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Steady Stance: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh steady stance 1.png]] | |image=[[File:Is feh steady stance 1.png]] | ||
|caption=Icon of the Steady Stance 1 skill in {{title|Heroes}}. | |caption=Icon of the Steady Stance 1 skill in {{title|Heroes}}. | ||
|help_text= | |help_text=If foe initiates combat, grants Def+2 during combat. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Steady Stance''' (Japanese: {{hl|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike. | '''Steady Stance''' (Japanese: {{hl|金剛の構え|Kongō no kamae}} ''Diamond Stance'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Steady Stance 1''', '''Steady Stance 2''', '''Steady Stance 3''', and '''Steady Stance 4''' in order from lowest to highest. Units with a Steady Stance skill boost their [[Defense]] during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike. | ||
==Data== | ==Data== | ||
{{SkillData | {{SkillData | ||
|game1={{title|Heroes}}<br>(Steady Stance 1) | |game1={{title|Heroes}}<br>(Steady Stance 1) | ||
|sprite1=[[File:Is feh steady stance 1.png|20px]] | |sprite1=[[File:Is feh steady stance 1.png|20px]] | ||
|effect1=Boosts user's [[Defense]] by +2 during combat | |effect1=Boosts user's [[Defense]] by +2 during combat. | ||
|active1= | |active1=Foe initiates combat. | ||
|notes1=Cost: 50 SP | |notes1=Cost: 50 SP | ||
|- | |- | ||
|game2={{title|Heroes}}<br>(Steady Stance 2) | |game2={{title|Heroes}}<br>(Steady Stance 2) | ||
|sprite2=[[File:Is feh steady stance 2.png|20px]] | |sprite2=[[File:Is feh steady stance 2.png|20px]] | ||
|effect2=Boosts user's [[Defense]] by +4 during combat | |effect2=Boosts user's [[Defense]] by +4 during combat. | ||
|active2= | |active2=Foe initiates combat. | ||
|notes2=Cost: 100 SP | |notes2=Cost: 100 SP | ||
|- | |- | ||
|game3={{title|Heroes}}<br>(Steady Stance 3) | |game3={{title|Heroes}}<br>(Steady Stance 3) | ||
|sprite3=[[File:Is feh steady stance 3.png|20px]] | |sprite3=[[File:Is feh steady stance 3.png|20px]] | ||
|effect3=Boosts user's [[Defense]] by +6 during combat | |effect3=Boosts user's [[Defense]] by +6 during combat. | ||
|active3= | |active3=Foe initiates combat. | ||
|notes3=Cost: 200 SP | |notes3=Cost: 200 SP | ||
|- | |- | ||
| | |game4={{title|Heroes}}<br>(Steady Stance 4) | ||
| | |sprite4=[[File:Is feh steady stance 4.png|20px]] | ||
| | |effect4=Boosts user's [[Defense]] by +8 during combat and inflicts special cooldown charge -1 on target. | ||
| | |active4=Foe initiates combat. | ||
|notes4=Cost: 300 SP | |||
| | |||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Black Knight (character)|Black Knight: | |data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Brave Mercenary]] • [[Olivia|Olivia: Sky-High Dancer]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small> | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Black Knight (character)|Black Knight: | |data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Brave Mercenary]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small> | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Black Knight (character)|Black Knight: | |data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Shiro|Shiro: Raw Talent]] • [[Silas|Silas: Loyal Knight]] • [[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small> | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Surtr|Surtr: | |data=[[Surtr|Surtr: Ruler of Flame]]<br><small>(Rarity requirements vary per character)</small> | ||
}} | }} | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Steady Stance | |eng-name=Steady Stance | ||
|jap-name={{h|金剛の構え|Kongō no kamae}} | |||
|jap-name={{ | |||
|jap-mean=Diamond Stance; a reference to [[Armored Blow]], which is called "Diamond Blow" in Japanese. | |jap-mean=Diamond Stance; a reference to [[Armored Blow]], which is called "Diamond Blow" in Japanese. | ||
|span-name= | |span-name=Postura firme | ||
|span-mean= | |span-mean=Firm posture | ||
| | |fren-name=Posture stable | ||
| | |fren-mean=Stable posture | ||
| | |ger-name=Fester Stand | ||
| | |ger-mean=Firm Standing | ||
| | |ital-name=Posa decisa | ||
| | |ital-mean=Firm pose | ||
| | |por-br-name=Postura firme | ||
|por-br-mean=Firm posture | |||
| | |ch-trad-name={{h|金剛架勢|jīngāng jiàshi}} | ||
|ch-trad-mean=Diamond stance | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
Revision as of 19:09, 27 February 2021
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Steady Stance (Japanese: 金剛の構え Diamond Stance) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Steady Stance 1, Steady Stance 2, Steady Stance 3, and Steady Stance 4 in order from lowest to highest. Units with a Steady Stance skill boost their Defense during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier, and the fourth tier gains an effect that decelerates the foe's special skill cooldown for each strike.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Steady Stance 1) |
Boosts user's Defense by +2 during combat. | Foe initiates combat. | -- | Cost: 50 SP | |
Heroes (Steady Stance 2) |
Boosts user's Defense by +4 during combat. | Foe initiates combat. | -- | Cost: 100 SP | |
Heroes (Steady Stance 3) |
Boosts user's Defense by +6 during combat. | Foe initiates combat. | -- | Cost: 200 SP | |
Heroes (Steady Stance 4) |
Boosts user's Defense by +8 during combat and inflicts special cooldown charge -1 on target. | Foe initiates combat. | -- | Cost: 300 SP |
Availability
Heroes
Steady Stance 1
Units | Black Knight: Sinister General • Ike: Brave Mercenary • Olivia: Sky-High Dancer • Shiro: Raw Talent • Silas: Loyal Knight • Surtr: Ruler of Flame (Rarity requirements vary per character) |
Steady Stance 2
Units | Black Knight: Sinister General • Ike: Brave Mercenary • Shiro: Raw Talent • Silas: Loyal Knight • Surtr: Ruler of Flame (Rarity requirements vary per character) |
Steady Stance 3
Units | Black Knight: Sinister General • Shiro: Raw Talent • Silas: Loyal Knight • Surtr: Ruler of Flame (Rarity requirements vary per character) |
Steady Stance 4
Units | Surtr: Ruler of Flame (Rarity requirements vary per character) |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Steady Stance |
-- |
Spanish |
Postura firme |
Firm posture |
French |
Posture stable |
Stable posture |
German |
Fester Stand |
Firm Standing |
Italian |
Posa decisa |
Firm pose |
Portuguese (Brazil) |
Postura firme |
Firm posture |
Traditional Chinese |
金剛架勢 |
Diamond stance |