Anonymous

Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr!

Multiple endings: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2"
m (→‎Character endings: Past tense to present for GBA games, as they still exist and feature the elements)
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
(6 intermediate revisions by 3 users not shown)
Line 11: Line 11:


==Narrative branches==
==Narrative branches==
Some games in the series have multiple possible conclusions to the main storyline. The first game in the series to have a feature like this was {{title|Mystery of the Emblem}}. How these different endings are achieved depends on the game in question, but includes the completion of optional content such as [[sidequest]]s, having certain characters dead or alive, or the player's choice of [[alternate route]].
Some games in the series have multiple possible conclusions to the main storyline. The first game in the series to have a feature like this was {{title|Mystery of the Emblem}}. How these different endings are achieved depends on the game in question, but includes the completion of optional content such as [[side quest]]s, having certain characters dead or alive, or the player's choice of [[alternate route]].


===Additional chapters===
===Additional chapters===
===={{FE3}} Book II and {{title|New Mystery of the Emblem}}====
===={{FE3}} Book II and {{title|New Mystery of the Emblem}}====
The alternate ending of ''Mystery of the Emblem'' Book II and its remake is dependent upon the player restoring the [[Binding Shield]], which requires obtaining the Fire Emblem (given to [[Marth]] by [[Linde]] at the end of [[Rebellion at Macedon|Chapter 2]]) and all five of its orbs:
The alternate ending of ''Mystery of the Emblem'' Book II and its remake is dependent upon the player restoring the [[Binding Shield]], which requires obtaining the Fire Emblem (given to [[Marth]] by [[Linde]] at the end of [[Rebellion at Macedon|Chapter 2]]) and all five of its orbs:


*The [[Lightsphere]], given to Marth by [[Gotoh]] in [[A Mystery Revealed|Chapter 14]]
*The [[Lightsphere]], given to Marth by [[Gotoh]] in [[A Mystery Revealed|Chapter 14]]
*The [[Starsphere]], reconstructed by Gotoh for Marth in Chapter 14 from the twelve [[Astral Shards]]:
*The [[Starsphere]], reconstructed by Gotoh for Marth in Chapter 14 from the twelve [[Astral Shards]]:
**The Taurus Shard, held by [[Lykke]] in [[Abducted Princess|Chapter 3]]
**The Taurus Shard, held by [[Lykke]] in [[Abducted Princess|Chapter 3]]
**The Gemini Shard, held by [[Torus]] in [[Liberation of Grust|Chapter 5]]
**The Gemini Shard, held by [[Torus]] in [[Liberation of Grust|Chapter 5]]
**The Libra Shard, held in a chest in [[The Nest of Evil|Chapter 6]]
**The Libra Shard, held in a chest in [[The Nest of Evil|Chapter 6]]
**The Aquarius Shard, held by [[Samuel]] (disguised as [[Navarre]]) in Chapter 6
**The Aquarius Shard, held by [[Samuel]] (disguised as [[Navarre]]) in Chapter 6
**The Cancer Shard, held by [[Lang]] in Chapter 6
**The Cancer Shard, held by [[Lang]] in Chapter 6
**The Scorpio Shard, held by a [[Thief]] in [[The Scarlet Sword|Chapter 7]]
**The Scorpio Shard, held by a [[Thief]] in [[The Scarlet Sword|Chapter 7]]
**The Leo Shard, held by a Thief in [[Soulful Bridge|Chapter 8]]
**The Leo Shard, held by a Thief in [[Soulful Bridge|Chapter 8]]
**The Sagittarius Shard, held by [[Jeorge]] (or his replacement [[Sniper]]) in Chapter 8
**The Sagittarius Shard, held by [[Jeorge]] (or his replacement [[Sniper]]) in Chapter 8
**The Virgo Shard, held by [[Minerva]] in [[Sanctuary of Sorcery|Chapter 9]]
**The Virgo Shard, held by [[Minerva]] in [[Sanctuary of Sorcery|Chapter 9]]
**The Capricorn Shard, held in a chest in Chapter 9
**The Capricorn Shard, held in a chest in Chapter 9
**The Aries Shard, held by [[Arlen]] in [[Two Sorcerers|Chapter 10]]
**The Aries Shard, held by [[Arlen]] in [[Two Sorcerers|Chapter 10]]
**The Pisces Shard, held in a chest in ''Mystery of the Emblem'' or by a [[Fire Dragon]] in ''New Mystery of the Emblem'', both in [[Graveyard of Fire Dragons|Chapter 12]]
**The Pisces Shard, held in a chest in ''Mystery of the Emblem'' or by a [[Fire Dragon]] in ''New Mystery of the Emblem'', both in [[Graveyard of Fire Dragons|Chapter 12]]
*The [[Geosphere]], held by a Thief in [[Reclaiming the Capital|Chapter 16]]
*The [[Geosphere]], held by a Thief in [[Reclaiming the Capital|Chapter 16]]
*The [[Lifesphere]], given to Marth by the [[King of Aurelis]] in a [[village]] in [[Battle of the Pass|Chapter 18]]
*The [[Lifesphere]], given to Marth by the [[King of Aurelis]] in a [[village]] in [[Battle of the Pass|Chapter 18]]
*The [[Darksphere]], held by [[Hardin]] in [[Dark Emperor|Chapter 20]]
*The [[Darksphere]], held by [[Hardin]] in [[Dark Emperor|Chapter 20]]


