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Gallia (chapter): Difference between revisions
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==Strategy== | ==Strategy== | ||
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Before you start this map, consider forging a good weapon with your remaining funds. You'll get a substantial amount of money after this chapter, so no need to conserve cash. | |||
If the initial Pirate bandit is completely ignored, he'll loot the first house during the enemy phase of turn 4, and the second house on the enemy phase of turn 7. Regardless of if he's killed or not, Nedata and his friends will arrive on turn 5, so if you're looking for the treasure, be sure to deal with them as well. | |||
As noted above, getting Lethe and Mordecai killed will remove them as units "for real", although this requires some very lax play - they should be able to tank a substantial number of hits. | |||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names |
Revision as of 23:22, 16 January 2022
- This page is about the chapter from Fire Emblem: Path of Radiance. For the country in Tellius, see Gallia.
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | That smell on the wind…It’s iron. The smell of beorc. Heavily armored. Well armed. | ” | — Mordecai |
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Gallia (Japanese: ガリアにて At Gallia) is chapter 9 of Fire Emblem: Path of Radiance.
Plot
- Main article:
Gallia (chapter)/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
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Victory: Seize | Player | Partner | Other | Enemy | ||
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Defeat: Ike dies | 10+1 | 2 | 0 | 17+6 | ||
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Bonus EXP | ||||||||
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Character data
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New units
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Available characters
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- Note: Lethe and Mordecai must survive this chapter in order to join the in next chapter.
Item data
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Enemy data
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Partner data
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NPC data
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Reinforcements
- On turn 4
Boss data
- Main article:
Kotaff
Easy/Normal Hard/Maniac
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- Main article:
Nedata
Boss, Ch. 9 Easy/Normal Boss, Ch. 9 Hard/Maniac
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Before you start this map, consider forging a good weapon with your remaining funds. You'll get a substantial amount of money after this chapter, so no need to conserve cash.
If the initial Pirate bandit is completely ignored, he'll loot the first house during the enemy phase of turn 4, and the second house on the enemy phase of turn 7. Regardless of if he's killed or not, Nedata and his friends will arrive on turn 5, so if you're looking for the treasure, be sure to deal with them as well.
As noted above, getting Lethe and Mordecai killed will remove them as units "for real", although this requires some very lax play - they should be able to tank a substantial number of hits.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Gallia |
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Spanish |
En Gallia |
In Gallia |
French |
Gallia |
Gallia |
German |
In Gallia |
In Gallia |
Italian |
Gania |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Despair and Hope • | Gallia | • Prisoner Release → |
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