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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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==Strategy==
==Strategy==
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{{Strategy}}
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As a general rule of thumb, it is wise to set the first playthrough to Hard difficulty to merge the male reclass pools, then do Lunatic second so the player can unlock Lunatic Reverse.
 
===Avatar creation===
Before you even begin, you must create your Avatar (herein referred to by their default name of Kris), and your choices regarding their class and fortunes here will have heavy ramifications throughout the prologue and the main story since Kris is by a country mile the best unit in the game. As a general rule of thumb, the most important benchmarks to consider are 14 physical might to two-shot the enemy Soldier and three-shot Jagen, and 9-10 Speed to double the Soldier. Specific classes might be interested in 18 might to two-shot Jagen, 14 Speed to double throughout the prologue, 11 Speed to double Jagen, and 7 Speed to avoid being doubled throughout the prologue. Details for each class are below:
* Mercenary Kris can double Jagen with the Noble's Child or Beauty fortunes, and has a good chance of reaching 14 Speed to double everything in the prologue except Thieves and bosses. He cannot two-shot the Soldier.
* Myrmidon Kris doubles Jagen at base, can guarantee doubles throughout the prologue as a Noble's Child, and even without it will probably hit that benchmark through growths. She cannot two-shot the Soldier.
* Archer Kris '''absolutely needs to take at least one of Orphan to two-shot the Soldier or Priest's Child, Farmer's Child, Kindness, or Strength to avoid being two-shotted, or they will be unable to overpower the Soldier outright and render the map effectively unwinnable'''. Beyond that, Noble's Child secures them against being doubled.
* Cavalier Kris can double a low-roll Soldier as a Noble's Child, and male Cavalier Kris can two-shot him with Diversity.
* Fighter Kris two-shots the Soldier at base, and can either two-shot Jagen as an Orphan or double a low-roll Soldier as a Noble's Child. Of the two, Orphan is more valuable since Kris will take a hit from the Soldier either way, but he can get through the map on Lunatic without expending a Vulnerary use if he two-shots Jagen. A boost to Defense from Kindness or Humane is strongly worth considering given his terrible base Defense.
* Knight Kris desperately needs to be a Noble's Child and grow a point Speed in this chapter to avoid getting doubled in the first half of the prologue, and will be heavily reliant on his growths in order to reach the 7 Speed threshold to avoid being doubled later on. Diversity allows him to two-shot the Soldier.
* Mage Kris needs to be an Orphan to three-shot Jagen when he low-rolls HP. Keep in mind that they need three points of Speed from either Beauty or growths to avoid being doubled later on.
* Pegasus Knight Kris can two-shot the Soldier as an Orphan and double him if he rolls low with Beauty.
 
===Battle strategy===
As long as you aren't reckless here, this is a pretty straightforward map. Don't initiate on the Soldier unless you one-round him (male Cavalier with Noble's Child and Diversity, Fighter with Noble's Child, Pegasus Knight with Orphan and Beauty) or can attack from two range (Archer, Mage). Never initiate on Jagen; let him attack you and use your Vulnerary to patch yourself up when you need to. It's worth it to reset the map until Kris grows HP, Strength/Magic, Speed, and Defense/Resistance to give them a leg up in the coming chapters.
 
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==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
{{Names
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