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Gray: Difference between revisions
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|sagittae=9 | |sagittae=9 | ||
|recover={{h|S|Upon promotion to Sage}} | |recover={{h|S|Upon promotion to Sage}} | ||
|recruit=[[Zofia's Call|Act 1]], talk to with [[Alm]] in [[Ram]] Village{{h|*|Can be recruited with Celica in Act 2 if Alm does not recruit him; this is unintended behavior, as he uses the same dialogue as if he were speaking to Alm}} | |recruit=[[Zofia's Call|Act 1]], talk to with [[Alm]] in [[Ram]] Village{{h|*|Can be recruited with Celica in Act 2 if Alm does not recruit him; this is unintended behavior, as he uses the same dialogue as if he were speaking to Alm}} | ||
}} | }} | ||
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|default=2 | |default=2 | ||
|tab1=Prologue | |tab1=Prologue | ||
|tab2=Act 1 | |tab2=Act 1 | ||
|content1={{BossStats FE15 | |content1={{BossStats FE15 | ||
|portrait=[[File:Portrait gray child status fe15.png|128px]] | |portrait=[[File:Portrait gray child status fe15.png|128px]] | ||
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|luckmax=40 | |luckmax=40 | ||
|defmax=39 | |defmax=39 | ||
|recruit=[[Zofia's Call|Act 1]], automatically alongside [[Lukas]] in [[Ram]] Village | |recruit=[[Zofia's Call|Act 1]], automatically alongside [[Lukas]] in [[Ram]] Village | ||
}} | }} | ||
}} | }} | ||
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|- | |- | ||
| [[Fire]] | | [[Fire]] | ||
| [[Mage]], level 1 | | [[Mage]], level 1 | ||
|- | |- | ||
| [[Sagittae]] | | [[Sagittae]] | ||
| [[Mage]], level 9 | | [[Mage]], level 9 | ||
|- | |- | ||
| [[Thunder]] | | [[Thunder]] | ||
| [[Mage]], level 10 | | [[Mage]], level 10 | ||
|- | |- | ||
| [[Recover]] | | [[Recover]] | ||
| [[Sage]], level 1 | | [[Sage]], level 1 | ||
|- | |- | ||
! colspan="2" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level − [Level before promotion +1]). | ! colspan="2" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level − [Level before promotion +1]). | ||
Line 556: | Line 556: | ||
===Analysis=== | ===Analysis=== | ||
{{Analysis}} | {{Analysis}} | ||
Gray is one of the four villagers recruitable in Act 1. He comes at level 5, so he does not need any levels to promote, with fairly decent bases for a villager, along with solid growths in most areas. As such Gray can work well in multiple classes. | Gray is one of the four villagers recruitable in Act 1. He comes at level 5, so he does not need any levels to promote, with fairly decent bases for a villager, along with solid growths in most areas. As such Gray can work well in multiple classes. | ||
The Cavalier class boosts his speed and significantly improves his movement, but the lack of strong lances in Act 1 limits his initial performance. Gray will perform better in [[War of Deliverance|Act 3]], as he can use the [[Ridersbane]] against the large number of enemy cavalry, but it can be used just as well or better by [[Clive]], and without significant training Gray will fall behind Clive and [[Mathilda]] in Act 3 and [[Zeke]] and [[Mycen]] later on. | The Cavalier class boosts his speed and significantly improves his movement, but the lack of strong lances in Act 1 limits his initial performance. Gray will perform better in [[War of Deliverance|Act 3]], as he can use the [[Ridersbane]] against the large number of enemy cavalry, but it can be used just as well or better by [[Clive]], and without significant training Gray will fall behind Clive and [[Mathilda]] in Act 3 and [[Zeke]] and [[Mycen]] later on. | ||
As a Mage, Gray has the best potential damage at the start of Act 1 and above-average damage through the rest of Act 1 and most of Act 3, as enemies have low resistance, and strong weapons for physical attackers are rare prior. However, it takes Gray until level 9 to learn his first spell other than Fire—Saggitae—by which point Gray's speed will be too low for him to double most enemies, and enemy resistance will have increased to the point where his single-hit damage is greatly reduced. Additionally, every other potential Mage has a better spell list, and Tobin and Kliff have an easier time doubling enemies; Tobin in particular learns [[Excalibur]] early and has better speed and long-term damage as a Mage than Gray. He can effectively defeat Knights and Barons, but his low movement will hold him back. | As a Mage, Gray has