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[[File:Ss fe09 mist casting mend.png|thumb|right|[[Mist]] casts a [[Mend]] staff's spell to heal [[Nephenee]]'s [[HP]] in {{FE9}}.]] | |||
The '''staff''' (Japanese: {{hover|杖|Tsue}} ''rod''; plural: '''staves''') is a magical [[weapon]] category which was introduced in {{FE1}} and is present in every game except {{title|Gaiden}}. Staves are unique in that they have no capacity to actively deal damage and cannot be used to initiate an attack, nor in most cases defend an attack. Instead, they deal entirely in support magic to aid their allies or non-violently cripple their enemies. | |||
Among [[:Category:Base classes|basic classes]], there are a handful of staff-wielding classes which can use no other weapon type and are incapable of fighting on their own; classes of this archetype are typically known as '''healers'''. On [[class change|promotion]], healer classes usually gain access to offensive magic alongside staves, and the vast majority of other [[:Category:Advanced classes|advanced]] magical classes will usually gain access to staves alongside their initial magic type. | |||
==Overview== | |||
{{sectstub}} | |||
Staves can be loosely divided up into four archetypes: | |||
* The majority of staves are '''healing staves''' which are designed to heal injured allies. Most of these restore [[HP|hit points]] to injured units, while the [[Restore]] staff cures [[status conditions]]. Healing staves of lower weapon rank usually heal only a single unit who is adjacent to the user, but the stronger healing staves can often heal distant allies or even multiple allies at once. | |||
* '''Transport staves''' allow staff-users to teleport their allies (or, occasionally, themselves) to other points on a map, usually across very long distances that no unit could otherwise cross by themselves in a single turn. | |||
* '''Support staves''' perform miscellaneous purposes which are beneficial to the staff-user's army, such as peforming tasks over long distances that otherwise require specialized units or items to get close to the task's subject. | |||
* '''Offensive staves''' are staves designed to affect the staff user's enemies, working to put them at a disadvantage in ways that do not involve depleting their HP. This usually comes in the form of afflicting the enemy with [[status conditions]] that leave them much more vulnerable to attacks from the staff-user's allies. Unlike most other staves, all of these operate over a long range and do not require the staff user to be adjacent to the enemy. Offensive staves tend to be used fairly widely among late-game enemies, but the player can typically only get them in very limited quantities. | |||
Different staves award different amounts of [[experience]] for a successful cast, with stronger staves usually giving more experience. | |||
===Self-defense in ''Radiant Dawn''=== | |||
[[File:Ss fe10 micaiah staff counter-attack.png|thumb|right|[[Micaiah]] counter-attacks an attacking [[Warrior]] with her [[Recover]] staff, dealing a single point of damage.]] | |||
{{FE10}} applied a few unique changes to the workings of staves. First, staves are equipped in exactly the same way as an ordinary weapon, meaning that a unit who casts a staff will automatically equip it instead of any other weapons they may possess. On one hand this is a minor inconvenience for offensive magical units such as the [[Sage]] family, as it prevents them from being able to properly respond to enemy-phase attacks with their proper weapons. On the other hand, the game compensates for this with every staff having a bonus effect on their equipper; for instance, most healing staves will restore small amounts of HP to their wielder at the beginning of a turn, while several staves offer minor stat boosts. | |||
