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A Reason to Fight: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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:''For the ''Berwick Saga'' chapter, see [[Saga:A Reason to Fight]].''
{{images}}
{{images}}
{{Chapter Infobox
{{Chapter Infobox
|title=A Reason to Fight
|image=[[File:Cm fe10 3-6.png|200px]]
|image=[[File:Cm fe10 3-6.png|200px]]
|game={{FE10}}
|game={{FE10}}
|location=Ribahn River
|location=Ribahn River
|boss=[[Lethe]]/[[Kezhda]]{{hover|*|If Lethe died as a playable unit}}
|boss=[[Lethe]]/[[Kezhda]]{{h|*|If Lethe died as a playable unit}}
|weather=[[Fog of war]]
|weather=[[Fog of war]]
|previous=[[Retreat!]]
|next=[[Rivals Collide]]
}}
}}


{{quote|What choice do I have?! I'm the general of this army. It doesn't matter how I feel. Besides, I can't let the king or the soldiers down. My duty ultimately lies with them... I'm sorry.|Micaiah}}
{{quote|What choice do I have?! I'm the general of this army. It doesn't matter how I feel. Besides, I can't let the king or the soldiers down. My duty ultimately lies with them... I'm sorry.|Micaiah}}


'''A Reason to Fight''' (Japanese: {{hl|誰がための戦い|Dare ga tame no tatakai}} ''Fighting for Whose Sake?'') is the sixth chapter of part 3 of {{FE10}}. In this chapter, [[Micaiah]] and the [[Daein]] army are called into combat against the [[Laguz Alliance]], for as of yet uncertain reasons.
'''A Reason to Fight''' (Japanese: {{hl|誰がための戦い|Dare ga tame no tatakai}} ''Fighting for Whose Sake?'') is the sixth chapter of Part III of {{FE10}}. In this chapter, [[Micaiah]] and the [[Daein]] army are called into combat against the [[Laguz Alliance]], for as of yet uncertain reasons.


==Plot==
==Plot==
{{main|A Reason to Fight/Script}}
{{main|A Reason to Fight/Script|A Reason to Fight/Conversations}}
:''See also: [[A Reason to Fight/Conversations]]''


At the border of [[Begnion]] near the Ribahn River, [[Sothe]] questions why [[Daein]] must fight against the laguz, and for Begnion no less, and urges [[Micaiah]] not to. Micaiah remains steadfast, trusting that [[Pelleas]] still wants what is best for Daein. Despite this, she notes both that Pelleas has been more dour as of late, and that their soldiers yearn to hunt the laguz. Sothe continues urging her to stop, leading her to cut him off, saying that she has little choice in the matter as Daein's general. She offers Sothe the chance to simply leave and rejoin [[Ike]], though he refuses, still intent on protecting her above all else. Micaiah declares that she will not allow Daein to lose another war.
At the border of [[Begnion]] near the Ribahn River, [[Sothe]] questions why [[Daein]] must fight against the laguz, and for Begnion no less, and urges [[Micaiah]] not to. Micaiah remains steadfast, trusting that [[Pelleas]] still wants what is best for Daein. Despite this, she notes both that Pelleas has been more dour as of late, and that their soldiers yearn to hunt the laguz. Sothe continues urging her to stop, leading her to cut him off, saying that she has little choice in the matter as Daein's general. She offers Sothe the chance to simply leave and rejoin [[Ike]], though he refuses, still intent on protecting her above all else. Micaiah declares that she will not allow Daein to lose another war.
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===Beginning log===
===Beginning log===
During the war between the Laguz Alliance and Begnion, the three remaining countries on Tellius--Daein, Crimea, and Goldoa--have thus far remained neutral. In Daein, the war for independence is over, and Prince Pelleas has been crowned king. Daein is now free from Begnion's rule and is once again universally recognized as a sovereign nation. Micaiah decides to honor the promise she had made and continue on as the general of Daein's armies until the country stabilizes. Most of her companions remain by her side, helping to restore their beloved country. It is their hope that Daein will recover soon, both politically and socially. Focused as they are, they realize that they can spare no time on outside concerns, including the current war in Begnion. However, King Pelleas has a mysterious change of heart and orders Micaiah into the war--on Begnion's side.
During the war between the Laguz Alliance and Begnion, the three remaining countries on Tellius{{nwh}}Daein, Crimea, and Goldoa{{nwh}}have thus far remained neutral. In Daein, the war for independence is over, and Prince Pelleas has been crowned king. Daein is now free from Begnion's rule and is once again universally recognized as a sovereign nation. Micaiah decides to honor the promise she had made and continue on as the general of Daein's armies until the country stabilizes. Most of her companions remain by her side, helping to restore their beloved country. It is their hope that Daein will recover soon, both politically and socially. Focused as they are, they realize that they can spare no time on outside concerns, including the current war in Begnion. However, King Pelleas has a mysterious change of heart and orders Micaiah into the war{{nwh}}on Begnion's side.


