Anonymous

Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr!

The Threat of Silence: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
Text replacement - "\|newunits=\d+\n" to ""
(→‎Enemy data: Converted to new templates, added unit stats)
m (Text replacement - "\|newunits=\d+\n" to "")
 
(17 intermediate revisions by 6 users not shown)
Line 9: Line 9:
{{Quote|The Voice is defenseless in this state. We must become her shield until the rite is complete. We await your strategy, Robin. Make us as a wall of steel!|Say'ri}}
{{Quote|The Voice is defenseless in this state. We must become her shield until the rite is complete. We await your strategy, Robin. Make us as a wall of steel!|Say'ri}}


'''The Threat of Silence''' is the seventeenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, [[Tiki]] is performing a ritual that will channel [[Naga]]'s power into her at a very inopportune time--a band of [[Risen]] show up during the ritual. It is up to the [[Shepherds (group)|Shepherds]] to protect Tiki from the Risen and ensure the ritual is completed.
'''The Threat of Silence''' (Japanese: {{hl|悠久の思い|Yūkyū no omoi}} ''Eternal thoughts'') is the seventeenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, [[Tiki]] performs a ritual that will channel [[Naga]]'s power into her, but is interrupted as a band of [[Risen]] show up during the ritual. It is up to the [[Shepherds (group)|Shepherds]] to protect Tiki from the Risen and ensure the ritual is completed.


==Plot==
==Plot==
{{main|The Threat of Silence/Script}}
{{main|The Threat of Silence/Script}}
In an area of southern [[Valm]], [[Chrom]] notes the air in the area is sweet and calming, to which [[Lissa]] states it makes one want to flop down and take a huge nap. [[Lucina]] notes Lissa's words as tempting, while [[Robin]] thinks their reactions are odd--to him/her, it seems like anywhere else. [[Say'ri]] introduces the area as Naga's Cradle, said to be the place [[Naga]] herself once called home; it is here [[Tiki]] will enact a holy rite to commune with Naga and regain her power.
The [[Shepherds (group)|Shepherds]] arrive at a location called Naga's Cradle, and [[Say'ri]] explains that [[Tiki]] can perform a rite there to regain her power. As Tiki focuses on the rite, [[Chrom]] notices [[Risen]], and orders the Shepherds to defend her.


Tiki has taken her place and silenced herself; Lucina attempts to talk to Tiki, but Say'ri tells her to be silent, that Tiki is currently performing the rite. In doing the rite, Tiki will draw Naga's power fom the land unto herself. Lucina apologizes to Say'ri, saying she didn't realize what was going on and she thought Tiki was simply sleeping; Lucina then notes Tiki looking peaceful, and asks Say'ri what she thinks Tiki sees and possibly dreams. Chrom is about to chime in with his own thoughts when he notices incoming [[Risen]], alerting Say'ri and Lucina that they approach from the south; the [[Shepherds (group)|Shepherds]] had better get ready or Tiki is in for a rude awakening. [[Preparations]] take place at this point.
After the battle, if Tiki survived, she awakens and confirms the rite was successful, and vows to help the Shepherds in their cause to improve the world. If Tiki did not survive, Say'ri laments her death, and Chrom urges Say'ri to bring peace to the world for her sake.
 
Once preparations are complete, Say'ri tells Robin Tiki is helpless in her current state--the Shepherds must become her shield until the rite is complete. Say'ri states that the Shepherds wait Robin's strategy, and asks him/her to make them as a wall of steel. The battle begins at this point.
 
Once the battle ends, Tiki will have completed her rite, at which point Say'ri will ask her if she is unharmed, to which Tiki confirms--thanks to the Shepherds. Tiki apologizes for the delay, but reveals the rite has borne fruit; Say'ri asks if Tiki has taken in Naga's power, to which Tiki says she's taken in some of it, then reveals it's strange that the power had always isolated her. Many were the days Tiki wept alone, cursing the charge placed before her; after Lucina gets a brief word in, Tiki says her power now has a purpose, and the world needs it to avoid a [[Grima (character)|ruinous future]], and she will offer it freely and asks if she can join the Shepherds. Lucina asks Tiki if she is certain she wants to join the Shepherds, to which Tiki confirms, saying she's had enough of living in solitude; Tiki says she's longed to better know this world and she can now help the Shepherds save it.


==Chapter data==
==Chapter data==
Line 29: Line 25:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=1
|other=1
|enemy=7{{hover|+30|Reinforcements}}
|enemy=7{{h|+30|Reinforcements}}
|map=[[File:Cm fe13 17x.png]]
|map=[[File:Cm fe13 17x.png]]
|col=29
|row=21
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=1
|other=1
|enemy=11{{hover|+30|Reinforcements}}
|enemy=11{{h|+30|Reinforcements}}
|map=[[File:Cm fe13 17x h.png]]
|map=[[File:Cm fe13 17x h.png]]
|col=29
|row=21
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=1
|other=1
|enemy=11{{hover|+44|Reinforcements}}
|enemy=11{{h|+44|Reinforcements}}
|map=[[File:Cm fe13 17x h.png]]
|map=[[File:Cm fe13 17x h.png]]
|col=29
|row=21
}}
}}
}}
}}
The chapter's map is 29 columns by 21 rows.