As part of this, ''Radiant Dawn'' also allows staff-users the ability to counter-attack if, on the enemy's phase, they are attacked at 1 [[range]]. The counter-attacks are, by design, fairly weak and insubstantial: all staves have zero [[might]] meaning that the counter-attack's damage is determined entirely based on the user's [[strength]], a stat which tends to be very low among staff users. Staves compensate partially for this with their excellen t [[crit]] stats which give decent chances of inflicting [[critical hit]]s. Staves of progressively higher [[weapon rank]]s get progressively higher crit to the point that the game's two SS-rank staves, [[Matrona]] and the [[Goddess Staff|Ashera Staff]], have 100 crit each, the highest by far of any item in the ''Fire Emblem'' series. | |||
Staff counter-attacks do not consume the staff's [[durability]]. | |||
==Staves in the {{FES}}== | ==Staves in the {{FES}}== | ||
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{{WeaponListCell|Fortify|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|[[White magic]] in ''Gaiden''.}} | {{WeaponListCell|Fortify|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|yes|[[White magic]] in ''Gaiden''.}} | ||
{{WeaponListCell|Restore|no|no|no|yes|yes|yes|yes|yes|yes|yes|no|no|no|no|--}} | {{WeaponListCell|Restore|no|no|no|yes|yes|yes|yes|yes|yes|yes|no|no|no|no|--}} | ||
{{WeaponListCell|Mediocre (staff){{!}}Mediocre|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | {{WeaponListCell|Mediocre (staff){{!}}Mediocre|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | ||
{{WeaponListCell|Glass Staff|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | {{WeaponListCell|Glass Staff|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | ||
Line 25: | Line 40: | ||
{{WeaponListCell|Balmwood Staff|no|no|no|no|no|no|no|no|no|no|no|no|yes|no|--}} | {{WeaponListCell|Balmwood Staff|no|no|no|no|no|no|no|no|no|no|no|no|yes|no|--}} | ||
{{WeaponListCell|Catharsis|no|no|no|no|no|no|no|no|no|no|no|no|yes|no|--}} | {{WeaponListCell|Catharsis|no|no|no|no|no|no|no|no|no|no|no|no|yes|no|--}} | ||
{{WeaponListCell|Candy Staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | {{WeaponListCell|Candy Staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | ||
{{WeaponListCell|Mushroom Staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | {{WeaponListCell|Mushroom Staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | ||
{{WeaponListCell|Bouquet Staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | {{WeaponListCell|Bouquet Staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | ||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
Line 45: | Line 58: | ||
{{WeaponListCell|Ward (staff){{!}}Ward|yes|no|yes|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|--}} | {{WeaponListCell|Ward (staff){{!}}Ward|yes|no|yes|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|--}} | ||
{{WeaponListCell|Hammerne|yes|no|yes|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|A [[personal weapon|personal staff]] in the [[Archanea (continent)|Archanea]] games.}} | {{WeaponListCell|Hammerne|yes|no|yes|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|A [[personal weapon|personal staff]] in the [[Archanea (continent)|Archanea]] games.}} | ||
{{WeaponListCell|Unlock|no|no|yes|no|yes|yes|yes|yes|yes|yes|no|yes|no|no|A [[personal weapon|personal staff]] in {{title|Thracia 776}}.<br>[[Unused content in Fire Emblem: Path of Radiance|Unused]] in {{title|Path of Radiance}}.}} | {{WeaponListCell|Unlock|no|no|yes|no|yes|yes|yes|yes|yes|yes|no|yes|no|no|A [[personal weapon|personal staff]] in {{title|Thracia 776}}.<br>[[Unused content in Fire Emblem: Path of Radiance|Unused]] in {{title|Path of Radiance}}.}} | ||
