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A new system was introduced with the Fire Emblem games for [[Game Boy Advance]] where 2 characters with an "A" ranked [[support]] will have a unique character ending during the ending slideshow known as a "paired ending". Not all A supports will lead to a paired ending however and doing an A support for pairings with no unique ending will just lead to the default endings for the characters in question. | A new system was introduced with the Fire Emblem games for [[Game Boy Advance]] where 2 characters with an "A" ranked [[support]] will have a unique character ending during the ending slideshow known as a "paired ending". Not all A supports will lead to a paired ending however and doing an A support for pairings with no unique ending will just lead to the default endings for the characters in question. | ||
In {{title|Awakening}} and {{title|Fates}}, the system was similar to that of the GBA character ending system except for the fact that the 2 units need to develop an S ranked support instead of an A support. The newly introduced A+ supports from Fates will not trigger a paired ending. Paired endings can also be potentially different in Fates and {{title|Three Houses}} depending on the story route the player chooses. | In {{title|Awakening}} and {{title|Fates}}, the system was similar to that of the GBA character ending system except for the fact that the 2 units need to develop an S ranked support instead of an A support. The newly introduced A+ supports from ''Fates'' will not trigger a paired ending. Paired endings can also be potentially different in ''Fates'' and {{title|Three Houses}} depending on the story route the player chooses. | ||
===Narrative branches=== | ===Narrative branches=== |
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