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Anankos (chapter): Difference between revisions

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==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
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This is the final chapter of ''Fire Emblem Fates: Revelation'', and you cannot save your progress after this chapter; thus, no changes to your army or inventory can be carried over. If you have been saving rare and valuable items like stat boosters, status staves, and the [[Bifröst]] for a rainy day, it's time to take out your umbrella.
This is the final chapter of ''Fire Emblem Fates: Revelation'', and you cannot save your progress after this chapter; thus, no changes to your army or inventory can be carried over. If you have been saving rare and valuable items like stat boosters, status staves, and the [[Bifröst]] for a rainy day, it's time to take out your umbrella.


As the final boss of ''Revelation'', Anankos is incredibly durable and highly damaging. He cannot double attack, but very few, if any units will be able to survive two consecutive attacks from him without healing in between. The best way to avoid taking too much damage from him is by using [[Pair Up]] and preparing a Dual Guard, which will allow a unit to survive two consecutive rounds of combat against him by virtue of simply blocking one attack altogether. The presence of infinite reinforcements will actually be a blessing here, as they can be safely attacked to build up your Dual Guard guage, and do not spawn frequently enough to be particularly dangerous. If a Dual Guard is somehow not quite in reach, be sure to keep a healer with [[Physic]] ready to heal them while staying out of Anankos's range.
As the final boss of ''Revelation'', Anankos is incredibly durable and highly damaging. He cannot double attack, but very few, if any units will be able to survive two consecutive attacks from him without healing in between. The best way to avoid taking too much damage from him is by using [[Pair Up]] and preparing a Dual Guard, which will allow a unit to survive two consecutive rounds of combat against him by virtue of simply blocking one attack altogether. The presence of infinite reinforcements can actually be a blessing here, as they can be safely attacked to build up your Dual Guard guage, and do not spawn frequently enough to be particularly dangerous. If a Dual Guard is somehow not quite in reach, be sure to keep a healer with [[Physic]] ready to heal them while staying out of Anankos's range.


In general, Corrin will likely be the main workhorse during this fight thanks to the sheer power the [[Omega Yato]] has against Anankos. With each passing phase, Anankos gets progressively bulkier and faster; before applying the Omega Yato's bonuses, Corrin will need to reach {{hover|20|Normal}}/{{hover|22|Hard/Lunatic}} speed to double his claws, {{hover|24|Normal}}/{{hover|26|Hard/Lunatic}} to double his head, and {{hover|29|Normal}}/{{hover|31|Hard/Lunatic}} to double all of Anankos's phases. Tonics, rallies, and [[Azura]]'s [[Inspiring Song]] can help Corrin reach these speeds should they not be quite up to snuff.
In general, Corrin will likely be the main workhorse during this fight thanks to the sheer power the [[Omega Yato]] has against Anankos. With each passing phase, Anankos gets progressively bulkier and faster; before applying the Omega Yato's bonuses, Corrin will need to reach {{hover|20|Normal}}/{{hover|22|Hard/Lunatic}} speed to double his claws, {{hover|24|Normal}}/{{hover|26|Hard/Lunatic}} to double his head, and {{hover|29|Normal}}/{{hover|31|Hard/Lunatic}} to double all of Anankos's phases. Tonics, rallies, and [[Azura]]'s [[Inspiring Song]] can help Corrin reach these speeds should they not be quite up to snuff.
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