==Chapter data==
==Chapter data==
Line 35: Line 36:
|victory=Defeat 36 enemies
|victory=Defeat 36 enemies
|defeat=[[Micaiah]] or [[Sothe]] dies
|defeat=[[Micaiah]] or [[Sothe]] dies
|ally={{hover|12|Micaiah and Sothe must be deployed}}{{hover|+1|Upon the Black Knight arriving}}{{hover|-1|If Zihark speaks to Mordecai or Lethe/Kezhda and defects}}
|ally=2–12{{h|+1|Upon the Black Knight arriving}}{{h|−1|If Zihark talks to Mordecai or Lethe/Kezhda and defects}}
|partner=5
|partner=5
|enemy=34{{hover|+11|Reinforcements}}{{hover|+1|If Zihark speaks to Mordecai or Lethe/Kezhda and defects}}
|enemy=34{{h|+11|Reinforcements}}{{h|+1|If Zihark talks to Mordecai or Lethe/Kezhda and defects}}
|map=[[File:Cm fe10 3-6.png]]
|map=[[File:Cm fe10 3-6.png]]
}}
}}
Line 43: Line 44:
|victory=Defeat 46 enemies
|victory=Defeat 46 enemies
|defeat=[[Micaiah]] or [[Sothe]] dies
|defeat=[[Micaiah]] or [[Sothe]] dies
|ally={{hover|12|Micaiah and Sothe must be deployed}}{{hover|+1|Upon the Black Knight arriving}}{{hover|-1|If Zihark speaks to Mordecai or Lethe/Kezhda and defects}}
|ally=2–12{{h|+1|Upon the Black Knight arriving}}{{h|−1|If Zihark talks to Mordecai or Lethe/Kezhda and defects}}
|partner=5
|partner=5
|enemy=34{{hover|+27|Reinforcements}}{{hover|+1|If Zihark speaks to Mordecai or Lethe/Kezhda and defects}}
|enemy=34{{h|+27|Reinforcements}}{{h|+1|If Zihark talks to Mordecai or Lethe/Kezhda and defects}}
|map=[[File:Cm fe10 3-6.png]]
|map=[[File:Cm fe10 3-6.png]]
}}
}}
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{{ChapChars
{{ChapChars
|game#=10
|game#=10
|return1=micaiah light sage
|forced1=micaiah light sage
|return1article=Micaiah
|forced1article=Micaiah
|return2=sothe rogue
|forced2=sothe rogue
|return2article=Sothe
|forced2article=Sothe
|return3=edward
|forced3=black knight
|return4=leonardo
|forced3article=Black Knight (character)
|return5=nolan
|return1=edward
|return6=laura
|return2=leonardo
|return7=aran
|return3=nolan
|return8=meg
|return4=laura
|return9=volug
|return5=aran
|return10=jill
|return6=meg
|return11=zihark
|return7=volug
|return12=fiona
|return8=jill
|return13=black knight
|return9=zihark
|return13article=Black Knight (character)
|return10=fiona
}}
}}
<small>Note 1: The [[Black Knight (character)|Black Knight]] arrives on turn 4, thus his inventory cannot be managed during preparations or from the base.<br>Note 2: If [[Zihark]] speaks to [[Mordecai]] or [[Lethe]]/[[Kezhda]], he will become an enemy unit. If he survives the chapter as an enemy unit, he will join [[Ike]]'s party instead of [[Micaiah]]'s.</small>
<small>Note 1: The [[Black Knight (character)|Black Knight]] arrives on turn 4, thus his inventory cannot be managed during preparations or from the base.<br>Note 2: If [[Zihark]] talks to [[Mordecai]] or [[Lethe]]/[[Kezhda]], he will become an enemy unit. If he survives the chapter as an enemy unit, he will join [[Ike]]'s party instead of [[Micaiah]]'s.</small>


