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Multiple endings: Difference between revisions

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The existence of character epilogues at the end of the game has been in every ''Fire Emblem'' game to date. However, the possibility for different character endings was introduced in {{title|Gaiden}}. In ''Gaiden'' and its remake, {{title|Echoes: Shadows of Valentia}}, these different epilogues depend on whether other characters are alive or dead.
The existence of character epilogues at the end of the game has been in every ''Fire Emblem'' game to date. However, the possibility for different character endings was introduced in {{title|Gaiden}}. In ''Gaiden'' and its remake, {{title|Echoes: Shadows of Valentia}}, these different epilogues depend on whether other characters are alive or dead.


The [[Game Boy Advance]] games feature "paired endings", where two characters with an A ranked [[support]] will have a unique character ending together. Not all A supports lead to a paired ending, and doing an A support for pairings with no unique ending will just lead to the default endings for the characters in question. In ''The Binding Blade'', only Roy had paired endings, and the change was only reflected in the partner's ending; in ''The Blazing Blade'' and ''The Sacred Stones'', most of the casts have paired endings, and such pairs share an ending card.
The [[Game Boy Advance]] games featured "paired endings", where two characters with an A ranked [[support]] will have a unique character ending together. Not all A supports lead to a paired ending, and doing an A support for pairings with no unique ending will just lead to the default endings for the characters in question. In ''The Binding Blade'', only Roy had paired endings, and the change was only reflected in the partner's ending; in ''The Blazing Blade'' and ''The Sacred Stones'', most of the casts have paired endings, and such pairs share an ending card.


{{title|Awakening}}, {{title|Fates}}, and {{title|Three Houses}} feature a similar paired ending system to the GBA games. In ''Awakening'' and ''Fates'', paired endings are determined by S supports rather than A supports, and the A+ supports present in ''Fates'' will not trigger a paired ending. In ''Three Houses'', [[Byleth]]'s ending is determined by their S support (as is that of their S support partner); the endings of other characters (who lack S supports with characters other than Byleth) are determined based on whom they have unlocked an A (or A+) support with and whom they have the most support points with. Paired endings can also be potentially different in ''Fates'' and ''Three Houses'' depending on the story route the player chooses.
{{title|Awakening}}, {{title|Fates}}, and {{title|Three Houses}} feature a similar paired ending system to the GBA games. In ''Awakening'' and ''Fates'', paired endings are determined by S supports rather than A supports, and the A+ supports present in ''Fates'' will not trigger a paired ending. In ''Three Houses'', [[Byleth]]'s ending is determined by their S support (as is that of their S support partner); the endings of other characters (who lack S supports with characters other than Byleth) are determined based on whom they have unlocked an A (or A+) support with and whom they have the most support points with. Paired endings can also be potentially different in ''Fates'' and ''Three Houses'' depending on the story route the player chooses.
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