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Joy and Sorrow: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
(Added FE12 enemy stats and notes)
 
(20 intermediate revisions by 5 users not shown)
Line 5: Line 5:
|boss=[[Gail]]
|boss=[[Gail]]
|previous=*[[Abducted Princess]]
|previous=*[[Abducted Princess]]
*[[Shadows Behind the Scenes]] <small>(sidequest)</small>
*[[Shadows Behind the Scenes]] <small>(side quest)</small>
|next=[[Liberation of Grust]]
|next=[[Liberation of Grust]]
}}
}}
Line 13: Line 13:
==Plot==
==Plot==
{{main|Joy and Sorrow/Script|Joy and Sorrow/Conversations}}
{{main|Joy and Sorrow/Script|Joy and Sorrow/Conversations}}
{{sectstub}}
To find [[Ogma]], [[Jubelo]], and [[Yuliya]], [[Marth]] goes to the Holm Coast, where he finds the trio beset by the Macedonian Vikings. While protecting the children in his care, Ogma can speak with a masked wanderer calling himself [[Sirius]], who offers to cover their escape and joins Ogma in fighting off the bandits. Eventually, Marth's troops reach the mercenary, and Marth recruits [[Castor]] from the northern village by giving him gold when he asks for it.
 
The army defeats the bandit leader, [[Gail]], and captures his fortress. However, [[Caeda]] arrives to inform Marth that the Empire has taken over [[Altea]] and Emperor [[Hardin]] has branded Marth and his army as traitors to Archanea. [[Elice]] has been taken hostage to allow Caeda to escape, and she does not know the fates of the others. Marth vows to reclaim Altea, even if it means fighting the Emperor himself.


==Chapter data==
==Chapter data==
Line 24: Line 26:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15{{h|+6|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|ally=1–15{{h|+6|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|enemy=27{{h|+44|Reinforcements}}{{h|-1|Upon Sirius being recruited}}
|enemy=27{{h|+44|Reinforcements}}{{h|−1|Upon Sirius being recruited}}
|map=[[File:Cm fe03 b2 4.png]]
|map=[[File:Cm fe03 b2 4.png]]
|col=30
|col=30
Line 37: Line 39:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|ally=1–10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|enemy=18{{h|+4|Reinforcements}}{{h|-1|Upon Sirius being recruited}}
|enemy=18{{h|+4|Reinforcements}}{{h|−1|Upon Sirius being recruited}}
|map=[[File:Cm fe12 4.png|512px]]
|map=[[File:Cm fe12 4.png|512px]]
|col=30
|col=30
Line 46: Line 48:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|ally=1–10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|enemy=20{{h|+4|Reinforcements}}{{h|-1|Upon Sirius being recruited}}
|enemy=20{{h|+4|Reinforcements}}{{h|−1|Upon Sirius being recruited}}
|map=[[File:Cm fe12 4 h.png|512px]]
|map=[[File:Cm fe12 4 h.png|512px]]
|col=30
|col=30
Line 55: Line 57:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|ally=1–10{{h|+5|Upon Ogma, Yuliya, Jubelo, Sirius, and Castor being recruited}}
|enemy=20{{h|+11|Reinforcements}}{{h|-1|Upon Sirius being recruited}}
|enemy=20{{h|+11|Reinforcements}}{{h|−1|Upon Sirius being recruited}}
|map=[[File:Cm fe12 4 h.png|512px]]
|map=[[File:Cm fe12 4 h.png|512px]]
|col=30
|col=30
Line 65: Line 67:


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{tab
{{tab
|default=2
|default=2
Line 97: Line 99:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|3|Fire|link=Fire (tome)}}
|inventory={{Item|3|Fire}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 128: Line 130:
|recruitment method=Automatically at the end
|recruitment method=Automatically at the end
}}
}}
|return1=marth 02
|forced1=marth 02
|return1article=Marth
|forced1article=Marth
|return2=luke
|return1=luke
|return3=arran
|return2=arran
|return4=cecil
|return3=cecil
|return5=roderick
|return4=roderick
|return6=gordin
|return5=gordin
|return7=ryan
|return6=ryan
|return8=draug
|return7=draug
|return9=marisha
|return8=marisha
|return10=catria
|return9=catria
|return11=warren
|return10=warren
|return12=linde 02
|return11=linde 02
|return12article=Linde
|return11article=Linde
|return13=palla
|return12=palla
|return14=julian
|return13=julian
|return15=matthis
|return14=matthis
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 172: Line 174:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|12|Fire|link=Fire (tome)}}
|inventory={{Item|12|Fire}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 203: Line 205:
|recruitment method=Automatically at the end
|recruitment method=Automatically at the end
}}
}}
|return1=default {{#var:A}} player's unit
|forced1=marth
|return1=kris {{#var:A}}
|return1article=Kris
|return1article=Kris
|return2=ryan
|return2=ryan
Line 211: Line 214:
|return6=cecil
|return6=cecil
|return7=draug
|return7=draug
|return8=marth
|return8=arran
|return9=arran
|return9=marisha
|return10=marisha
|return10=catria
|return11=catria
|return11=warren
|return12=warren
|return12=cord
|return13=cord
|return13=linde
|return14=linde
|return14=palla
|return15=palla
|return15=bord
|return16=bord
|return16=julian
|return17=julian
|return17=matthis
|return18=matthis
|return18=wrys
|return19=wrys
}}
}}
:Ogma retains any stat gains he acquired in the prologue.