{{WeaponListCell|Thief (staff){{!}}Thief|no|no|yes|yes|yes|no|no|no|no|no|no|yes|no|no|A [[personal weapon|personal staff]] in ''Mystery of the Emblem'' and ''Thracia 776''.<br>[[Unused content in the Fire Emblem series|Unused]] in {{title|Genealogy of the Holy War}}.}} | {{WeaponListCell|Thief (staff){{!}}Thief|no|no|yes|yes|yes|no|no|no|no|no|no|yes|no|no|A [[personal weapon|personal staff]] in ''Mystery of the Emblem'' and ''Thracia 776''.<br>[[Unused content in the Fire Emblem series|Unused]] in {{title|Genealogy of the Holy War}}.}} | ||
Line 56: | Line 68: | ||
{{WeaponListCell|Speed (staff){{!}}Speed|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | {{WeaponListCell|Speed (staff){{!}}Speed|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | ||
{{WeaponListCell|Defense (staff){{!}}Defense|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | {{WeaponListCell|Defense (staff){{!}}Defense|no|no|no|no|no|no|no|no|no|no|no|yes|no|no|--}} | ||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
Line 69: | Line 79: | ||
{{WeaponListCell|Elsilence|no|no|no|no|no|no|no|no|no|yes|no|no|no|no|--}} | {{WeaponListCell|Elsilence|no|no|no|no|no|no|no|no|no|yes|no|no|no|no|--}} | ||
{{WeaponListCell|Elsleep|no|no|no|no|no|no|no|no|no|yes|no|no|no|no|--}} | {{WeaponListCell|Elsleep|no|no|no|no|no|no|no|no|no|yes|no|no|no|no|--}} | ||
{{WeaponListCell|Freeze|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | |||
{{WeaponListCell|Weakness|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | |||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
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{{WeaponListCell|Elise's Young-staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | {{WeaponListCell|Elise's Young-staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | ||
{{WeaponListCell|Lilith's Astral-staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | {{WeaponListCell|Lilith's Astral-staff|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | ||
{{WeaponListFtr}} | |||
===Regalia and personal staves=== | |||
{{WeaponListHdr}} | |||
{{WeaponListCell|Hammerne|yes|no|yes|no|no|yes|yes|yes|yes|yes|yes|yes|yes|no|[[Lena]] and [[Malliesia]] only in the [[Archanea (continent)|Archanea]] games.}} | |||
{{WeaponListCell|Aum|yes|no|yes|no|no|no|no|no|no|no|yes|yes|no|no|[[Elice]], [[Caeda]], [[Minerva]], [[Maria]], [[Yumina]] and [[Sheema]] only.}} | |||
{{WeaponListCell|Valkyrie Staff{{!}}Valkyrie|no|no|no|yes|no|no|no|no|no|no|no|no|no|no|Major [[Blagi]] [[Holy Blood]] only.}} | |||
{{WeaponListCell|Repair|no|no|no|no|yes|no|no|no|no|no|no|no|no|no|[[Safy]] only.}} | |||
{{WeaponListCell|Unlock|no|no|yes|no|yes|yes|yes|yes|yes|yes|no|yes|no|no|[[Tina]] only in {{title|Thracia 776}}.}} | |||
{{WeaponListCell|Thief (staff){{!}}Thief|no|no|yes|yes|yes|no|no|no|no|no|no|yes|no|no|[[Tina]] only in {{title|Thracia 776}}.}} | |||
{{WeaponListCell|Kia|no|no|no|no|yes|no|no|no|no|no|no|no|no|no|[[Sara]] only.}} | |||
{{WeaponListCell|Saint's Staff|no|no|no|no|no|yes|no|no|no|no|no|no|no|no|--}} | |||
{{WeaponListCell|Latona|no|no|no|no|no|no|no|yes|no|no|no|no|no|no|--}} | |||
{{WeaponListCell|Goddess Staff|no|no|no|no|no|no|no|no|yes|yes|no|no|yes|no|--}} | |||
{{WeaponListCell|Bifrost|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | |||
{{WeaponListCell|Matrona|no|no|no|no|no|no|no|no|no|yes|no|no|no|no|--}} | |||
{{WeaponListCell|Astral Protection|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|[[Lilith]] only.}} | |||
{{WeaponListFtr}} | {{WeaponListFtr}} | ||
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{{WeaponListCell|Maid|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | {{WeaponListCell|Maid|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|--}} | ||
{{ClassListFtr|staves}} | {{ClassListFtr|staves}} | ||
==Trivia== | |||
== | ==Gallery== | ||
==Etymology and other languages== | |||
{{Names | |||
|eng-name=Staff | |eng-name=Staff | ||
|eng-mean= | |eng-mean=-- | ||
|jap-name={{hover| | |jap-name={{hover|杖|Tsue}} | ||
|jap-mean= | |jap-mean=Romanized as '''ROD''' in internal files in ''Path of Radiance'' and ''Radiant Dawn''. | ||