the best potential damage at the start of Act 1 and above-average damage through the rest of Act 1 and most of Act 3, as enemies have low resistance, and strong weapons for physical attackers are rare prior. However, it takes Gray until level 9 to learn his first spell other than Fire—Saggitae—by which point Gray's speed will be too low for him to double most enemies, and enemy resistance will have increased to the point where his single-hit damage is greatly reduced. Additionally, every other potential Mage has a better spell list, and Tobin and Kliff have an easier time doubling enemies; Tobin in particular learns [[Excalibur]] early and has better speed and long-term damage as a Mage than Gray. He can effectively defeat Knights and Barons, but his low movement will hold him back. | ||
Promoting to Soldier slightly improves Gray's attack and defense. Gray can double many enemies through Act 1 with his base speed of 4, and can use the Ridersbane in Act 3. However, Gray will have a 20% speed growth in the Soldier class line and will struggle to double enemies later in the game; every other Villager will have better speed and the same attack as a Soldier. Additionally, Clive—who requires no investment and has no opportunity cost—can also effectively use the Ridersbane, and at higher movement. Promoting to Knight and Baron greatly improves Gray's attack and defense late-game, but does not improve his low speed or resistance, leaving him vulnerable to magic, and his movement will stay low. | Promoting to Soldier slightly improves Gray's attack and defense. Gray can double many enemies through Act 1 with his base speed of 4, and can use the Ridersbane in Act 3. However, Gray will have a 20% speed growth in the Soldier class line and will struggle to double enemies later in the game; every other Villager will have better speed and the same attack as a Soldier. Additionally, Clive—who requires no investment and has no opportunity cost—can also effectively use the Ridersbane, and at higher movement. Promoting to Knight and Baron greatly improves Gray's attack and defense late-game, but does not improve his low speed or resistance, leaving him vulnerable to magic, and his movement will stay low. | ||
Gray eclipses all of the bases of an Archer, so he gets no stat bonuses, and he will deal little damage and have low accuracy in Act 1. Once [[Forge|forging]] becomes available, Gray will have access to the [[Killer Bow]], which grants the [[Hunter's Volley]] combat art, greatly increasing his power on player phase. However, any Archer can use the Killer Bow, and getting more than one is expensive; Gray has worse speed and resistance than Kliff and [[Python]] and is worse at fighting Mages; and Python requires less investment to reach Sniper. | Gray eclipses all of the bases of an Archer, so he gets no stat bonuses, and he will deal little damage and have low accuracy in Act 1. Once [[Forge|forging]] becomes available, Gray will have access to the [[Killer Bow]], which grants the [[Hunter's Volley]] combat art, greatly increasing his power on player phase. However, any Archer can use the Killer Bow, and getting more than one is expensive; Gray has worse speed and resistance than Kliff and [[Python]] and is worse at fighting Mages; and Python requires less investment to reach Sniper. | ||
Promoting to Mercenary boosts Gray's speed to 10, making him the best user of the [[Lightning Sword]] in Act 1, which deals excellent damage against the majority of enemies, completely dominating Act 1 alongside a Mage; however, any Mercenary will be just as effective, as they will all have the same speed and damage with the Lightning Sword. As the game goes along, the Lightning Sword becomes too weak to be a good weapon and Gray will need a forged sword in order to fight enemies well; his high attack enables him to deal high damage often, but his low speed growth limits his effectiveness against the faster enemies that become more common through the game. Additionally, Gray's low resistance outside of Dread Fighter limits his usefulness against enemy magic-users in Acts 1 and 3, and limits his usefulness when looping from Dread Fighter to Villager in the late-game; however, as a Dread Fighter, Gray's high attack, speed, and movement make him effective against a majority of enemies in the late-game. | Promoting to Mercenary boosts Gray's speed to 10, making him the best user of the [[Lightning Sword]] in Act 1, which deals excellent damage against the majority of enemies, completely dominating Act 1 alongside a Mage; however, any Mercenary will be just as effective, as they will all have the same speed and damage with the Lightning Sword. As the game goes along, the Lightning Sword becomes too weak to be a good weapon and Gray will need a forged sword in order to fight enemies well; his high attack enables him to deal high damage often, but his low speed growth limits his effectiveness against the faster enemies that become more common through the game. Additionally, Gray's low resistance outside of Dread Fighter limits his usefulness against enemy magic-users in Acts 1 and 3, and limits his usefulness when looping from Dread Fighter to Villager in the late-game; however, as a Dread Fighter, Gray's high attack, speed, and movement make him effective against a majority of enemies in the late-game. | ||
=={{FEH}}== | =={{FEH}}== | ||
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==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Echoes: Shadows of Valentia}} | ||
| | |english=Alm's friend since childhood. | ||
|japanese=アルムの幼なじみ。 | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<!--<br><small>(Gray: Wry Comrade)</small>--> | ||
|english=Alm's childhood friend from Ram Village.<br>Worldly and competent. Appears in<br>Fire Emblem Echoes: Shadows of Valentia. | |||
|japanese=ラムの村の村人。アルムの幼なじみ。<br>世慣れていて要領がいい。<br>(登場:『ファイアーエムブレム Echoes』) | |||
}} | |||
{{DescriptionFtr}} | |||
==[[Meet some of the Heroes]] entries== | |||
{{MtH | |||
|full_name=Gray: Wry Comrade | |||
|name=Gray Wry Comrade | |||
|blurb1=Gray's a young Hero from Ram Village, where Alm and friends lived! He's like a big brother. His wry way of speaking makes him seem mature beyond his years. | |||
|blurb2=Gray comes from a family of merchants, and he often joined his parents on trips out of the village when he was growing up. As a result, he was a lot wiser about the ways of the world than the other kids. | |||
|blurb3=While he can be very aloof, he really does care for his friends. When Alm decided to join the Deliverance, Gray was the first one to support him. | |||
|blurb4=After joining the Deliverance himself, Gray continued to play the big brother role and do his bit to keep spirits high. Maybe he can bring some more good cheer to the Order of Heroes as well! | |||
|Related_name1=Tobin | |||
|Related_blurb1=Childhood friend of Alm and Gray from Ram Village. Honest to a fault, and suffers for it. | |||
|Related_name2=Kliff | |||
|Related_blurb2=Childhood friend of Alm and Gray from Ram Village. Loves learning and hungers to see more of the world. | |||
|Related_name3=Clair | |||
|Related_blurb3=A pegasus knight with the Deliverance. Clive's younger sister. Secretly loves Alm. Gray has more than a passing interest in her. | |||
}} | }} | ||
==[[Choose Your Legends]] placement history== | |||
{{CYL results}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 903: | Line 925: | ||
====Character artwork==== | ====Character artwork==== | ||
<gallery> | <gallery> | ||
FEH Gray Wry Comrade 01.png|Artwork of Gray: Wry Comrade | FEH Gray Wry Comrade 01.png|Artwork of Gray: Wry Comrade. | ||
FEH Gray Wry Comrade 02.png|Artwork of Gray: Wry Comrade | FEH Gray Wry Comrade 02.png|Artwork of Gray: Wry Comrade. | ||
FEH Gray Wry Comrade 02a.png|Artwork of Gray: Wry Comrade | FEH Gray Wry Comrade 02a.png|Artwork of Gray: Wry Comrade. | ||
FEH Gray Wry Comrade 03.png|Artwork of Gray: Wry Comrade | FEH Gray Wry Comrade 03.png|Artwork of Gray: Wry Comrade. | ||
</gallery> | </gallery> | ||
====[[Meet some of the Heroes]] artwork==== | ====[[Meet some of the Heroes]] artwork==== | ||
<gallery> | <gallery> | ||
FEH mth Gray Wry Comrade 01.png|Artwork of Gray: Wry Comrade | FEH mth Gray Wry Comrade 01.png|Artwork of Gray: Wry Comrade. | ||
FEH mth Gray Wry Comrade 02.png|Artwork of Gray: Wry Comrade | FEH mth Gray Wry Comrade 02.png|Artwork of Gray: Wry Comrade. | ||
FEH mth Gray Wry Comrade 03.png|Artwork of Gray: Wry Comrade | FEH mth Gray Wry Comrade 03.png|Artwork of Gray: Wry Comrade. | ||
FEH mth Gray Wry Comrade 04.png|Artwork of Gray: Wry Comrade | FEH mth Gray Wry Comrade 04.png|Artwork of Gray: Wry Comrade. | ||
</gallery> | </gallery> | ||
Latest revision as of 18:18, 22 April 2024
- For the character in Fire Emblem Fates whose Japanese name is the same, see Asugi.