===Character data===
===Character data===
Line 58: Line 58:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Tiki
|name=Tiki
|portrait=[[File:Small portrait tiki fe13.png]]
|portrait=[[File:Small portrait tiki fe13.png]]
|class=Manakete
|class=Manakete
|HP={{hover|39|44 on Hard, 49 on Lunatic}}
|HP={{h|39|Normal}}/{{h|44|Hard}}/{{h|49|Lunatic}}
|lv=20
|lv=20
|inventory={{Item|13|Dragonstone+}}
|recruitment method=Automatically at the end of the chapter if she survived
|recruitment method=Automatically at the end of the chapter if she survived
}}
}}
|return1=chrom l
|forced1=chrom l
|return1article=Chrom  
|forced1article=Chrom  
|return2=avatar {{#var:A}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
|return20=libra
|return19=libra
|return21=tharja
|return20=tharja
|return22=olivia
|return21=olivia
|return23=cherche
|return22=cherche
|return24=henry
|return23=henry
|return25=lucina
|return24=lucina
|return26=say'ri
|return25=say'ri
}}
}}
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 151: Line 151:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=49
|str=22
|mag=0
|skill=23
|spd=22
|lck=17
|def=18
|res=9
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}}
|notes=Will not act until turn 5, or until attacked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Risen]]
|name=[[Risen]]
Line 166: Line 184:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 183: Line 201:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 200: Line 218:
|res=18~19
|res=18~19
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 217: Line 235:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=49
|str=22
|mag=0
|skill=23
|spd=22
|lck=17
|def=18
|res=9
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}}
|notes=Will not act until turn 5, or until attacked.
|last=y
|last=y
}}
}}
Line 254: Line 254:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 271: Line 271:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 288: Line 288:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 305: Line 305:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 322: Line 322:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 339: Line 339:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 356: Line 356:
|res=18~19
|res=18~19
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 373: Line 373:
|res=19~20
|res=19~20
|mov=8
|mov=8
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 390: Line 390:
|res=19~20
|res=19~20
|mov=8
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 407: Line 407:
|res=19~20
|res=19~20
|mov=8
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=56
|str=25
|mag=0
|skill=26
|spd=25
|lck=20
|def=20
|res=10
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Risen]]
|name=[[Risen]]
Line 427: Line 445:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 444: Line 462:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 461: Line 479:
|res=21~22
|res=21~22
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 478: Line 496:
|res=21~22
|res=21~22
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 495: Line 513:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 512: Line 530:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 529: Line 547:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=56
|str=25
|mag=0
|skill=26
|spd=25
|lck=20
|def=20
|res=10
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
|last=y
|last=y
}}
}}
Line 566: Line 566:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 583: Line 583:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 600: Line 600:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 617: Line 617:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 634: Line 634:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 651: Line 651:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 668: Line 668:
|res=21~22
|res=21~22
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 685: Line 685:
|res=22~23
|res=22~23
|mov=8
|mov=8
|inventory={{Item|13|Thoron}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 702: Line 702:
|res=22~23
|res=22~23
|mov=8
|mov=8
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 719: Line 719:
|res=22~23
|res=22~23
|mov=8
|mov=8
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=67
|str=30
|mag=0
|skill=31
|spd=30
|lck=25
|def=22
|res=11
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Risen]]
|name=[[Risen]]
Line 739: Line 757:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 756: Line 774:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 773: Line 791:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 790: Line 808:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 807: Line 825:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 824: Line 842:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 841: Line 859:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=67
|str=30
|mag=0
|skill=31
|spd=30
|lck=25
|def=22
|res=11
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
|last=y
|last=y
}}
}}
Line 878: Line 878:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 895: Line 895:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 912: Line 912:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 929: Line 929:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 946: Line 946:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 963: Line 963:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 980: Line 980:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 997: Line 997:
|res=28
|res=28
|mov=8
|mov=8
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,014: Line 1,014:
|res=28
|res=28
|mov=8
|mov=8
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,031: Line 1,031:
|res=28
|res=28
|mov=8
|mov=8
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,048: Line 1,048:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,055: Line 1,055:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 1,062: Line 1,063:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