===Item data===
===Item data===
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|#20=1
|#20=1
|inventory20={{Item|10|Fang|image=fang tiger}} • Varies<br>{{Item|10|Shove}} • Varies
|inventory20={{Item|10|Fang|image=fang tiger}} • Varies<br>{{Item|10|Shove}} • Varies
|notes20=• Retains his level, stats, inventory, and skills from the end of [[Retreat!|Part 3 Chapter 5]].<br>• Cannot be attacked by [[Zihark]].<br>• Replaced by a generic Tiger if he died as a playable unit.
|notes20=• Retains his level, stats, inventory, and skills from the end of [[Retreat!|Part&nbsp;III, Chapter&nbsp;5]].<br>• Cannot be attacked by [[Zihark]].<br>• Replaced by a generic Tiger if he died as a playable unit.
|-
|-
|name21=[[Kezhda]]
|name21=[[Kezhda]]
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|lvb=Varies
|lvb=Varies
|inventoryb={{Item|10|Claw}} • Varies<br>{{Item|10|Shove}} • Varies
|inventoryb={{Item|10|Claw}} • Varies<br>{{Item|10|Shove}} • Varies
|notesb=• Retains her level, stats, inventory, and skills from the end of [[Retreat!|Part 3 Chapter 5]].<br>• Cannot be attacked by [[Zihark]].<br>• Not present if she died as a playable unit.
|notesb=• Retains her level, stats, inventory, and skills from the end of [[Retreat!|Part&nbsp;III, Chapter&nbsp;5]].<br>• Cannot be attacked by [[Zihark]].<br>• Not present if she died as a playable unit.
|-
|-
|namer1=Gallia
|namer1=Gallia
Line 425: Line 426:
|name1=Gallia
|name1=Gallia
|class1=Tiger
|class1=Tiger
|lv1={{hover|14|Normal}}/{{hover|16|Hard}}
|lv1={{h|14|Normal}}/{{h|16|Hard}}
|#1=2
|#1=2
|inventory1={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventory1={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 432: Line 433:
|class2=Cat
|class2=Cat
|version2=unshifted
|version2=unshifted
|lv2={{hover|12|Normal}}/{{hover|14|Hard}}
|lv2={{h|12|Normal}}/{{h|14|Hard}}
|#2=1
|#2=1
|inventory2={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory2={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 439: Line 440:
|class3=Tiger
|class3=Tiger
|version3=unshifted
|version3=unshifted
|lv3={{hover|13|Normal}}/{{hover|15|Hard}}
|lv3={{h|13|Normal}}/{{h|15|Hard}}
|#3=3
|#3=3
|inventory3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventory3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 446: Line 447:
|class4=Tiger
|class4=Tiger
|version4=unshifted
|version4=unshifted
|lv4={{hover|13|Normal}}/{{hover|15|Hard}}
|lv4={{h|13|Normal}}/{{h|15|Hard}}
|#4=1
|#4=1
|inventory4={{Item|10|Fang|image=fang tiger}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|inventory4={{Item|10|Fang|image=fang tiger}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
Line 453: Line 454:
|class5=Cat
|class5=Cat
|version5=unshifted
|version5=unshifted
|lv5={{hover|14|Normal}}/{{hover|16|Hard}}
|lv5={{h|14|Normal}}/{{h|16|Hard}}
|#5=3
|#5=3
|inventory5={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory5={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 459: Line 460:
|name6=Gallia
|name6=Gallia
|class6=Cat
|class6=Cat
|lv6={{hover|15|Normal}}/{{hover|17|Hard}}
|lv6={{h|15|Normal}}/{{h|17|Hard}}
|#6=1
|#6=1
|inventory6={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|inventory6={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
Line 466: Line 467:
|class7=Cat
|class7=Cat
|version7=unshifted
|version7=unshifted
|lv7={{hover|15|Normal}}/{{hover|17|Hard}}
|lv7={{h|15|Normal}}/{{h|17|Hard}}
|#7=1
|#7=1
|inventory7={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory7={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 473: Line 474:
|class8=Tiger
|class8=Tiger
|version8=unshifted
|version8=unshifted
|lv8={{hover|14|Normal}}/{{hover|16|Hard}}
|lv8={{h|14|Normal}}/{{h|16|Hard}}
|#8=3
|#8=3
|inventory8={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventory8={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 479: Line 480:
|name9=Gallia
|name9=Gallia
|class9=Cat
|class9=Cat
|lv9={{hover|14|Normal}}/{{hover|16|Hard}}
|lv9={{h|14|Normal}}/{{h|16|Hard}}
|#9=1
|#9=1
|inventory9={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory9={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 486: Line 487:
|class10=Cat
|class10=Cat
|version10=unshifted
|version10=unshifted
|lv10={{hover|13|Normal}}/{{hover|15|Hard}}
|lv10={{h|13|Normal}}/{{h|15|Hard}}
|#10=1
|#10=1
