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Steady Stance: Difference between revisions

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m (Text replacement - "Japanese: {{hover|" to "Japanese: {{hl|")
(Filled out etymology; harmonized)
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{{Skill Infobox
{{Skill Infobox
|name=Steady Stance
|image=[[File:Is feh steady stance 1.png]]
|image=[[File:Is feh steady stance 1.png]]
|caption=Icon of the Steady Stance 1 skill in {{title|Heroes}}.
|caption=Icon of the Steady Stance 1 skill in {{title|Heroes}}.
|help_text=
|help_text=If foe initiates combat, grants Def+2 during combat.
|type=Passive (Type A)
|type=Passive (Type A)
|games=
|games={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Steady Stance''' (Japanese: {{hl|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike.
'''Steady Stance''' (Japanese: {{hl|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike.
==Data==
==Data==
{{SkillData
{{SkillData
|game1={{title|Heroes}}<br>(Steady Stance 1)
|game1={{title|Heroes}}<br>(Steady Stance 1)
|sprite1=[[File:Is feh steady stance 1.png|20px]]
|sprite1=[[File:Is feh steady stance 1.png|20px]]
|effect1=Boosts user's [[Defense]] by +2 during combat when user is attacked.
|effect1=Boosts user's [[Defense]] by +2 during combat.
|active1=--
|active1=Foe initiates combat.
|capacity1=--
|notes1=Cost: 50 SP
|notes1=Cost: 50 SP
|-
|-
|game2={{title|Heroes}}<br>(Steady Stance 2)
|game2={{title|Heroes}}<br>(Steady Stance 2)
|sprite2=[[File:Is feh steady stance 2.png|20px]]
|sprite2=[[File:Is feh steady stance 2.png|20px]]
|effect2=Boosts user's [[Defense]] by +4 during combat when user is attacked.
|effect2=Boosts user's [[Defense]] by +4 during combat.
|active2=--
|active2=Foe initiates combat.
|capacity2=--
|notes2=Cost: 100 SP
|notes2=Cost: 100 SP
|-
|-
|game3={{title|Heroes}}<br>(Steady Stance 3)
|game3={{title|Heroes}}<br>(Steady Stance 3)
|sprite3=[[File:Is feh steady stance 3.png|20px]]
|sprite3=[[File:Is feh steady stance 3.png|20px]]
|effect3=Boosts user's [[Defense]] by +6 during combat when user is attacked.
|effect3=Boosts user's [[Defense]] by +6 during combat.
|active3=--
|active3=Foe initiates combat.
|capacity3=--
|notes3=Cost: 200 SP
|notes3=Cost: 200 SP
|-
|-
|gamee={{title|Heroes}}<br>(Steady Stance 4)
|game4={{title|Heroes}}<br>(Steady Stance 4)
|spritee=[[File:Is feh steady stance 4.png|20px]]
|sprite4=[[File:Is feh steady stance 4.png|20px]]
|effecte=Boosts user's [[Defense]] by +8 during combat and inflicts special cooldown charge -1 on target when user is attacked.
|effect4=Boosts user's [[Defense]] by +8 during combat and inflicts special cooldown charge -1 on target.
|activee=--
|active4=Foe initiates combat.
|capacitye=--
|notes4=Cost: 300 SP
|notese=Cost: 300 SP
}}
}}


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{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Brave Mercenary]] • [[Olivia|Olivia: Sky-High Dancer]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Brave Mercenary]] • [[Olivia|Olivia: Sky-High Dancer]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
}}
}}


Line 52: Line 47:
{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Brave Mercenary]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Brave Mercenary]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
}}
}}


Line 58: Line 53:
{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
}}
}}


Line 64: Line 59:
{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=[[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
|data=[[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small>
}}
}}


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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Steady Stance 1<br>Steady Stance 2<br>Steady Stance 3<br>Steady Stance 4
|eng-name=Steady Stance
|eng-mean=
|jap-name={{h|金剛の構え|Kongō no kamae}}
|jap-name={{hover|金剛の構え|Kongō no kamae}}
|jap-mean=Diamond Stance; a reference to [[Armored Blow]], which is called "Diamond Blow" in Japanese.
|jap-mean=Diamond Stance; a reference to [[Armored Blow]], which is called "Diamond Blow" in Japanese.
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-name=Postura firme
|span-mean=
|span-mean=Firm posture
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-name=Posture stable
|span-sp-mean=
|fren-mean=Stable posture
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-name=Fester Stand
|span-la-mean=
|ger-mean=Firm Standing
|fren-name=<!--Use this and fren-mean only if the French name is the same between NoA and NoE regions.-->
|ital-name=Posa decisa
|fren-mean=
|ital-mean=Firm pose
|fren-fran-name=<!--Use this and fren-fran-mean only if the French names are different between NoA and NoE regions; this listing would be the NoE French name.-->
|por-br-name=Postura firme
|fren-fran-mean=
|por-br-mean=Firm posture
|fren-can-name=<!--Use this and fren-can-mean only if the French names are different between NoA and NoE regions; this listing would be the NoA French name.-->
|ch-trad-name={{h|金剛架勢|jīngāng jiàshi}}
|fren-can-mean=
|ch-trad-mean=Diamond stance
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}



Revision as of 19:09, 27 February 2021

Steady Stance

Is feh steady stance 1.png
Icon of the Steady Stance 1 skill in Heroes.


If foe initiates combat, grants Def+2 during combat.

Type(s)

Passive (Type A)

Game(s)

Heroes

Steady Stance (Japanese: 金剛の構え Diamond Stance) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Steady Stance 1, Steady Stance 2, Steady Stance 3, and Steady Stance 4 in order from lowest to highest. Units with a Steady Stance skill boost their Defense during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Steady Stance 1)
Is feh steady stance 1.png Boosts user's Defense by +2 during combat. Foe initiates combat. -- Cost: 50 SP
Heroes
(Steady Stance 2)
Is feh steady stance 2.png Boosts user's Defense by +4 during combat. Foe initiates combat. -- Cost: 100 SP
Heroes
(Steady Stance 3)
Is feh steady stance 3.png Boosts user's Defense by +6 during combat. Foe initiates combat. -- Cost: 200 SP
Heroes
(Steady Stance 4)
Is feh steady stance 4.png Boosts user's Defense by +8 during combat and inflicts special cooldown charge -1 on target. Foe initiates combat. -- Cost: 300 SP

Availability

Heroes

Steady Stance 1

Units Black Knight: Sinister GeneralIke: Brave MercenaryOlivia: Sky-High DancerShiro: Raw TalentSilas: Loyal KnightSurtr: Ruler of Flame
(Rarity requirements vary per character)

Steady Stance 2

Units Black Knight: Sinister GeneralIke: Brave MercenaryShiro: Raw TalentSilas: Loyal KnightSurtr: Ruler of Flame
(Rarity requirements vary per character)

Steady Stance 3

Units Black Knight: Sinister GeneralShiro: Raw TalentSilas: Loyal KnightSurtr: Ruler of Flame
(Rarity requirements vary per character)

Steady Stance 4

Units Surtr: Ruler of Flame
(Rarity requirements vary per character)

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Steady Stance

--

Spanish

Postura firme

Firm posture

French

Posture stable

Stable posture

German

Fester Stand

Firm Standing

Italian

Posa decisa

Firm pose

Portuguese
(Brazil)

Postura firme

Firm posture

Traditional Chinese

金剛架勢

Diamond stance

Gallery

See also

Template:NavPassiveH