Line 1,073: Line 1,075:
**1 [[Griffon Rider]] with a [[Silver Axe]] from the western border of the map
**1 [[Griffon Rider]] with a [[Silver Axe]] from the western border of the map
**1 [[Falcon Knight]] with a [[Silver Lance]] from the eastern border of the map
**1 [[Falcon Knight]] with a [[Silver Lance]] from the eastern border of the map
**1 [[Dark Flier]] with [[Arcthunder]]{{hover|*|Normal}}/[[Thoron]]{{hover|*|Hard/Lunatic}} from the eastern border of the map
**1 [[Dark Flier]] with [[Arcthunder]] <small>(Normal)</small>/[[Thoron]] <small>(Hard/Lunatic)</small> from the eastern border of the map
*Turn 3
*Turn 3
**1 [[Dark Flier]] with [[Arcfire]]{{hover|*|Normal}}/[[Bolganone]]{{hover|*|Hard/Lunatic}} from west of the boss's starting position
**1 [[Dark Flier]] with [[Arcfire]] <small>(Normal)</small>/[[Bolganone]] <small>(Hard/Lunatic)</small> from west of the boss's starting position
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the west and east of the boss's starting position
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the west and east of the boss's starting position
**1 [[Dark Flier]] with [[Arcwind]]{{hover|*|Normal}}/[[Rexcalibur]]{{hover|*|Hard/Lunatic}} from east of the boss's starting position
**1 [[Dark Flier]] with [[Arcwind]] <small>(Normal)</small>/[[Rexcalibur]] <small>(Hard/Lunatic)</small> from east of the boss's starting position
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the western border of the map
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the western border of the map
**1 [[Wyvern Lord]] with a [[Spear]] from the western border of the map
**1 [[Wyvern Lord]] with a [[Spear]] from the western border of the map
Line 1,086: Line 1,088:
**3 [[Griffon Rider]]s with [[Silver Axe]]s from the west and east of the boss's starting position
**3 [[Griffon Rider]]s with [[Silver Axe]]s from the west and east of the boss's starting position
**1 [[Griffon Rider]] with a [[Tomahawk]] from east of the boss's starting position
**1 [[Griffon Rider]] with a [[Tomahawk]] from east of the boss's starting position
**1 [[Dark Flier]] with [[Arcfire]]{{hover|*|Normal}}/[[Bolganone]]{{hover|*|Hard/Lunatic}} from the western border of the map
**1 [[Dark Flier]] with [[Arcfire]] <small>(Normal)</small>/[[Bolganone]] <small>(Hard/Lunatic)</small> from the western border of the map
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the western border of the map
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the western border of the map
**1 [[Dark Flier]] with [[Arcthunder]]{{hover|*|Normal}}/[[Thoron]]{{hover|*|Hard/Lunatic}} from the western border of the map
**1 [[Dark Flier]] with [[Arcthunder]] <small>(Normal)</small>/[[Thoron]] <small>(Hard/Lunatic)</small> from the western border of the map
**1 [[Wyvern Lord]] with a [[Tomahawk]] from the eastern border of the map
**1 [[Wyvern Lord]] with a [[Tomahawk]] from the eastern border of the map
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the eastern border of the map
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the eastern border of the map
Line 1,232: Line 1,234:
|res=11
|res=11
|move=8
|move=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hammerne|type=drop}}
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hammerne|type=drop}}
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Tantivy}}<br>{{Item|13|Lancebreaker}}
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Tantivy}}<br>{{Item|13|Lancebreaker}}
|ax=A
|ax=A
Line 1,241: Line 1,243:
{{Strategy}}
{{Strategy}}
All enemies in this chapter will make a beeline for [[Tiki]] to kill her whenever possible—if a playable unit is in the way, they will simply fly around them to reach her. Ultimately, the best strategy for keeping Tiki safe is to form a diamond-shaped or triangle-shaped barrier of units around her. Each unit should be placed at least two spaces from her instead of adjacent to her, so that she may not be targeted by ranged weapons. A triangle formation can give you more space within for support units to maneuver; this can allow for healers to keep the team healthy outside of enemy range with [[Physic]].
All enemies in this chapter will make a beeline for [[Tiki]] to kill her whenever possible—if a playable unit is in the way, they will simply fly around them to reach her. Ultimately, the best strategy for keeping Tiki safe is to form a diamond-shaped or triangle-shaped barrier of units around her. Each unit should be placed at least two spaces from her instead of adjacent to her, so that she may not be targeted by ranged weapons. A triangle formation can give you more space within for support units to maneuver; this can allow for healers to keep the team healthy outside of enemy range with [[Physic]].
 
<!--
==Trivia==
==Trivia==


-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Threat of Silence
|eng-name=The Threat of Silence
|eng-mean=
|jpn-name={{h|悠久の思い|Yūkyū no omoi}}
|jap-name={{hover|悠久の思い|Yūkyū no omoi}}
|jpn-mean=Eternal thoughts
|jap-mean=Eternal Thoughts
|fren-name=Un silence menaçant
|fren-name=
|fren-mean=An ominous silence
|fren-mean=
|span-name=La amenaza del silencio
|span-name=
|span-mean=The threat of silence
|span-mean=
|ger-name=Bedrohte Ruhe
|ger-name=
|ger-mean=Threatened Silence
|ger-mean=
|ital-name=Un silenzio minaccioso
|ital-name=Un silenzio minaccioso
|ital-mean=A threatening silence
|ital-mean=A threatening silence
Line 1,265: Line 1,267:
{{ChapterNav
{{ChapterNav
|prechapter=Daughter to Dragons
|prechapter=Daughter to Dragons
|name=The Threat of Silence
|nextchapter=The Dead King's Lament
|nextchapter=The Dead King's Lament
}}
}}


{{Nav13}}
{{Nav13}}
{{DEFAULTSORT:Threat of Silence, The}}
[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]