At the end of Chapter 20, the missing clerics [[Lena]], [[Maria]], [[Elice]], and [[Nyna]] appear and greet Marth and his army. If the player has not restored the Binding Shield, the game ends there; if they have, the Binding Shield banishes the illusion, revealing the clerics to be [[Gharnef]] and three [[Dark Mage]]s. The player then accesses the final chapters, in which Marth and his army storm the Dragon's Table and defeat Gharnef and [[Medeus]].
At the end of Chapter 20, the missing clerics [[Lena]], [[Maria]], [[Elice]], and [[Nyna]] appear and greet Marth and his army. If the player has not restored the Binding Shield, the game ends there; if they have, the Binding Shield banishes the illusion, revealing the clerics to be [[Gharnef]] and three [[Dark Mage]]s. The player then accesses the final chapters, in which Marth and his army storm the Dragon Altar and defeat Gharnef and [[Medeus]].


In ''Mystery of the Emblem'', the full ending is comprised of two chapters, the latter of which is split into three parts. In ''New Mystery of the Emblem'', the final chapter is comprised of four chapters, with the three parts of the last chapter of ''Mystery of the Emblem'' Book II having been made into three distinct chapters; additionally, ''New Mystery of the Emblem'' features a sidequest after Chapter 20 that can only be accessed alongside the full ending, though it has further requirements and is not itself required to access the full ending.
In ''Mystery of the Emblem'', the full ending is comprised of two chapters, the latter of which is split into three parts. In ''New Mystery of the Emblem'', the final chapter is comprised of four chapters, with the three parts of the last chapter of ''Mystery of the Emblem'' Book II having been made into three distinct chapters; additionally, ''New Mystery of the Emblem'' features a side quest after Chapter 20 that can only be accessed alongside the full ending, though it has further requirements and is not itself required to access the full ending.


===={{FE6}}====
===={{FE6}}====
The alternate ending of ''The Binding Blade'' is dependent upon the status of the [[legendary weapons]] of [[Elibe]]; the [[Binding Blade (weapon)|Binding Blade]] and each of the legendary weapons (excluding [[Eckesachs]], which is unobtainable) must have been obtained and kept intact until the end of [[Unattained Dream|Chapter 22]]; most of them are obtained in sidequests. The necessary weapons are:
The alternate ending of ''The Binding Blade'' is dependent upon the status of the [[legendary weapons]] of [[Elibe]]; the [[Binding Blade]] and each of the legendary weapons (excluding [[Eckesachs]], which is unobtainable) must have been obtained and kept intact until the end of [[Unattained Dream|Chapter 22]]; most of them are obtained in side quests. The necessary weapons are:


