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Steady Stance: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Young Mercenary]] • [[Shiro|Shiro: Raw Talent]]<br><small>(Rarity requirements vary per character)</small> | |data=[[Black Knight (character)|Black Knight: Sinister General]] • [[Ike|Ike: Young Mercenary]] • [[Olivia|Olivia: Sky-High Dancer]] • [[Shiro|Shiro: Raw Talent]]<br><small>(Rarity requirements vary per character)</small> | ||
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Revision as of 06:19, 20 July 2018
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Steady Stance (Japanese: 金剛の構え Diamond Stance) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Steady Stance 1, Steady Stance 2, and Steady Stance 3 in order from lowest to highest. Units with a Steady Stance skill boost their Defense during combat whenever its user is attacked; the size of the Defense boost is affected by the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Steady Stance 1) |
Boosts user's Defense by +2 during combat when user is attacked. | -- | -- | Cost: 50 SP | |
Heroes (Steady Stance 2) |
Boosts user's Defense by +4 during combat when user is attacked. | -- | -- | Cost: 100 SP |
Availability
Heroes
Steady Stance 1
Units | Black Knight: Sinister General • Ike: Young Mercenary • Olivia: Sky-High Dancer • Shiro: Raw Talent (Rarity requirements vary per character) |
Steady Stance 2
Units | Black Knight: Sinister General • Ike: Young Mercenary • Shiro: Raw Talent (Rarity requirements vary per character) |
Steady Stance 3
Units | Black Knight: Sinister General • Shiro: Raw Talent (Rarity requirements vary per character) |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Steady Stance 1 |
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