:Ogma and Caeda retain any stat gains they acquired in the prologue.
}}
}}


Line 236: Line 238:
|platform=snes01
|platform=snes01
|item1=Cutting Gale
|item1=Cutting Gale
|obtain1=Visit the southern village
|obtain1=Visit the southern [[village]]
|item2=Devil Sword
|item2=Silver Axe
|obtain2=Dropped by a Thief
|obtain2=Dropped by [[Gail]]
|item3=1,000 Gold
|item3=Devil Sword
|item3image=none
|obtain3=Dropped by a [[Thief]]
|item3article=Gold
|item4=1,000 Gold
|obtain3=Dropped by a Thief
|item4image=none
|item4=Armorslayer
|item4article=Gold
|obtain4=Dropped by a Thief
|obtain4=Dropped by a [[Thief]]
|itemlast=Silver Axe
|itemlast=Armorslayer
|obtainlast=Dropped by [[Gail]]
|obtainlast=Dropped by a [[Thief]]
}}
}}
|content2={{ChapItems
|content2={{ChapItems
Line 252: Line 254:
|item1=Cutting Gale
|item1=Cutting Gale
|obtain1=Visit the southern [[village]]
|obtain1=Visit the southern [[village]]
|item2=Steel Bow
|item2=Bullion
|obtain2=Dropped by a [[Hunter]]
|obtain2=Dropped by [[Gail]]
|item3=Vulnerary
|item3=Steel Bow
|obtain3=Dropped by a [[Hunter]]
|obtain3=Dropped by a [[Hunter]]
|item4=Devil Sword
|item4=Vulnerary
|obtain4=Dropped by a [[Thief]]
|obtain4=Dropped by a [[Hunter]]
|item5=Armorslayer
|item5=Devil Sword
|obtain5=Dropped by a [[Thief]]
|obtain5=Dropped by a [[Thief]]
|itemlast=Bullion
|itemlast=Armorslayer
|obtainlast=Dropped by [[Gail]]
|obtainlast=Dropped by a [[Thief]]
}}
}}
}}
}}
Line 274: Line 276:
|content1={{ChapUnitHdr|type=Enemy|platform=snes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Viking
|name=[[Gail]]
|class=Pirate
|class=Pirate
|lv=5
|lv=10
|#=3
|#=1
|hp=26
|hp=30
|str=6
|str=9
|skill=0
|skill=1
|spd=4
|def=8
|res=0
|mov=5
|inventory={{Item|3|Silver Axe|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Viking
|class=Pirate
|lv=5
|#=3
|hp=26
|str=6
|skill=0
|spd=3
|spd=3
|def=5
|def=5
Line 405: Line 422:
|inventory={{Item|3|Armorslayer|type=drop}}
|inventory={{Item|3|Armorslayer|type=drop}}
|notes=Ignores combat; moves to raid [[village]]s.
|notes=Ignores combat; moves to raid [[village]]s.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=[[Gail]]
|name=Viking
|class=Pirate
|class=Hunter
|lv=10
|lv=5
|#=1
|#=11
|hp=30
|hp=20
|str=9
|skill=1
|spd=4
|def=8
|res=0
|mov=5
|inventory={{Item|3|Silver Axe|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Viking
|class=Hunter
|lv=5
|#=11
|hp=20
|str=6
|str=6
|skill=4
|skill=4
Line 462: Line 464:
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=Ruffian
|name=[[Gail]]
|class=Pirate
|class=Pirate
|lv=5
|lv=10
|#=1
|#=1
|hp=21.6
|hp=30
|str=9
|str=9
|mag=0
|mag=0
|skill=6
|skill=8
|spd=4.8
|spd=6
|lck=0
|def=7
|res=0
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Pirate
|lv=5
|#=1
|hp=21.6
|str=9
|mag=0
|skill=6
|spd=4.6
|lck=0
|lck=0
|def=5
|def=5
Line 486: Line 504:
|mag=0
|mag=0
|skill=5.5
|skill=5.5
|spd=4.4
|spd=4.3
|lck=0
|lck=0
|def=4
|def=4
Line 551: Line 569:
|mag=0
|mag=0
|skill=5.5
|skill=5.5
|spd=4.4
|spd=4.3
|lck=0
|lck=0
|def=4
|def=4
Line 626: Line 644:
|inventory={{Item|12|Armorslayer|type=drop}}
|inventory={{Item|12|Armorslayer|type=drop}}
|notes=Prioritizes raiding [[village]]s.