|inventory10={{Item|10|Claw}} • {{Item|10|Vulnerary|type=drop}}<br>{{Item|10|Shove}}
|inventory10={{Item|10|Claw}} • {{Item|10|Vulnerary|type=drop}}<br>{{Item|10|Shove}}
Line 492: Line 493:
|name11=Gallia
|name11=Gallia
|class11=Cat
|class11=Cat
|lv11={{hover|12|Normal}}/{{hover|14|Hard}}
|lv11={{h|12|Normal}}/{{h|14|Hard}}
|#11=1
|#11=1
|inventory11={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory11={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 499: Line 500:
|class12=Tiger
|class12=Tiger
|version12=unshifted
|version12=unshifted
|lv12={{hover|12|Normal}}/{{hover|14|Hard}}
|lv12={{h|12|Normal}}/{{h|14|Hard}}
|#12=1
|#12=1
|inventory12={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventory12={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 506: Line 507:
|class13=Tiger
|class13=Tiger
|version13=unshifted
|version13=unshifted
|lv13={{hover|14|Normal}}/{{hover|16|Hard}}
|lv13={{h|14|Normal}}/{{h|16|Hard}}
|#13=1
|#13=1
|inventory13={{Item|10|Fang|image=fang tiger}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|inventory13={{Item|10|Fang|image=fang tiger}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
Line 512: Line 513:
|name14=Gallia
|name14=Gallia
|class14=Cat
|class14=Cat
|lv14={{hover|13|Normal}}/{{hover|15|Hard}}
|lv14={{h|13|Normal}}/{{h|15|Hard}}
|#14=1
|#14=1
|inventory14={{Item|10|Claw}} • {{Item|10|Olivi Grass|type=drop}}<br>{{Item|10|Shove}}
|inventory14={{Item|10|Claw}} • {{Item|10|Olivi Grass|type=drop}}<br>{{Item|10|Shove}}
Line 518: Line 519:
|name15=Gallia
|name15=Gallia
|class15=Cat
|class15=Cat
|lv15={{hover|15|Normal}}/{{hover|17|Hard}}
|lv15={{h|15|Normal}}/{{h|17|Hard}}
|#15=1
|#15=1
|inventory15={{Item|10|Claw}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
|inventory15={{Item|10|Claw}} • {{Item|10|Olivi Grass}}<br>{{Item|10|Shove}}
Line 525: Line 526:
|class16=Cat
|class16=Cat
|version16=unshifted
|version16=unshifted
|lv16={{hover|13|Normal}}/{{hover|15|Hard}}
|lv16={{h|13|Normal}}/{{h|15|Hard}}
|#16=6
|#16=6
|inventory16={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory16={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 531: Line 532:
|name17=Gallia
|name17=Gallia
|class17=Cat
|class17=Cat
|lv17={{hover|13|Normal}}/{{hover|15|Hard}}
|lv17={{h|13|Normal}}/{{h|15|Hard}}
|#17=2
|#17=2
|inventory17={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventory17={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 537: Line 538:
|name18=Gallia
|name18=Gallia
|class18=Tiger
|class18=Tiger
|lv18={{hover|15|Normal}}/{{hover|17|Hard}}
|lv18={{h|15|Normal}}/{{h|17|Hard}}
|#18=1
|#18=1
|inventory18={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventory18={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 544: Line 545:
|class19=Cat
|class19=Cat
|version19=unshifted
|version19=unshifted
|lv19={{hover|14|Normal}}/{{hover|16|Hard}}
|lv19={{h|14|Normal}}/{{h|16|Hard}}
|#19=1
|#19=1
|inventory19={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
|inventory19={{Item|10|Claw}} • {{Item|10|Vulnerary}}<br>{{Item|10|Shove}}
Line 554: Line 555:
|#20=1
|#20=1
|inventory20={{Item|10|Fang|image=fang tiger}} • Varies<br>{{Item|10|Shove}} • Varies
|inventory20={{Item|10|Fang|image=fang tiger}} • Varies<br>{{Item|10|Shove}} • Varies
|notes20=• Retains his level, stats, inventory, and skills from the end of [[Retreat!|Part 3 Chapter 5]].<br>• Cannot be attacked by [[Zihark]].<br>• Replaced by a generic Tiger if he died as a playable unit.
|notes20=• Retains his level, stats, inventory, and skills from the end of [[Retreat!|Part&nbsp;III, Chapter&nbsp;5]].<br>• Cannot be attacked by [[Zihark]].<br>• Replaced by a generic Tiger if he died as a playable unit.
|-
|-
|name21=[[Kezhda]]
|name21=[[Kezhda]]
Line 569: Line 570:
|lvb=Varies
|lvb=Varies
|inventoryb={{Item|10|Claw}} • Varies<br>{{Item|10|Shove}} • Varies
|inventoryb={{Item|10|Claw}} • Varies<br>{{Item|10|Shove}} • Varies
|notesb=• Retains her level, stats, inventory, and skills from the end of [[Retreat!|Part 3 Chapter 5]].<br>• Cannot be attacked by [[Zihark]].<br>• Not present if she died as a playable unit.
|notesb=• Retains her level, stats, inventory, and skills from the end of [[Retreat!|Part&nbsp;III, Chapter&nbsp;5]].<br>• Cannot be attacked by [[Zihark]].<br>• Not present if she died as a playable unit.
|-
|-
|namer1=Gallia