|fren-name= | |fren-name=Bâton | ||
|fren-mean= | |fren-mean=Baton | ||
|ger-name= | |ger-name=Stab | ||
|ger-mean= | |ger-mean=Staff | ||
|span-name= | |span-name=Bastón | ||
|span-mean= | |span-mean=Staff | ||
|ital-name= | |ital-name=• Bacchetta<br>• Bastone | ||
|ital-mean=}} | |ital-mean=• Baton; from ''Fire Emblem'' until ''Path of Radiance''.<br>• Cane; from ''Radiant Dawn'' onward. | ||
}} | |||
{{refbar}} | |||
==See also== | |||
* [[Baton]] | |||
* [[White magic]] | |||
{{NavWeapontype}} | {{NavWeapontype}} | ||
{{NavStaff}} | {{NavStaff}} |
Revision as of 09:25, 29 November 2015
The staff (Japanese: 杖 rod; plural: staves) is a magical weapon category which was introduced in Fire Emblem: Shadow Dragon & the Blade of Light and is present in every game except Gaiden. Staves are unique in that they have no capacity to actively deal damage and cannot be used to initiate an attack, nor in most cases defend an attack. Instead, they deal entirely in support magic to aid their allies or non-violently cripple their enemies.
Among basic classes, there are a handful of staff-wielding classes which can use no other weapon type and are incapable of fighting on their own; classes of this archetype are typically known as healers. On promotion, healer classes usually gain access to offensive magic alongside staves, and the vast majority of other advanced magical classes will usually gain access to staves alongside their initial magic type.
Overview
This section has been marked as a stub. Please help improve the page by adding information.
Staves can be loosely divided up into four archetypes:
- The majority of staves are healing staves which are designed to heal injured allies. Most of these restore hit points to injured units, while the Restore staff cures status conditions. Healing staves of lower weapon rank usually heal only a single unit who is adjacent to the user, but the stronger healing staves can often heal distant allies or even multiple allies at once.
- Transport staves allow staff-users to teleport their allies (or, occasionally, themselves) to other points on a map, usually across very long distances that no unit could otherwise cross by themselves in a single turn.
- Support staves perform miscellaneous purposes which are beneficial to the staff-user's army, such as peforming tasks over long distances that otherwise require specialized units or items to get close to the task's subject.
- Offensive staves are staves designed to affect the staff user's enemies, working to put them at a disadvantage in ways that do not involve depleting their HP. This usually comes in the form of afflicting the enemy with status conditions that leave them much more vulnerable to attacks from the staff-user's allies. Unlike most other staves, all of these operate over a long range and do not require the staff user to be adjacent to the enemy. Offensive staves tend to be used fairly widely among late-game enemies, but the player can typically only get them in very limited quantities.
Different staves award different amounts of experience for a successful cast, with stronger staves usually giving more experience.
Self-defense in Radiant Dawn
Fire Emblem: Radiant Dawn applied a few unique changes to the workings of staves. First, staves are equipped in exactly the same way as an ordinary weapon, meaning that a unit who casts a staff will automatically equip it instead of any other weapons they may possess. On one hand this is a minor inconvenience for offensive magical units such as the Sage family, as it prevents them from being able to properly respond to enemy-phase attacks with their proper weapons. On the other hand, the game compensates for this with every staff having a bonus effect on their equipper; for instance, most healing staves will restore small amounts of HP to their wielder at the beginning of a turn, while several staves offer minor stat boosts.