|notes=Prioritizes raiding [[village]]s.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=[[Gail]]
|name=Ruffian
|class=Pirate
|class=Barbarian
|lv=10
|lv=5
|#=1
|#=2
|hp=30
|hp=21.6
|str=9
|mag=0
|skill=8
|spd=6
|lck=0
|def=7
|res=0
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Barbarian
|lv=5
|#=2
|hp=21.6
|str=9
|str=9
|mag=0
|mag=0
|skill=6
|skill=6
|spd=4.8
|spd=4.6
|lck=0
|lck=0
|def=5
|def=5
Line 686: Line 688:
|mag=0
|mag=0
|skill=6
|skill=6
|spd=4.8
|spd=4.6
|lck=0
|lck=0
|def=5
|def=5
Line 697: Line 699:
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=Ruffian
|name=[[Gail]]
|class=Pirate
|class=Pirate
|lv=5
|lv=10
|#=1
|#=1
|hp=27
|hp=35.4
|str=12
|str=12
|mag=0
|mag=0
|skill=9.5
|skill=10.7
|spd=8
|spd=8.7
|lck=0
|def=7
|res=0
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Pirate
|lv=5
|#=1
|hp=27
|str=12
|mag=0
|skill=8.7
|spd=7
|lck=0
|lck=0
|def=5
|def=5
Line 720: Line 738:
|str=11
|str=11
|mag=0
|mag=0
|skill=8.6
|skill=8.2
|spd=7.2
|spd=6.7
|lck=0
|lck=0
|def=4
|def=4
Line 787: Line 805:
|str=11
|str=11
|mag=0
|mag=0
|skill=8.12
|skill=8.2
|spd=6.72
|spd=6.7
|lck=0
|lck=0
|def=4
|def=4
Line 863: Line 881:
|inventory={{Item|12|Armorslayer|type=drop}}
|inventory={{Item|12|Armorslayer|type=drop}}
|notes=Prioritizes raiding [[village]]s.
|notes=Prioritizes raiding [[village]]s.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=[[Gail]]
|name=Ruffian
|class=Pirate
|class=Barbarian
|lv=10
|lv=5
|#=1
|hp=35.4
|str=12
|mag=0
|skill=10.7
|spd=8.7
|lck=0
|def=7
|res=0
|mov=6
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Barbarian
|lv=5
|#=2
|#=2
|hp=27
|hp=27
|str=12
|str=12
|mag=0
|mag=0
|skill=8.9
|skill=8.7
|spd=7.4
|spd=7
|lck=0
|lck=0
|def=5
|def=5
Line 923: Line 924:
|str=12
|str=12
|mag=0
|mag=0
|skill=9.5
|skill=8.7
|spd=8
|spd=7
|lck=0
|lck=0
|def=5
|def=5
Line 935: Line 936:
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=Ruffian
|name=[[Gail]]
|class=Pirate
|class=Pirate
|lv=5
|lv=10
|#=1
|hp=40.8
|str=15
|mag=0
|skill=13.4
|spd=11.4
|lck=0
|def=7
|res=0
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Pirate
|lv=5
|#=1
|#=1
|hp=32.4
|hp=32.4
|str=15
|str=15
|mag=0
|mag=0
|skill=11.72
|skill=11.4
|spd=9.92
|spd=9.4
|lck=0
|lck=0
|def=5
|def=5
Line 959: Line 976:
|str=14
|str=14
|mag=0
|mag=0
|skill=10.88
|skill=10.9
|spd=9.18
|spd=9.1
|lck=0
|lck=0
|def=4
|def=4
Line 1,027: Line 1,044:
|str=14
|str=14
|mag=0
|mag=0
|skill=10.88
|skill=10.9
|spd=9.18
|spd=9.1
|lck=0
|lck=0
|def=4
|def=4
Line 1,103: Line 1,120:
|inventory={{Item|12|Armorslayer|type=drop}}
|inventory={{Item|12|Armorslayer|type=drop}}
|notes=Prioritizes raiding [[village]]s.
|notes=Prioritizes raiding [[village]]s.
