bows. In practice, this meant that they would deal much less damage than regular bows in many situations; however, when it comes to dealing bonus damage, crossbows become lethally dangerous, due to their high might being tripled (the Bowgun has 24 might, but when it deals bonus damage, it can deal up to 72 damage). This makes it easy for them to potentially one-shot and kill flying units. As such, be sure that your flying units steer clear of them in upcoming chapters.
Trivia
- On Normal and Hard modes, this chapter features the game's only generic enemy Rogue.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Tides of Intrigue |
-- |
Japanese |
陰謀渦巻く |
A Plot Whirls |
Spanish |
Mareas de intriga |
Tides of intrigue |
French |
Rumeurs et intrigues |
Rumors and intrigue |
German |
Sturm der Intrigen |
Storms of intrigue |
Italian |
Trame segrete |
Secret plots |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Winds of Rebellion • | Tides of Intrigue | • Geoffrey's Charge → |
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