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“ | Honestly, I really don't care one way or another about the kingdom. I don't have the kind of direction you do. It's more like I just have a nagging desire to do SOMETHING. So I thought if I joined the Deliverance, I might figure out what that is. | ” | — Gray |
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Gray (Japanese: グレイ Gray) is a Zofian villager appearing in Fire Emblem Gaiden. He is from Ram and is one of the first people to accompany Alm.
Fire Emblem Gaiden
Role
Gray is one of the first characters recruited in Gaiden. He does not have any story presence aside from the start of the game, where he agrees to preemptively attack Desaix before Ram became a target.[2]
Starting stats and growth rates
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|
Promotion stat gains
Soldier Cavalier Mage Archer Mercenary
- In Gaiden, promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if all stats are higher, then they will receive +1 to HP.
Fire Emblem Echoes: Shadows of Valentia
Role
Gray reprises his role in the remake, where he is recruited automatically and has a much larger role interacting with Alm. He's willing to join Alm from the get-go, wanting to do something bigger with his life. He remains by Alm's side as his trusting friend, and frequently comments on the ongoing events, either with Alm himself, or Tobin.
Starting stats and growth rates
Prologue Act 1
Growth rates when reclassed
Soldier/Knight/Baron Mercenary/Myrmidon/Dread Fighter Archer/Sniper/Bow Knight Mage/Sage
Skogul/Yasha Spartan Oliphantier Guru
Spell list
Spell | Learned at |
---|---|
Fire | Mage, level 1 |
Sagittae | Mage, level 9 |
Thunder | Mage, level 10 |
Recover | Sage, level 1 |
If the character promotes before learning a spell, the level at which that spell is learned becomes (Spell's level − [Level before promotion +1]). |
Promotion stat gains
Soldier Cavalier Mage Archer Mercenary
- In Fire Emblem Echoes: Shadows of Valentia, promotion gains consist of giving the character as many points as necessary—the "x" value shown in the table—to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus; however, if all stats are higher, then they will receive +1 to HP.
Analysis
This character analysis section may not be accurate to every player's experience. |
Gray is one of the four villagers recruitable in Act 1. He comes at level 5, so he does not need any levels to promote, with fairly decent bases for a villager, along with solid growths in most areas. As such Gray can work well in multiple classes.
The Cavalier class boosts his speed and significantly improves his movement, but the lack of strong lances in Act 1 limits his initial performance. Gray will perform better in Act 3, as he can use the Ridersbane against the large number of enemy cavalry, but it can be used just as well or better by Clive, and without significant training Gray will fall behind Clive and Mathilda in Act 3 and Zeke and Mycen later on.
As a Mage, Gray has the best potential damage at the start of Act 1 and above-average damage through the rest of Act 1 and most of Act 3, as enemies have low resistance, and strong weapons for physical attackers are rare prior. However, it takes Gray until level 9 to learn his first spell other than Fire—Saggitae—by which point Gray's speed will be too low for him to double most enemies, and enemy resistance will have increased to the point where his single-hit damage is greatly reduced. Additionally, every other potential Mage has a better spell list, and Tobin and Kliff have an easier time doubling enemies; Tobin in particular learns Excalibur early and has better speed and long-term damage as a Mage than Gray. He can effectively defeat Knights and Barons, but his low movement will hold him back.