|namer1=Gallia
|classr1=Cat
|classr1=Cat
|versionr1=unshifted
|versionr1=unshifted
|lvr1={{hover|15|Normal}}/{{hover|17|Hard}}
|lvr1={{h|15|Normal}}/{{h|17|Hard}}
|#r1=4
|#r1=4
|inventoryr1={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventoryr1={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 581: Line 582:
|classr2=Cat
|classr2=Cat
|versionr2=unshifted
|versionr2=unshifted
|lvr2={{hover|13|Normal}}/{{hover|15|Hard}}
|lvr2={{h|13|Normal}}/{{h|15|Hard}}
|#r2=2
|#r2=2
|inventoryr2={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventoryr2={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 588: Line 589:
|classr3=Tiger
|classr3=Tiger
|versionr3=unshifted
|versionr3=unshifted
|lvr3={{hover|14|Normal}}/{{hover|16|Hard}}
|lvr3={{h|14|Normal}}/{{h|16|Hard}}
|#r3=9
|#r3=9
|inventoryr3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventoryr3={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 595: Line 596:
|classr4=Cat
|classr4=Cat
|versionr4=unshifted
|versionr4=unshifted
|lvr4={{hover|14|Normal}}/{{hover|16|Hard}}
|lvr4={{h|14|Normal}}/{{h|16|Hard}}
|#r4=7
|#r4=7
|inventoryr4={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventoryr4={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 601: Line 602:
|namer5=Gallia
|namer5=Gallia
|classr5=Tiger
|classr5=Tiger
|lvr5={{hover|14|Normal}}/{{hover|16|Hard}}
|lvr5={{h|14|Normal}}/{{h|16|Hard}}
|#r5=3
|#r5=3
|inventoryr5={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
|inventoryr5={{Item|10|Fang|image=fang tiger}}<br>{{Item|10|Shove}}
Line 607: Line 608:
|namerl=Gallia
|namerl=Gallia
|classrl=Cat
|classrl=Cat
|lvrl={{hover|15|Normal}}/{{hover|17|Hard}}
|lvrl={{h|15|Normal}}/{{h|17|Hard}}
|#rl=2
|#rl=2
|inventoryrl={{Item|10|Claw}}<br>{{Item|10|Shove}}
|inventoryrl={{Item|10|Claw}}<br>{{Item|10|Shove}}
Line 622: Line 623:
*Turns 4 and 6
*Turns 4 and 6
**2 unshifted [[Cat]]s from the northern border of the map
**2 unshifted [[Cat]]s from the northern border of the map
**{{hover|1|Easy}}/{{hover|2|Normal/Hard}} unshifted [[Tiger]](s) from the northwest corner of the map
**1 <small>(Easy)</small>/2 <small>(Normal/Hard)</small> unshifted [[Tiger]](s) from the northwest corner of the map
*Turn 5 enemy phase
*Turn 5 enemy phase
**2 unshifted [[Cat]]s from the southeast corner of the map
**2 unshifted [[Cat]]s from the southeast corner of the map
Line 639: Line 640:
|class1=Halberdier
|class1=Halberdier
|version1=daein
|version1=daein
|lv1={{hover|4|Easy}}/{{hover|5|Normal/Hard}}
|lv1={{h|4|Easy}}/{{h|5|Normal/Hard}}
|#1=1
|#1=1
|inventory1={{Item|10|Steel Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventory1={{Item|10|Steel Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
Line 645: Line 646:
|name2=Daein
|name2=Daein
|class2=Bishop
|class2=Bishop
|lv2={{hover|2|Easy}}/{{hover|3|Normal/Hard}}
|lv2={{h|2|Easy}}/{{h|3|Normal/Hard}}
|#2=1
|#2=1
|inventory2={{Item|10|Physic}} • {{Item|10|Heal}}<br>{{Item|10|Shove}}
|inventory2={{Item|10|Physic}} • {{Item|10|Heal}}<br>{{Item|10|Shove}}
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|class3=Sniper
|class3=Sniper
|version3=daein
|version3=daein
|lv3={{hover|3|Easy}}/{{hover|4|Normal/Hard}}
|lv3={{h|3|Easy}}/{{h|4|Normal/Hard}}
|#3=1
|#3=1
|inventory3={{Item|10|Steel Bow}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
|inventory3={{Item|10|Steel Bow}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +10}} • {{Item|10|Shove}}
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|classl=Halberdier
|classl=Halberdier
|versionl=daein
|versionl=daein
|lvl={{hover|3|Easy}}/{{hover|4|Normal/Hard}}
|lvl={{h|3|Easy}}/{{h|4|Normal/Hard}}
|#l=2
|#l=2
|inventoryl={{Item|10|Steel Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
|inventoryl={{Item|10|Steel Lance}} • {{Item|10|Vulnerary}}<br>{{Item|10|Critical +5}} • {{Item|10|Shove}}
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}}
}}
}}
}}
:<small>Note: Lethe retains her level, stats, inventory, and skills from the end of the [[Retreat!|previous chapter]]. If she died as a playable unit, then Kezhda will appear instead as a replacement for her.</small>
:Note: Lethe retains her level, stats, inventory, and skills from the end of [[Retreat!|the previous chapter]]. If she died as a playable unit, then Kezhda will appear instead as a replacement for her.


