Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr!

Great Knight: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
mNo edit summary
m (Text replacement - "Effective damage" to "Bonus damage")
Line 15: Line 15:
In its original incarnation in ''Genealogy of the Holy War'', {{title|Thracia 776}} and {{title|Radiant Dawn}}, the Great Knight (Axe Paladin in ''Radiant Dawn'') is the [[class change|promoted]] version of the [[Axe Knight]], exclusively wields axes, and is a counterpart to its fellow weapon-specific advanced mounted classes: [[Bow Knight]]/[[Bow Paladin]], [[Duke Knight]]/[[Lance Paladin]] and [[Ranger]]/[[Blade Paladin]]. In ''Thracia 776'', Great Knights are forced to [[dismount]] to enter buildings or participate in chapters set entirely indoors, and when doing so are forced to wield [[sword]]s instead.  The second variation is that of {{title|The Sacred Stones}}, {{title|Awakening}}, and {{title|Fates}}, acting as a promoted class for both [[Cavalier]]s and [[Knight]]s, and possessing access to swords, [[lance (weapon)|lances]] and axes in equal measure.  
In its original incarnation in ''Genealogy of the Holy War'', {{title|Thracia 776}} and {{title|Radiant Dawn}}, the Great Knight (Axe Paladin in ''Radiant Dawn'') is the [[class change|promoted]] version of the [[Axe Knight]], exclusively wields axes, and is a counterpart to its fellow weapon-specific advanced mounted classes: [[Bow Knight]]/[[Bow Paladin]], [[Duke Knight]]/[[Lance Paladin]] and [[Ranger]]/[[Blade Paladin]]. In ''Thracia 776'', Great Knights are forced to [[dismount]] to enter buildings or participate in chapters set entirely indoors, and when doing so are forced to wield [[sword]]s instead.  The second variation is that of {{title|The Sacred Stones}}, {{title|Awakening}}, and {{title|Fates}}, acting as a promoted class for both [[Cavalier]]s and [[Knight]]s, and possessing access to swords, [[lance (weapon)|lances]] and axes in equal measure.  


In both cases, Great Knights are built to be bulkier and more defensively-oriented than their mounted counterparts by possessing greater [[HP]] and [[defense]] and slightly superior [[strength]] at the expense of lower [[Skill (stat)|skill]] and [[speed]], though this is more pronounced in the ''Sacred Stones''/''Awakening'' version of the class.  The ''Sacred Stones''/''Awakening'' variant is designed as a hybrid between [[Paladin|mounted]] and [[General|armored]] classes, possessing the [[Effective damage|weaknesses]] of both categories and acting as a mid-point between the stat spreads of the two; similarly, the ''Sacred Stones''/''Awakening''/''Fates'' version possesses lower [[movement]] than all other advanced mounted classes, while the ''Genealogy of the Holy War''/''Thracia 776''/''Radiant Dawn'' version possesses equal movement to its counterparts. The ''Sacred Stones/Awakening/Fates'' Great Knights are also very effective in melee combat, as they are able to use all three weapons in the [[weapon triangle]]; they can easily pick a weapon that is advantageous against the weapon they are facing.
In both cases, Great Knights are built to be bulkier and more defensively-oriented than their mounted counterparts by possessing greater [[HP]] and [[defense]] and slightly superior [[strength]] at the expense of lower [[Skill (stat)|skill]] and [[speed]], though this is more pronounced in the ''Sacred Stones''/''Awakening'' version of the class.  The ''Sacred Stones''/''Awakening'' variant is designed as a hybrid between [[Paladin|mounted]] and [[General|armored]] classes, possessing the [[Bonus damage|weaknesses]] of both categories and acting as a mid-point between the stat spreads of the two; similarly, the ''Sacred Stones''/''Awakening''/''Fates'' version possesses lower [[movement]] than all other advanced mounted classes, while the ''Genealogy of the Holy War''/''Thracia 776''/''Radiant Dawn'' version possesses equal movement to its counterparts. The ''Sacred Stones/Awakening/Fates'' Great Knights are also very effective in melee combat, as they are able to use all three weapons in the [[weapon triangle]]; they can easily pick a weapon that is advantageous against the weapon they are facing.


==Stats==
==Stats==