Promoting to Soldier slightly improves Gray's attack and defense. Gray can double many enemies through Act 1 with his base speed of 4, and can use the Ridersbane in Act 3. However, Gray will have a 20% speed growth in the Soldier class line and will struggle to double enemies later in the game; every other Villager will have better speed and the same attack as a Soldier. Additionally, Clive—who requires no investment and has no opportunity cost—can also effectively use the Ridersbane, and at higher movement. Promoting to Knight and Baron greatly improves Gray's attack and defense late-game, but does not improve his low speed or resistance, leaving him vulnerable to magic, and his movement will stay low.
Gray eclipses all of the bases of an Archer, so he gets no stat bonuses, and he will deal little damage and have low accuracy in Act 1. Once forging becomes available, Gray will have access to the Killer Bow, which grants the Hunter's Volley combat art, greatly increasing his power on player phase. However, any Archer can use the Killer Bow, and getting more than one is expensive; Gray has worse speed and resistance than Kliff and Python and is worse at fighting Mages; and Python requires less investment to reach Sniper.
Promoting to Mercenary boosts Gray's speed to 10, making him the best user of the Lightning Sword in Act 1, which deals excellent damage against the majority of enemies, completely dominating Act 1 alongside a Mage; however, any Mercenary will be just as effective, as they will all have the same speed and damage with the Lightning Sword. As the game goes along, the Lightning Sword becomes too weak to be a good weapon and Gray will need a forged sword in order to fight enemies well; his high attack enables him to deal high damage often, but his low speed growth limits his effectiveness against the faster enemies that become more common through the game. Additionally, Gray's low resistance outside of Dread Fighter limits his usefulness against enemy magic-users in Acts 1 and 3, and limits his usefulness when looping from Dread Fighter to Villager in the late-game; however, as a Dread Fighter, Gray's high attack, speed, and movement make him effective against a majority of enemies in the late-game.
Fire Emblem Heroes
Role
Gray is one of the characters added to the game in the Bitter Enemies update, and became available for summoning by players on July 13, 2017. Only one variation of Gray is currently available in Heroes, based on his Echoes: Shadows of Valentia incarnation.
Gray: Wry Comrade
Starting stats
- Gray: Wry Comrade is only available at 5★ rarity.
|
Initial Stats Level 40 Stats
|
|
Skill set
Skill set | ||||
---|---|---|---|---|
Skill | Unlock | Auto-unlock | SP cost | |
Iron Sword | ★★★★★ | ★★★★★ | 50 | |
Steel Sword | ★★★★★ | ★★★★★ | 100 | |
Zanbato | ★★★★★ | ★★★★★ | 200 | |
Zanbato+ | ★★★★★ | ★★★★★ | 300 | |
Laid-Back Blade | ★★★★★ | — | 400 | |
Swap | ★★★★★ | ★★★★★ | 150 | |
A | Wind Boost 1 | ★★★★★ | — | 50 |
A | Wind Boost 2 | ★★★★★ | — | 100 |
A | Wind Boost 3 | ★★★★★ | — | 200 |
C | Sword Valor 1 | ★★★★★ | — | 30 |
C | Sword Valor 2 | ★★★★★ | — | 60 |
C | Sword Valor 3 | ★★★★★ | — | 120 |
Personality
In Gaiden, Gray seems to be fairly laid back, even saying "let's go beat up that Desaix or whatever first", seemingly not being entirely familiar with who Desaix is. If Tobin dies, Gray turns to alcoholism, indicating that he may not be good at handling loss. As with nearly every character in Gaiden, there is not much characterization due to limited dialogue.
Shadows of Valentia adds more depth to his personality. Apart from being easygoing, chatty, and sometimes aloof, Gray is shown to have more knowledge of the world outside the village than his friends, as he comes from a merchant family.[3] He is confident in his abilities as shown in battle.
