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Professorial Text: Difference between revisions

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{{WeaponDataHdr FEH}}
{{WeaponDataHdr FEH}}
{{WeaponDataCell FEH
{{WeaponDataCell FEH
|refine=Unrefined
|type=GreenTome
|type=GreenTome
|mt=14
|mt=14
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|inherit=n
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants "if unit's speed > foe's speed, neutralizes effects that guarantees foe's follow-up attacks or prevent user's follow-up attacks during combat" to allies within 2&nbsp;spaces of user.
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants "if unit's speed > foe's speed, neutralizes effects that guarantees foe's follow-up attacks or prevent user's follow-up attacks during combat" to allies within 2&nbsp;spaces of user.
}}
{{WeaponDataCell FEH
|refine=Effect
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 1 row or column of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and user deals +7&nbsp;damage during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>For allies within 1 row or column of user, grants +5 each to attack and speed during combat, and if ally's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, grants +&NoBreak;(number of allies within 1 row or column of user) each to attack, speed, defense, and resistance to user, neutralizes user's penalties to attack and speed, neutralizes effects that increase foe's special cooldown charge or reduce user's special cooldown charge, and foe's first attack deals −30%&nbsp;damage during combat.<br>Neutralizes penalties to attack and speed on allies within 1 row or column of user during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=GreenTome
|mt=15
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 1 row or column of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and user deals +7&nbsp;damage during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>For allies within 1 row or column of user, grants +5 each to attack and speed during combat, and if ally's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.<br><br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 1 row or column of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and user deals +7&nbsp;damage during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>For allies within 1 row or column of user, grants +5 each to attack and speed during combat, and if ally's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.<br><br>Grants +2&nbsp;[[HP]] and +2&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 1 row or column of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and user deals +7&nbsp;damage during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>For allies within 1 row or column of user, grants +5 each to attack and speed during combat, and if ally's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.<br><br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[defense]].
}}
{{WeaponDataCell FEH
|refine=Res
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is within 1 row or column of an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and user deals +7&nbsp;damage during combat, and if user's speed > foe's speed, neutralizes effects that guarantees foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>For allies within 1 row or column of user, grants +5 each to attack and speed during combat, and if ally's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.<br><br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[resistance]].
}}
}}
{{WeaponDataFtr FEH}}
{{WeaponDataFtr FEH}}
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{{DescriptionHdr}}
{{DescriptionHdr}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+5 during<br>combat, and also, if unit's Spd > foe's Spd<br>during combat, neutralizes effects that<br>guarantee foe's follow-up attacks and effects<br>that prevent unit's follow-up attacks.<br><br>Allies within 2 spaces gain: "If unit's Spd > foe's<br>Spd during combat, neutralizes effects that<br>guarantee foe's follow-up attacks and effects<br>that prevent unit's follow-up attacks."
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk/Spd/Def/Res+5 during<br>combat, and also, if unit's Spd > foe's Spd<br>during combat, neutralizes effects that<br>guarantee foe's follow-up attacks and effects<br>that prevent unit's follow-up attacks.<br><br>Allies within 2 spaces gain: "If unit's Spd > foe's<br>Spd during combat, neutralizes effects that<br>guarantee foe's follow-up attacks and effects<br>that prevent unit's follow-up attacks."
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5、かつ<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br><br>周囲2マス以内の味方は、<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5、かつ<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br><br>周囲2マス以内の味方は、<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or if there is an ally<br>within 3 rows or 3 columns centered on unit,<br>grants Atk/Spd/Def/Res+5 to unit and deals +7<br>damage during combat (except when dealing<br>damage with area-of-effect Specials), and also,<br>if unit's Spd > foe's Spd, neutralizes effects<br>that guarantee foe's follow-up attacks and<br>effects that prevent unit's follow-up attacks<br>during combat. For allies within 3 rows or 3<br>columns centered on unit, grants Atk/Spd+5<br>to those allies during their combat, and also,<br>if those allies' Spd > foe's Spd, neutralizes<br>effects that guarantee foe's follow-up attacks<br>and effects that prevent those allies' follow-up<br>attacks during their combat.
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または、<br>自分を中心とした縦3列と横3列に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>ダメージ+7(範囲奥義を除く)、かつ<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br><br>自分を中心とした縦3列と横3列の味方は、<br>戦闘中、攻撃、速さ+5、かつ<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit, grants bonus to<br>unit's Atk/Spd/Def/Res = number of allies<br>within 3 rows or 3 columns centered on<br>unit, neutralizes unit's penalties to Atk/Spd,<br>neutralizes effects that grant "Special<br>cooldown charge +X" to foe or inflict "Special<br>cooldown charge -X" on unit, and reduces<br>damage from foe's first attack by 30% during<br>combat ("first attack" normally means only the<br>first strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes).<br>Neutralizes penalties to Atk/Spd on allies<br>within 3 rows or 3 columns centered on unit<br>during their combat.
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>さらに、攻撃、速さ、守備、魔防が<br>自分を中心とした縦3列と横3列にいる味方の数だけ増加、<br>自身の攻撃、速さの弱化を無効、<br>敵の奥義発動カウント変動量+を無効、かつ<br>自身の奥義発動カウント変動量-を無効、<br>最初に受けた攻撃と2回攻撃のダメージを30%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)<br><br>自分を中心とした縦3列と横3列の味方は、<br>戦闘中、攻撃、速さの弱化を無効
}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}