==Strategy==
==Strategy==
{{sectstub}}
{{sectstub}}
{{strategy}}
{{strategy}}
This chapter marks the first time that the player fights against characters who were previously playable in earlier chapters: [[Lethe]] and/or [[Mordecai]]. Depending on how well they trained while playable in Part 2, they may or may not be difficult to take down. Do not worry if their HP is dropped to zero in this chapter, they will simply retreat in lieu of dying permanently.
This chapter marks the first time that the player can fight against characters who were previously playable in earlier chapters: [[Lethe]] or [[Mordecai]]. Depending on how well they trained while playable in Part&nbsp;II, they may or may not be difficult to take down. Do not worry if their HP is dropped to zero in this chapter; they will simply retreat in lieu of dying permanently.


If [[Zihark]] speaks to Mordecai or Lethe/[[Kezhda]], he will defect to the Laguz Alliance and become an enemy unit, owing to his morals regarding the laguz and his prior friendship with his allies in ''Path of Radiance''. If he survives the chapter after this, he will join [[Ike]]'s party instead of [[Micaiah]]'s party. This is not recommended, however, as Ike's party has more than enough capable units, while Micaiah's party is much more lacking in this regard. Additionally, getting Zihark to Mordecai or Lethe/Kezhda in the first place requires him to slog through the swamp and survive repeated attacks from the enemy laguz, which is much more difficult than it may seem; unless he is already promoted to a Trueblade and/or is supporting someone with an earth affinity, his durability will be insufficient for him to survive long enough to reach his former comrades. If the player intends have Zihark join the Laguz Alliance, they should have Jill carry him across the swamp and drop him off at the northeastern part of the map. Once Zihark becomes an enemy unit, this will put him at a risk of getting killed in retaliation by the player's units or the partner units; if he dies as an enemy unit, he's gone for good.
Do note that this is the first chapter since the end of Part&nbsp;I in which Micaiah's party is once again playable. However, they were last available during a time where most of the enemies are at their weakest as base classes, whereas in this chapter, they are fairly high-leveled laguz that are dangerously fast and hard-hitting (especially the [[Tiger]] laguz). This can prove a problem, since the enemy's levels and stats aren't scaled accordingly with Micaiah's party, most of whom might not have promoted into their second tier advanced classes yet. The tools that they need to effectively combat the beast laguz via [[bonus damage]] are also limited; [[Beast Killer]]s are only available in limited quantities from [[shop]] bargains, the [[Beastfoe]] skill scroll is a missable hidden treasure that can only be found in [[A Distant Voice|Part&nbsp;I, Chapter&nbsp;4]], and the player has no [[Fire (magic)|fire]] magic users in their party (the mages [[Tormod]] and [[Ilyana]] have already left the party since the end of Part&nbsp;I). Thus, the player may need to readjust their strategies in order to successfully complete this chapter without loss. Fortunately, all of Micaiah's chapters in Part&nbsp;III has her team accompanied by allied partner units to help mitigate the difficulties of her chapters.