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=[[Gail]]
|name=Ruffian
|class=Pirate
|class=Barbarian
|lv=10
|lv=5
|#=1
|#=6
|hp=40.8
|str=15
|mag=0
|skill=13.4
|spd=11.4
|lck=0
|def=7
|res=0
|mov=6
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe}} • {{Item|12|Bullion|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Barbarian
|lv=5
|#=6
|hp=32.4
|hp=32.4
|str=15
|str=15
|mag=0
|mag=0
|skill=11.72
|skill=11.4
|spd=9.92
|spd=9.4
|lck=0
|lck=0
|def=5
|def=5
Line 1,163: Line 1,163:
|str=15
|str=15
|mag=0
|mag=0
|skill=11.72
|skill=11.4
|spd=9.92
|spd=9.4
|lck=0
|lck=0
|def=5
|def=5
|res=0.2
|res=0.2
|mov=6
|mov=6
|inventory={{Item|12|Steel Axe}}
|inventory={{Item|12|Steel Axe}}
|last=y
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Gail]]
|class=Pirate
|lv=10
|#=1
|hp=43.5
|str=16.5
|mag=0
|skill=14.75
|spd=12.75
|lck=0
|def=7
|res=0
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe|type=forged}} • {{Item|12|Bullion|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
{{ChapUnitCellFE12
|name=Ruffian
|name=Ruffian
Line 1,182: Line 1,198:
|str=16.5
|str=16.5
|mag=0
|mag=0
|skill=13.55
|skill=12.75
|spd=11.6
|spd=10.6
|lck=0
|lck=0
|def=5
|def=5
Line 1,199: Line 1,215:
|str=15.5
|str=15.5
|mag=0
|mag=0
|skill=12.65
|skill=12.25
|spd=10.8
|spd=10.3
|lck=0
|lck=0
|def=4
|def=4
Line 1,267: Line 1,283:
|str=15.5
|str=15.5
|mag=0
|mag=0
|skill=12.65
|skill=12.25
|spd=10.8
|spd=10.3
|lck=0
|lck=0
|def=4
|def=4
Line 1,343: Line 1,359:
|inventory={{Item|12|Armorslayer|type=forged}} • {{Item|12|Armorslayer|type=drop}}
|inventory={{Item|12|Armorslayer|type=forged}} • {{Item|12|Armorslayer|type=drop}}
|notes=Prioritizes raiding [[village]]s.
|notes=Prioritizes raiding [[village]]s.
}}
{{ChapUnitCellFE12
|name=[[Gail]]
|class=Pirate
|lv=10
|#=1
|hp=43.5
|str=16.5
|mag=0
|skill=14.75
|spd=12.75
|lck=0
|def=7
|res=0
|mov=6
|inventory={{Item|12|Silver Axe}} • {{Item|12|Hand Axe|type=forged}} • {{Item|12|Bullion|type=drop}}
|notes=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
|last=y
|last=y
}}
}}
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|str=16.5
|str=16.5
|mag=0
|mag=0
|skill=13.55
|skill=12.75
|spd=11.6
|spd=10.6
|lck=0
|lck=0
|def=5
|def=5
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|str=16.5
|str=16.5
|mag=0
|mag=0
|skill=13.55
|skill=12.75
|spd=11.6
|spd=10.6
|lck=0
|lck=0
|def=5
|def=5
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=====''New Mystery of the Emblem''=====
=====''New Mystery of the Emblem''=====
*Turns 2 (Lunatic), 3 (Maniac and Lunatic), 4 (Lunatic), 5 (Maniac), 6 (Normal and Hard), and 7 (Maniac)
*Turns 2 (Lunatic), 3 (Maniac and Lunatic), 4 (Lunatic), 5 (Maniac), 6 (Normal and Hard), and 7 (Hard and Maniac)
**One [[Hunter]] from the uppermost of the west forts
**One [[Hunter]] from the uppermost of the west forts
**Two [[Barbarian]]s from the lowest of the west forts
**Two [[Barbarian]]s from the lowest of the west forts
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{{strategy}}
{{strategy}}
{{sectstub}}
{{sectstub}}
In ''New Mystery of the Emblem'', you get your hands on your first Rescue staff in this chapter. Make sure not to blow through all of your charges too early, as you'll need one charge to complete Chapter 6x in an efficient manner.
In ''New Mystery of the Emblem'', you get your hands on your first Rescue staff in this chapter. Make sure not to blow through all of your charges too early, as you'll need one charge to complete Chapter&nbsp;6x in an efficient manner.
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==Trivia==
==Trivia==
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|eng-fan-name=Joy and Sorrow
|eng-fan-name=Joy and Sorrow
|eng-fan-mean=Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}
|eng-fan-mean=Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}
|jap-name={{h|喜びと悲しみと|Yorokobi to kanashimito}}
|jpn-name={{h|喜びと悲しみと|Yorokobi to kanashimito}}
|jap-mean=Joy and Sorrow
|jpn-mean=Joy and Sorrow. Officially romanized as '''Joy and Sorrow''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]].
}}
}}


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