As part of this, Radiant Dawn also allows staff-users the ability to counter-attack if, on the enemy's phase, they are attacked at 1 range. The counter-attacks are, by design, fairly weak and insubstantial: all staves have zero might meaning that the counter-attack's damage is determined entirely based on the user's strength, a stat which tends to be very low among staff users. Staves compensate partially for this with their excellen t crit stats which give decent chances of inflicting critical hits. Staves of progressively higher weapon ranks get progressively higher crit to the point that the game's two SS-rank staves, Matrona and the Ashera Staff, have 100 crit each, the highest by far of any item in the Fire Emblem series.
Staff counter-attacks do not consume the staff's durability.
Staves in the Fire Emblem series
Note: This table lists all appearances of the items in question. Only their special properties relevant to their appearances as staves are listed; if the FE02 column is checked with a ✓, it is classified as white magic in that game and is noted.
Healing staves
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Heal | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | -- | |
Mend | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | -- | |
Recover | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | -- | |
Physic | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | -- | |
Fortify | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | -- | |
Restore | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Mediocre | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Glass Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Kneader | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Balmwood Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Catharsis | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Candy Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Mushroom Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Bouquet Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Transport staves
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Warp | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Rescue | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
Return | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Rewarp | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Draw | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Support staves
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Ward | ✓ | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
Hammerne | ✓ | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
Unlock | ✗ | ✗ | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Thief | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Watch | ✗ | ✗ | ✓ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Again | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Torch | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Magic Up | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Repair | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Strength | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Speed | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Defense | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Offensive staves
These staves do not deal direct damage, but inflict status conditions against its adversary.
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Silence | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Sleep | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Berserk | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Nightmare | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Elsilence | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Elsleep | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Freeze | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Weakness | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Character's staves
Fire Emblem: The Binding Blade and New Mystery of the Emblem each contain a themed staff named for an individual character, but are not locked specifically to them; two more such staves appear in Fates. The one such staff in New Mystery of the Emblem sells for zero gold. Staves are one of two usable item types in Awakening that do not include character-themed entries (the other being stones).
All four of these staves are healing staves.
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Tiena's Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Wrys's Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Elise's Young-staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Lilith's Astral-staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Regalia and personal staves
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Hammerne | ✓ | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
Aum | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Valkyrie | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Repair | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Unlock | ✗ | ✗ | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Thief | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Kia | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Saint's Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Latona | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Goddess Staff | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Bifrost | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Matrona | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Astral Protection | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Staves without an effect
This staff lacks an effect in its current state, and must be repaired in order to regain its original functionality.
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Broken Staff | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Staves with unknown intended use
This staff is unused content in the only game it is coded into, and its intended effect is unknown.
Weapon | Available in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Charm | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
A ✓ means that the weapon is available in that game, while a ✗ indicates the contrary. |
Classes capable of using staves
Class | Wields staves in: | Notes | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
Priest | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
Bishop | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Cleric | ✗ | ✗ | ✓ | ✗ | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
Dark Mage | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Princess | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Master Knight | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Troubadour | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Paladin | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Baron | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Emperor | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Falcon Knight | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Mage Fighter | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Shaman | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Sage | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | -- | |
High Priest | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Queen | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Dark Bishop | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Loptyr Mage | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Druid | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Valkyrie | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Archsage | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Dark Druid | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Bramimond | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Mage Knight | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Summoner | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Necromancer | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Demon King | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Princess Crimea | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Chancellor | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Light Sage | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Light Priestess | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Saint | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- | |
Sorcerer | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | -- | |
Trickster | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
War Monk | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
War Cleric | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Bride | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- | |
Adventurer | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Rod Knight | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Strategist | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Butler | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
Maid | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | -- | |
A ✓ means that the class wields staves in that game, while a ✗ indicates the contrary. |
Trivia
Gallery
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Staff |
-- |
Spanish |
Bastón |
Staff |
French |
Bâton |
Baton |
German |
Stab |
Staff |
Italian |
• Bacchetta |
• Baton; from Fire Emblem until Path of Radiance. |
References
See also
Weapon types | ||||||
---|---|---|---|---|---|---|
|
Staves | ||||||||||
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