Alternatively, the player can have Zihark defect to Ike's team by talking to him with Lethe or Mordecai in the next chapter, which is much less riskier than doing so in this chapter.
If [[Zihark]] speaks to Mordecai or Lethe/[[Kezhda]], he will defect to the Laguz Alliance and become an enemy unit, owing to his morals regarding the laguz and his prior friendship with his allies in ''Path of Radiance''. If he survives the chapter after this, he will join [[Ike]]'s party instead of [[Micaiah]]'s party. This is not recommended, however, as Ike's party has more than enough capable units, while Micaiah's party is much more lacking in this regard. Additionally, getting Zihark to Mordecai or Lethe/Kezhda in the first place requires him to slog through the swamp and survive repeated attacks from the enemy laguz, which is much more difficult than it may seem; unless he is already promoted to a Trueblade or is supporting someone with an [[earth affinity]], his durability will be insufficient for him to survive long enough to reach his former comrades. If the player intends have Zihark join the Laguz Alliance, they should have Jill carry him across the swamp and drop him off at the northeastern part of the map. Once Zihark becomes an enemy unit, this will put him at a risk of getting killed in retaliation by the player's units or the partner units; if he dies as an enemy unit, he's gone for good.
 
Alternatively, the player can have Zihark defect to Ike's team by talking to him with Lethe or Mordecai (or [[Brom]] and Ilyana with data transfer from {{title|Path of Radiance}}) in the next chapter, which is much less riskier than doing so in this chapter.


==Trivia==
==Trivia==
*This chapter's Japanese name is the same as the name of [[Zephiel]]'s battle theme in {{FE6}}.


==Etymology and other languages==  
==Etymology and other languages==  
{{Names
{{Names
|eng-name=A Reason to Fight
|eng-name=A Reason to Fight
|eng-mean=--
|jpn-name={{h|誰がための戦い|Dare ga tame no tatakai}}
|jap-name={{hover|誰がための戦い|Dare ga tame no tatakai}}
|jpn-mean=Fighting for Whose Sake?
|jap-mean=Fighting for Whose Sake?
|span-name=Una razón para luchar
|span-name=Una razón para luchar
|span-mean=A reason to fight
|span-mean=A reason to fight
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|ger-name=Kampfeswille
|ger-name=Kampfeswille
|ger-mean=Fighting spirit
|ger-mean=Fighting spirit
|ital-name=Un motivo per lottare
|ital-mean=A reason to fight
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe10 3-6 h revealed.png|Starting locations of enemies on hard mode.
</gallery>


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[[Category:Chapters of Fire Emblem: Radiant Dawn]]
[[Category:Chapters of Fire Emblem: Radiant Dawn]]