*[[Durandal]], obtained in [[The Blazing Blade (chapter)|Chapter 8x]]
*[[Durandal]], obtained in [[The Blazing Blade (chapter)|Chapter 8x]]
*[[Armads]], obtained in [[The Thunder Axe|Chapter 12x]]
*[[Armads]], obtained in [[The Thunder Axe|Chapter 12x]]
*[[Forblaze]], obtained in [[The Infernal Truth|Chapter 14x]]
*[[Forblaze]], obtained in [[The Infernal Truth|Chapter 14x]]
*[[Aureola]], obtained in [[The Glorious Ascension|Chapter 16x]]
*[[Aureola]], obtained in [[The Glorious Ascension|Chapter 16x]]
*[[Maltet]], obtained in [[The Freezing Lance|Chapter 20x of the Ilia route]]
*[[Maltet]], obtained in [[The Freezing Lance|Chapter 20x of the Ilia route]]
*[[Mulagir]], obtained in [[The Bow of Swift Wind|Chapter 20x of the Sacae route]]
*[[Mulagir]], obtained in [[The Bow of Swift Wind|Chapter 20x of the Sacae route]]
*:Maltet or Mulagir will alternately be carried by [[Yoder]] in [[The Binding Blade (chapter)|Chapter 21]], if the player takes the route they could not be obtained on.
*:Maltet or Mulagir will alternately be carried by [[Yoder]] in [[The Binding Blade (chapter)|Chapter 21]], if the player takes the route they could not be obtained on.
*The [[Staff of the Saint]], carried by Yoder in Chapter 21
*The [[Staff of the Saint]], carried by Yoder in Chapter 21
*[[Apocalypse]], obtained in [[The Elder Revelation|Chapter 21x]]
*[[Apocalypse]], obtained in [[The Elder Revelation|Chapter 21x]]
*The Binding Blade, obtained at the end of Chapter 21 (or 21x, if it is played)
*The Binding Blade, obtained at the end of Chapter 21 (or 21x, if it is played)


At the end of Chapter 22 after having defeated [[Zephiel]], if the player has not collected and kept intact each of the legendary weapons, Roy and his army note the absence of the "Dark Priestess", but decide to turn their attention to the reconstruction of their homelands; if the player has maintained all the legendary weapons, they all – including Eckesachs – begin to react to each other, and a beam of light begins to point towards the location of the [[Dragon Sanctuary]]—the player then accesses the final three chapters, wherein Roy's army marches on the sanctuary, defeating the remnants of Bern's army and the Dark Priestess [[Idunn]].
At the end of Chapter 22 after having defeated [[Zephiel]], if the player has not collected and kept intact each of the legendary weapons, Roy and his army note the absence of the "Dark Priestess", but decide to turn their attention to the reconstruction of their homelands; if the player has maintained all the legendary weapons, they all – including Eckesachs – begin to react to each other, and a beam of light begins to point towards the location of the [[Dragon Sanctuary]]—the player then accesses the final three chapters, wherein Roy's army marches on the sanctuary, defeating the remnants of Bern's army and the Dark Priestess [[Idunn]].


===Alternate routes===
===Alternate routes===
Line 62: Line 62:


===={{FE16}}====
===={{FE16}}====
During [[Three Houses (chapter)|the first chapter of the game]], [[Byleth]] is given a choice to lead one of the three houses of the [[Officers Academy]]: the [[Blue Lions]], leading to the Azure Moon route; the [[Golden Deer]], leading to the Verdant Wind route; and the [[Black Eagles]]—normally, the choosing the Black Eagles leads to the Silver Snow route; however, if Byleth obtains a C+ support with [[Edelgard]] and accompanies her to her coronation during [[Throne of Knowledge|Chapter 11]], they will be given a choice at the end of [[Conflict in the Holy Tomb|the Chapter 11 mission]] between siding against Edelgard (leading to Silver Snow) or with her (leading to Crimson Flower). ''Three Houses'' contains four distinct endings, one for each of its four routes.
During [[Three Houses (Three Houses chapter)|the first chapter of the game]], [[Byleth]] is given a choice to lead one of the three houses of the [[Officers Academy]]: the [[Blue Lions]], leading to the Azure Moon route; the [[Golden Deer]], leading to the Verdant Wind route; and the [[Black Eagles]]—normally, the choosing the Black Eagles leads to the Silver Snow route; however, if Byleth obtains a C+ support with [[Edelgard]] and accompanies her to her coronation during [[Throne of Knowledge|Chapter 11]], they will be given a choice at the end of [[Conflict in the Holy Tomb|the Chapter 11 mission]] between siding against Edelgard (leading to Silver Snow) or with her (leading to Crimson Flower). ''Three Houses'' contains four distinct endings, one for each of its four routes.


===={{FEWA2}}====
===={{FEWA2}}====
{{sectstub}}<!--I know Byleth further varies it, but I don't know to what extent-->
{{sectstub}}<!--I know Byleth further varies it, but I don't know to what extent-->
At the start [[Three Houses (Three Hopes chapter)|Chapter 2]] of ''Fire Emblem Warriors: Three Hopes'', [[Shez]] is given the choice to join one of the three houses of the Officers Academy: the Black Eagles, leading to the Scarlet Blaze route; the Blue Lions, leading to the Azure Gleam route; and the Golden Deer, leading to the Golden Wildfire route. ''Three Hopes'' contains three distinct endings, one for each of its three routes.
At the start [[Three Houses (Three Hopes chapter)|Chapter&nbsp;2]] of ''Fire Emblem Warriors: Three Hopes'', [[Shez]] is given the choice to join one of the three houses of the Officers Academy: the Black Eagles, leading to the Scarlet Blaze route; the Blue Lions, leading to the Azure Gleam route; and the Golden Deer, leading to the Golden Wildfire route. ''Three Hopes'' contains six distinct endings, two for each of its three routes, depending on, if [[Byleth]] has been recruited or not.