Supports
- Main article:
Gray/Supports
|
Base conversations
- Main article:
Gray/Conversations
Endings
Gaiden
If both Tobin and Clair survived
He fought with Tobin over Clair, and won her heart splendidly.
"For a man, it's not the face that matters, but the heart!" Or so he declared.
If Tobin died
Due to his grief over Tobin's death in battle, he drowns himself in alcohol every day.
When will a smile ever return to his face...?
If Clair died
Having lost the one he loved, never to meet her again, he set off on a journey by himself.
Echoes: Shadows of Valentia
If both Tobin and Clair survived
As a member of the One Kingdom's Brotherhood of Knights, Gray worked diligently at restoring the continent. He applied himself equally to winning Clair's heart, and beat Tobin out in the end. As he was heard to say, "Pick the guy with the big heart, not the pretty face."
If Tobin died
Devastated by Tobin's death, Gray was nearly lost to the demon drink until Clair convinced him to clean up. After declining knighthoods in the One Kingdom, the two married and lived out quiet lives. Gray was especially fond of his son, whom he named after his friend.
If Clair died
Having lost the woman he loved, Gray surprised even himself by embracing the life of a vagabond and setting off for parts unknown. His friends spared no effort in attempting to track him down, but it was to no avail.
Quotes
The Final Battle quote
“ | All we're asking is the ability to live as we think best. Is that really so bad? | ” | — Gray |
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Critical quotes
“ | It's been fun! | ” | — Gray |
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“ | Sorry! | ” | — Gray |
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“ | Okay! | ” | — Gray |
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“ | Bye now! | ” | — Gray |
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Death quotes
“ | Aww... So it's true the good ones die young... | ” | — Gray, in Gaiden. |
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“ | Well, hell... Why do the best men always die...so young...? | ” | — Gray, in Echoes: Shadows of Valentia (Classic Mode). |
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“ | Yeowch! This is... Ow, yeah, okay. That hurts. Sorry, but I'm done here. Good luck with the rest of 'em! | ” | — Gray, in Echoes: Shadows of Valentia (Casual Mode). |
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Heroes
- Main article:
Gray/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Gray is featured on three cards in Fire Emblem Cipher. These cards and other Japanese Cipher parlance denote his name as (グレイ(バレンシア) Gray (Valentia)) in order to differentiate him from Asugi, who has the same Japanese name; English-language fandom parlance has no need to make such a distinction.
Fire Emblem Cipher data for Gray | |||||
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Composed Prodigy, Gray | |||||
"I'll forge a new legend in battle! Heh, she'll probably throw herself at me." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 5 | ||
Class: Dread Fighter | Tier: Advanced | Class Change Cost: 3 | |||
Bonds of Ram Village: [Activate] [Tap 1 allied "Alm", "Tobin", "Kliff" or "Faye".] This turn, this unit gains +10 attack. Choose up to one enemy with a Deployment Cost of 2 or less or lower unit and move them. Stylish Stance: [Activate] [] This turn, this unit gains +10 attack. Lightning Sword Finisher: [Activate] [Once per turn] You can activate this skill if this unit's attack is at least 100: Untap this unit, and if you do: This turn, this unit gains the affinity and this unit's range becomes 1-2. | |||||
Card #B09-007SR(+) • Artist: Harunoichi | |||||
Quick-Witted Looker, Gray | |||||
"You can't be so thick that you don't see what's coming." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Myrmidon | Tier: Advanced | Class Change Cost: 2 | |||
Wiles: [Always] If this unit is in the same row as a ally, this unit cannot be moved by skills. | |||||
Card #B09-008N, B09-008ST • Artist: Akira Fujikawa | |||||
Reliable Childhood Friend, Gray | |||||
"If they're gonna kill or enslave us... Might as well bring the fight to them." | |||||
Attack: 30 | Support: 20 | Range: 1 | Deploy Cost: 1 | ||
Class: Mercenary | Tier: Base | Class Change Cost: -- | |||
Decision to Embark: [Always] During your turn, this unit gains +10 attack. Abundant Experience: [Trigger] If you Level Up this unit from "Composed Prodigy, Gray", this unit gains +50 attack until this unit is removed from the battlefield. Resistance Emblem: [Support] If the defending unit is destroyed, at the end of the battle, deploy this unit instead of sending it to your Retreat Area. | |||||
Card #B09-009N • Artist: Harunoichi | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Gray . |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Echoes: Shadows of Valentia | Alm's friend since childhood.