===Alternate dialogues===
===Alternate dialogues===
Line 73: Line 73:
Some games feature extra dialogue or additional scenes based on the main characters' supports. In the [[Light (part 2)|Final Chapter]] of {{title|The Blazing Blade}}, [[Eliwood]] has unique dialogue with [[Ninian]] if they unlocked their A support; and the main Lord's romantic partner can alter the Final Chapter's ending CG and appear in the epilogue if the respective A support was unlocked. In {{title|Path of Radiance}}, [[Ike]] has a bit of extra dialogue with the character he unlocked an A support with, and has extended dialogue if that character was [[Elincia]]. In ''Three Houses'', the conversation where Byleth unlocks their S support plays after the epilogue—if the player uses that file for [[New Game&nbsp;+]], that support can be utilized in gameplay.
Some games feature extra dialogue or additional scenes based on the main characters' supports. In the [[Light (part 2)|Final Chapter]] of {{title|The Blazing Blade}}, [[Eliwood]] has unique dialogue with [[Ninian]] if they unlocked their A support; and the main Lord's romantic partner can alter the Final Chapter's ending CG and appear in the epilogue if the respective A support was unlocked. In {{title|Path of Radiance}}, [[Ike]] has a bit of extra dialogue with the character he unlocked an A support with, and has extended dialogue if that character was [[Elincia]]. In ''Three Houses'', the conversation where Byleth unlocks their S support plays after the epilogue—if the player uses that file for [[New Game&nbsp;+]], that support can be utilized in gameplay.


''The Binding Blade'' has a number of alternate scenes that have a small effect on gameplay. In the full ending, if Roy and [[Lilina]] have not unlocked their A support, Roy has a conversation with [[Guinivere]] before her coronation ceremony; if Roy and Lilina have unlocked their A support, they instead speak before attending Guinivere's ceremony. Additionally, if Idunn is defeated with the Binding Blade and [[Fae]] is alive, the Roy rescues Idunn as the Dragon Sanctuary crumbles; after Guinivere's coronation, Roy visits [[Arcadia]] where Idunn is playing with Fae. Based on which scene the player sees last (Guinivere's or Lilina's conversation or Idunn playing with Fae), the requirements for the player's funds [[ranking]] change, with Idunn and Fae's scene providing the most lenient requirements (84,000&nbsp;G, as opposed to over 130,000).
''The Binding Blade'' has a number of alternate scenes that have a small effect on gameplay. In the full ending, if Roy and [[Lilina]] have not unlocked their A support, Roy has a conversation with [[Guinivere]] before her coronation ceremony; if Roy and Lilina have unlocked their A support, they instead speak before attending Guinivere's ceremony. Additionally, if Idunn is defeated with the Binding Blade and [[Fae]] is alive, the Roy rescues Idunn as the Dragon Sanctuary crumbles; after Guinivere's coronation, Roy visits [[Arcadia (location)|Arcadia]] where Idunn is playing with Fae. Based on which scene the player sees last (Guinivere's or Lilina's conversation or Idunn playing with Fae), the requirements for the player's funds [[ranking]] change, with Idunn and Fae's scene providing the most lenient requirements (84,000&nbsp;G, as opposed to over 130,000).


In {{title|Awakening}}, the player is given a final choice to after defeating [[Grima]]: they may choose to deal the final blow with [[Chrom]] and the [[Exalted Falchion]], thus sealing him away; or they may do so with [[Robin]], sacrificing Robin's life to kill Grima by using his own power against him. This choice provides alternate dialogue, and provides an additional cutscene if Robin is sacrificed.
In {{title|Awakening}}, the player is given a final choice to after defeating [[Grima]]: they may choose to deal the final blow with [[Chrom]] and the [[Exalted Falchion]], thus sealing him away; or they may do so with [[Robin]], sacrificing Robin's life to kill Grima by using his own power against him. This choice provides alternate dialogue, and provides an additional cutscene if Robin is sacrificed.