|
アルムの幼なじみ。
|
Heroes | Alm's childhood friend from Ram Village.
Worldly and competent. Appears in Fire Emblem Echoes: Shadows of Valentia. |
ラムの村の村人。アルムの幼なじみ。
世慣れていて要領がいい。 (登場:『ファイアーエムブレム Echoes』) |
Meet some of the Heroes entries
Choose Your Legends placement history
Round | Placement | Character | Votes |
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CYL 2 (2018) |
311 (−303) |
Gray Gaiden / Echoes: Shadows of Valentia |
685 (+570) |
CYL 3 (2019) |
404 (+103) |
Gray Gaiden / Echoes: Shadows of Valentia |
384 (−301) |
CYL 4 (2020) |
500 (+45) |
Gray Gaiden / Echoes: Shadows of Valentia |
193 (−191) |
CYL 5 (2021) |
540 (+40) |
Gray Gaiden / Echoes: Shadows of Valentia |
112 (−81) |
CYL 6 (2022) |
367 (−175) |
Gray Gaiden / Echoes: Shadows of Valentia |
225 (+113) |
CYL 7 (2023) |
448 (+81) |
Gray Gaiden / Echoes: Shadows of Valentia |
115 (−110) |
CYL 8 (2024) |
432 (−16) |
Gray Gaiden / Echoes: Shadows of Valentia |
119 (+4) |
Total results | This character has 8 entries across all Choose Your Legends polls. | 1,948 |
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Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Gray |
An English surname meaning "grey", originally given to a person who had grey hair or clothing.[4] |
Japanese |
グレイ |
Officially romanized as Gray. |
Spanish |
Gray |
-- |
French |
Gray |
-- |
German |
Gray |
-- |
Italian |
Gray |
-- |
Dutch |
Gray |
-- |
Portuguese (Brazil) |
Gray |
-- |
Korean |
그레이 |
Gray |
Simplified Chinese |
格莱 |
Gray |
Traditional Chinese |
格莱 |
Gray |
Gallery
Sprite Gallery | |||||||||||||||||||||||||||||||
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Official artwork
Artwork of Gray and Tobin from The Complete.
Artwork of Gray from Echoes: Shadows of Valentia.
Artwork of Gray from Echoes: Shadows of Valentia.
Artwork of Gray from Echoes: Shadows of Valentia.
Portraits
Portrait of Gray in Echoes: Shadows of Valentia.
Portrait of Gray in Echoes: Shadows of Valentia.
Portrait of Gray: Wry Comrade in Heroes.
Concept artwork
Concept artwork of Gray from Echoes: Shadows of Valentia.
Heroes artwork
Character artwork
Meet some of the Heroes artwork
Other artwork
Wallpaper of Gray: Wry Comrade from Heroes's A Hero Rises 2018 event.
Cipher artwork
References
- ↑ "Slayde: You. Boy. Have you an older sister?
Gray: Er, me? I have two, actually. What about 'em?" — Slayde and Gray, Fire Emblem Echoes: Shadows of Valentia - ↑ "Alm, I'm going too. After all, this village of Ram is bound to get attacked too at some point. In that case, let's go beat up that Desaix or whatever first." — Gray, Fire Emblem Gaiden
- ↑ "Do you see, now, how much of a mess the world is outside the village, Alm? Just going into town with Pa for supplies used to be a fight for survival." — Gray in a base conversation, Fire Emblem Echoes: Shadows of Valentia
- ↑ https://www.behindthename.com/name/gray
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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